Limited Edition Announced:
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No word on price or if it's available outside the US. I hope it's out in the UK. We didn't get the LE of SSFIV or MvC3. There are new videos on the previous page, in case you miss them. |
A little more info on gems:
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Release dates:
US - 6th March 2012 UK - 9th March 2012 |
Awesome. Sooner than I thought.
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this game... is awesome.
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Says before I says again: Fighting game of 2012.
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I've been wondering if gems and Pandora can be used simultaneously or if Pandora deactivates gems.
Pandora gives you a huge power boost and red gems give you power boosts as well, the more red gems you use, the bigger the boost. So, what if I play as Zangief, use a power gem in every slot, activate them all and then activate Pandora? Zangiefs SPD does about 50% damage when he's using Pandora, even without gems activated. Would I be in some kind of "one hit KO" mode if I had both activated? |
I remember seeing a Pandora mode with orbs flying around you. I suspect Pandora activated all your Gems at once. So yeah... you'd be a god. That makes Pandora a bit more dangerous, I guess. Still needs more time.
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The cool thing is that I could go that route or I can use his built in strength and use the gems to make him move really fast, making it easier to grab people.
Same for other characters, if Akuma is in, he's always pretty speedy, so you could just stuff him full of whatever gems will increase his health bar and be much more of a challenge for whoever you're fighting. |
Buffing your weakness character or skill-wise would be a good idea. I wanna know what the other Gems are. 45 seems like a lot of ideas.
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They are probably including multiples.
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30 min interview about Gems that I didn't watch:
<iframe width="640" height="360" src="http://www.youtube.com/embed/u65y6Grl3m4" frameborder="0" allowfullscreen></iframe> Run down by someone that did watch it: • There will be no option to disable gems in SFxT. Ono said they're too important to the gameplay. • Gems are designed to be complex — for advanced players. They really want you to think about which gems will fit your play style and approach. • Preset gem packages for new players will help them along, though. • The DLC load times for SSF4 AE are partially a problem with the infrastructure on XBL/PSN. Capcom is aware that this is an issue, though. • Not all gems in SFxT will be opened up from the get go, DLC and other stuff will make more of them available. There will be a starter set available right out of the gate. • There are two kinds of gems, one is passive and another is active. One type is geared towards new players, that help with blocking and throwing, and another type of gems that are for high level players, the latter of which adding a more strategic element. |
A few bits of info from a 9 minute audio interview with Seth Killian.
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http://media.eventhubs.com/images/20...ukasboot01.jpg
Eventhubs says it's clearly this character: SPOILER: show Another thing I saw on Tuesday, on Street Fighters Facebook page: Quote:
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She's a good fit for this game.
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Win. Some of my Tekken favourites are in. Still waiting on Bruce, Bryan and Eddy.
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I'd say Bruce is unlikely, but Bryan and Eddy are two of the most populare characters in the series. No way do they get left out.
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I wouldn't say they're that popular over Jin and Nina.
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I said two of the most popular. Not THE most popular.
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Is the LE up for pre order on any US sites? I can't see it on any UK sites yet.
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Pandora could be cut.
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It's good when a company listens to the fanbase but do they have to listen to the wrong things? Gems were supposed to be a big deal in the game but now it seems they aren't. They can't be, if you can play without them. Pandora was supposed to be a big "unholy gamble" mechanic but they might just get rid of it, though I hope they don't. I'd rather then just fixed it up a bit. Maybe, instead of designing the game to what a small section of the people that play it want, Capcom could tell those people to adapt. If they want to play as Ryu with in a generic, vanilla match. Go play SFII or SFIV. |
I'd just make the timer longer, perhaps relative to how much life your possessed partner had at the time. It's a cool idea, but the timer is short and more property adjustments should happen to allow more chances to open somebody up (like unblockable status on certain attacks).
