08-20-2010, 01:11 AM | #41 |
The Satanic Mechanic
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WWE-esque kayfabe here.
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08-20-2010, 01:27 AM | #42 |
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Should happen more often, imo.
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08-20-2010, 01:30 AM | #43 |
The Satanic Mechanic
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It'd get botched and you'd end up with game developers going TNA all over each other.
Peter Molyneaux: BioWare, we comin' for you nigga! |
08-20-2010, 01:36 AM | #44 |
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Friendly rivalry is better than pussy-ass buyouts and monopolizing. Western game industry's gay.
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08-20-2010, 02:30 AM | #45 |
The Satanic Mechanic
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Jap gaming is just as gay. JRPGs are all about spectacle and complication for the sake of it now. The good gameplay and story lines are a thing of the past. I want to play more stuff like Lost Odyssey and less like Final Fantasy 13. How sad is it that Lost Odyssey feels more like a FF game that FFXIII.
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08-20-2010, 04:10 AM | #46 |
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08-20-2010, 05:38 AM | #47 |
BAY BAY
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Yeah, please stay on Kalyx's point and don't bring up your own reasons as to why something is homosexual.
Of course, the SquareEnix merger shouldn't apply here because it's probably not on point somehow. Especially with them buying Eidos as well. |
08-20-2010, 05:47 AM | #48 |
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Because Tomb Raider was Final Fantasy's number one competition. Damn them for saving the series.
In short; not the same. The drama we got on our side rarely goes down there. We can compare events but why bother. |
08-20-2010, 04:57 PM | #49 | |
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Quote:
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09-02-2010, 03:21 AM | #50 |
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(Engrish warning)
Nextgame.it: Beyond Street Fighter and Tekken, there are other series that would like to see mixed together? Yoshinori Ono: Absolutely! A dream come true for me would be Onimusha Soul Calibur Vs. The first is an action, all right, but uses a lot of material really attributable to struggle with the traditional Japanese sword, while Soul Calibur is a bit 'more' sci-fi, so I'd love to see these two face the same arena the polar opposite styles, traditional and futuristic. Another crossover that I would really like to see come to life is a Samurai Showdown against Soul Calibur, but since the first is a series of SNK should be made in a remake of Capcom! (This man is a genius) Nextgame.it: And who says about a possible new episode of Capcom Vs SNK? Yoshinori Ono: It's a crossover that I like, but for me the true meaning of the word "passion" is "surprise people." An SNK Vs Capcom 3 would exclaim to the people a "ooooooooh!" But not "or ... my ... god!", As did Street Fighter X Tekken. This is the effect we want to achieve with other future crossover, something that people do not expect. |
09-02-2010, 04:32 PM | #51 |
Hey Mister!
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Japanese people talk funny.
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11-24-2010, 12:20 AM | #52 |
Hey Mister!
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Expected, but still news I guess. |
11-24-2010, 02:17 AM | #53 |
The Satanic Mechanic
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Tagging? Nice.
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11-24-2010, 02:33 AM | #54 |
Hey Mister!
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Nah, tagging was in. Ken is the reveal.
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11-24-2010, 02:35 AM | #55 |
The Satanic Mechanic
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Oh. Completely not surprised by this. I'm pretty sure the original 12 are all locks.
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02-23-2011, 01:41 AM | #56 |
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Clear Version of Debut Fight:
Without the loud cheers, and with clearer video, we can pick apart what they're going for here: - The game is largely SSF4's 'engine'. - Tekken tropes making the jump are the new wake-up game (which fits fine with the system), preset combos (which SSF4 calls target combos), and of all things Bounding (the bounce effect). - Ryu's Sweet Chin Music from 3s and MvC3 makes a proper return here. - It would seem link combos are back, but to avoid accessibility issues I'm certain they will have larger windows. - There's no real assurance that this is a tag game, the assist attacks may only be a super move thing, or perhaps partners must wait between rounds. Ono has publicly stated that he finds Marvel Vs style tagging to be too fast for his tastes. |
02-28-2011, 03:22 AM | #57 |
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Nina getting her boxes in order:
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02-28-2011, 03:24 AM | #58 |
Hey Mister!
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Honestly way more pumped for this, than I ever was for MvC.
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02-28-2011, 03:31 AM | #59 |
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Special challenge: Me and Khuntry representing Tekken side against any two TPdubbers for SF side.
Unlike Super V this challenge will come to pass. |
02-28-2011, 04:31 AM | #60 |
Angel Headed Hipster
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03-04-2011, 12:03 PM | #61 |
"Steven, your fossa!"
