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Old 04-23-2012, 08:20 PM   #1
BigDaddyCool
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Fez is pretty damn neat

Fez is pretty damn neat. Discuss.
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Old 04-23-2012, 11:34 PM   #2
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Downloaded the demo. Should try it.
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Old 04-24-2012, 07:01 AM   #3
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But it leads me to the same question, why are Indy platform ers so artsy-fartsy?
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Old 04-24-2012, 08:18 AM   #4
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Because indie video games are art, obviously...
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Old 04-24-2012, 08:58 AM   #5
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I tried the demo and thought it was a bit rubbish. It's slow, dull and boring.
It only has 2 things to bleat about. It's 8-bit graphics which have been done so much it's not even worth boasting about and the "2D world that is actually kinda 3D" which was done in the 90's by Tombi/Tomba and I'm sure many games have done it before then as well.

I love a puzzle game and I love a platform game but Fez is just rubbish.

Maybe they expected people to like it just because it's "indy".
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Old 04-24-2012, 09:00 AM   #6
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Quote:
Originally Posted by BigDaddyCool View Post
But it leads me to the same question, why are Indy platform ers so artsy-fartsy?
Super Meat Boy is artsy fartsy?

Also, aren't you the douche who actually paid for Braid?
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Old 04-24-2012, 09:29 PM   #7
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yes, quiet. I never paid for Super Meat Boy.
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Old 04-24-2012, 10:54 PM   #8
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Super Meat Boy is not artistic.
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Old 04-25-2012, 12:46 AM   #9
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Quote:
Originally Posted by Drakul View Post
I tried the demo and thought it was a bit rubbish. It's slow, dull and boring.
It only has 2 things to bleat about. It's 8-bit graphics which have been done so much it's not even worth boasting about and the "2D world that is actually kinda 3D" which was done in the 90's by Tombi/Tomba and I'm sure many games have done it before then as well.

I love a puzzle game and I love a platform game but Fez is just rubbish.

Maybe they expected people to like it just because it's "indy".
You are basically missing out on the whole kick of the game then. The platforming and spinning is secondary to the crazy cryptic shit Phil Fish put in the game. The demo wouldn't have any of that, I would imagine.
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Old 04-25-2012, 03:13 AM   #10
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Originally Posted by BigDaddyCool View Post
But it leads me to the same question, why are Indy platform ers so artsy-fartsy?
Cheaper and less work
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Old 04-25-2012, 04:25 AM   #11
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Quote:
Originally Posted by Boomer View Post
You are basically missing out on the whole kick of the game then. The platforming and spinning is secondary to the crazy cryptic shit Phil Fish put in the game. The demo wouldn't have any of that, I would imagine.
If the demo doesn't have the main "thing" the game is all about, why even bother putting out a demo?

My other post probably seemed a bit harsh and stuff. I was in a sucky mood and had hurt my back.
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Old 04-25-2012, 07:23 AM   #12
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There is no way they could put it in the demo. It's hard to explain, but the game isn't what it seems on the outside. The platforming is just a means to get around, and is never difficult.

It's a game where you need pen and paper to complete everything, though I would have never figured it all out without the Internet Hivemind.
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Old 04-25-2012, 09:01 AM   #13
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Quote:
Originally Posted by Extreme Angle View Post
Cheaper and less work
again, Braid.

Quote:
Originally Posted by Drakul View Post
If the demo doesn't have the main "thing" the game is all about, why even bother putting out a demo?
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