Halo: Reach
Halo: Reach Launches 09.14.2010 <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/NVWrXJ9ZbtA&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/NVWrXJ9ZbtA&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> A whole gang of Spartans... Well Bungie likes to leave clues in their trailers so here's my take:
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Pretty excited for this as I already have ODST.
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I really wanna be a part of that beta next year, see what they cooked up for us.
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so where is this "actual gameplay footage" they promised to show.
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Media bumbling, I'm afraid. The trailer used the game engine and some outlets mistook it for gameplay. They really should know better.
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Magazine leak, alot of info.
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Fuck Gaylo
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Fuck Metallica
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:mad:
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So excited for this. Looks like I wont be sleeping when the beta comes out.
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Hunting down spartans all nightmare long.
I'm such a whore :( |
Hope they know what they're doing with this Armor Ability thing. And I'm saddened that the player count is still 16.
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Apparently whatever it was you were trying to put up either didn't work or is dead.
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Fuck...
Later on I'll put up some IGN pics of Reach. |
It's still going to be Halo. It's still going to involve marines in space fighting against alien invaders/conquerors/douchebags. Getting fucking old.
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Pretty sure it's gonna rock because it's still like Halo.
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in previous halo games, can you change the zoom to the left trigger? pressing the right stick is so fucking stupid.
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I don't think so... I have zoom on the B button and melee on the right stick. Green Thumb is boss.
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The Falcon, new bird of prey for campaign and multiplayer (called it):
As Jeep Wars begot ATV Wars, it shall give birth to Falcon Wars. It will be the first thing I do in Forge. |
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If you could stay zoomed in even when being shot without having to re-zoom or just deal with it, multiplayer would be retarded. IMO |
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Beta drops May 3rd. Have your copy of ODST.
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http://xbox360media.ign.com/xbox360/...00697_640w.jpg
Box art most likely. http://xbox360media.ign.com/xbox360/...48603_640w.jpg That thunder emblem above the radar must be one of the Armor Abilities. |
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- This is Bungie's last Halo before the franchise is given to Microsoft's awaiting Halo adopters, 343 Industries. It seems Bungie's fully aware that this will be the last great Halo game before it's raped to the ground so they're going all out.
- The major draw distance I noticed from the first trailer is referenced; Bungie says there are no painted back drops, you see it you can probably go there (this will, however, not be a sandbox game ala GTA). - The DRM rifle replaces the Battle Rifle as the 'workhorse' weapon. It works like the old Covenant Carbine (which kinda shows which Bungie preferred in the old debate). For newbies the DRM is essentially a FAL whereas the retired Battle Rifle was an M16. No word yet on whether the humans will have a new burst-fire weapon. - Pistol will zoom, but I'm guessing it will be nerfed below the godly H1 and ODST pistols. - Health packs are back as well. - Rumors going around that duel wielding has been nixed. |
I may get ODST just so I can do the Reach beta.
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Gotta say, the DRM is looking pretty sexy.
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As it turns out the player count may in fact increase from the traditional 16plyr, but not a significant increase. I'm thinking 18 or even 20.
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The Halo Legends compilation is so far awesome. Follows the Animatrix format fairly closely, down to the 2-part series respective at the top. The Shonen styled "Odd Man Out" is my favorite, it's also the one the critics seem quick to point out isn't canon. Whatever, Spartan 1337 is one bad mama!
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At the very least it'll increase the idea of roles in multiplayer. And they'll have a beta to test some of them out. Ya know, because that's the smart thing to do, Infinity Ward.
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Heroes actor, Greg Grunberg (Matt Parkman) is revealed to be playing a character in the game as seen in his Twitter account. While celebrity cameos and bit parts were used in Halo 2 and 3, casting bigger names was done for ODST in presenting the story a different was. Reach seems to echo this approach as well.
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More like Halo: Reach for a Different Game
ROFL |
http://www.bungie.net/images/News/In.../KickUrAss.jpg
Whoever this pretty black chick is she's doing voice over for Reach this weekend. |
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Oh my fucking God - um.... I'm doing my news rounds for the threads I support here but I will be back to break down this vid. I also need to change my pants, clear everything on May 3rd, schedule a party, and call my desperate house wives social circle to gossip. |
Dunno. Just looks like more of the same to me, barring one or two new additions.
