12-03-2007, 03:02 PM | #481 |
XBL TAG : Mootkinstein
Posts: 3,342
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Cannot wait, whats the scheduled release date?
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12-03-2007, 03:18 PM | #482 |
I'm all there is
Posts: 31,809
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May 3102 AD
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12-03-2007, 05:54 PM | #483 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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February 2nd or something
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12-03-2007, 06:03 PM | #484 |
Rigged from the start
Posts: 35,411
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12-03-2007, 07:21 PM | #485 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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Please have Samus stage #2. Lol at snake talking about Mario. He CHOKED HIM OUT
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12-04-2007, 02:04 AM | #486 |
"Steven, your fossa!"
Posts: 9,603
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Returning Pokémon
If you haven’t played the last game or the one before that, you may be left wondering something like, "Why isn’t this Pokémon or that Pokémon in the game?" All I’ve been introducing are the ones new to this game.
So now I’d like to introduce several of the Pokémon that appeared in past instalments that will be appearing again in Brawl. Suicune Lugia Entei Staryu Bellossom Ho-Oh Wobbuffet Togepi Snorlax Celebi The likelihood of mysterious Pokémon appearing is quite low. Mew and Celebi are especially rare, but they may leave you some kind of present. Mew dropped a CD. Accept it with gratitude! |
12-04-2007, 02:40 AM | #487 |
Unnecessarily awesome
Posts: 8,323
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Holy crap, I have never, EVER seen Celebi...
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12-04-2007, 02:56 AM | #488 |
XBL TAG : Mootkinstein
Posts: 3,342
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I saw all of them excep mew, whats that cd do?
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12-04-2007, 02:59 AM | #489 |
Unnecessarily awesome
Posts: 8,323
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I've seen Mew twice I think.
And the CD unlocks new music for stages. |
12-04-2007, 03:00 AM | #490 |
"Steven, your fossa!"
Posts: 9,603
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Mew was pretty common for me in Melee. Can't recall the Celebi thing though.
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12-04-2007, 03:15 AM | #491 |
The Satanic Mechanic
Posts: 52,521
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I have seen Mew 4567548765 times. Only seen Celebi like 5 times maybe.
But then Smash Bros Melee is by far the most played game when my brothers and I are together. No other game has ever taken as many hours of my life as this one. |
12-04-2007, 07:32 AM | #492 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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Lol. I havn't seen Celebi a lot, Ho oH as well
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12-04-2007, 08:06 AM | #493 |
I'm all there is
Posts: 31,809
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yea, you must of been blind or played the game three times if you've never seen Mew
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12-04-2007, 11:59 PM | #494 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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Lol. Im wasting my money on a Wii just so that I can buy this game....Im using the original Gamecube controller though.
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12-05-2007, 02:06 AM | #495 |
"Steven, your fossa!"
Posts: 9,603
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The Battle for the Smash Ball
A Smash Ball appears! The tension rises. Since it gives you an attack as powerful as the name Final Smash implies, everyone will battle frantically to get it.
There it is! Get it! Get it! You can’t get the Smash Ball by simply touching it. You have to bash it and smash it many times until the player who breaks the Smash Ball gets it. The Smash Ball’s endurance diminishes with each hit and with time. How should you pursue it? Even this becomes a battle. Yes! I got it! Once a character gets it and begins glowing on standby, he or she just does a standard special move to unleash the Final Smash. Just press the B Button without any directional input. It depends on the particular Final Smash, but simply pressing the button at a random time or place might not work to your advantage. Some can be dodged fairly well... So pick a position that your move will strike from. Or create conditions under which you will definitely hit your foes. Do all of this while glowing on standby. Now just jump up and fire off that Final Smash! However, if the character on standby gets hit, he or she may fumble the Smash Ball! Even if someone gets it, attack is often the best form of defence! Do you use it as soon as you get it? Or save it for later? Do you run from an enemy who got it? Or do you chase him? You’ll need some instantaneous situational decision-making! And then there’s an element known as the Pity Final Smash. Once a significant point advantage is reached, the losing player is given a bonus chance. When you get this, you will reappear after a KO in Final Smash standby mode. It’s OK to give this out, isn’t it? Now, if you don’t want to use Final Smashes whatsoever, you can restrict the appearance of this item in the Item Switch. If you just turn Smash Balls off, you’ll be set. The game-changing Final Smash. Using it is fun. Running from it is fun, too. ----------------------------------------------------------------------------- The other update today was music from a game called X which only came out in Japan. |
12-05-2007, 07:30 AM | #496 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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Final Smash should make it interesing
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12-06-2007, 02:01 AM | #497 |
"Steven, your fossa!"
