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Old 04-30-2012, 11:28 PM   #5161
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I realize I'm super late to the party on this one, but goddamn, Limbo is an awesome game.
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Old 05-01-2012, 05:15 AM   #5162
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Old 05-01-2012, 08:15 AM   #5163
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Simple solution: Time saver packs.
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Old 05-01-2012, 05:06 PM   #5164
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Not so late to the party on this one: The Walking Dead game is also awesome.
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Old 05-01-2012, 06:34 PM   #5165
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DICE studio becomes the newest member of a growing list of publishers and developers who like the idea of next generation consoles blocking the ability to play used games.

In an interview with CVG, Patrick Bach, interim CEO of DICE and executive producer of Battlefield 3, states he sees the idea as a "win-loss" situation with the win being more games bought new and the loss being consumers might end up buying less titles overall than before.

Quote:
“Yeah, I heard about that. I think that can be a win and a loss,” he told CVG. “I think it’s a loss if it only means that you will be able to get fewer games for the same money. But in theory you could see it in the other way, because a lot of companies making games today are struggling based on second-hand sales.”
He does favor the banning of used games personally with his reasoning being it would automatically mean more new and diverse IPs can be created.

Quote:
“So if you think that there are too few new IPs on the market, no one can take that risk if their game is at risk of being resold too many times. Therefore you see a lot of online games being the most popular. You mentioned that you feel like a lot of [online shooters] have the same formula and this is one of the reasons, which most people seem to not realise.”

“So on the positive side you could see more games being created because of this, and also more new IPs, because there’d be a bigger market for games that don’t have for instance multiplayer. There could be awesome single player-only games, which you can’t really do these days because people just pirate them, which is sad.”

“From a gamer perspective, if you want to buy as many games as possible then this could be a problem, but if you want more diverse games then it’s a more positive thing than negative. The only thing I know is that people are not doing it to be evil and stupid, it’s about trying to create some benefits for consumers.”
His reasoning though don't cover the large percentage of gamers who trade in their games to help cover the costs of a new game. Nor do they cover those who purchase used games as a cheap way to be introduced to a new series.


http://www.egmnow.com/articles/news/...in-and-a-loss/

___________________________________________________________
Daily Recap:
1) Club Nintendo game rewards for the month of May are Eco Shooter: Plant 530 (WiiWare), Snowpack Park (WiiWare), 3D Classic Urban Champion (eshop VC), and Art Style: PiCTOBiTS (eshop).
https://club.nintendo.com/rewards.do

2) According to Kickstarter themselves, the idea of smaller gaming projects to be funded completely by the public is not possible due to only 25% of all gaming projects were able to reach or come close to their fund-raising goal.
http://kotaku.com/5906711/three+four...kstarters-fail
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Old 05-01-2012, 07:03 PM   #5166
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I'm actually wondering if they could legally do this, to be honest. Seems like if they block used games, then they are basically destroying businesses like Gamestop, and I don't know how well that would fly. I don't pretend to understand corporate law by any means, but it does seem like Gamestop and other businesses like it would have some kind of claim if they were forced out of the market.

Besides, if even one console announces it will block used games, then the other 2 will allow them, no questions asked, just because of the shit ton of extra revenue they would gain from their competitors loss. The system that blocks used games will lose the next generation of console wars and will probably put the company into a massive loss.

Plus if used games get blocked then piracy will just shoot through the roof again with people figuring out how to work around the blocks put in place. Never underestimate the ingenuity of a disgruntled consumer.
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Old 05-01-2012, 08:20 PM   #5167
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I saw that pic and got excited for Xenogears
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Old 05-01-2012, 08:46 PM   #5168
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The user tracks are really fucking cool. Especially the Portal ones from that Templar Knight4 guy. Also love playing the ones I watch on Achievement Horse. There is this one extreme track where the guy has you going backwards upside down. Watching some of the replays are just insane.

Seriously, they are so fucking cool.


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Old 05-01-2012, 09:01 PM   #5169
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I'm actually wondering if they could legally do this, to be honest.
currently, yes.

