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Old 05-20-2008, 08:33 PM   #921
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It usually starts off slow
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Old 05-20-2008, 10:32 PM   #922
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Quote:
Originally Posted by Vietnamese Crippler View Post
I'm down, but the last time I tried to play online (against Mike the Metal Ed) it was pretty awful, although it did get marginally better.
Probably due to the distance between Cali and Leicester being pretty harsh. I can play fine against East coasters, so I can't see you and Tony having problems.
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Old 07-10-2008, 05:56 AM   #923
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The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Someone bought it for me for my birthday, gotta say I haven't got a clue what's going on.
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Old 07-10-2008, 08:19 PM   #924
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You haven't a clue whats going on in general or are you talking about a certain part of the game?

BTW, I came across a small, sneaky SMB3 reference (if reference is the right word).
I was messing about in Training with a few characters and eventually got round to Peach. Now, perform her Final Smash and the little peice of music plays. Nothing speacial right? Well, slow down the came to 1/4 and then do the Final Smash and you'll find the music slows down to and it's actually the Warp Zone music from SMB3.
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Old 07-10-2008, 08:21 PM   #925
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Another thing is Warios victory theme is a faster version of the music from the first Wario Land Shake trailer.
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Old 07-11-2008, 03:37 AM   #926
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The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
I mean it's so fast, I'm like 'what's going on?'. I win but no idea how haha, slowly getting the hang of it though, my gf plays on it more and has a better idea - I'm getting old.
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Old 07-11-2008, 03:59 AM   #927
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I don't really enjoy playing against 3 other human players (online, that is). It's too hectic for me to know what I'm doing. So many times I've been playing against 3 other human players and I lose track of myself and end up looking at the wrong side of the screen.

Any less though and it's fine.
If you really need help, watch the How To Play movie in the Data section.
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Old 07-11-2008, 08:50 AM   #928
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The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Mackem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
I'll get there Drakul, just you watch.
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Old 01-23-2010, 03:04 AM   #929
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I know this is bumping a very old thread but, given that the sound track is a big deal with Smash Bros games, I thought I'd share this. On the SBB disc there are songs which where made but didn't make it into the game. Here they are:
There are 17 so for the sake of pages length, I've set them as spoilers.

Mario
SPOILER: show




Zelda
SPOILER: show


Yoshi
SPOILER: show


Star Fox
SPOILER: show


Fire Emblem
SPOILER: show




Mother/Earthbound
SPOILER: show








Animal Crossing
SPOILER: show


NES/SNES
SPOILER: show




Metal Gear Solid
SPOILER: show




Sonic
SPOILER: show
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Old 01-23-2010, 09:07 AM   #930
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i never could get into this game. i tried and tried, but just couldn't.
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Old 01-23-2010, 01:13 PM   #931
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I thought it just had the names of the tracks that were to be included, but they never actually made the songs.
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Old 01-23-2010, 04:44 PM   #932
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I wish the New Age Retro Hippie drew near in this game. The song would work well. It's probably good that Eight Melodies didn't make it. Same with Smiles and Tears/Because I Love You. It's the eight melodies/ending theme to Earthbound. LOL at the Ice Hockey part of the NES sports medley though, amazing
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Old 01-29-2010, 08:23 AM   #933
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I still play Brawl. God I love this game.
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Old 01-30-2010, 05:09 PM   #934
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It's a love/hate thing for me. Fucking hate how pretty much all my Melee favourites were nerfed in the name of balance and then all the Fox and Ness clones get ridiculously powerful smash ball attacks when they have mad projectiles and good travelling attacks. Balance my ass. And the god damn fucking tripping. I will have a stroke one day if I keep tripping just before I can take some one out.
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Old 01-01-2012, 02:48 PM   #935
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Quote:
Originally Posted by Wiki
According to the game's lead developer, Masahiro Sakurai, development on the game had not begun at the time of its announcement, and would not begin until the completion of Sakurai's other project, Kid Icarus: Uprising.[2]
For the 3DS version, Sakurai wants it to be more of an "individual" and "customizable" experience where, hypothetically, the player could take a customized player and upload it to the Wii U version.[3][4]
Sakurai commented on the possibility of including Capcom characters in this iteration of the series, saying that "[he] can't say that it's entirely out of the realm of possibility that some Capcom character could appear in the next Smash Bros. The big problem, though, comes from the idea of trying to get characters from a completely different universe to fit with the style that has been dictated by Nintendo's characters in a fighting game."[5] The balance of the character's power was previously only measured by Sakurai, but he will involve his staff more in this game to make sure the characters are competitively balanced.[6]
In September 2011, a photo of a supposed leaked document suggested a possible title as Super Smash Bros. Universe.[7] However, Sakurai commented that he was still working on Kid Icarus: Uprising, and that work on the new Super Smash Bros. game had not started and would not until after the former was complete.[8]
Customizable characters sound cool. Don't know how it could be done though. Also dont know this bullshit not being able to fit some capcom characters into the SSBB universe when Mega Man is pretty much like Samus