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All this online hate about the gem system is stupid. The game is like five months out, and no one has even played a demo with the gem system implemented. I will definitely be upset if the gem system is ignored by the tournament scene.
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The DLC/preorder thing is what really set people off (and I sympathize a bit), Capcom got carried away there. If the Gems were all stock and unlocked as you go, like getting better versions of a certain Gem after a while, people would be more accepting I think. Why would you say you need something and then charge premium for some? Of course that would draw lines in the sand (not only in the tourny scene).
And yeah some people don't like the Gems in general. Fuck em. Not every game has to be 'tourny viable'. |
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I don't think anyone kicked up a fuss about that (even when one of them was an explosive rifle. One bullet from that and you are blown to mush.) or when someone used their preorder bonus super car in a Forza game in an online race. If it worries them so much, tourney players can just not use the preorder gems in tournies and make a list of which gems they can use. Maybe whichever gems give the smallest boost in speed/strength/vitality etc. As for Pandora, my only problem with it was that you just had to block or run away for 7 seconds and the Pandora user would die. I just read today that another way around it would be to activate your Pandora a second or two after your opponent activates theirs so they die first. So if they could sort that out, we'd be good to go. Maybe have Pandora only usable by whoever activates it first in a match. Maybe have guarding a bad choice with a high enough chip damage from Pandora attacks to give the opponent reason to try and fight instead. |
Fuck it, all Pandora attacks should be unblockable. Then I wouldn't care about the time limit and shit gets hype/terrifying real quick.
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Unblockable Pandora Hadoukens. Chilling.
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Gems offer so much strategy and depth. Pussy ass tourney players can go fuck themselves. TPWW crowd is where it's at.
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I've already seen what my future holds when my opponent has both his guys on screen at once. Ryu on one side, Ken on the other. Hadoukenfest.
It's actually in one of the trailers that shows off having both characters on screen. |
More likely your big guys are gonna deal with tandem jump attack + low attack strings. Fireballs from both sides will be a cake walk.
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I'm hoping it will be. I guess a spinning clothesline should deal with something like that. I wonder if they'll have a "range" gem. So your attacks have a bigger range. Or would that be a bit too much?
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That may be possible, since they said they have other Gems of different types. Probably have throw range extenders as well.
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I guess it depends how far they want to go with gems. The "safe" option would be to have gems only effect attributes like speed and stamina.
If they wanted to go all out, they could add in things like increasing your range, maybe an armour gem that decreases the damage you take when you get under 30% or something and walk through projectiles after you get hit by 3 or 4 in a certain time limit. I'm not bumping the SSFIV thread so I'll put this here: <object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/tsCN7bkvL_k?version=3&feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/tsCN7bkvL_k?version=3&feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object> |
Capcom assures potential consumers that they have zero plans for a Super or yearly edition for SFxT and instead the game will be supported just with DLC like they had promised but failed with MvC 3.
Also confined is these DLC updates will mostly be patches and maybe colors/outfits instead of just new characters and/or modes. http://www.egmnow.com/articles/news/...e-dlc-updates/ |
Seth has said there are a lot of characters still to come, including old characters that have yet to come back. SF1 characters, maybe?
I'm thinking the next two SF guys will be Vega and M.Bison, though my reason is a little weak. The Street Fighter Facebook page made mention of SFxT on Halloween saying King of Tekken and Vega of Street fighter are ready for Halloween all year round. Then, yesterday, they made a SFxT post asking who was the better villan, Heihachi or Bison. Ok, it's a little weak, like I said, but it is odd that the last two times they made a SFxT post it contained two SF guys that haven't shown up and would go togethor as a team (Team Shadowloo). |
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Okay, everyone I want is in the game except Sodom. If he gets in, I'll be completely happy with the entire game.
I need Vega too so my brother and I can team up online. |
R.Mika. I recall her being closer to Fuerte than a grappler (Alpha 3 was a long time ago, need to reference vids).
Maki from Final Fight would be fun. |
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