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Old 01-09-2008, 09:51 AM   #601
.44 Magdalene
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FUCK ME SIDEWAYS



SOMEONE FETCH ME A KLEENEX.
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Old 01-09-2008, 04:58 PM   #602
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Gay. pikmin.
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Old 01-09-2008, 10:17 PM   #603
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What's wrong with Pikmin?
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Old 01-10-2008, 12:11 AM   #604
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Pikmin is okay, but I'd much rather see Megaman, Ridley, Geno, Mallow, someone like that.

Even so...pretty cool. Still wish we had a complete comprehensive list. Waiting this out sucks.
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Old 01-10-2008, 02:05 AM   #605
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Snake: Final Smash

Grenade Launcher


Snake’s Final Smash is the Grenade Launcher.


What is he calling in...?


Suddenly he does a great jump!


Choppa-choppa-choppa!


Snake grabs the rope ladder the helicopter drops and takes out his grenade launcher!

So, the thing to do is shoot, right?


Poom! Poom! Poom!


You control the targeting reticule and press the attack button to fire grenades one at a time. There are six rounds, and when you run out...


...he loads a new clip? How can that be?


It ends when you shoot 12 rounds or run out of time. Snake then climbs back up to return to battle.


Yep. He makes his exit.


It’s probably better to just shoot all your rounds rather than run out of time leaving ammo behind...but if you just shoot indiscriminately, your shots may be dodged.

When there are two or more enemies, it might be a good idea to hit one while he is being attacked by the other, or something along those lines.
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Old 01-10-2008, 12:49 PM   #606
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Pretty hot.
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Old 01-10-2008, 04:13 PM   #607
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Meh. Pikmin.
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Old 01-10-2008, 05:41 PM   #608
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Megaman would make this game mega addictive
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Old 01-11-2008, 02:26 AM   #609
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Pikmin & Olimar: Special Moves

Captain Olimar is among the most specialised characters within the cast of Smash Bros. Brawl.

In order to really unleash Olimar’s full potential, you’ve got to have a good knowledge of his helpful cohorts, the Pikmin!

Standard Special Move: Pikmin Pluck

Pluck, pluck, pluck up Pikmin.


First, uproot a few Pikmin from the ground. You can have up to six Pikmin at one time. As long as there is ground beneath your feet, you can reach down and pull up a Pikmin, but be aware that certain Pikmin are more likely to appear in specific types of flooring.

There are 5 types of Pikmin to use!

- Red Pikmin -
  • High attack power
  • Attacks imbued with incendiary properties
  • Immune to fire

- Yellow Pikmin -
  • Range of attack slightly larger than usual; easy to hit enemies with
  • Travel in slight arcs when thrown
  • Attacks imbued with electrical properties

- Blue Pikmin -
  • Strong when thrown
  • Slightly more durable than average

- Purple Pikmin -
  • Doesn’t fly far when thrown
  • Slow
  • High attack power
  • Slams into enemies instead of latching on when thrown

- White Pikmin -
  • Quick and light
  • When latched onto opponent, poison does additional damage


You can work out which Pikmin you will attack with next by looking at the order they are lined up in.


You’ll use a Red Pikmin in your next attack.


In order to perform a Smash Attack, certain mid-air attacks, and even throws, you’re going to need Pikmin!

Anyhow, just do your best to not kill off your platoon. Olimar doesn’t stand much of a chance by himself.


Pikmin don’t have graves, you know.

Side Special Move: Pikmin Throw


Throw Pikmin that latch on to your opponent!


They’ll cause an enemy’s damage percentage to slowly rise!

Up Special Move: Pikmin Chain


If you think you’re about to plunge to your doom, this right here is your best chance for survival.

The recovery distance for this technique is dependent upon the number of Pikmin currently in your troop!


Just imagine what would’ve happened
if you had had one less Pikmin!

Down Special Move: Pikmin Order


Call back Pikmin who have managed to separate from you. You can also use this technique to shift a new Pikmin to the front of the line.


Tweeet! Line up, everyone!

So there you have it. I bet you’re a little confused by his eccentric play style.

