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Old 05-23-2011, 08:30 PM   #3161
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After years of arrogance and demeaning ad campaigns and practices; eat it, Sony. I can't begin to feel sorry.
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Old 05-24-2011, 01:18 AM   #3162
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Huh

Quote:
So, this is mighty strange. Japanese director Takashi Miike, famed for intensely violent films like Ichi the Killer and Audition, is going in a very different direction for his next film project. Speaking with The Huffington Post at Cannes, Miike said, "It is a very light comedy that I am filming now, a court drama, based on a video game, the Nintendo game DS."

I don't want to say that Takashi Miike is making a film based on the Ace Attorney series. Not that I can think of any other game on the DS set in a courtroom which is a light comedy or because I think Miike should not do such a thing. In fact, I'm sure such a film would be weird and wonderful. I just don't want to jinx it or get my hopes up.
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Old 05-24-2011, 01:39 PM   #3163
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Quote:
Originally Posted by Kalyx triaD View Post
After years of arrogance and demeaning ad campaigns and practices; eat it, Sony. I can't begin to feel sorry.
Pretty much since the PSP came out Sony just kinda lost its shit.
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Old 05-24-2011, 08:14 PM   #3164
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Ubisoft reveals its new MMO game currently in development from their Ubisoft Shanghai studio called Tom Clancy’s Ghost Recon Online.

The game will be free to play but also offer the ability for micro-transactions for those who want more from the game at a cost. Ubisoft did not reveal what or how much the DLC stuff will be.

Gameplay-wise, the game will play just like any other Ghost Recon game with the usual 3rd person perspective, tactical shooter with the biggest changes being class-based multiplayer to go along with upgradable weapons and abilities. Ubisoft is planning to add more classes in the future but as of now the closed beta will only be 3 classes.

Another Ubisoft goal is to provide constant content either by special organized events, game updates, and customized stuff based on the community's feedback.

The current plan is for the closed beta to arrive this summer with the actual game coming late 2011 for the PC.


http://kotaku.com/5804532/tom-clancy...ly-this-summer

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Sony misses another target date with the PSN restoration as PSN Store misses its initial relaunch date with the excuse being another "maintenance."

Sony did stress that they never had a date set in stone and still are pushing for the vague "before June" as their goal.
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Old 05-25-2011, 06:43 AM   #3165
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Cool

Terraria is out and is totally awesome. It's a 2D sprite-based Minecraft but with a million more things to do.

Last night we tunneled to hell, managed to get some lenses to summon the Eye of Cthulu and killed him to get some demonite.

Then a meteorite hit, taking out the corruption. All for $10 on Steam!


http://www.terraria.org/
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Old 05-25-2011, 04:18 PM   #3166
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Cool and everything but I wish you played as Rockford from the NES version. The human miner.
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Old 05-25-2011, 06:35 PM   #3167
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Quote:
Originally Posted by Hasney View Post
Terraria is out and is totally awesome. It's a 2D sprite-based Minecraft but with a million more things to do.

Last night we tunneled to hell, managed to get some lenses to summon the Eye of Cthulu and killed him to get some demonite.

Then a meteorite hit, taking out the corruption. All for $10 on Steam!


http://www.terraria.org/
Are the worlds randomly generated?
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Old 05-25-2011, 06:45 PM   #3168
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Thumbs up

Quote:
Originally Posted by Xero View Post
Are the worlds randomly generated?
Indeed, in small, medium and large varieties too.

Your character is also persistent between single and multi-player, so all the kit you have carries over.
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Old 05-25-2011, 07:46 PM   #3169
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Ubisoft reveals based on box art for a brief time on Xbox.com that Ghost Recon Future Solider on the Xbox 360 will have Kinect controls and is seen as the better version of the game.

It is assumed Kinect will be incorporated for hand signals to go along with voice in giving commands and head tracking to move the camera.

The game has been in a few delays and now it appears this was due to the last moment addition of Kinect for the Xbox 360 version. Ubisoft was not willing to launch the other versions until the Xbox 360 version was done.

The game still is listed as TBA late 2011 to early 2012 for PC, Xbox 360, PS3, Wii, DS, and PSP.


http://kotaku.com/5805566/will-ghost...er-with-kinect
----------------------------------------------------------------

Quick News Round-Up:

1) Nintendo Power leaks that a new Shinobi game from SEGA is currently in development for the Nintendo 3DS.
2) Twisted Pixel holding a closed beta for Ms. Splosion Man open to any Xbox Live user as long as they fill out an application request form and have a Gold account for Live. The beta will only be available for 1,000 people and lasts from June 6 to June 24. https://connect.microsoft.com/site1241
3) The Witcher 2 is rumored to be arriving on the Xbox 360 and should be announced as a console exclusive during Microsoft's E3 conference.