I'd like to see them try, honestly. Watch how well they fare without dedicated retailers.
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Old 05-02-2012, 07:52 AM   #5170
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Source


Looking like somewhat of a cross between the Strogg from Quake 2 and the Genie from Disney’s Aladdin comes the horrific new re-imagining of the alien (and somewhat unfortunately-named) Floater. Originally debuting in UFO: Enemy Unknown’s 1994 release, the Floater has been drastically overhauled from its traditional appearance of a weird pink alien slathered across a floating orb, to a monstrous cyborg powered by a pair of twin back-mounted jets.




Firaxis described the new Floater to us as living a life full of “rage and pain”, and seeking to take that rage and pain out on us as players. Their new battlefield role seems mostly unchanged from the original, but they are now described as having the additional ability to teleport rather than simply relying on flying from place to place. Their new appearance also suggests perhaps a tougher or more front-line level of combat, although this is not yet known.



The Floater joins the Sectoid as the only other known enemy to be making a return from the original games, with all previously released screenshots to date showing only human-like enemies in blue suits. Unlike the Sectoid however, which appears to be a darker take on its iconic 1994 appearance, the Floater is a clearer indicator of Firaxis’ new vision of the UFO/XCOM universe - a universe that is looking more and more compelling by the minute.
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Old 05-02-2012, 08:05 AM   #5171
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Kickstarter needs to have better prizes like stock in game profits. A signed copy of the game or a ticket to place I can't go cause I need to fly out there?

Screw you. Give me profits.
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Old 05-02-2012, 08:24 AM   #5172
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Quote:
Originally Posted by SlickyTrickyDamon View Post
Kickstarter needs to have better prizes like stock in game profits. A signed copy of the game or a ticket to place I can't go cause I need to fly out there?

Screw you. Give me profits.
Kickstarter needs to fuck off and die.

Though I like the new Shadowrun project....
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Old 05-02-2012, 08:48 AM   #5173
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Red face

There's a European kickstarter like website that has a profit share gimmick. Can't remember the name, seen it on either Joystiq or Destructoid.
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Old 05-02-2012, 08:52 AM   #5174
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I doubt that will catch on very much.
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Old 05-02-2012, 09:13 AM   #5175
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Yeah alot of people on JustinTV funded a wrestling project on kickstarter. Then the guy signed an exclusive deal to be the only wrestling on jtv. So, everybody who funded the program were banned JTV at the request of the douchebag who asked them for money.
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Old 05-02-2012, 11:08 AM   #5176
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Quote:
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Yeah alot of people on JustinTV funded a wrestling project on kickstarter. Then the guy signed an exclusive deal to be the only wrestling on jtv. So, everybody who funded the program were banned JTV at the request of the douchebag who asked them for money.
lolwot
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Old 05-02-2012, 11:22 AM   #5177
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There's a European kickstarter like website that has a profit share gimmick. Can't remember the name, seen it on either Joystiq or Destructoid.
IndieGoGo.
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Old 05-02-2012, 03:09 PM   #5178
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Gambitious.
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Old 05-02-2012, 07:04 PM   #5179
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According to Joystick, new details regarding the Nintendo Network were revealed recently.

The Network will handle in a similar way to the current 3DS eshop network where games are tied to user accounts and not just purely on a single hardware like the Wii was. It will also support multiple user accounts per system similar to the Xbox 360 in terms of game purchases and playability without the restrictions Xbox Live places for Gold and Silver users.

The biggest changes in comparison to PSN and XBLA will be the plan for digital retail games to go on sale the same day as their disc-based counterparts. Nintendo already promises the majority of their future games will take advantage of this setup and will include third party games. Currently Micorosoft and Sony only allow digital versions of retail games to be made available months after a game's release with Microsoft recently confirming they are sticking to the 6-month gap for their digital retail titles.

Listening to complaints from both users and developers, Nintendo also announced they are taking a cue from Valve by providing more frequent sales on digital retail games and games on the network in general than currently done by XBLA and PSN. The main idea is for digital versions to gradually match retail prices than Microsoft and Sony who only temporary discount digital retail games during special sales.

