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Old 12-03-2012, 05:34 PM   #601
El Fangel
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I've finished 28-1, guess I cheated.
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Old 12-03-2012, 05:37 PM   #602
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Quote:
Originally Posted by Fallen Angel View Post
I've finished 28-1, guess I cheated.
Nah, that guy was blatant, you could see it if you watched the kill cams, tracking people through walls and crap.
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Old 12-03-2012, 05:45 PM   #603
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You do realize that there is a weapon attachment that does allow that.
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Old 12-03-2012, 06:17 PM   #604
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Im usually on (on right now actually). Re-add me (because you fucks *looking at you Fangel) tend to remove me if I dont play with you constantly.

Pwners Manuel
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Old 12-03-2012, 07:02 PM   #605
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Yeah but why the fuck would you want to play with Fangel?
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Old 12-03-2012, 08:12 PM   #606
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Anyone else love the blackhat? hacked a sentry and got me like 10 kills in domination
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Old 12-03-2012, 09:18 PM   #607
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Quote:
Originally Posted by Miotch View Post
Yeah but why the fuck would you want to play with Fangel?
Not everyone thinks I am an asshole? Regrettable really, because I find you a likeable fellow but you don't seem to care for me.

Hurts man, hurts.

Quote:
Originally Posted by Crimson View Post
Anyone else love the blackhat? hacked a sentry and got me like 10 kills in domination
Need to try it.
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Old 12-03-2012, 09:40 PM   #608
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Blackhat is so overpowered. Captures Friendly and Enemies care packages faster than the person who calls it in does.
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Old 12-03-2012, 10:20 PM   #609
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Blackhat is pretty much all I use for my tactical option. Occasionally shock charges. But Blackhat is just so useful in objective games.
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Old 12-04-2012, 12:02 AM   #610
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Quote:
Originally Posted by Fallen Angel View Post
You do realize that there is a weapon attachment that does allow that.
I know, but it was blatant, trust me. Everybody else in the lobby was pissed too, and no, we weren't all level 1.
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Old 12-04-2012, 12:31 AM   #611
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Quote:
Originally Posted by LoDownM View Post
Blackhat is so overpowered. Captures Friendly and Enemies care packages faster than the person who calls it in does.
I do feel they need to adjust the hack times, and maybe even capabilities. That being said, I love the fact that I can still get my care package from a distance.
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Old 12-04-2012, 07:34 AM   #612
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Oh, sorry for quitting man. I couldn't deal with the dumbasses flipping the spawn. 9 spawnkills in a row was enough.
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Old 12-04-2012, 01:19 PM   #613
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What you guys have for your go-to classes?

50 Cal
Remington 8270
Shock Charge x2
Bettie
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Old 12-05-2012, 05:31 PM   #614
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on for a few hours.
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Old 12-05-2012, 06:58 PM   #615
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Took a break to eat, will be on later
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Old 12-05-2012, 07:25 PM   #616
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Quote:
Originally Posted by Fallen Angel View Post
What you guys have for your go-to classes?

50 Cal
Remington 8270
Shock Charge x2
Bettie
For tdm/kill confirmed/domination I like run n gunning

MP7 w/silencer
perk 1 Flak jacket
perk 2 Toughness/scavenger
perk 3 dexterity/tactical mask
Betty
No 2nd weapon or tactical items. but it's worked well so far.
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Old 12-05-2012, 07:31 PM   #617
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Quote:
Originally Posted by Crimson View Post
For tdm/kill confirmed/domination I like run n gunning

MP7 w/silencer
perk 1 Flak jacket
perk 2 Toughness/scavenger
perk 3 dexterity/tactical mask
Betty
No 2nd weapon or tactical items. but it's worked well so far.
Pretty much the same setup, whoever I kill I get their weapon as my secondary. Lottery for Overkill pretty much.
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Old 12-06-2012, 07:08 AM   #618
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Really think that Treyarch nailed it with this. Love this game to be truthful. Few things annoy me about it and its relatively balanced which is great.

Few spawns, Carrier and Hijacked in particular tend to be irritating but that is avoided by playing with people with some knowledge of how the game works.

Besides the absence of a few weapons, I am happy with this. Getting every DLC since I want more maps.