Last edited by Emperor Smeat; 05-26-2011 at 02:44 AM. Reason: Forgot to add the game for the beta - Ms. Splosion Man
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Old 05-25-2011, 08:46 PM   #3170
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Old 05-25-2011, 09:17 PM   #3171
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That's a shame, because I was hoping to play The Witcher 2 on PS3.
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Old 05-26-2011, 02:31 AM   #3172
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Old 05-26-2011, 03:51 AM   #3173
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Applied for the Ms. Splosionman Beta.
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Old 05-26-2011, 04:48 AM   #3174
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Just bought Terraria
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Old 05-26-2011, 06:44 AM   #3175
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And it doesn't work , I click play on steam and it just says "installing XNA framework" then stops...
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Old 05-26-2011, 07:40 AM   #3176
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Exclamation

Download and install this: http://www.microsoft.com/downloads/e...displaylang=en

and this: http://www.microsoft.com/downloads/e...8-d35c013c3b97

See if it works then. If not, then grab this: http://www.megaupload.com/?d=MBCL8TKC
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Old 05-26-2011, 10:15 AM   #3177
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Got it working... Apparently there's this bug which stops it from working... Had to change my audio options to get it to work. Just lost 5 hours to this game, took me ages to get the hang of it, just built a concrete house with a pit room next door for easy access to deep caves . Building the house took long enough, stupid fucking flying eyes and zombies.
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Old 05-26-2011, 11:56 AM   #3178
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Cool

Sweet! And I know what you mean. Started playing properly on Monday and logged 14 hours already.

We have a lava moat round our place on an online server!
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Old 05-26-2011, 03:20 PM   #3179
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If you're wondering about the new 360 console update, here's the details.

* Reflashes the DVD drives : PLDS DG-16D4S, PBDS VAD6038 and PLDS DG-16D2S, to a new stock firmware : 0272, 04421C, 02510C.
* Table and anti-piracy 2.5 scheme updated.
* Support for the new XGD3 disk format for games, adds 1GB of usable disk space and extra anti-piracy features to new games (This may not be compatible with some older Xbox 360 SKUs, e.g. those with Lite-On drives circa 2009, which require a console replacement). [2]
* Adds a new 1 hour Auto-Off setting in addition to the 6 hour Auto-Off setting previously available.
* Adds PayPal support as a payment option for all Xbox Live users, except Brazil, Chile, Colombia, Czech Republic, Finland, Greece, Hungary, India, Japan, Russia, Poland , South Africa, South Korea and Taiwan[3].
* Avatar Kinect. Allowing players to scan their face in real-time to match with their avatar.
* Adds multi-language voice commands for Kinect. (French and German confirmed.)
* Minor bugfix.
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Old 05-26-2011, 07:55 PM   #3180
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EA has decided to charge for the web-based online parts of Dynasty and Road to Glory mode in the upcoming NCAA Football 12.

This is also seen as the start of a bigger plan by EA to include more micro-transactions in their sports games beyond their current DLC stuff. EA had been planning to start charging for game modes and extras for a while but waited to decide which game to use as their "test."

The one time fee of $3 per mode will be strictly enforced in online leagues due to everyone needing it or else the league can't progress. Also being charged is the Super Sim mode for online leagues that will allow the league to sim games for players who can't play on certain weeks as a way to prevent the entire league schedule from being held up.

EA's is blaming the rising costs of their sports games development along with "competition" as the reasons for the sudden charging of modes and also confirmed this idea was in the making for a long time. EA failed to mention how their current practice of charging for cheats and other stuff in their sports games has generated lots of money.

The worst part of the news is EA took what the community had requested for additions and features and then decided to charge them as extras instead of using it to improve the game for everyone.

This news along with Take-Two potentially dropping its MLB and NHL franchises adds more power to EA's stranglehold on the sports market.


http://kotaku.com/5805720/new-featur...ree-in-ncaa-12
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Old 05-26-2011, 09:58 PM   #3181
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lol
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Old 05-26-2011, 10:03 PM   #3182
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Oh damn.

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Old 05-26-2011, 10:04 PM   #3183
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Quote:
Originally Posted by Smelly Meatball View Post


EA's is blaming the rising costs of their sports games development along with "competition" as the reasons for the sudden charging of modes

i hear nothing but how they don't really do jack shit year after year, so where are these rising costs coming from. and i wasn't aware they had competition
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Old 05-27-2011, 02:33 AM   #3184
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Laughing

Amazon's deal of the day is WWE All-Stars fightsticks. Pretty much the same as the SF4 sticks just with different artwork and they're now $60.

They've got the pads at $30 if you prefer.
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Old 05-27-2011, 02:50 AM   #3185
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F.E.A.R 3 had the potential to be the best 4 player lan/system link co-op game in ages, but supposedly doesn't have lan/system link
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Old 05-27-2011, 08:11 AM   #3186
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Thumbs up

Zelda Universe has been outed by the ESRB for an "online" platform.

