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Old 01-30-2015, 10:24 AM   #121
Ultra Mantis
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Yeah, and nobody who was killed off in the Deadly Alliance canon was brought back for Deception, save zombiefied Liu Kang.
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Old 01-30-2015, 04:52 PM   #122
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Quote:
Originally Posted by Fignuts View Post
Why wouldn't they?
To maintain certain expectation of the roster.

Deadly Alliance to Deception was a special case that they learned from.
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Old 01-30-2015, 06:00 PM   #123
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How can you say they learned from it when the only games we have had since were essentially Trilogy 2 and a reboot?
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Old 01-30-2015, 06:06 PM   #124
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Because since then; they learned from it. In Armageddon damn near everybody died and nobody batted an eye when MK9 came back with all those dead people.
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Old 01-30-2015, 06:10 PM   #125
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The fact that everyone died and Shao Kahn was the last man standing was integral to the plot of MK9.
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Old 01-30-2015, 06:25 PM   #126
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And it didn't impact the roster. My entire point is how roster supersedes plot in a fighting game.

Or do you actually want player options shuffled every game because of deaths?
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Old 01-30-2015, 06:35 PM   #127
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Yes, I do.
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Old 01-30-2015, 06:41 PM   #128
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Wild.
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Old 01-30-2015, 06:54 PM   #129
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The characters who came back for the reboot did so because they were in the first 3 Mortal Kombat games. None of the characters from the PS2 era returned outside of Kenshi who was DLC, because it wouldn't have made sense for the story.
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Old 01-30-2015, 07:02 PM   #130
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Honestly, when it comes to Mortal Kombat, as long as Scorpion and Sub-Zero are in it, pretty much everybody is happy.

The only time there was ever any real backlash for roster omissions was MK 3 when those two weren't in it. No one gave a shit when Johnny Cage died. They cared even less when Liu Kang died, and he was the main protagonist.

I'm not saying character popularity doesn't play a role, but story plays a much bigger role in roster decisions in MK than in any other fighting game.
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Old 01-30-2015, 07:11 PM   #131
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Nobody cared when Liu Kang died?
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Old 01-30-2015, 07:37 PM   #132
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They were shocked, but most people weren't really upset. I'm sure there were some, but his exclusion didn't bother a lot of people.
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Old 01-30-2015, 08:43 PM   #133
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Hmm... I gauged a different reaction.
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Old 01-30-2015, 08:46 PM   #134
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Quote:
Originally Posted by Kalyx triaD View Post
Because since then; they learned from it. In Armageddon damn near everybody died and nobody batted an eye when MK9 came back with all those dead people.
its almost like you didn't even play mk9
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Old 01-30-2015, 08:58 PM   #135
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Quote:
Originally Posted by Kalyx triaD View Post
And it didn't impact the roster. My entire point is how roster supersedes plot in a fighting game.

Or do you actually want player options shuffled every game because of deaths?
But....the fact that EVERYONE died was a huge part of the entire MK9 plot..I mean a really big part they didn't say "well everyone died in the last one lets just bring em all back for this one"
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Old 01-30-2015, 09:39 PM   #136
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You think the roster was informed by the time travel plot rather than the other way around? I would think they first wanted as many faves in as possible and then cooked up a plot to explain it.
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Old 01-30-2015, 09:44 PM   #137
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So?
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Old 01-30-2015, 09:45 PM   #138
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And I just wanna remind again; it's you guys coming in bewildered that certain characters are alive or in a certain state. The roster reveals line up with how I think they're approaching the game while if they were applying what you guys think is important there would be way less returning cast.
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Old 01-30-2015, 09:46 PM   #139
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There was a still a canon. Thats the entirety of the conversation. Motives have no weight.
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Old 01-30-2015, 09:49 PM   #140
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Quote:
Originally Posted by Kalyx triaD View Post
And I just wanna remind again; it's you guys coming in bewildered that certain characters are alive or in a certain state. The roster reveals line up with how I think they're approaching while if they were applying what you guys think is important there would be way less returning cast rather than half.
Since mk4 its been about half new half old. Theyve done this while have no issues making it all make sense.

