01-30-2014, 01:02 PM | #81 |
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Dat laugh. Dat Skeleport. Dat shield. Dat dash. DAT FULGORE |
01-30-2014, 04:08 PM | #82 |
Two weeks.
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Stoked for Fulgore.
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01-31-2014, 05:02 PM | #83 | |
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Double Helix Games working on a special "jail" punishment towards rage quit players if their disconnection rates with ranked matches hits 15%. The punishment itself also scales up every time a person is "jailed."
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02-03-2014, 11:12 PM | #84 |
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Spinal is hilarious.
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02-05-2014, 09:25 PM | #85 |
it's really real meat
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good thing this is "free." I've never been a big fan of fighting games....combos, yikes
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02-05-2014, 09:45 PM | #86 |
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These combos aren't what you think they are.
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02-05-2014, 10:05 PM | #87 |
Two weeks.
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This game is easily the most user-friendly fighting game i've ever played. There is some structure to those combos, but not any way you may think.
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02-05-2014, 10:06 PM | #88 |
Two weeks.
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On a side note, Amazon bought Double Helix? Yes, THAT Amazon.
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02-05-2014, 10:10 PM | #89 |
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lol wut
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02-05-2014, 10:17 PM | #90 | |
Two weeks.
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http://kotaku.com/amazon-just-bought...dio-1517101698
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02-05-2014, 10:46 PM | #91 |
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Wow. That refreshingly unexpected.
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02-06-2014, 05:01 PM | #92 |
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Amazon stated Double Helix will be allowed to finish up working on their current projects and deals before they take full control of the studio.
Microsoft themselves have stated the core team for the game won't be affected since it wasn't from Double Helix and do expect a new studio to be named soon to take over Double Helix's duties. http://www.destructoid.com/microsoft...t-270116.phtml |
03-27-2014, 03:54 PM | #93 | |
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Microsoft announces Divekick's developer Iron Galaxy studio will replace Double Helix as the developer for Season Two. A few new details regarding the rest of Season One was also announced as well.
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03-27-2014, 04:19 PM | #94 |
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Dammit fuck stupid ass WE CAN'T HAVE NICE THINGS fucking knew it fuck
Anyway, here's the trailer for the grand finale of the best fighting game of 2014: |
03-27-2014, 05:53 PM | #95 |
Two weeks.
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Surprised MS didnt snatch up Double Helix. KI is their property, and DH did a great job with it.
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03-27-2014, 06:35 PM | #96 |
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Yeah, the Amazon thing is an infuriating wtf.
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03-28-2014, 02:32 AM | #97 |
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Definitely disappointing, but not gonna get too upset til I see how IG does with it.
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03-28-2014, 01:33 PM | #98 |
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Kalyx, do you not have faith in Iron Galaxy? If not, why not?
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03-28-2014, 04:56 PM | #99 |
Two weeks.
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Hasnt Iron Galaxy pretty much done ports of fighting games? Thought they brought over Darkstalkers and MvC, but I could be mistaken.
They may do great, who knows. I mean, Double Helix wasnt known for doing ANY fighting game up until KI, and they nailed it. Only thing I remember DH did was Silent Hill Homecoming |
03-29-2014, 01:53 AM | #100 |
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They've done ports of a bunch of games, but they haven't done much themselves. That said, I scoffed at Divekick at first, but after watching a bunch of videos, I was surprised at how much depth they were able to get into such a simple concept.
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03-29-2014, 04:54 AM | #101 |
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Here's the thing; I have no faith in them. They did ports most their history, and the one fighting game they did was Dive Kick - and games based on punchlines don't do shit for me.
However, I similar wrote off Double Helix at first. Thing is, let's say IG comes in with Season 2, it will be a different tone. New characters will have a different art style (though honestly that may be an improvement). I'm more worried about them fucking with the gameplay. And not going through with a female announcer or other classic attire. balls in their court, but me and the guys already consider Season 1 to be definitive KI right now. Low hopes for Season 2, but we'd love to be wrong. |
03-29-2014, 05:00 AM | #102 |
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I will smash you all. |
03-29-2014, 05:13 AM | #103 |
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How did KI do saleswise?