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Old 05-27-2011, 08:47 AM   #3187
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Interview with Inafune. Talks about his new companies and other stuff. Check it
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Old 05-27-2011, 10:47 AM   #3188
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Quote:
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Zelda Universe has been outed by the ESRB for an "online" platform.

well there goes my goal of beating every zelda game

way to go video games
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Old 05-27-2011, 12:12 PM   #3189
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Zelda Universe is apparantly a website and not an actual game, according to Kotaku.
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Old 05-27-2011, 01:06 PM   #3190
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Quote:
Originally Posted by Kotaku
SimCity is a series beloved by millions, and one that's sadly been neglected of late while the Sims franchise went supernova. Now, according to MCV, it's coming back.

Only, you may not like what comes next.

It seems that EA is bringing SimCity back as a Facebook game, hoping to steal a share of the casual market away from the likes of Zynga's CityVille and FarmVille.

It's most likely in development at EA's social specialists, Playfish.

Now if you'll excuse me, I'm off to pretend this news story instead started with the line "SimCity 5 Coming To PC In 2012".
Source.
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Old 05-27-2011, 01:19 PM   #3191
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As long as it's as deep as the other games, I have no problems with it.
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Old 05-27-2011, 01:34 PM   #3192
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If it's a FB game, I can't see it being all that deep. The idea of FB games is to be easily accecable, playable in short bursts, simple.
I can't see us having to adjust the education budget or look at the crime or pollution rates.
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Old 05-27-2011, 01:40 PM   #3193
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Well then there's no point.
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Old 05-27-2011, 01:43 PM   #3194
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Facebook games are supposed to be simple to use and enjoyable in quick bursts as well as being sociable.
Simcity as we know it isn't exactly simple and enjoyable in quick bursts, is it?
They'll strip the depth away so everyone can jump right in.

If they have SimCity FB and a proper SimCity 5, I'd be fine with that but it sounds like it will just be a Facebook game and nothing more
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Old 05-27-2011, 02:42 PM   #3195
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I like SimCity enough to play it as a Facebook game. Surely they kept most of it's elements, I think you could fit most of SimCity's mechanics on a browser...
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Old 05-27-2011, 03:00 PM   #3196
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It's not a question of fitting it on a browser. Can you really see the same audience that enjoys Bejewled and Farmville willing to put in the time to play SimCity decently?

If they don't strip it down, I can see that audience try it, find it too dull, slow or complex and ditching it.
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Old 05-27-2011, 03:20 PM   #3197
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Maybe it could be one of those things that deeper the more involved you get. Like Tetris.

Doesn't matter, they're probably make building railroads a micro-transaction.
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Old 05-27-2011, 04:35 PM   #3198
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Laughing

Quote:
Originally Posted by RoXer View Post
Greatest games ever

http://www.jra-jwc.jp/vol2/

http://www.jra-jwc.jp/vol3/
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Old 05-27-2011, 08:17 PM   #3199
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First set of details regarding the upcoming Ninja Gaiden 3 was revealed in the recent Playstation Magazine.

Tecmo's plan for the game include allowing more accessibility for newcomers while keeping the game itself hard enough for Ninja Gaiden fans, expanded multiplayer for up to 8 players, and a lot more blood and gore than in previous games.

The PS3 version will have Move support but no news on if Kinect will be a part of the Xbox 360 version.

Quote:
Runs at 60 FPS.
The drenching blood has returned after being toned down in Ninja Gaiden Sigma 2.
Difficulty level won't be lowered for the casual market.
Competitive multiplayer and co-op will feature. One or possibly both modes will feature eight players.
There's no more store. Instead, weapons upgrade over time, presumably through use.
Only Ryu currently planned as a playable character. Story to greatly focus on him.
PlayStation Move support is a possibility, but not yet official.
Tecmo also promised more details, screens, and videos of the game to be shown at E3.

The game is still set for a TBA date and as of now only Xbox 360 and PS3 versions were hinted at having the game.


http://www.destructoid.com/ninja-gai...d-202056.phtml

--------------------------------------------------------------

Quick News Round-Up:
1) SEGA is porting House of the Dead Overkill from the Wii to the PS3 and confirms the game will be remade in HD, contain bonus missions, and PS Move support.
2) Problems on Steam's side of The Witcher II has the patch not downloading correctly while the game itself tries to reinstall itself when updating. CD Projekt has confirmed the patch itself is only 20 MB in size and not the 9 GB Steam tries to download.
3) Sony again moves the relaunch of the PSN Store from "before end of May" to now June 1st at the earliest due to the recent "maintenance" announcement by Sony.
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Old 05-27-2011, 08:33 PM   #3200
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8plyr action game wtf!
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