Posts: 9,603
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King Dedede: Final Smash
Waddle Dee Army King Dedede’s Final Smash is a mountain of Waddle Dees called the Waddle Dee Army! Hmm. I guess it’s in his character to leave the work to someone else. Everyone in formation! Clompity-clompity-clompity-clompity! Hup! Hup! Hey! Ho! You can’t tell from a picture, but the speed of these Waddle Dees is quite a bit faster than the ones he normally calls. You’ll need to watch out to make sure you don’t suddenly get swept off the screen. But the most dangerous thing of all is that the spike-headed Gordos are also mixed into the crowd. Owwwwwwww! |
12-06-2007, 11:59 PM | #498 |
Shadow Conspircy leader
Posts: 18,578
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...daaaaamn.
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12-07-2007, 12:19 AM | #499 |
XBL TAG : Mootkinstein
Posts: 3,342
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Na I played the shite out of it, got mr game and watch and all those and still play up my cousins, I saw celebi millions of times but can't recall mew once
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12-07-2007, 02:07 AM | #500 |
"Steven, your fossa!"
Posts: 9,603
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With Anyone/Basic Brawl
Join a quick and simple brawl against someone, somewhere! If you’re not going to be playing with a friend, this is the mode you’ll tend to use.
This time, we’ll take a look at how it flows. The Wii console is trying to connect in earnest! And it succeeds! Here you choose With Anyone. You could also choose Team Battle, but we’ll choose Basic Brawl here. You go straight to the character selection screen. Huh? We’re already at character selection? That’s right. You don’t make any rooms. At this point, you’re already requesting a match. If you connect to someone, you’ll see their status at the bottom of the screen. Character selection is limited to 45 seconds. If time runs out, your character will be chosen for you at random, so make your choices quickly so as not to make others wait. Then you go to stage selection. You can cast one vote for the stage you want to play. A stage is chosen by lottery from among those voted on by the players. Also, the items that are turned off in the item switch are also determined by lottery. Practise on Sandbag while you wait... Then just wait until you get everyone together. Then the match begins!! Isn’t that simple? You don’t have to bother with any settings. You just choose characters and stages. Names won’t be shown and messages won’t be sent. Neither your identity nor your opponents’ will be known, so you can play without any worries. By the way, have you ever had an experience where your opponent was disconnected and the match never came to fruition? Like when you started with four players, but ended up with only one? I don’t like that feeling, so I’ve tried to counter it. If you get cut off, your character will get taken over by the CPU without your opponents even knowing – it pinch hits for you! Hold on! You can’t tell it’s a CPU! That’s epic! Can we really do this? Wouldn’t you say it’s way better than having all your opponents drop out? However, we won’t be swapping in CPU characters when you’re playing With Friends. Sorry about that. And there is one more important thing... When you have a battle mode that runs online like Basic Brawl, the problem of what to do with hidden characters arises. If one of your opponents chooses a character you haven’t unlocked yet, it will be spoiled for you immediately. But even without this mode, given the proliferation of the Internet these days, the existence of hidden characters is going to get exposed anyway. So, this time I’m moving in the direction of not being too hung up on hidden characters. You can earn most characters by playing through Adventure Mode: The Subspace Emissary. For those of you who look forward to those encounters, I recommend you clear this mode before playing Basic Brawl. And as the case has always been, I’ve made it so you can play the characters you unlock in battles. |
12-07-2007, 02:21 AM | #501 |
Unnecessarily awesome
Posts: 8,323
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Yeah, we definitely need to set up our own league for this
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12-07-2007, 02:27 AM | #502 |
"Steven, your fossa!"
Posts: 9,603
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A TPWW SSBB League would be great but the European & Austrelian members wont be involved for a while. Nintendo has said SSBB wont get a PAL release until sometime after June 2008. So July at the earliest.
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12-07-2007, 02:34 AM | #503 |
Unnecessarily awesome
Posts: 8,323
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Like we North Americans need you guys
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12-07-2007, 02:40 AM | #504 |
"Steven, your fossa!"