Yes, FAngel plans to buy all the DLC. The end of days is upon us! Sinners repent!
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Old 12-06-2012, 11:52 AM   #619
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It's a little better than MW3, but not as good as Black Ops 1.
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Old 12-06-2012, 12:45 PM   #620
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Quote:
Originally Posted by LoDownM View Post
It's a little better than MW3, but not as good as Black Ops 1.
The maps were better in BO1, If only for Firing Range.

The level of customization in this is exactly what I wanted though. I can make my sniper class insane with the options I have, Even more enjoyable to play it then my MW2 with Barrett/Spas-12.

That and my run and gun has a silenced mp7, with laser and reflex. Lightweight, Extreme Conditioning and a smoke grenade.
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Old 12-06-2012, 05:13 PM   #621
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Next game update/patch to re-enable Theater mode, UAVs will now require more points to unlock, and SMGs might be getting nerfed or at least drop in penetration power.

http://www.egmnow.com/articles/news/...uavs-and-smgs/
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Old 12-06-2012, 06:12 PM   #622
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That's lame. The only thing I can think of that should maybe be tweaked is the Remington 870, but even that is negligible.
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Old 12-06-2012, 06:42 PM   #623
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Quote:
Originally Posted by Smelly Meatball View Post
Next game update/patch to re-enable Theater mode, UAVs will now require more points to unlock, and SMGs might be getting nerfed or at least drop in penetration power.

http://www.egmnow.com/articles/news/...uavs-and-smgs/
Oh ffs. Someone must have whined about the game being broken because you can't sit in a corner like a pussy anymore with UAV's always up.

Haven't seen any SMG's that are really OP'd either, MP7 is a maybe I suppose.

Quote:
Originally Posted by Blitz View Post
That's lame. The only thing I can think of that should maybe be tweaked is the Remington 870, but even that is negligible.
It's a shotgun, it does what shotguns should do which is fuck shit right up at short-mid range. Having said that, I think it may fire a bit too fast.
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Old 12-06-2012, 07:39 PM   #624
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MP7 does need a tweak, either in basic fire rate or damage.

UAVs should NOT be touched. You either have Ghost on, not sit on your ass like a twat, or pack a launcher to shoot it down.
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Old 12-06-2012, 07:53 PM   #625
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No. You shouldn't be forced to use Ghost because of UAV spam. Without scavenger the most you are gonna be able to shoot down is 2, maybe 3, UAVs per life. And the only other option is counter UAV, you know the thing that's supposed to counter UAV spam, and it takes more fucking points than a hunter kill and care package to get. If anything they should switch hunter killer and counter UAV.

Gonna stop now before I turn into Kano.
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Old 12-06-2012, 08:00 PM   #626
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I feel BO2 is extremely well balanced and nothing needs to be nerfed at this point.
But then again I only play a maximum of an hour a day...
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Old 12-06-2012, 09:06 PM   #627
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Quote:
Originally Posted by LoDownM View Post
No. You shouldn't be forced to use Ghost because of UAV spam. Without scavenger the most you are gonna be able to shoot down is 2, maybe 3, UAVs per life. And the only other option is counter UAV, you know the thing that's supposed to counter UAV spam, and it takes more fucking points than a hunter kill and care package to get. If anything they should switch hunter killer and counter UAV.

Gonna stop now before I turn into Kano.
Yeah this is the direction I'm leaning to tootutu
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Old 12-06-2012, 09:26 PM   #628
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Quote:
Originally Posted by LoDownM View Post
No. You shouldn't be forced to use Ghost because of UAV spam.
The game is better when you have to be aware of where you are at all times, Ill still use the UAV regardless. This decision to leave Ghost to level 55 has separated the shite players from the skilled ones.

Quote:
Without scavenger the most you are gonna be able to shoot down is 2, maybe 3, UAVs per life.
Your opponents aren't doing it trust me. Be better then them fundamentally and you will tear them apart.

Quote:
And the only other option is counter UAV, you know the thing that's supposed to counter UAV spam and it takes more fucking points than a hunter kill and care package to get.
So something that provides an enormous tactical advantage to your team should be cheap. Gotcha.

Quote:
If anything they should switch hunter killer and counter UAV.
No they shouldn't, that would make getting Ghost so late pointless. Some people would use it, but most wouldn't. UAV shows where people are, so that benefits the user primarily since he is on a three or four kill streak. Counter benefits the whole team by giving them. an advantage over the ENTIRE enemy team.

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Gonna stop now before I turn into FAngel.
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Originally Posted by Pintint View Post
I feel BO2 is extremely well balanced and nothing needs to be nerfed at this point.
But then again I only play a maximum of an hour a day...
This.

