03-03-2010, 03:39 PM | #41 |
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03-06-2010, 05:14 PM | #43 |
Fuck em' this is The War
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Jesus. That DRM looks like my new favorite weapon. Everything about this has me excited now.
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03-18-2010, 05:14 PM | #44 | |
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03-19-2010, 05:09 AM | #45 |
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Sarcastic, cynical bitch. I love her. |
03-19-2010, 08:47 AM | #47 |
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Auto-resize is back so no need for tags anymore.
I still don't see a need for Social Settings. If anything this will make things easier for trolls. How would these settings be enforced? I don't even see Microsoft's attempts at this at work. I have my GT set to Pro, but who I run into doesn't seem very different from who my buds run into (who is not on Pro). Last edited by Kalyx triaD; 03-19-2010 at 08:50 AM. |
03-20-2010, 03:48 AM | #48 |
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There are purposeful differences between the Elites and Spartans now. Because of this, they will not mix in Arena games (only Spartan vs Spartan, Elite vs Elite, and on some occasions a species battle). While not too detailed, hints of differences included health and stamina. I have noticed the Elites were notably taller than the Spartans this time, but I didn't think they'd go all the way this time.
File Share has improved. The searching and tagging options from b-net will now be manageable on console. This is on top of the recent enhancement for Halo 3 where uploaded films and clips stream on b-net YouTube style - complete with link/embed options. This thread is gonna be lit up with content. |
03-26-2010, 07:13 AM | #49 | |
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03-26-2010, 07:18 AM | #50 |
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03-26-2010, 10:51 AM | #51 |
Maverick Hunter
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Hell Yeah
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03-28-2010, 06:44 AM | #52 |
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awsome
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04-01-2010, 11:29 PM | #53 |
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04-02-2010, 06:41 AM | #54 |
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On Loadouts:
1} Loadouts are static, they are pre-determined. You cannot create your own loadouts. 2} Each Loadout contains an Armour Ability, a primary and secondary weapon. 3} The primary weapons in loadouts are not "power weapons". 4} You can select your loadouts when you spawn. 5} All loadouts are available to all players there are no unlocks associated with loadouts. 6} Classes can be altered for custom games. Awesome. |
04-03-2010, 06:20 AM | #55 |
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- Elites can Evade Roll and have recharging health (Spartans must locate health packs). This difference caused Bungie to separate them in multiplayer until special modes and occasions.
- The UNSC Grenade Launcher is not automatic, must reload after every shot. You can hold the trigger after the shot to keep the grenade from exploding, setting up traps. I wonder if Bungie will keep the traditionally weak grenade blasts to stray from the 'noobtube effect'. - The updated Plasma Rifle is more in line with the Assault Rifle, and must now be reloaded. It slows down as it overheats. - The chain gun on Warthogs overheat now. This changes everything. - Although you can still pick up weapons from dead enemies, you cannot take their class. - The Cloak perk also jams radars (including your own), and is most effective when moving slow and not attacking. - The Shield perk as two levels: Tapping it will give you a burst of Overshield, holding it will make you as solid as a wall but you can't move. Liking how Bungie is regulating things. Last edited by Kalyx triaD; 04-03-2010 at 06:23 AM. |
04-03-2010, 07:25 AM | #57 |
XBL TAG : Mootkinstein
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Can't wait
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04-03-2010, 08:55 AM | #59 |
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Fall damage is back so you'll have to soften falls with the jet-pack. Last edited by Kalyx triaD; 04-03-2010 at 09:01 AM. |
04-03-2010, 09:11 AM | #60 |
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- Grenades can be shot out of the air, and the throw itself can cause small damage if you pitch it on a player. The final game may allow you to shoot grenades on the ground (feature won't be ready in time for beta launch).