But don’t fret! It’s easier than it looks. Spend some time playing around with him. That’s key.


Whoa, the battlefield sure is crowded today...

Last edited by Drakul; 01-11-2008 at 02:31 AM.
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Old 01-11-2008, 02:54 AM   #610
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I have to say: that's a cool recovery.
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Old 01-11-2008, 07:24 AM   #611
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That recovery is easily one of the ten greatest things I've ever seen happen in a videogame.
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Old 01-11-2008, 07:24 AM   #612
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Seriously, though. It's up on the same list as Dahlia eating a fetus in Silent Hill 3.
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Old 01-12-2008, 12:47 AM   #613
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Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Shadow got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
......yeah, he's not as lame as I thought.

THIS GAME IS GONNA ROCK!
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Old 01-12-2008, 01:40 AM   #614
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29 days
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Old 01-12-2008, 02:59 AM   #615
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Apparantly Snake and Sonic are unlockables. If they are then do you think anything else we've seen has been an unlockable? I was wanting surprises left for me to discover on my own but I've probably seen everything in the game now without realising it.
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Old 01-12-2008, 03:10 AM   #616
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They should not even mention Megaman and just put him in the game. When you beat Adventure mode with Snake and Classic mode with sonic you unlock him. That would rule.
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Old 01-12-2008, 03:48 AM   #617
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Quote:
Originally Posted by Drakul View Post
Apparantly Snake and Sonic are unlockables. If they are then do you think anything else we've seen has been an unlockable? I was wanting surprises left for me to discover on my own but I've probably seen everything in the game now without realising it.
I'm positive there's going to be so much more than what they have released. It would just be bad practice otherwise.
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Old 01-12-2008, 06:03 AM   #618
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With the last two games, they didn't release the unlockable characters until after the game was already out. Dojo hasn't said explicitly yet whether or not Snake and Sonic are secret characters, nor have I seen any other really reliable source put it down for sure.

Chances are good that there's still unlockables o'plenty.
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Old 01-12-2008, 07:01 AM   #619
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Some Japanese magazine called "Coro Coro" did a big thing about Brawl, some guy translated it and said the magazine said Sonic and Snake where unlockables. Anyway, I'm hoping the Dojo doesn't give away all the unlockables.
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Old 01-12-2008, 12:26 PM   #620
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doesn't it come out in Japan soon?
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Old 01-12-2008, 01:02 PM   #621
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This month. By the time we get it 'Stateside, there will probably be no doubt as to who's on the full roster.

There's still no sign of alot of the classic characters--while Pichu, Roy, Marth, Ness, and Dr. Mario are pretty likely to get the boot, I don't really know why they'd abruptly get rid of Luigi, Game & Watch, Jiggs and Captain Falcon.

Especially Captain Falcon, since F-Zero has Assist Trophies in the game already. I keep thinking Falcon might be unlockable if they switched up his appearance dramatically--there's talk of redesigning him for future F-Zero games.
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Old 01-12-2008, 01:03 PM   #622
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More specifically, it gets released on 1/24 in Japan.
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Old 01-12-2008, 01:05 PM   #623
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ALSO, the revealing of Snake and Sonic are understandable. Snake was the big hype getter from the very first trailer, and was there to make sure everybody knew third parties are okay now--let it sink in before you get any further, y'know.

Sonic was revealed because--let's face it--if they hadn't, news of the pushed back release date would have started fanboy riots.
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Old 01-12-2008, 04:21 PM   #624
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I hope Roy will still be in....I kicked ass with Jiggly on some stages.
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Old 01-12-2008, 05:15 PM   #625
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With Ike confirmed, I don't think Roy's going to make it.
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Old 01-12-2008, 11:27 PM   #626
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Some BS info confirmed for brawl:
Quote:
Live Blogging of WHobby 2008 Event: http://wii-ds.com/article/78087636.html

Google Translation of Live Blog: http://translate.google.com/translat.../78087636.html

Discussion Thread of Live Blog: http://smashbros.wii-ds.com/bbs/cbbs...=496&rev=&no=0

http://www.nintendo.co.jp/n10/whf2008/index.html
http://www.whobby.com
WHobby 2008 will have events on January 13th, 19th and 20th. The events will be from 9AM to 4PM (7PM to 2AM EST). That's a long time. Brawl WILL be playable there. There are more days but these are the ones before Brawl launch. Expect hopefully more information.