If it tanked I could see IG changing a lot, but I'm pretty sure it did well. |
03-29-2014, 05:26 AM | #104 |
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Best selling fighter on X1.
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04-09-2014, 06:09 AM | #105 |
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Fulgore and more drop today. Can't wait to get home and destroy shit.
http://www.eventhubs.com/news/2014/a...mode-and-more/ |
04-09-2014, 06:14 AM | #106 | |
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Some interesting info about Fulgore. His meter differs from everyone else. This is going to be fun xD
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04-09-2014, 09:24 AM | #107 |
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Who are you? I like you.
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04-09-2014, 02:07 PM | #108 |
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Been here for a bit. I used to troll the discussion forum because it was just too easy and entertaining Left for a bit and was too excited about Fulgore to not sign in again and post.
Xbox One is amazing, had mine for about 2 months now and not a single issue. I was a huge KI fan when it was coin-op and SNES. I am hoping to see some faces from KI 2 next season - Maya comes to mind, dual dagger wielding badass that she is. |
04-21-2014, 05:26 PM | #109 | |
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04-21-2014, 05:32 PM | #110 |
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Strike 1.
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04-22-2014, 01:52 AM | #111 |
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Really don't see how.
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04-22-2014, 02:05 AM | #112 |
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Just a stupid move. I'd love to see where in the meta-game this would work - I'm thinking during 'Danger' moments. Still seems pointless and serves to decay my already low feeling about this team change.
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04-22-2014, 02:16 AM | #113 |
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I would assume in the danger state, like KI 2.
In which case you may as well argue that Ultras are useless, and should have the same beef with double helix as you do Iron Galaxy. Fans have wanted them in, and double helix said themselves that if they got enough requests, they'd try to put them in. It's very likely that we would have gotten them anyway, studio change or not. |
04-22-2014, 02:25 AM | #114 |
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Ultras segue better with KI's chief gimmick than Fatalities.
Go put a bunch of hours into KI like I did. Learn the system, respect the metagame, fall in love; and then come back and tell me where fatalities fit. Fan request or not it's fucking stupid. Ultras and Ultra Enders were fine and dandy. |
04-22-2014, 02:37 AM | #115 |
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They fit in the same spot that Ultras do, I don't know what you're talking about. You're acting like they are completely changing the systems. They're not. It's a harmless addition, that serves to give something cool to the fanbase. Something to stay true to the original series which DH was all about, and said as much.
Even if you don't agree, it's unfair to take your frustration out on Iron Galaxy, as it was all but confirmed for season 2 before they took over. |
04-22-2014, 02:53 AM | #116 |
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If they're to be a cinematic on hit like Shadow Jago, I don't mind that. I just fear they'll do something very stupid.
And barring that, I just don't trust IG in general. I'm just so impressed with what DH did that I fear the worst. Like I said way back, team changes rarely happen for the better - hopefully it maintains but usually it dips. There's too many examples of just that. It's very important who makes these games. I noticed you guys don't seem to care at times, but it's the difference between so-so and Great. |
04-22-2014, 03:05 AM | #117 |
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It's not that I don't care. As I said I'd always prefer a game stay with one developer, but if it doesn't I just choose to stay optimistic. I'm not naive. I know dev changes are rarely good news, but as much as I love gaming it's not so important to me that I can't look forward to a game that switches teams. If I get let down, fine, not a big deal.
As for IG, they took a joke concept, and gave it more depth than it had any right to have. That alone gives me hope that these guys have some talent, and could do a good job. |
04-22-2014, 03:13 AM | #118 |
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A punchline fighter with some depth simple doesn't make them qualified for a Double-A fighting game the likes of which DH put together.
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04-22-2014, 07:47 AM | #119 |
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They existed in the older versions, why not this one?
http://www.youtube.com/watch?v=NEJeu9iAl3Q You can have the "danger" area for ultras, once that bit finishes, kill them off. Or maybe have an option to end an Ultra with a death. Either way, it has been in the series before and it worked fine. |
04-22-2014, 02:03 PM | #120 |
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Cause the metagsme is different from before, nor do they need goofy gimmicks anymore.
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