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-   -   Halo: Reach (https://www.tpwwforums.com/showthread.php?t=97754)

Kalyx triaD 09-24-2010 05:05 AM

Beg. For mercy.

http://www.bungie.net/Stats/Reach/Sc...33&size=medium

Requiem 09-24-2010 11:40 PM

Had some absolutely INSANE games today. I sucked ass yesterday so I didn't play much, but today I was on FIRE. Saved a sniper game where I was getting single-shot headshots like crazy on people.

Requiem 09-24-2010 11:41 PM

Also, regularly had 25-35 kills in the SWAT games we were playing on multi-team. I do have to admit I wish there was a SWAT gametype. Not a 'big enough' fan of Snipers for it to warrant its own, but I would love some SWAT only.

Joe Kerr 09-24-2010 11:55 PM

Ive been doing pretty well in arena. Ranked between 1600 and 1700. dont fully understand the rank though. I would get 20 kills go + 15 or something and only get like 1630 rank. I mean what do you have to do to get in the 1900's 50 and 0?

Requiem 09-25-2010 12:04 AM

Got my first killtrocity today in swat right at the end of the game. Got it, and then my teammate killed someone to end the game.. and then I killed 3 more people after the game was over, still within the time frame. Shoulda been more, but oh well. The two people I killed for the extra points were AFK, but it was still pretty cool. Saved a clip of it. Not my smoothest kills, but finally got more than a killtacular so woo.

Emperor Smeat 09-25-2010 08:37 PM

Hasn't been confirmed yet but Reach DLC might be appearing soon since someone leaked a screen shot of the achievements screen for Reach and it showed 1750 points and 59 achievements.

Bungie says the image came during their optimization of the game and when the game is installed to the hard-drive but their website also makes no mention of any DLC for the future.

http://cache.gawkerassets.com/assets...09/500x_02.jpg

http://kotaku.com/5647933/halo-reach-dlc-tipped

Y2Ant 09-25-2010 09:30 PM

how does one go about posting vids/screenshots from the bungie website like you guys do?

also how do you record/edit videos and take screenshots in game? :$

LoDownM 09-25-2010 11:37 PM

Well to record/take screen shots its in theater section. Getting it on bungie I have no idea.

Joe Kerr 09-26-2010 12:15 PM

Bungie just copy the picture and load it with imageshack and paste the forum code.

Kalyx triaD 09-26-2010 03:39 PM

I just copy the image address from the Recent Screenshots pics and post them here. Transferring your clips to streaming movies requires a Bungie Pro subscription, which most of you probably wouldn't do.

Kalyx triaD 09-27-2010 02:38 PM

Oct. Playlist Update:


Playlist Changes

* SWAT Playlist added (SWAT removed from Big Team Battle and Team Slayer) [Yabbadabbadoo]
* Campaign Matchmaking (live on 10/15 – You will be required to have earned the Grade “Corporal” to enter this Playlist)
* Team Slayer rebalanced to highlight default Slayer game variants and include new offerings
* Classic Slayer removed
* Removed “Pro” game variants from the Arena Playlist
* Removed Boardwalk from Arena Team Doubles Playlist [Fuck]
* Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist


Game Variants Additions

* King of the Hill (multiple Playlists)
* Rocket Race
* Juggernaut (Rumble Pit Playlist) [I was wondering about this]


General Housekeeping

* Sudden Death will be added to all Assault game variants, including Invasion
* Team Objective will now feature the map Powerhouse
* Replacing Drop Shield with Evade for King of the Hill, Territories, and Oddball
* Replacing Hologram with Evade in Oddball, Capture the Flag, Assault, and Stockpile
* Replacing the Scorpion on Hemorrhage with Wraiths (Hemorrhage Heavies variant, TBD) [This should have significant impact]

Bungie also advises installing the game, they made Reach especially optimized for it.

LoDownM 09-27-2010 05:38 PM

<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/jSdH--c-KpU?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jSdH--c-KpU?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

Joe Kerr 09-27-2010 06:17 PM

I decided im not using any credits until i hit 2,000,000 to get the armor shock effect...so it should take about a month or so

Requiem 09-27-2010 06:29 PM

I bought the blue visor last level. Gonna get the scout helmet and ODST shoulders when I hit Captain, and then I'll be done buying things for a while. Really want the tac-pad after that.

Kalyx triaD 09-27-2010 06:48 PM

Only think I wanna save for is Cortana's voice for Firefight, for a true 'Halo' experience. Other than that I gotta collect some skulls in Halo 3 and finish ODST on Legendary to get an armor peice Bungie decided to tie to achievements.