Gaming/News/Press sites:
http://www.inside-games.jp/game/123/12303.html
http://www.famitsu.com/review/title/...000/0001/9515/
http://n-styles.com/mt/mt-search.cgi...3%A9&blog_id=2
http://gameinfo.yahoo.co.jp/game/09837/
http://kakaku.com/item/41191010131/
http://smashbros.wii-ds.com/

Japanese Smash TV Commercials.
http://wii.com/jp/movies/wii-cm-soft81/
http://wii.com/jp/movies/wii-cm-soft82/
http://wii.com/jp/movies/wii-cm-soft83/
http://www.ntt-east.co.jp/gallery/tv/cm_flets.html#fcl or http://www.youtube.com/watch?v=cfuKm9mv-NA
http://www.ntt-west.co.jp/ad/story/f...sec/index.html or http://www.youtube.com/watch?v=y57J62IMnuA

New commercials from Nintendo will be here: http://wii.com/jp/wii-cm/
New commercials from NTT East Flets will be found here: http://www.ntt-east.co.jp/gallery/tv/cm_flets.html
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NEW INFO:
Pokémon:
Metagross - Definitely uses Earthquake
Onix
Garchomp
Castform
Gardevoir
Regigigas - Starts out slow and gradually turns red, until it uses what they think is Crush Grip
Latias & Latios - One comes out of a ball and calls the other one, then they zoom across the stage

Assist Trophies:
Duster
Rosalina/Rosetta - throws out star pieces for a few seconds, and that if you pick them up, you'll recover health. A Luma comes out with her.
Sothe (SAZA) from Fire Emblem Series - because knives are banned, he attacks with a sumersalt kick instead
Lakitu (JUGEMU)
Group of Pegasus Knights from Fire Emblem Series - "they attack in a group or something, with a Falcon Knight"
Jill Dozer ("drill girl with pink hair" but no doubt there)
Birdo — Shoots eggs at an opponent. Pretty standard Assist Trophy. Oh, and he's fully rendered; it's not a 2D sprite like the Melee stage hazard. (needs confirmation)
Tingle — Like the Nintendog or Mr. Resetti, Tingle doesn't inflinct any actual damage; he just stands there and does a little dance while shouting "Tingle-Tingle, Kooloo-Limpah," then disappears. I like to think of him as the Goldeen of the Assist Trophies. (needs confirmation)
Raiden — I'm not a big fan of the Metal Gear Solid series, but I think this is Raiden (he's the guy with the white hair, right?) He just attacks with a sword before disappearing. Didn't seem very interesting to me. (needs confirmation)

Character Specific:
Pokemon Trainer speaks for his Final Smash (meaning VO)
Pit speaks for his Final Smash (meaning VO)
Snake's Mine is remotely triggered not proximity based and damage ranges from 10% to 20%
Fox is unable to move when he shoots his blaster in the air (may be referring to being able to turn around with your neutral B in the air maybe)
Kirby is stronger than he was in Melee
- up air is weaker
- Kirby's new "Yo-yo dash" is mentioned, but they say he doesn't use "yo-yos" as one would expect. It's called "Break Spin" and it's from Kirby Super Star.) See it here: http://www.gametrailers.com/player/26661.html at 1:38 & 1:42. Via Wikia: A break-dance style spin to stun the enemy directly
- Can no longer escape from his back throw anymore.
- His final smash not only sucks in enemies, but it sucks in nearby items as well. And when there are alot of the a single item that are sucked in, they can come out as the same item don't quite understand what he's saying here
-He was able to swallow some of the items and gain abilities from them. "The only item I got to see him suck up was the Fire Flower, which enabled Kirby to spit fire out (pretty identical to his Bowser hat in Melee)." Not all items can be swallowed for special abilities, though. (needs confirmation)
Yoshi's Final Smash Fireballs EACH pack 25% of damage
Wario's standard special move is a "Bite"; with it, you can "eat" an opponent and spit them out by pressing the special move button again (similar to Yoshi's Egg Lay). You can "eat" projectiles... if you eat a projectile without pressing the special move button again, Wario will eventually absorb it and recover a bit of health. You can also press the special move button to spit the projectile back out at your opponent. (needs confirmation)