Last edited by Savio; 01-01-2012 at 03:32 PM.
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Old 01-01-2012, 03:57 PM   #936
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Pretty sure Mega Man is a shoe-in.
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Old 01-01-2012, 07:07 PM   #937
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If they can fit snake into these games, they can fit anybody in.
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Old 05-07-2012, 11:49 AM   #938
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A bit off-topic:

I was thinking about this yesterday and I am pretty surprised Capcom didn't do its own spin-off or rip-off I guess with just mega man characters seems like it would be pretty easy to do.
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Old 05-07-2012, 01:34 PM   #939
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Onimusha spin-off was a Smash clone.
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Old 05-07-2012, 05:22 PM   #940
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They actually did make a Mega Man arcade game where you could play as the bosses or was a fighting game.

Although the closest Smash clone from Capcom is Power Stone even though it was just a regular game and not a mascot one. Their VS series could easily be made into a Smash clone if they wanted since it covers all their mascots.
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Old 05-07-2012, 09:41 PM   #941
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You could only play as Megaman, Bass, Protoman and Duo in those games. They weren't even really fighting games, as they were exactly like the boss battles in the actual megaman games. More of a 2d shooter if anything.

A megaman fighting game would be tits though. Hundreds of characters with all kinds of gimmicks.
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Old 05-07-2012, 09:53 PM   #942
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Thought the bosses were playable but guess not. Might be thinking of Mega Man Soccer or some other spinoff that allowed them to be playable.
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Old 05-07-2012, 09:57 PM   #943
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I can't think of another company I would be interested in doing this besides Capcom. Sega? No.

Their Power stone game did not look to appealing to me however.
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Old 05-07-2012, 10:53 PM   #944
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Power Stone 2 must be played to believe.
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Old 06-23-2012, 09:18 AM   #945
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NamcoBandai is joining in on the development

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Old 06-23-2012, 09:54 AM   #946
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So does that mean pac man and power rangers
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Old 06-23-2012, 10:16 AM   #947
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I think Namco does DBZ too right?
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Old 06-23-2012, 02:28 PM   #948
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I think they also do the Naruto fighting games as well.

Should be interesting if the next Smash changes from a 2D to a 3D one or if it even borrows stuff from other Namco fighters.
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Old 06-23-2012, 02:39 PM   #949
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I would disapprove if I heard it was going towards 3D
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Old 06-23-2012, 03:07 PM   #950
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Highly doubt Naruto or DBZ characters will be in there. I suspect there may be 1 0r 2 of Namco's original characters, but no other licensed properties.

Though given Namco's relationship with Capcom, I wouldn't be surprised to see Megaman in the game.
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Old 06-23-2012, 03:08 PM   #951
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Quote:
Originally Posted by Smelly Meatball View Post
Should be interesting if the next Smash changes from a 2D to a 3D one or if it even borrows stuff from other Namco fighters.
What are you smoking? lol
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Old 06-23-2012, 03:29 PM   #952
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Namco's main experience with making fighters is with the 3D type considering Tekken, Soul Calibur, and DBZ either are 3D fighters or mixes it up between planes.

Smash has its unique 2D style but it would be interesting if the next Smash takes or borrows any type of influence from Namco's experience. Nintendo's past experience with letting other companies work on their games usually ends up having some influence by that company on the game produced.
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Old 06-23-2012, 03:39 PM   #953
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It would as interesting as it would be abysmal, Nintendo usually knows better than that. I'm sure Namco's staff are more excited at the chance to make a Smash game as it is, rather than make something that would not be Smash at all.

What this will mean mostly is a game with surprising roster additions, great netcode, incredible music, and fantastic art and animation. Gameplay will good ol Smash, though, with some adjustments I wonder.
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Old 06-23-2012, 03:46 PM   #954
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Can someone make a new thread?
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Old 06-23-2012, 03:56 PM   #955
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Nah.
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Old 06-23-2012, 05:12 PM   #956
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Can someone make a new thread?
I was going too once we got some screen shots
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Old 06-25-2012, 12:52 PM   #957
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I would think PacMan would be a terrible character, They need to put in Little Mac.
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Old 06-25-2012, 01:22 PM   #958
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Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Kapoutman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
They always find way to make terrible characters work. I didn't think the Ice Climbers would work, or Captain Olimar. I think they could make Pac-Man work.
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Old 06-25-2012, 01:50 PM   #959
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True, I guess he has had more games than him just eating the dots as well although I never played any of them. I think his classic look is a lot better than his plat-former look though.
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Old 07-03-2012, 04:26 PM   #960
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Roster size for the next Smash Bros probably won't be topping what Brawl did or be anywhere near 50 characters like a certain amount of people are requesting. Might even lean towards catering to tourney players with the recent talks of balancing and other aspects being the potential main focus for development.

Quote:
The game’s director Masahiro Sakurai admitted in an interview that “a change of direction may be what's needed”.

"It isn't a matter of ‘If the next game has 50 characters, that'll be enough… There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive."
http://www.screwattack.com/news/saku...ster-its-limit
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