Kalyx triaD 09-28-2010 12:32 AM

<iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=3678503" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>

Extreme Angle 09-28-2010 03:01 AM

Nearly got a killtacular in multiteam the other night, got the assist instead though :/
Also how much is bungie pro?

Kalyx triaD 09-28-2010 06:56 AM

Quote:

Originally Posted by Extreme Angle (Post 3261767)
Also how much is bungie pro?

750msp. Here's everything you need to know. It's worth it to me, but I'm a fanboy about Halo.

"Air Raid" teaser (previously the "Star Wars" project):

Back:
http://www.bungie.net/Stats/Reach/Sc...69&size=medium

Front:
http://www.bungie.net/Stats/Reach/Sc...66&size=medium

Notes:

- Will be my Invasion gametype map.
- 3hrs logged so far.
- 'Evil' ship is two stories high, not counting roof and 'engine room'. Hanger area will hold Banshees.
- Lots of ways to infiltrate.
- There's a 'command post' area that's functionally useless but will probably look cool from the inside during a battle (have to see in-game to understand).
- Wanna add an 'element of peril' with the engine room, which will factor in the invasion game.
- Invasion game will probably include land areas for open epicness.
- 'Good' ship will be smaller by design, not memory limitation. Could probably make another evil ship if I wanted.
- Forge World is fucking awesome.

Extreme Angle 09-28-2010 04:50 PM

impressive, file share it so I can take gander?

Kalyx triaD 09-28-2010 06:12 PM

Not yet, way too early.

Kalyx triaD 09-29-2010 05:33 AM

Last vid until my render minutes reload:

<iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=3890612" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>

"Lookin fer me, bub?"

Kalyx triaD 09-29-2010 07:11 AM

After a review with a buddy, there will be variants of Air Raid.

We're planning a custom games party for user-created maps and games. Get your shit ready and I'll keep anyone interested updated.

Johnny McNasty 09-29-2010 07:16 AM

Render minutes? I used your stealth strategy in multi-team the other night with my brother. Wasn't the best game we ever had, but it definitely was fun.

Kalyx triaD 09-29-2010 07:18 AM

Works great in multi-team, people are so occupied you can ambush at anytime. There's also pretty useful 'agro' strategies for double team matches.

Render Minutes are a sort of 'currency' for transferring your clips into streaming vids. You can either buy a lot of render minutes or wait for your free monthly 5 render minutes.

Fox 09-29-2010 10:59 AM

I'm on the road right now, and we only have the x360 hooked up in the tour bus, but no wifi, so lots of 4-way split-screen battles have been going down, and I'm pretty fucking hooked. The jetpacks are an insane way to play the game and make you feel like Boba Fett.

Kalyx triaD 09-30-2010 04:59 AM

"Air Raid" Progress:

http://www.bungie.net/Stats/Reach/Sc...66&size=medium

Spartan ship complete, and in pursuit (fictionally)!

http://www.bungie.net/Stats/Reach/Sc...00&size=medium

Covenant ship interior. Docking bay's tight but flying vehicles can fit (I assume most people will use the roof, though).

http://www.bungie.net/Stats/Reach/Sc...96&size=mediumhttp://www.bungie.net/Stats/Reach/Sc...61&size=medium

Spartan ship profile/interior hull. Smaller size invokes a faster craft (fictionally), though it should be harder to penetrate than the Covenant ship. Actually as a good movement flow about it, makes me wanna give it a bigger role in gametypes.

After I add some cosmetic details, I'll be placing weapons and (most importantly) vehicles. The rocket pack will factor in the gametype as an on-the-field item. Will be up in fileshare soon, I simply forgot to do it earlier.

Kalyx triaD 10-01-2010 06:50 AM

"Action Map Pack" Previews, and Boosh Ball!
 
Air Raid is in my fileshare for your previewing pleasure. It's enabled for (Big) Team Slayer exclusively for now, the Invasion gametype will take some time.
http://www.bungie.net/Stats/Reach/Sc...92&size=medium

Holdoff (dropping the '2', this the reboot), more than ready for FFA/Multi-/Team Slayer.
http://www.bungie.net/Stats/Reach/Sc...50&size=medium

Rule (formally The Hill 3) slightly tweaked for FFA Slayer. Still best with KotH (but not Crazy King, though).
http://www.bungie.net/Stats/Reach/Sc...54&size=medium

Gunning for each map to have at least three games enabled (defaults, with the exception of Air Raid's Invasion custom game). Once I feel the 'Action Map Pack' is finished, I'll back off Forge and probably have a more balanced gaming schedule. Missing Soulcalibur and Red Dead. Also:

3v3 Boosh Ball for those interested.
http://www.bungie.net/Stats/Reach/Sc...26&size=medium

Gonna be showing off Apt.25 maps soon, because I rep my fucking hood yo.