Items:
Timer/Clock - Slows your opponents down, but it will sometimes flub like the hammer, and if that happens, YOU will slow down instead. So it's like grabbing "dynamite"!
Soccer Ball - Cannot be countered or caught and it turns into fire when you kick it.
Sandbag - When you beat him up other items come out

Music:
BGM siege warfare, "the theme of Fire" and the fiery "Bern superpower" (placeholder, will correct to real english)
Zelda's "Great Bay" song from Melee is selectable
Brinstar BGM, Samus's Theme, and the Metroid Ending Theme were selectable on Norfair
Two songs titled "Athletic" and "Ending BGM" were selectable on the Yoshi's Island stage

Stages:
WarioWare Stage - It seems if you "pass" a mini-game, you heal a little bit
WarioWare stage includes over 8 minigames, including Appeal!, Destroy!, Shave!, Cracker/Clacker! (?), Stay Dry!, Dodge!, Jump! & Don't Move!

Misc:
Apparently, the lv.9 CPUs are still weak

"And before anybody attacks regarding Snake; no, he wasn't playable. There were several videos featured at Jump Festa and Snake was on one of them fighting Link. That's how some of his attack percentages were seen."

Translations:

From the main thread on sumabura-x.com for JumpFesta. Here's a breakdown of the posts. All are from WeeklyJumpMan

Quote:
1-20: Alot of talking about things they want to see at Jump Festa and the like.

21-31: They talk about Wario & Kirby replacing Sonic & DK at the event.

32-75: (Latias & Latios are Poke Ball Pokemon), (it seems that on the WarioWare level, if you "pass" a mini-game, you heal a little bit), (Wario has his Wario Land clothes and Meta Knight has a "Kirby" color), (Animal Crossing Main Theme, Balloon Fight's Balloon Trip music, and WarioWare Main Theme are present), (when you start a match, the BGM title is displayed), (Wario-Man's bike is so fast, it's easy to take yourself out), (Wario is slow and strong), (you can now swim), (Sandbag is an item, and when you beat him up other items come out), (Pit & Pokemon Trainer talk in Japanese in the Japanese version).

76-130: (Link's Final Smash deals 67%, Ike's does 70%.), (Mario's tornado attack is his air A-down.), (Rosalina, Duster, and Sothe are Assists), (Onix, Garchomp, and Castform are Poke Balls, but the user states he's not 100% positive about this), (Poke Ball Gardevoir and Metagross are confirmed. Metagross uses "Earthquake"), (Yoshi's Final Smash Fireballs each pack 25% of damage.) (The WarioWare stage includes over 8 minigames, including "Don't Move"), (Kirby's new "Yo-yo dash" is mentioned, but they say he doesn't use "yo-yos" as one would expect. It's called "Gazer Spiral"(?) and it's from Kirby Super Star.), (Zelda's "Great Bay" song from Melee is selectable).

131-190: (Apparently, the lv.9 CPUs are still weak), (Snake's remote mine damage ranges from 10%-20%), (Brawl is slower than Melee, but smoother), (Poke Ball Regigigas is mentioned and his attack is "Crush Claw"), (Several posters state that Bowser and Kirby are far superior to their Melee versions).

190-230: (Brinstar BGM, Samus's Theme, and the Metroid Ending Theme were selectable on Norfair), (Two songs titled "Athletic" and "Ending BGM" were selectable on the Yoshi's Island stage), (Characters feel "balanced"), (Diddy's a "speed" character).

231-273: Just character discussion like "Fox is weaker", "Diddy's amazing", etc.

And before anybody attacks regarding Snake; no, he wasn't playable. There were several videos featured at Jump Festa and Snake was on one of them fighting Link. That's how some of his attack percentages were seen.