- To quell the confusion about why a player may want to use a DMR over a Pistol and vice versa, Bungie explains the differences: Although they are both five-shot killers, the Pistol kills faster at the cost of risky recoil. The DMR has little recoil. The DMR also rewards long range shooters while the Pistol - though capable of hitting long range - is more restrained because of the recoil. Bungie says the Pistol is best used short to mid range, despite the return of it's scope. More to come... - As assumed, duel wielding is out. - The new Focus Rifle is similar to the Spartan Laser, but weaker and more precise. It is actually more like the Sentinel Beam. It's zoom ready and you can hold the beam to drain shield and eventually health. A great support tool for a DMR'd wing-man. NSFW: show Last edited by Kalyx triaD; 07-29-2010 at 02:18 AM. |
04-03-2010, 09:21 AM | #61 |
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- The Grenade Launcher explodes on contact with a player. If it hits the ground it cooks off like a grenade (or if you hold it as mentioned above). No noobtube shenanigans here.
- Bungie is taking the limited EMP effects of past games (Plasma Pistol, Energy Drain) and expanding it. The Grenade Launcher's explosions will have EMP effect as well, effecting vehicles and shields. Normal grenades will not, I don't think. Last edited by Kalyx triaD; 04-03-2010 at 09:24 AM. |
04-05-2010, 06:00 PM | #62 |
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NSFW: show There's also speculation that since there's a female Spartan with a distinctly slimmer frame than the guys (despite Bungie saying female Spartans wear the same armor as men), that there might be a feminine model to choose for your character. Doubt it, though. Last edited by Kalyx triaD; 07-29-2010 at 02:18 AM. |
04-07-2010, 02:27 AM | #63 |
Yipee Kai Yay!!!
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Everytime something new pops up about this game all I can think of is that they basically took alot of the good things from Modern Warfare and brought them over. Which I enjoy because I hate the change of controls from when I play COD and then jumping to Halo.
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04-07-2010, 05:14 AM | #64 |
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hmmmm yes because MW2 invented most of the things that FPS are doing right?
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04-07-2010, 09:50 AM | #65 |
Yipee Kai Yay!!!
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04-07-2010, 12:34 PM | #66 |
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Ha!
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04-07-2010, 05:26 PM | #67 |
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04-07-2010, 08:35 PM | #68 |
Yipee Kai Yay!!!
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Well that was my opinion at least...but I guess in Brujesino's eyes even opinions are wrong.
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04-08-2010, 04:19 AM | #69 |
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only your opinions are wrong
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04-09-2010, 02:31 AM | #71 | |
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04-09-2010, 04:38 AM | #72 |
Yipee Kai Yay!!!
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Seeing those jet packs kinda reminds me of Tribes
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04-16-2010, 01:10 PM | #74 |
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04-16-2010, 09:43 PM | #75 |
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- Guests allowed for the beta, four to a box as always (awesome).
- Flag juggling is out, the player traits (usually slower speed) stick even after you drop the flag for a bit. Armor Abilities are also negated by holding a flag. Fucking thank you. GameTrailers will have new multiplayer footage tonight at 12:30am(est) on GTTV. |
04-17-2010, 05:40 AM | #76 |
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- Boneyard is a huge map, as large as Containment... maybe bigger.
- Though there no squads, a squad spawning like mechanic is in. You can also choose to spawn in certain areas vs an automated system. - Invasion is essentially Rush from BC2. This is where Spartans and Elites face off in a big team game. |
04-19-2010, 04:38 PM | #77 |
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In celebration of the upcoming Halo-fest, I wanna host some Halo 3 and ODST Firefight games. Gonna put some custom games together on the Halo 3 side for some creative flair, and we can always party up and throw down in matchmaking. Wanna get hype toward the drop of Reach's beta (which hopefully we can party up in as well... seems likely).
Drop a line if you're interested, perhaps we can start this week. I'll be in Miami next week where my availability is not as promised - but Halo 3/ODST will be the only shooters I'll be playing from now until May 3rd. I recently updated my Bungie Pro so I could be able to upload vids and pics to post here (including eventual Reach gameplay). See ya on the battlefield. |
04-20-2010, 05:44 PM | #78 |
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A guy analyzes the last batch of footage released. Everything's (very well studied) speculation and you will find it informative. |
04-20-2010, 06:03 PM | #79 |
On-nO Asscii to Asscii
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Is there any way to be able to participate in the beta?
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04-20-2010, 06:20 PM | #80 |
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Have ODST. That's all.
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