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Multiplayer Trailer Highlights:
- Early on we see a Spartan beating the shit out of another. I suppose there's new assassination moves which will be context sensitive from the front or back. I wonder if enemies have to be in a certain state before you can finish them, or perhaps you have to hold the button within their proximity for a sec (thinking the latter). This may be a perk as well. - Yeah, an Elite just pulled a barrel roll off that ledge. We see the move again later in the vid. Would that be a perk, or a default move. Seems fairly safe and not special enough to be a perk. - "Loadouts" No screens to show off the mechanic, but I think it's fairly obvious what that means. - Fucking Jet Packs, one of the perks, I reckon. I assume they will be timed thrusts like the packs in Star Wars Battlefront. I'd go as far as to say they'll control the same. You're certainly not terribly fast in the air, but this would add options to traveling a map. - Some kind of energy shield protected a player getting smashed by a Ghost. With perks apparently replacing on-field items, the bubble shield may now have a perk successor. And I guess it's deadly to vehicles that hit it at a certain speed. - A Spartan is shown with two primary colors but on different parts of his body. I guess the visual options have expanded a bit, but not by much. What's being presented here is new ways to express your self via abilities and loadouts - but I wouldn't mind something other than the weak secondary color areas now. - The icons above the radar show the perk emblems. The cloak ability has the classic triangle shape that was used as the cloak power-up in Halo CE. - "Assassinations" See above. - "Invasion" Now this could be an evolution of the Firefight gametype, or some Battlefield-esque venture. One thing's for sure, there are a lot of Spartans on screen. Maybe it has one side playing as Elites as per the game's main narrative. - Covenant Needle Rifle and UNSC Grenade Launcher is seen. As well as what I can only describe as a Heat-Seeking Plasma Grenade Launcher(?)... - "Headhunter" Fairly obvious; your kills net you skulls and someone killing you will add those skulls to their count. Highest count at the end of the game wins. Meh. - "Active Roster" :wtf: My only guess at this is some sort of clan feature making a return to Halo. Otherwise I have no idea. The term comes up with uniformly colored Spartans running around (a team game). - "Spartans vs Elites" A different mode than Invasion? Officiated race war!?! - Environmental hazards are back, with one reactor looking thing catching a rocket and blowing up big. - "The Arena" Gametype or the name of the map? Guessing the latter. Don't even wanna play Halo 3 anymore. |
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Jesus. That DRM looks like my new favorite weapon. Everything about this has me excited now.
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Sarcastic, cynical bitch. I love her. |
Pics of what Kalyx mentioned. Spoiler tagged to save thread stretch:
SPOILER: show |
Auto-resize is back so no need for tags anymore.
I still don't see a need for Social Settings. If anything this will make things easier for trolls. How would these settings be enforced? I don't even see Microsoft's attempts at this at work. I have my GT set to Pro, but who I run into doesn't seem very different from who my buds run into (who is not on Pro). |
There are purposeful differences between the Elites and Spartans now. Because of this, they will not mix in Arena games (only Spartan vs Spartan, Elite vs Elite, and on some occasions a species battle). While not too detailed, hints of differences included health and stamina. I have noticed the Elites were notably taller than the Spartans this time, but I didn't think they'd go all the way this time.
File Share has improved. The searching and tagging options from b-net will now be manageable on console. This is on top of the recent enhancement for Halo 3 where uploaded films and clips stream on b-net YouTube style - complete with link/embed options. This thread is gonna be lit up with content. |
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http://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpghttp://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpg
http://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpghttp://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpg http://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpghttp://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpg http://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpghttp://cache.g4tv.com/rimg_606x0/Ima...Halo-Reach.jpg |
Hell Yeah
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awsome
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On Loadouts:
1} Loadouts are static, they are pre-determined. You cannot create your own loadouts. 2} Each Loadout contains an Armour Ability, a primary and secondary weapon. 3} The primary weapons in loadouts are not "power weapons". 4} You can select your loadouts when you spawn. 5} All loadouts are available to all players there are no unlocks associated with loadouts. 6} Classes can be altered for custom games. Awesome. |
- Elites can Evade Roll and have recharging health (Spartans must locate health packs). This difference caused Bungie to separate them in multiplayer until special modes and occasions.
- The UNSC Grenade Launcher is not automatic, must reload after every shot. You can hold the trigger after the shot to keep the grenade from exploding, setting up traps. I wonder if Bungie will keep the traditionally weak grenade blasts to stray from the 'noobtube effect'. - The updated Plasma Rifle is more in line with the Assault Rifle, and must now be reloaded. It slows down as it overheats. - The chain gun on Warthogs overheat now. This changes everything. - Although you can still pick up weapons from dead enemies, you cannot take their class. - The Cloak perk also jams radars (including your own), and is most effective when moving slow and not attacking. - The Shield perk as two levels: Tapping it will give you a burst of Overshield, holding it will make you as solid as a wall but you can't move. Liking how Bungie is regulating things. |
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Can't wait :)
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http://www.bungie.net/images/News/In.../040210/ui.jpg
Fall damage is back so you'll have to soften falls with the jet-pack. |
- Grenades can be shot out of the air, and the throw itself can cause small damage if you pitch it on a player. The final game may allow you to shoot grenades on the ground (feature won't be ready in time for beta launch).