Be aware that these Japanese posters are still susceptible to "speculation" and maybe even a "little white lie" every now and then. Just like us Americans.

I'm not 100% positive about that WarioWare stage healing gimick... but we'll see...

Quote:
OK, found something. Someone on there claims that Metagross, Onix, Garchomp, Castform, and Gardevoir are in balls (we knew Gardevoir already of course). They further say that Metagross hovers above the ground and stabs it, causing an earthquake.

This person also reports Duster, Rosetta (Rosalina), and Sothe as ATs (as well as Lakitu and Samurai Goroh) and that Sandbag-kun is an item.


Quote:
Oh, there's more in the comments, no wonder I missed it.

One person claims Regigigas, Metagross, and Garchomp are in balls. They say Regigigas starts out slow and gradually turns red, until it uses what they think is Crush Grip. They also say that Metagross definitely uses Earthquake.

Quote:
One person says "Latias appears (calls Latios)". I'm not sure what that means. I guess maybe that they're the same ball summon, and that Latias appears first, who calls Latios to come in too? Could explain why they do the same attack.

Also says that Pokemon Trainer and Pit say something with their final smashes, so I guess PT has a VA after all. On the other site, I believe they said PT says Ikuzo! Sanmittai! which, if the English version uses the same as the English site does, will be "Take that! Triple Finish!"

They also say Wario's techniques are slow to come out, but he's powerful.

^^^Kimahri Ronso from GameFaqs via Pieman0920^^^

Quote:
Originally Posted by WeeklyJumpman
The soccerball item is an attack that cannot be countered or caught and it turns into fire when you kick it.

The Timer item slows your opponents down, but it will sometimes flub like the hammer, and if that happens, YOU will slow down instead. So it's like grabbing "dynamite"!

It states that Rosalina throws out star pieces for a few seconds, and that if you pick them up, you'll recover health. And the writer also states that a Luma comes out with her.

Quote:
Originally Posted by WeeklyJumpman
Playable characters at Jump Festa and alt. colors mentioned:

Mario: Blue, Brown、White on Red、Green, "Wario"

Link: Goron Red、Zora Blue、Yellow、Dark Link、Light Purple

Kirby: White、Green、Red、Light Blue, Yellow

Pikachu: Emerald Bandana, Goggles、4 differing hats

Fox: Green、Orange、White (the user was unsure about this)、Light Purple

Samus: Red、White on Red (unsure)、Light Blue

Bowser: Undisclosed colors.

Yoshi: Pink、Blue、Red、Yellow、Light Blue

Peach: Red、White、Pea Green、Orchid、Orange

Pit: Green、Black、Gold

Wario: Black, Orange

Ike: No one mentions his alt. colors.

Diddy: Pink、Yellow、Light Blue、Green、White (unsure)

Meta Knight: Orange、Dark Meta Knight、Green、Crimson、White, Kirby color


[Stages that were playable at Jump Festa]
The Summit/WarioWare/Hyrule Temple/Bridge of Eldin
Battlefield/Battleship Halberd/Smashville/Pokemon Stadium 2/Lylat Cruise
Delfino Plaza/Castle Siege/Skyworld/Yoshi's Island/Norfair

WarioWare Microgames on Brawl: Appeal!、Destroy!、Shave!、Cracker/Clacker! (?)、Stay Dry!,
Dodge!, Jump!, Don't Move!

Quote:
Originally Posted by SamuraiPanda
"Fox
- It seems like he was nerfed a bit from his Melee version
- His forward smash has a slightly different feel to it.
- His [Japanese] voice actor is the same from StarFox Assault (his name is Nojima)
- [He talks about what Fox says when he wins, which is probably specific to the Japanese version]
- He is unable to move when he shoots his blaster in the air [I think he may be referring to being able to turn around with your neutral B in the air maybe].
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Old 01-12-2008, 11:27 PM   #627
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continued
Quote:
Kirby
- He is stronger than he was in Melee
- His up air is weaker
- His dash attack is the spin from his YoYo ability [I'm sure someone knows what he is referring to]
- Can no longer escape from his back throw anymore.
- His final smash not only sucks in enemies, but it sucks in nearby items as well. And when there are alot of the a single item that are sucked in, they can come out as the same item [I don't quite understand what he's saying here].