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Ono shows a stage from SFxT on Twitter:
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03-04-2011, 12:07 PM | #62 |
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Wonder if Alex will be a background character or get playable.
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04-12-2011, 12:39 PM | #63 |
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Fuck SSF4. Fuck MvC3.
OMG |
04-12-2011, 12:51 PM | #64 |
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04-12-2011, 12:52 PM | #65 |
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Awesome trailer when I get a good quality version!
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04-12-2011, 12:56 PM | #66 |
"Steven, your fossa!"
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And an interview: |
04-12-2011, 12:59 PM | #67 |
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04-12-2011, 01:02 PM | #68 |
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04-12-2011, 02:00 PM | #69 |
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Notes:
- Tekken characters will play very similarly to their canon versions. Right down to their core moves/combos operating with lp/mp/lk/mk (four face buttons on pad). Some commands are exactly the same! - Tag system is based on Tekken Tag style, rather than Capcom's own Vs series. You can tag anytime and even cancel moves into tags (during juggles). You can tag while laying on the ground as well. Tags are mp+mk. Tag Cancels and Ground Recovery Tags cost a meter. - Juggle system is very Tekken style, anytime after a hit that leaves opponents in the air is your time to beat their ass. Imagine certain 'floaty' moves from SSF4 (Chun's air-HP, Ryu's lp Shoryu on counter hit), but all the time. Tekken's Bound mechanics are here, as well as SF's wall bounce. Along with tag combos, this game will be combo happy. - Certain moves can be charged, like Ryu's fireball. It seems to have two levels of charge with different effects: Level 1 charge turns the fireball into an EX version (for free!), Level 2 charge turns it into a supermove (also for free!). If other characters operate the same, that's pretty crazy. - It seems each of the Tekken characters have a move that dodges projectiles. Tekken characters do not give a fuck. - The super meter has three cells. Each cell grants an EX attack. Supermoves cost merely 2 cells, interestingly enough. I assume the whole meter goes toward those tag team ultras we seen long ago. - Link combos from SSF4 seem to have been downscaled or outright eliminated. Chain combo style from Tekken flourishes. - There's a universal launch move; hp+hk, for everyone to start a combo. Although there's no aerial raves like the Vs series, there's still a lot you can do with it. It's actually kinda slow and leaves you open for now. - lp+lk is still throws. - Many command throws will catch you in the air, so jumping back from grapplers will not work all the time. This could be another buff for Tekken players in a 2D dimension. Abel just came. - Ryu's EX Shoryu is his Shin-Shoryu! - Chun's Lightning Legs is now qcf+k. No mashes. |
04-12-2011, 02:06 PM | #70 |
"Steven, your fossa!"
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04-12-2011, 02:29 PM | #71 |
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LOL
And I assume you'll be adding Murdock and King to your stable? This is the fighting game for Drakul. |
04-12-2011, 02:32 PM | #72 |
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Since SSF4's online suite will be the "bare minimum" starting point for SFxT, I'll just flat out say right now it will have the best online features of any fighting game.
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04-12-2011, 03:37 PM | #73 |
History's Greatest, Mr. E
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Seems like all the Tekken characters can foward dash fireballs. Neat little gimmick
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04-12-2011, 03:38 PM | #74 |
History's Greatest, Mr. E
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04-12-2011, 03:42 PM | #75 | |
"Steven, your fossa!"
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Quote:
That's 2 grapplers for Tekken so I'm hoping the game has 2 for Street Fighter. 4 in total is good but I wouldn't mind a couple more although that's really unlikely. I'm thinking Hugo will be one of the SF grapplers. I can see Zangief being in TxSF and not SFxT for some reason. |
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04-12-2011, 03:42 PM | #76 |
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Another Tekken Tag style element; when one character is KO'd... fight's over! No elimination. This makes tagging very important, moreso than a certain 'team' game out now.
I think they will go for 4plyr functionality, because that's another Tekken Tag element. Ono also said there's some surprises in store for the online suite. |
04-12-2011, 03:45 PM | #77 |
History's Greatest, Mr. E
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fuck
i'm so tired of fighting games |
04-12-2011, 03:46 PM | #78 |
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Get some rest.
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04-12-2011, 03:46 PM | #79 |
History's Greatest, Mr. E
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Little known fact:
I actually fucking hate fighting games.
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04-12-2011, 03:53 PM | #80 |
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Your actions are baffling, then.
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