Last edited by El Fangel; 12-06-2012 at 09:49 PM.
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Old 12-06-2012, 09:50 PM   #629
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Originally Posted by LoDownM View Post
No. You shouldn't be forced to use Ghost because of UAV spam. Without scavenger the most you are gonna be able to shoot down is 2, maybe 3, UAVs per life. And the only other option is counter UAV, you know the thing that's supposed to counter UAV spam, and it takes more fucking points than a hunter kill and care package to get. If anything they should switch hunter killer and counter UAV.

Gonna stop now before I turn into Kano.
i agree with counter-uav being moved closer, disagree with being 'forced' to use ghost. Dont use it then, and stay on your toes. You pop up on the radar when you shoot a gun, do you feel 'forced' to put a silencer on it?

Also, with two black-hats, you can easily take down 4 UAVs. If you play smart and the map permits it, you can trick people of your position in a two-story building.

Calling something like UAV spam is ridiculous. You still have to EARN that streak.
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Old 12-06-2012, 11:19 PM   #630
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I think the only classes I plan on using Ghost for are sniper and my actual Ghost class.

Too much other stuff worth using I think.

Also, will be on awhile if peeps want to play.
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Old 12-07-2012, 12:08 AM   #631
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Actually, one thing.

Target Finder, if anything at all, has made this game shitty at times.
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Old 12-07-2012, 12:20 AM   #632
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Actually had the only game I would qualify as a shitty experience so far tonight. Playing demolition against a team of quickscoping snipers on Nuketown. All they would do was move up, lay down tac inserts, and spawn trap. Didn't even try for the objective.

We ended up winning because they weren't going for the objective. But still awful.
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Old 12-07-2012, 12:25 AM   #633
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I think sniping is something that has been desperately needing of reworking for a long time. Make a head shot a one hit kill and two for the body, and maybe cause a minor stun if doing something ridiculous like hip firing with a big ass sniper rifle.

If I had my way, you would be stunned if you fired without holding your breath with a sniper, but that'sjust me .
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Old 12-07-2012, 05:26 AM   #634
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This game.. This game does not want me to get the Warthog. Always get 1 kill/dogtag/defend/capture away and die while reloading or get killed from behind.

PS3 also got the patch tonight, coming over the weekend for 360.

http://www.videogamer.com/ps3/call_o...nerfs_smg.html
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Old 12-07-2012, 05:29 AM   #635
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Got my first Warthog today and my first Lodestar yesterday (both via care package). Still haven't got a Swarm or Dogs.
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Old 12-07-2012, 12:38 PM   #636
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Fignuts and myself were playing with two randoms I met, had a blast.
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Old 12-07-2012, 02:23 PM   #637
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Had an amazing Tomahawk kill last night.
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Old 12-07-2012, 02:30 PM   #638
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I think we need to get you and roxer together with Blitz, myself and whoever and wreck shit on Domination.
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Old 12-07-2012, 02:41 PM   #639
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Quote:
Originally Posted by alvarado52 View Post
I think sniping is something that has been desperately needing of reworking for a long time. Make a head shot a one hit kill and two for the body, and maybe cause a minor stun if doing something ridiculous like hip firing with a big ass sniper rifle.

If I had my way, you would be stunned if you fired without holding your breath with a sniper, but that'sjust me .
Or do something what I suggested YEARS ago.

- If it's an unscoped shot, the crosshairs are so large, they take up your entire screen. Literally the only way to kill someone with an unscoped shot would have to be in melee range. Otherwise there's a 99% chance your shot will not hit.

- The moment you aim down the sights those crosshairs become smaller. Obviously we're getting out of touch with reality because when you look through a scope in "real life" you'll see exactly where you're aiming but I don't give a fuck anymore because that's not how people are using it in this game.

So you press LT and the crosshairs slowly start to collapse into an actual reticle that you can use to snipe with. Think of the laser in Halo 3. Similar to that but just a little bit quicker.

- People who actually get kills like that can be rewarded with an attachment that makes that collapse quicker but not actually game breaking like quick-scopers.

Sniper rifles will be used how they're supposed to. Bullshit quickscope kills have been eliminated. I don't see what the problem is.
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Old 12-07-2012, 02:52 PM   #640
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Yeah, me and Roxer owned domination on many occasions in the first BLOPS. Think I mentioned there was one match were we had 10 captures.
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