Pre-paid cards will now be unified to allow a single card to purchase both 3DS and Wii U related content.


http://www.joystiq.com/2012/01/26/wi...tendo-network/
http://www.joystiq.com/2012/04/27/ma...-sold-digital/
http://www.gamesindustry.biz/article...-third-parties

______________________________________________________
Daily Recap:
1) Sony considering expanding their paid Playstation Plus program into a tiered program with the regular yearly and 3-month set staying the same, a new $7.99 per month plan, and a new top tier of $10 per month. The top tier will allow free access to CoD Elite, more rewards, and even earlier access to stuff than regular PS+ users.
http://www.egmnow.com/articles/news/...ystation-plus/

2) Microsoft cancels their Inside Xbox and all in-house created shows for the Xbox 360 with IGN rumored to have made the demand in order to provide more content and shows for the Xbox 360.
http://kotaku.com/5907133/microsoft-...x-video-series

3) Microsoft has been recently granted a patent which would allow electronic devices to be controlled based on muscle movements from a user through the use of a sensor on the body.
http://www.egmnow.com/articles/news/...le-controller/
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Old 05-02-2012, 08:29 PM   #5180
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Walked into Gamestop today and reserved the collector's edition of Hitman: Absolution. Just an FYI to you guys, they jacked up the pre-order minimum for all collectors editions and above from 5-10 dollars to a whopping $25. The reason they gave me is that the company is tired of having all these extra collectors editions sitting around and not being picked up and they can't do anything with them.
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Old 05-02-2012, 09:23 PM   #5181
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Nintendo's network is sounding good.
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Old 05-03-2012, 12:59 PM   #5182
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ELDER SCROLLS ONLINE
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Old 05-03-2012, 02:30 PM   #5183
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Arkham City is $15 on Steam and Arkham Asylum is $7
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Old 05-03-2012, 06:04 PM   #5184
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Has there been any news on Elder Scrolls online, or was Extreme Angle just saying that for no particular reason.
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Old 05-03-2012, 06:11 PM   #5185
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Just that it was announced officially today, I guess? Not sure, today is the first I have heard of it, but I also don't pay particularly close attention to gaming news.
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Old 05-03-2012, 06:30 PM   #5186
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Ok that sucks, apparently someone hacked my XBL account through my EA account and got all of my XBL points via some glitch involving the Fifa games. I wouldn't have even known it without an email from Playfire telling me Fifa 12 had been added to my profile.

Way to leave a glaring loophole EA and not fix it after like 3 years now.

Hopefully the good people at Microsoft will restore the balance of the world and give me my 5100+ points back. That's a lot of DLC that I could use, but likely won't.
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Old 05-03-2012, 06:31 PM   #5187
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Hope it's not a PC exclusive.

Also, anyone have any word on Prototype 2? Worth 60 bucks, or a used copy buy?
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Old 05-03-2012, 06:43 PM   #5188
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Bethesda Softworks announces they are working with ZeniMax Online on the development of an MMO version for Elder Scrolls to be named Elder Scrolls Online.

Bethesda also announced the official debut and more details won't occur until the June issue of Game Informer is released.

The project had been in the works for years but delayed recently when Bethesda sued Mojang over the ownership of the "Scrolls" name which they eventually won.

According to the head of the development team the goal is to make the game the best MMO ever and to tie in the entire Elder Scrolls universe.

Quote:
“We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted…It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”
Probably little to no chance of the game having a console release considering the lack of MMO games on consoles and Sony along with Mircosoft have strict rules involving free-to-play or the requirements needed to constantly patch and provide content for a MMO game.


http://www.screwattack.com/news/elde...zenimax-online

____________________________________________________________
Daily Recap:
1) Update to Nexon bid in a partial buyout of EA as EA has rejected the bid but instead will form a partnership allowing Nexon to become the new distributors of the FIFA Online MMO series in Korea.
http://www.vgchartz.com/article/2501...ip-not-buyout/

2) Relic confirms Company of Heroes 2 is in development with a 2013 release date set and takes place during World War II on the Eastern Front.
http://kotaku.com/5907433/company-of...-eastern-front

3) The console versions of Tribes: Ascend have been cancelled with the official reason being due to both Mircosoft and Sony refusing to allow the game's XBLA and PSN versions to use the free-to-play model the PC version is planned to use.
http://www.egmnow.com/articles/news/...d-to-consoles/
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Old 05-03-2012, 06:52 PM   #5189
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Hope it's not a PC exclusive.