Im growing more and more confident you dont actually play the series amd if you do you dont pay attention to anything other than the gameplay.

Which if thats the case im sorry, cause mk kinda sucks with out the story.
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Old 01-30-2015, 09:56 PM   #141
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What a disparaging thing to say about a fighting game. And yeah, when I play I'm concerned with gameplay mechanics. Fancy that.
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Old 01-30-2015, 11:57 PM   #142
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Mortal Kombat doesn't suck.

Well, a couple of them do.

It's just not as good as other big fighting games. But it's never really been about that. MK is the guilty pleasure fighting game. It's style over substance, but the style is fucking awesome.

No one completely disregards gameplay when deciding what they like, but lots of people rate other stuff like story and characters higher than other people (like you, kalyx) might.

Nothing wrong with that. We all enjoy videogames in different ways.

Some fighting games aren't designed to be the next main event of EVO. Even Boon said himself before MK9 came out, that he wasn't making it to compete with other popular games as a competitive fighter. Only reason it did end up in EVO is because it was way more successful than I think anyone anticipated.
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Old 02-03-2015, 06:34 PM   #143
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4 collector's editions were announced for the game. Cheapest is $90 while most expensive is $190.

Quote:
Mortal Kombat X: Kollector’s Edition by Coarse
  • Exclusive Scorpion figurine and Certificate of Authenticity, designed by Coarse. Coarse has been recognized in Collector and Designer figure communities for their artistic approach, dedication to detail, and unique storytelling through sculpture.
  • In-game Gold Scorpion Skin, inspired by the Coarse figurine
  • The Kombat Pack, which includes access to four add-on playable characters from Klassic Kombatants to Iconic guest characters
  • Available for PS4 and Xbox One
  • MSRP: $149.99

Mortal Kombat X Kollector’s Edition -- imported from Europe and available for pre-order on Amazon exclusively, will include:
  • Scorpion Statue
  • Exclusive Steel Pack and Steel Card
  • Mortal Kombat X: Blood Ties Comic Book Volume 1
  • In-game Gold Scorpion Skin
  • The Kombat Pack
  • Available for PS4 and Xbox One
  • MSRP: $179.99

Mortal Kombat X Premium Edition will be available via download only and includes the following:
  • The Kombat Pack
  • PS3, PS4, Xbox 360, Xbox One, and PC
  • MSRP: $89.99

Mortal Kombat X Limited Edition -- available for pre-order exclusively at GameStop, will feature the following:
  • Exclusive Scorpion Skin - this skin design, inspired by the Cold War, is a collaboration between NetherRealm Studios and a fan artist from the MKKollective.com, a crowd-sourced destination where Mortal Kombat enthusiasts can upload, submit and share their MK-related art, images, cosplay, music and videos.
  • The Kombat Pack
  • Available for PS4 and Xbox One
  • MSRP: $94.99
http://www.destructoid.com/four-mort...r-287127.phtml
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Old 02-04-2015, 07:39 PM   #144
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Specs for the PC version:

Quote:
The bare minimum required to run Mortal Kombat X is:
OS: 64-bit: Vista, Win 7, Win 8
Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
Memory: 3 GB RAM
Graphics: NVIDIA GeForce GTX 460 | AMD Radeon HD 5850
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 25 GB available space

The recommended PC specs for Mortal Kombat X are:
OS: 64-bit: Win 7, Win 8
Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 40 GB available space
http://www.destructoid.com/mortal-ko...c-287187.phtml
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Old 02-04-2015, 08:12 PM   #145
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Yeah. May have to splurge and grab one of those statue sets. Still got my Mortal Kombat game/book ends from the version on the last generation. Look pretty sharp.
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Old 02-06-2015, 05:28 PM   #146
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Netherrealm revealed some new details regarding to how factions and faction wars work in the game.

5 factions available to chose from with weekly overall challenges done to determine which faction won the week. Points can be earned from online matches against other factions, playing the game's challenge tower mode, and Story Mode.

Adding a small twist is an invasion mode that requires factions to unite together to beat a faction.