Mario's tornado is now down air.

On December 27th, 2007 the Japan-Only Everybody's Nintendo Wii Channel posted up two new videos (not Brawl specific).
This is one of them: http://www.revver.com/video/588006/e...trailer-dec27/
It contains only about 8 seconds of Brawl footage which I believe is just recycled.

[b]This is unconfirmed information but probably true. We need somebody on the Japanese forums to confirm this:

Quote:
Birdo — Shoots eggs at an opponent. Pretty standard Assist Trophy. Oh, and he's fully rendered; it's not a 2D sprite like the Melee stage hazard.

Tingle — Like the Nintendog or Mr. Resetti, Tingle doesn't inflinct any actual damage; he just stands there and does a little dance while shouting "Tingle-Tingle, Kooloo-Limpah," then disappears. I like to think of him as the Goldeen of the Assist Trophies.

Raiden — I'm not a big fan of the Metal Gear Solid series, but I think this is Raiden (he's the guy with the white hair, right?) He just attacks with a sword before disappearing. Didn't seem very interesting to me.

Anyway, those are all of the new ATs I've seen. A friend at the event claimed to have seen Kumatora and Duster from MOTHER 3, but take that as you will. I'll vouche for his credibility, though.

As for Poké Balls... to be honest, I never cared for Pokémon, so I had NO idea who most of them were. I recognized a lot from Melee, and saw some from the site, as well as a few new ones. I can't name any of them, but rest assured, I know who Lucario is, and I didn't see him in a Poké Ball.

There were a couple items that weren't on the site, but I'm pretty sure they've been mentioned. I'll describe them anyway:

Deku Nut — Just throw this at an opponent and they'll be stunned for a few seconds.

"WARIO IMPRESSIONS

I can't say much about Wario since I've only played as him once. I did notice, however, that his "classic" costume wasn't available in the demo. The DOJO!! update actually came as a surprise to me since I didn't expect costumes to be left out of the demo.

I immediately noticed that his animation has been fixed. His movement is no longer choppy, as seen in some of the older video footage. There are still some 'quirks' to certain animations, but they're definitely more manageable than the original frame (or lack thereof) issue. He's pretty slow and sluggish, but really powerful. He was enjoyable in the two minutes I spent playing as him. His standard special move is a "Bite"; with it, you can "eat" an opponent and spit them out by pressing the special move button again (reminds me of Yoshi's Egg Lay). What's most interesting is that I was able to "eat" projectiles... if you eat a projectile without pressing the special move button again, Wario will eventually absorb it and recover a bit of health. You can also press the special move button to spit the projectile back out at your opponent. Really versatile move. His up special move, which I don't know the name of, is some sort of spinny-cyclone jump attack. I've never played any of Wario's games, so I'm not sure what this is from, but it's fairly standard. Reminds me of a slower Mario Tornado... sort of.

KIRBY IMPRESSIONS

I didn't actually get the chance to use Kirby, as I don't much care for his games, but I've had the opportunity to watch other people use him.

He appeared to play the same as he did in Melee, but I noticed that he was able to swallow some of the items and gain abilities from them. The only item I got to see him suck up was the Fire Flower, which enabled Kirby to spit fire out (pretty identical to his Bowser hat in Melee). I was told that not all items can be swallowed for special abilities, though. "
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Old 01-13-2008, 01:29 AM   #628
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There is a bunch of Smash Bros events over the next few days so we should get a lot of info.

I didn't see it mentioned in any of the above posts but Smashville has the Animal Crossing main theme as a BGM.
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Old 01-13-2008, 12:37 PM   #629
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I have to say I was hoping for a Rosalina alternate costume for Peach, but I guess I'll deal.
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Old 01-13-2008, 12:38 PM   #630
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For the record: of the characters I frequently use, Peach is the only confirmed to return. My Brawl mains include Ganondorf, Luigi, and Marth.
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Old 01-13-2008, 08:28 PM   #631
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Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
fuckin Walmart Online had a special sale Friday that had the game at $19 to Preorder. I missed it by an hr.
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Old 01-13-2008, 08:30 PM   #632
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fuck
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Old 01-14-2008, 02:00 AM   #633
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Challenges

Trophies, stickers, music...