Also, anyone have any word on Prototype 2? Worth 60 bucks, or a used copy buy?
Everything I've seen is pointing to PC and Mac.
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Old 05-03-2012, 06:54 PM   #5190
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Feel like with 64 player battles in battlefield 3, The Old Republic, and now The Elder Scrolls online, I might finally buy a PC.

I'll wait to see what ESO is like. If it's like skyrim but with tons of actual people in the game world, then I'm gonna have to bite the bullet and shell out for a gaming rig. If they change the mechanics a bunch, I might pass.
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Old 05-03-2012, 06:59 PM   #5191
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Laughing

Get a PC, build it yourself. It's a pretty fabulous life picking everything up at the bleeding edge for new releases and then the Steam sale for the less interesting games.

Also having a blast with Prototype 2. I enjoyed the first one, but this is a lot, lot better and the reviews seem to be agreeing with me.
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Old 05-03-2012, 07:04 PM   #5192
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Reviews I've read seem to imply that it's a decent game, but kind of more of the same, with no signifigant changes.
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Old 05-04-2012, 04:01 AM   #5193
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Get a PC, build it yourself.
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Old 05-04-2012, 04:30 AM   #5194
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Any one ever play this? or remember this?
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I always got to like the 3rd or 4th castle and could never find the things I needed or a way forward, sadly. I tried soooo many times.

Going to try and play it now, maybe things have changed in the last 20 years since I played it.
I couldn't find anything I was supposed to be doing ever. Didn't understand what I was supposed to be doing. 30 minutes later, went back to MegaMan 2.
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Old 05-04-2012, 04:38 AM   #5195
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Cool

Quote:
Originally Posted by Fignuts View Post
Reviews I've read seem to imply that it's a decent game, but kind of more of the same, with no signifigant changes.
While not "significant" in terms of a massive overhaul, it's more polished and the small tweaks make a huge difference.

Less random battles all over the place, side-missions I actually want to do and bosses that aren't as cheap while still feeling difficult really add up to an awesome experience.
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Old 05-04-2012, 04:55 AM   #5196
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Arkham Asylum £3 on Steam. Never finished the it so here I go...
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Old 05-04-2012, 12:23 PM   #5197
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Elder Scrolls Online article scans

http://imgur.com/a/fO9Ty#18
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Old 05-04-2012, 12:28 PM   #5198
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Looks pretty good, actually. Graphics kinda remind me of Kingdoms of Amalur. Still kinda feel like even if this is a good game that it will not be able to live up to the level of detail the rest of the series has.
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Old 05-04-2012, 12:58 PM   #5199
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Mad to think this got him a job at Blizzard...
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Old 05-04-2012, 04:30 PM   #5200
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This makes me both angry, and sad.

Quote:
Steve Ellis, co-founder and former managing director of Free Radical, has revealed his attempts to get Timesplitters 4 off the ground failed due to publishers' unwillingness to stray from the formula.

Speaking to Edge Ellis, who also worked on Rare's GoldenEye 64, said publishers aren't interested in quirky and different shooters.

"I spent the whole of 2008 going round talking to publishers trying to sign up Timesplitters 4," he said. "There just isn't the interest there in doing anything that tries to step away from the rules of the genre - no one wants to do something that's quirky and different, because it's too much of a risk. And a large part of that is the cost of doing it.

"Nobody really buys any FPSes unless they're called Call Of Duty," he added. "I guess Battlefield did okay, but aside from that pretty much every FPS loses money. I mean, [look at] Crysis 2: great game, but there's no way it came anywhere close to recouping its dev costs."

Obviously, Ellis' statements ignore the numerous non-CoD shooters current in the works, titles such as BioShock: Infinite, Metro: Last Light and Dishonored.

Whether those games sell well is yet to be seen, but surely they show that some publishers are willing to court 'quirky and different'?

The studio formerly known as Free Radical was saved from closure by Crytek, which acquired it and renamed Crytek UK. Although many speculated it might be working on a Timesplitters a spokesperson officially confirmed that was not the case last week. Other rumours suggest Crytek UK is developing Homefront 2.
http://www.computerandvideogames.com...g-us-says-dev/
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