Each challenge and tower was also teased to have multiple tasks that change at almost an hourly rate.



http://www.screwattack.com/video/Net...bat-X-12863247
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Old 02-13-2015, 07:14 PM   #147
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Old 02-14-2015, 11:36 AM   #148
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Boooooooooooooooooooooooooooooo!
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Old 02-14-2015, 01:54 PM   #149
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Quote:
Originally Posted by Smelly Meatball View Post

What! FUCK THIS GAME! (I feel the need to say I'm being sarcastic here)

Last edited by KIRA; 02-14-2015 at 07:05 PM.
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Old 02-14-2015, 06:21 PM   #150
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eh
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Old 02-14-2015, 07:35 PM   #151
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Sad, Jade isn't going to be in this game. I atleast hope there is a character who plays like her since she is usually my online fighter.
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Old 02-14-2015, 10:56 PM   #152
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Rumors are Sweet Tooth will be a fighter.
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Old 02-14-2015, 11:18 PM   #153
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Quote:
Originally Posted by Helmsphere View Post
Sad, Jade isn't going to be in this game. I atleast hope there is a character who plays like her since she is usually my online fighter.
One of Kitana's style's is based on Jade.
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Old 02-15-2015, 02:23 AM   #154
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Quote:
Originally Posted by KIRA View Post
What! FUCK THIS GAME! (I feel the need to say I'm being sarcastic here)
Lol, right?
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Old 02-18-2015, 09:30 PM   #155
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Quote:
Originally Posted by Seph View Post
And then I jizzed in my pants.
Jizz again because that 90% chance I mentioned just became 99.9% as Predator (AND ONE OF THE COMMANDOS FROM THE FIRST MOVIE) are all but confirmed to be in a Summer DLC pack.

Also Todd McFarlene recently gave his blessing for Spawn to appear in MKX if NR chooses.
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Old 02-18-2015, 09:35 PM   #156
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According to the game's producer, no demo will be released for the game since all of the studio's resources and focus is towards finishing the game's development.

Also stated a new character trailer will be arriving soon and the Season Pass covers 4 DLC characters and 5 skin packs.

Quote:
Producer Shaun Himmerick elaborated, stating that instead of focusing on a demo, they wanted to make the launch version better. He also went on to say that we will be getting a new character reveal trailer soon. Finally, Himmerick confirmed that the Season Pass (called the Kombat pack) will consist of four "full characters" and five skin packs (15 skins).
http://www.destructoid.com/mortal-ko...t-287817.phtml
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Old 02-19-2015, 06:56 AM   #157
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Rumor mill has picked up big time for this game as Predator and Spawn are being thrown around as being included in this game.

Intersting. The Freddy Kruger character from the last game actually played pretty good. So I'm cool with this.


http://www.ign.com/articles/2015/02/...n-to-use-spawn


http://www.ign.com/articles/2015/02/...ortal-kombat-x
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Old 02-19-2015, 02:35 PM   #158
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They should add a create a fighter feature.

Who would u create in this mode?

I would make some wrestlers like The Sandman and Tommy Dreamer, and of course someone from CHW like Agent Exile. And hey XACUTOR alreddy looks like sub zero!!!
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Old 02-19-2015, 02:41 PM   #159
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bETTER RETURN OR ELSE! ....
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Old 02-19-2015, 04:42 PM   #160
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I haven't followed Mortal Kombat too much over the past 2-3 years, but one of my annoyances is that MK kept creating new lame #1 hero's to replace the deceased Liu Kang. Shujinko and Tagen never really caught on, and so MK kind of went the 'safe' route with Raiden as the #1 protagonist (with Sonya, Johnny Cage, and Jax as Raiden's entourage basically).


Even on the heel side of things, I just feel like creating Onaga and even Quan Chi was almost redundant. Shao Khan is the toughest 'bad guy,' and Shang Tsung is your most evil 'bad guy.'


Quan Chi gives head to one of the elder gods, and that's pretty much his only use. Onaga is an awesome character, but what purpose does he have since Shao Khan is still the ultimate ruler of Outworld?


Why not have Onaga turn face and align with Earth Realm in facing a common enemy? Onaga vs. Goro and/or Kintara would be interesting. Kintara - that's another redundant creation that basically just takes away the from the uniqueness of Goro.
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