- To quell the confusion about why a player may want to use a DMR over a Pistol and vice versa, Bungie explains the differences: Although they are both five-shot killers, the Pistol kills faster at the cost of risky recoil. The DMR has little recoil. The DMR also rewards long range shooters while the Pistol - though capable of hitting long range - is more restrained because of the recoil. Bungie says the Pistol is best used short to mid range, despite the return of it's scope. More to come... - As assumed, duel wielding is out. - The new Focus Rifle is similar to the Spartan Laser, but weaker and more precise. It is actually more like the Sentinel Beam. It's zoom ready and you can hold the beam to drain shield and eventually health. A great support tool for a DMR'd wing-man. NSFW: show |
- The Grenade Launcher explodes on contact with a player. If it hits the ground it cooks off like a grenade (or if you hold it as mentioned above). No noobtube shenanigans here.
- Bungie is taking the limited EMP effects of past games (Plasma Pistol, Energy Drain) and expanding it. The Grenade Launcher's explosions will have EMP effect as well, effecting vehicles and shields. Normal grenades will not, I don't think. |
NSFW: show There's also speculation that since there's a female Spartan with a distinctly slimmer frame than the guys (despite Bungie saying female Spartans wear the same armor as men), that there might be a feminine model to choose for your character. Doubt it, though. |
Everytime something new pops up about this game all I can think of is that they basically took alot of the good things from Modern Warfare and brought them over. Which I enjoy because I hate the change of controls from when I play COD and then jumping to Halo.
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Ha!
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Well that was my opinion at least...but I guess in Brujesino's eyes even opinions are wrong.
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only your opinions are wrong
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New shots of the maps the lucky owners of ODST will be throwing down on when the Reach beta arrives. Not all four is shown. Also some info on a recent interview following.
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Seeing those jet packs kinda reminds me of Tribes
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- Guests allowed for the beta, four to a box as always (awesome).
- Flag juggling is out, the player traits (usually slower speed) stick even after you drop the flag for a bit. Armor Abilities are also negated by holding a flag. Fucking thank you. GameTrailers will have new multiplayer footage tonight at 12:30am(est) on GTTV. |
- Boneyard is a huge map, as large as Containment... maybe bigger.
- Though there no squads, a squad spawning like mechanic is in. You can also choose to spawn in certain areas vs an automated system. - Invasion is essentially Rush from BC2. This is where Spartans and Elites face off in a big team game. |
In celebration of the upcoming Halo-fest, I wanna host some Halo 3 and ODST Firefight games. Gonna put some custom games together on the Halo 3 side for some creative flair, and we can always party up and throw down in matchmaking. Wanna get hype toward the drop of Reach's beta (which hopefully we can party up in as well... seems likely).
Drop a line if you're interested, perhaps we can start this week. I'll be in Miami next week where my availability is not as promised - but Halo 3/ODST will be the only shooters I'll be playing from now until May 3rd. I recently updated my Bungie Pro so I could be able to upload vids and pics to post here (including eventual Reach gameplay). See ya on the battlefield. |
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A guy analyzes the last batch of footage released. Everything's (very well studied) speculation and you will find it informative. |
Is there any way to be able to participate in the beta?
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Have ODST. That's all.
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Would a gamefly rental count?
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Preowned ODSTs work as well, or at least I haven't heard of any kind of profile locking.
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That Spartan looks kinda thin... Are feminine models in for Spartans? Or is it the camera angle...
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The Legendary edition looks pretty cool...
http://www.blogcdn.com/www.joystiq.c...endary-580.jpg |
Aw, no cat helmet?
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omg |
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Had a game with Scotty Ranger and his buds and decided to upload my first vid using Bungie's render service. Expect some Reach vids, but not much - the minutes are limited! EDIT Hmm... Does Silverlight run here? Here's the link. |
Drinking game:
Every time the word awesome is used |
They're white boys give 'em a break.
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an't wait for Beta time :D
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Another week and it's go time.
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There's a couple of quick multiplayer clips on gamevideos - from the brief action I'm starting to think for all the talk of new weapons, armor abilities etc the biggest thing is going to be the lack of shields.
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What? There's shields.
You were watching a SWAT gametype. |
My bad I misunderstood re the medkits
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The inside gaming special is up on waypoint
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lol I think I've seen enough. No more previews and videos - bring on the game! One week, man. One week.
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I just hope i'm not working...
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Not sure how I feel after watching that video. The weapons don't seem very skill-based. More just 'point at a person and shoot'.. Like, the DRM doesn't seem to be based on anything other than hitting people.. the reticle is too big and just seems unfocused. Where are the focused shots (headshots)? They almost don't seem possible with the weapons they showed.
Actually, the rest of the weapons seem like that too. Almost as if it's whoever HITS the other person more, wins. Ugh... not sure now, video kinda made me sad. |
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