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-   -   Halo: Reach (https://www.tpwwforums.com/showthread.php?t=97754)

Kalyx triaD 12-13-2009 06:04 AM

Halo: Reach
 
Halo: Reach Launches 09.14.2010

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A whole gang of Spartans... Well Bungie likes to leave clues in their trailers so here's my take:
  • The Warthog is riding over a large area early on. Major draw distance here. Maybe the campaign will have persistent levels? In any case Halo maps are usually large, but hat's impressive draw distance.
  • Clearly we're looking at a new graphic engine. The detail on the spartan armor enjoys this jump, and the lighting seems expressive.
  • New carrier aircraft is cool, and smaller than the Pelican. Seems more 'gameplay able', but why would we the player need dropships? Either the campaign has an expanded squad mechanic or multiplayer will have an increased player count.
  • The head dog mentions appreciating one of his comrade's skill set. Could be a throw away line, or it could be hinting at class based gameplay(?).
  • "Leave that lone-wolf stuff behind" seems to be a clear indication that gameplay will move a squad based format.

Tb1 12-13-2009 05:50 PM

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Tb1 12-13-2009 05:51 PM

Pretty excited for this as I already have ODST.

Kalyx triaD 12-13-2009 06:07 PM

I really wanna be a part of that beta next year, see what they cooked up for us.

G 12-13-2009 06:53 PM

so where is this "actual gameplay footage" they promised to show.

Kalyx triaD 12-13-2009 07:11 PM

Media bumbling, I'm afraid. The trailer used the game engine and some outlets mistook it for gameplay. They really should know better.

Extreme Angle 01-14-2010 07:04 AM

Magazine leak, alot of info.
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D Mac 01-14-2010 07:05 AM

Fuck Gaylo

Extreme Angle 01-14-2010 07:44 AM

Fuck Metallica

D Mac 01-14-2010 03:02 PM

:mad:

Tb1 01-14-2010 03:15 PM

So excited for this. Looks like I wont be sleeping when the beta comes out.

Big Fat Mike 01-14-2010 04:12 PM

Hunting down spartans all nightmare long.



I'm such a whore :(

Kalyx triaD 01-14-2010 05:25 PM

Hope they know what they're doing with this Armor Ability thing. And I'm saddened that the player count is still 16.

Kalyx triaD 01-25-2010 11:51 PM

http://www.gamereactor.se/media/15/g...alo_201511.jpghttp://www.gamereactor.se/media/15/g...alo_201512.jpghttp://www.gamereactor.se/media/15/g...alo_201523.jpghttp://www.gamereactor.se/media/15/g...alo_201514.jpg

DAMN iNATOR 01-26-2010 12:05 AM

Apparently whatever it was you were trying to put up either didn't work or is dead.

Kalyx triaD 01-26-2010 01:15 AM

Fuck...

Later on I'll put up some IGN pics of Reach.

Kalyx triaD 02-06-2010 10:47 PM

A Bungie.net developer blog/interview that highlights three of Reach's weapons and the philosophy behind their presentation.

http://xbox360media.ign.com/xbox360/...07890_640w.jpg
http://xbox360media.ign.com/xbox360/...17374_640w.jpg
http://xbox360media.ign.com/xbox360/...24312_640w.jpg
http://xbox360media.ign.com/xbox360/...46889_640w.jpg
http://xbox360media.ign.com/xbox360/...00045_640w.jpg

Big Fat Mike 02-07-2010 11:05 AM

It's still going to be Halo. It's still going to involve marines in space fighting against alien invaders/conquerors/douchebags. Getting fucking old.

Kalyx triaD 02-07-2010 04:24 PM

Pretty sure it's gonna rock because it's still like Halo.

G 02-07-2010 04:26 PM

in previous halo games, can you change the zoom to the left trigger? pressing the right stick is so fucking stupid.

Kalyx triaD 02-07-2010 04:29 PM

I don't think so... I have zoom on the B button and melee on the right stick. Green Thumb is boss.

Kalyx triaD 02-08-2010 05:52 AM

The Falcon, new bird of prey for campaign and multiplayer (called it):

As Jeep Wars begot ATV Wars, it shall give birth to Falcon Wars. It will be the first thing I do in Forge.

Requiem 02-08-2010 01:36 PM

Quote:

Originally Posted by G (Post 2928831)
in previous halo games, can you change the zoom to the left trigger? pressing the right stick is so fucking stupid.

Nope. It's because when you get shot, it pulls you out of zoom. That's the point.

If you could stay zoomed in even when being shot without having to re-zoom or just deal with it, multiplayer would be retarded.

IMO

Brujesino 02-08-2010 08:04 PM

Quote:

Originally Posted by Big Fat Mike (Post 2928630)
It's still going to be Halo. It's still going to involve marines in space fighting against alien invaders/conquerors/douchebags. Getting fucking old.

i know right?:roll:

Kalyx triaD 02-11-2010 11:41 PM

Beta drops May 3rd. Have your copy of ODST.

Kalyx triaD 02-12-2010 04:02 AM

http://xbox360media.ign.com/xbox360/...00697_640w.jpg
Box art most likely.

http://xbox360media.ign.com/xbox360/...48603_640w.jpg
That thunder emblem above the radar must be one of the Armor Abilities.