Posts: 9,603
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Of course you need us. Who else can you brawl and annoy by assigning "USA! USA!" to every single taunt?
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12-07-2007, 03:03 AM | #505 |
The Satanic Mechanic
Posts: 52,521
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Sexy time.
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12-07-2007, 04:10 AM | #506 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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Lol. Yea Im sure we can set that up. And post pics and vids and shit. This is gonna be awsome
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12-10-2007, 02:04 AM | #507 |
"Steven, your fossa!"
Posts: 9,603
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Bonsly
Bonsly walks around. Why is this Pokémon named Bonsly? Those familiar with the world of Pokémon understand that while it appears to be a bonsai tree, Bonsly’s body is made up of rocks and stones. It’s pretty heavy! When you throw it at someone, it won’t fly far... But it sure does hurt! Even if an opponent’s damage meter is below 50%, this thing packs enough power to potentially knock him or her off. You may only get hit once in a while, but if you do, watch out!! Oh, and it’s not like it can’t be reflected. |
12-10-2007, 02:51 AM | #508 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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wtf IS THAT?
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12-10-2007, 03:22 AM | #509 |
Unnecessarily awesome
Posts: 8,323
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It's a walking bonsai tree, what else
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12-10-2007, 04:03 AM | #510 |
The Satanic Mechanic
Posts: 52,521
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12-10-2007, 12:47 PM | #511 |
Spammy Certified
Posts: 46,079
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I want some character updates!
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12-10-2007, 01:16 PM | #512 |
I'm all there is
Posts: 31,809
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Character Update: December 10th
Mega Man |
12-10-2007, 08:02 PM | #513 |
WHO DAT? NIGGA WE DAT!
Posts: 2,867
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YOU BULLSHITTIN SON!!
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12-11-2007, 12:16 AM | #514 |
"Steven, your fossa!"
Posts: 9,603
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12-11-2007, 12:21 AM | #515 |
The Satanic Mechanic
Posts: 52,521
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If only, LC.
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12-11-2007, 02:05 AM | #516 |
"Steven, your fossa!"
Posts: 9,603
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Rotation
Picture five or more players huddled around a Wii.
The number of people who can play is limited by the number of controllers that can connect. When that happens, you usually have the people who win or lose rotate out so that everyone gets a turn, right? So be nice and give everybody a chance to play! ... ...That’s how I feel anyway, but just in case you need a little help being nice (and since everyone has their own controller preferences), I went ahead and rigged up a Rotation mode. This is the top menu for Group mode! First decide the number of controllers. Then get a count of people in the room with you and enter that in. How many people per brawl? You can set the rules to rotate out a set number of winners or losers from the brawl. Rotation doesn’t have to be about coming in first place. If your group is on pretty equal footing with each other, go for Loser Swaps Out. If you’ve got some green players in your midst, why not start out with Winner Swaps Out? It’s always useful to log your name. But, hey, if it’s too much of a bother for you, you can play fine without it. Just as long as you remember your guest number, that is. If a new player happens to come by during a Rotation match, you can add him or her to the group if you’re willing to head back to the name-entry screen. When your name comes up, press a button to confirm. Press a button on the controller of your choice when your name pops up. That sets the controller you’ll use. And of course, your control settings will be applied when you play. Need a bathroom break? Opt to sit out a match! Even with numerous controllers and dozens of people lined up to play, you’ll be good to go if you use this mode! ... ... Well, not quite. Rotation is limited to 16 players. Mm hmm. |
12-11-2007, 02:33 AM | #517 |
Unnecessarily awesome
Posts: 8,323
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Ok... Don't think I'll ever have to use that mode, but ok
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12-11-2007, 02:36 AM | #518 |
"Steven, your fossa!"
Posts: 9,603
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Same here.
I'm guessing these are filler updates because of the delay. |
12-11-2007, 03:10 AM | #519 |
Unnecessarily awesome
Posts: 8,323
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Sucks knowing that instead of studying for finals right now, I could've been playing BRAWL :foc:
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12-11-2007, 05:57 AM | #520 |
The Satanic Mechanic
Posts: 52,521
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My nephews and nieces will certainly use that a lot. They always lose track and leads to fighting.
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