Extreme Angle 10-01-2010 06:39 PM

What's boosh ball?

Also that ship map looks awesome :yes:

Kalyx triaD 10-01-2010 06:48 PM

Boosh Ball is more or less Griffball in a smaller area where you have to jump to score.

Kalyx triaD 10-01-2010 10:10 PM

Next Tuesday, One Half of the Update (mostly retread ground):

Team Slayer
SWAT is taking one in the face (being removed) and the weighting for all other gametypes will be adjusted to fall in line with voting data. Expect – surprise, surprise – more traditional Slayer offerings to appear. [Yay]

Team SWAT
SWAT gametypes that are removed from other playlists are being incorporated into their own, unique playlist with adjustments made to modes and maps based on voting data (farewell SWAT on Hemorrhage, you sucked and everybody hated you). [Purifying the well]

Team Objective
Powerhouse will now feature several more gametypes, including 1 Flag and Stockpile. Because Powerhouse is awesome and we don’t get to play it enough. [Great]

Multi Team
Rocket Race is being added. You win by staying on the Mongoose and racing to the checkpoints. (Oh, who am I kidding, you’re just going to hop off and try to assassinate people, aren’t you?)

Big Team Battle
SWAT and Classic are being removed and the frequency of Snipers is being reduced based on – you guessed it – voting data. [Woooooo]

Arena Doubles
Boardwalk and “Pro” options are both being removed. Default Zealot is being replaced with Arena Zealot, a map variant which features modified initial player spawns and a soft-kill zone in spaaaaaace.

Team Arena
“Pro” options are being removed. Arena Zealot (details above), is being added.

Score Attack
Credit earn rates for Gruntpocalypse are being reduced to fall more in line with other modes.

General Matchmaking
Alongside the major alterations listed above, a myriad of much needed fixes and tweaks to the experience will also go into effect on Tuesday, including a metric ton of small, but annoying bugs and gameplay issues that we’ve identified and earmarked for eradication. As these updates go live, Jeremiah will publish the full details to our Optimatch forum so you can pore over the subtle nuances of each individual change.

The next half will drop later in the month.

Gonzo 10-01-2010 10:22 PM

Does anyone want to play soon? As in, within a half hour or so?

I'll be on. Primal Chaos 87. Hit me up.

LoDownM 10-01-2010 10:26 PM

Made a 2nd profile to try out a creidt/unlock armor hack. Pretty bad ass running around with Emile's helm and knife :cool: Don't worry, this profile will never see Live whenever I decide to get it.

Y2Ant 10-01-2010 10:28 PM

is there an easy way to avoid playing infection/save havens? i fucking hate that gametype (gets boring once you've played it a few times) but if i don't choose rumble pit, there's no chance of an awesomely fun 8 man ffa :/

Kalyx triaD 10-01-2010 10:28 PM

Me and Khuntry usually shoot the shit. Hadn't caught Extreme Angle yet. Don't remember when I took Req off my friendslist, probably forgot who he was.

At least one TPdub themed party should go down.

Kalyx triaD 10-01-2010 10:29 PM

Quote:

Originally Posted by Y2Ant (Post 3267150)
is there an easy way to avoid playing infection/save havens? i fucking hate that gametype (gets boring once you've played it a few times) but if i don't choose rumble pit, there's no chance of an awesomely fun 8 man ffa :/

Not really, probably won't get its own playlist either. It isn't so bad and it's one of the quicker games.

Y2Ant 10-01-2010 10:33 PM

yeah, it's nice for getting games done quick but you get fuck all CR for it, i like going on team slayer but it's easier for me to be a sneaky bastard in FFA, im addicted to assassinating people. i even assassinated a dude while he was jetpacking today :o

Kalyx triaD 10-01-2010 10:36 PM

I don't assassinate as much as I want. They should have a front-variant for after shields have 'popped'. You're just as dead as vanilla assassinations so they might as well expand the presentation.

Kalyx triaD 10-01-2010 11:29 PM

Help me out, make some noise.

Requiem 10-01-2010 11:30 PM

yeah wtf, thought i couldn't find you on my friends list.

jerk :(

also, FINALLY hit fucking captain today. got my scout helmet and the ODST shoulders. gonna rock those until I get the tac pad. woo

Kalyx triaD 10-01-2010 11:31 PM

Yeah, Captain took a long fucking time.


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