Kalyx triaD 02-12-2010 10:41 AM

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Kalyx triaD 02-15-2010 11:22 AM

- This is Bungie's last Halo before the franchise is given to Microsoft's awaiting Halo adopters, 343 Industries. It seems Bungie's fully aware that this will be the last great Halo game before it's raped to the ground so they're going all out.
- The major draw distance I noticed from the first trailer is referenced; Bungie says there are no painted back drops, you see it you can probably go there (this will, however, not be a sandbox game ala GTA).
- The DRM rifle replaces the Battle Rifle as the 'workhorse' weapon. It works like the old Covenant Carbine (which kinda shows which Bungie preferred in the old debate). For newbies the DRM is essentially a FAL whereas the retired Battle Rifle was an M16. No word yet on whether the humans will have a new burst-fire weapon.
- Pistol will zoom, but I'm guessing it will be nerfed below the godly H1 and ODST pistols.
- Health packs are back as well.
- Rumors going around that duel wielding has been nixed.

Cooler Tom Schuler 02-17-2010 07:37 PM

I may get ODST just so I can do the Reach beta.

LoDownM 02-17-2010 07:54 PM

Gotta say, the DRM is looking pretty sexy.

Kalyx triaD 02-18-2010 11:36 AM

As it turns out the player count may in fact increase from the traditional 16plyr, but not a significant increase. I'm thinking 18 or even 20.

Kalyx triaD 02-21-2010 09:24 AM

The Halo Legends compilation is so far awesome. Follows the Animatrix format fairly closely, down to the 2-part series respective at the top. The Shonen styled "Odd Man Out" is my favorite, it's also the one the critics seem quick to point out isn't canon. Whatever, Spartan 1337 is one bad mama!

Requiem 02-21-2010 02:24 PM

Quote:

Originally Posted by Kalyx triaD (Post 2898683)
Hope they know what they're doing with this Armor Ability thing. And I'm saddened that the player count is still 16.

Armor was supposed to have abilities/bonuses/benefits of some kind in Halo 3 but it was scrapped before release. I remember reading that each piece of armor that you unlocked would actually DO something. Which they hadn't scrapped it, but maybe this will be make up for it.

Kalyx triaD 02-21-2010 02:30 PM

At the very least it'll increase the idea of roles in multiplayer. And they'll have a beta to test some of them out. Ya know, because that's the smart thing to do, Infinity Ward.

Kalyx triaD 02-25-2010 10:09 PM

Heroes actor, Greg Grunberg (Matt Parkman) is revealed to be playing a character in the game as seen in his Twitter account. While celebrity cameos and bit parts were used in Halo 2 and 3, casting bigger names was done for ODST in presenting the story a different was. Reach seems to echo this approach as well.

Fignuts 02-26-2010 12:36 PM

More like Halo: Reach for a Different Game

ROFL

Kalyx triaD 02-27-2010 10:46 PM

http://www.bungie.net/images/News/In.../KickUrAss.jpg

Whoever this pretty black chick is she's doing voice over for Reach this weekend.

Kalyx triaD 03-03-2010 02:44 PM

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Oh my fucking God - um....

I'm doing my news rounds for the threads I support here but I will be back to break down this vid. I also need to change my pants, clear everything on May 3rd, schedule a party, and call my desperate house wives social circle to gossip.

Fignuts 03-03-2010 03:01 PM

Dunno. Just looks like more of the same to me, barring one or two new additions.

Kalyx triaD 03-03-2010 03:38 PM

Multiplayer Trailer Highlights:

- Early on we see a Spartan beating the shit out of another. I suppose there's new assassination moves which will be context sensitive from the front or back. I wonder if enemies have to be in a certain state before you can finish them, or perhaps you have to hold the button within their proximity for a sec (thinking the latter). This may be a perk as well.
- Yeah, an Elite just pulled a barrel roll off that ledge. We see the move again later in the vid. Would that be a perk, or a default move. Seems fairly safe and not special enough to be a perk.
- "Loadouts" No screens to show off the mechanic, but I think it's fairly obvious what that means.
- Fucking Jet Packs, one of the perks, I reckon. I assume they will be timed thrusts like the packs in Star Wars Battlefront. I'd go as far as to say they'll control the same. You're certainly not terribly fast in the air, but this would add options to traveling a map.
- Some kind of energy shield protected a player getting smashed by a Ghost. With perks apparently replacing on-field items, the bubble shield may now have a perk successor. And I guess it's deadly to vehicles that hit it at a certain speed.
- A Spartan is shown with two primary colors but on different parts of his body. I guess the visual options have expanded a bit, but not by much. What's being presented here is new ways to express your self via abilities and loadouts - but I wouldn't mind something other than the weak secondary color areas now.
- The icons above the radar show the perk emblems. The cloak ability has the classic triangle shape that was used as the cloak power-up in Halo CE.
- "Assassinations" See above.
- "Invasion" Now this could be an evolution of the Firefight gametype, or some Battlefield-esque venture. One thing's for sure, there are a lot of Spartans on screen. Maybe it has one side playing as Elites as per the game's main narrative.
- Covenant Needle Rifle and UNSC Grenade Launcher is seen. As well as what I can only describe as a Heat-Seeking Plasma Grenade Launcher(?)...
- "Headhunter" Fairly obvious; your kills net you skulls and someone killing you will add those skulls to their count. Highest count at the end of the game wins. Meh.
- "Active Roster" :wtf: My only guess at this is some sort of clan feature making a return to Halo. Otherwise I have no idea. The term comes up with uniformly colored Spartans running around (a team game).
- "Spartans vs Elites" A different mode than Invasion? Officiated race war!?!
- Environmental hazards are back, with one reactor looking thing catching a rocket and blowing up big.
- "The Arena" Gametype or the name of the map? Guessing the latter.

Don't even wanna play Halo 3 anymore.


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