Forge World Details:
- Armor Abilities can be placed on the map for players to pick up. Like normal weapons, your discarded for others to pick up.
- You can use soft or hard kill zones to keep players within bounds in the huge map.
- Or... you can use the entire map.
- The budget (Forge's allegory for memory use) will be very generous.
- Still no undo button, but mistakes will be few due to new placement mechanics.
- Map is clear by default, no hour of deleting or looking for canvas maps.
- That odd limitation where you couldn't use certain weapons as starting weapons in gametype edit is gone.
- You can earn credits spending time in Forge World, and the game will know the difference between idle, repetition, and actually editing.
|