Super Smash Bros. Brawl certainly has its share of rewards for you to collect. Among them all are several for which I’ve set certain appearance conditions.

So, to help you manage these performance-based rewards, I’ve created the Challenges mode. This mode gives you hints about what you need to do to unlock these items!


This is the Challenges screen.


It’s totally empty. I’d say that if anyone saw this empty screen in-game, it would be an extremely rare occurrence.

Each one of these windows has some condition or other that will unlock it.

When you meet a set of conditions while playing through the game, its window will automatically break open.


KSSSSHHH! Then you get what’s inside!


If there’s a CD inside, you can listen to that CD on the spot.


Hmmm... Nice.


When a window breaks, you’ll see a red silhouette of the windows on either side. When you align the cursor with these windows, you can see the conditions for breaking them open, too.


As you can see...


Use this to take on challenge after challenge so you can earn more, more, MORE prizes! It’s much easier to get excited about it when you know what you have to do.

By the way, you can use as many Golden Hammers as there are down below.


Even windows that aren’t open...


...can be broken open with a little force!


But use the hammers at your own discretion. Once used, a hammer will never return. You’ll want to save them for challenges you just can’t seem to overcome.

Oh, but you should also know that there are some windows even a trusty Golden Hammer won’t break.

And be careful of friends who might egg you on. I mean, imagine you have a hammer, some pristine glass, and a friend who just keeps telling you to break the glass...

It makes you want to break it, huh?

Last edited by Drakul; 01-14-2008 at 02:04 AM.
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Old 01-14-2008, 09:49 AM   #634
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Quote:
Originally Posted by Loose Cannon View Post
fuckin Walmart Online had a special sale Friday that had the game at $19 to Preorder. I missed it by an hr.
It was a price mistake and they canceled all of the orders.
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Old 01-15-2008, 01:59 AM   #635
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Distant Planet

Pikmin’s protagonist, Captain Olimar, was forced to make an emergency landing on this unexplored planet.

Let’s just call it the Distant Planet for now, shall we?


The flooring in the middle of the stage is made of vines and is very bouncy.


As you play, you’ll see numbered Pellets fall from the Pellet Posies around the stage. Grab one of these and throw it into a nearby Onion to get items.


Here’s a Pellet and an Onion.


Also, this planet experiences frequent torrential downpours. When things get wet, you’ll want to stay away from the hill on the left, as it gets pretty treacherous.


Whoa, that’s some fierce rain right there!


Oh yeah – there are some fierce creatures prowling the area, so watch your step.


You sure it’s safe to stand there?


......What am I saying? Of course it’s not safe! Anyway, take care that you don’t get gobbled up.


Chomp!
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Old 01-15-2008, 02:04 AM   #636
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Exclamation Notice for American Brawl fans!

Quote:
Originally Posted by Masahiro Sakurai
Due to delays in the completion of Super Smash Bros. Brawl, we’ve had to change the release date of the game to Sunday, March 9th.

I deeply apologize to the people who have looked forward to playing the game for so long and ask that you hold on just a little longer. Thank you for your patience.
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Old 01-15-2008, 02:54 AM   #637
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Old 01-15-2008, 03:37 AM   #638
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:foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc: :foc:
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Old 01-15-2008, 03:38 AM   #639
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Yet, I'm somehow not surprised :foc: :foc: :foc:
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Old 01-15-2008, 04:37 AM   #640
Drakul
"Steven, your fossa!"
 
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I'm not sure why he has delayed it again. Maybe he wanted to have a worldwide release so he's delaying it until the PAL version is done (I think Japans release was delayed for a week or two aswell). It's probably just a shipping problem though.
After the delay was announce his wikipedia page was vandelised with a bunch of stupid things like him being killed by angry fans etc.
GameFAQS poster seemed to take the delay very personally .
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