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Old 07-10-2007, 05:02 PM   #121
Loose Cannon
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Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Loose Cannon got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
lol no way. Dr Wright
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Old 07-10-2007, 05:50 PM   #122
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Bloody shitcakes!

If Wright's in, they have to put Fawful in there somewhere, then. This I demand, finkrats!
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Old 07-11-2007, 04:56 PM   #123
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I think Wright is an item.

-----------------

Watch out for those bumpers once they’re set!
Now you can set them in midair as well. This might lend itself to a few new and interesting strategies.
Of course, just keeping people from making it back to
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Old 07-12-2007, 08:00 PM   #124
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The release date is Dec 3rd

Donkey Kong has a good upgraded look too.

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Old 07-13-2007, 08:35 AM   #125
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Smashville

Wait a second... Is this...an Animal Crossing stage?! And the name...well...go ahead and poke fun if you must.


This should be a familiar sight to Animal Crossing fans.

It’s very clearly the world of Animal Crossing – even the changing scenery of day and night is determined by the Wii console’s internal clock.


This is not the relaxing pace of any small town I know...


Hmm, it sure is dark.

And what do you think of all those guests hanging out? There sure are a lot. It’s like they all came to watch the big event.


And look, there’s the busy barista, serving coffee to the spectators.

But there’s more...

If you play a match here on Saturday at 8PM...

Oh, I’m too excited to even say it!


That’s right, a live performance. It’s a good time to be alive...
-----------------------------------------------------------------------------

I'm looking forward to this stage but now a few forums are thinking this stage means an Animal Crossing character will be in.
There is a 15 sec video on the site, btw.
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Old 07-13-2007, 08:36 AM   #126
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Quote:
Originally Posted by Savior
I think Wright is an item.
Yeah, Dr. Wright is just an Assist Trophy.
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Old 07-13-2007, 12:15 PM   #127
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And here I thought Melee had far too much polish for any single game to ever warrant. I can't fucking wait for Brawl. December can't come soon enough.
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Old 07-19-2007, 07:35 AM   #128
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Samus: Final Smash

Zero Laser


Don’t fire! Do NOT fire that laser!

Why? ...Well, because it really hurts!


MAXIMUM CHARGE!


Now, fire! Whoa, that’s huge!

That weapon is extremely powerful. Her opponents’ damage meters skyrocket!

...But afterwards, Samus has a problem.



All of her armour fell off!


Now she’s just Zero Suit Samus.

That really was her last trump card. She used a weapon so powerful, it destroyed her Power Suit.

Now it’s time for Zero Suit Samus to show what she can do.

It looks like you can throw the pieces of her suit that end up on the ground.

Hey. Stop that... QUIT IT! I mean it!


Take that!
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Old 07-20-2007, 03:17 AM   #129
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This World...


In this world, trophies fight.





They know nothing but fighting. Fighting is the sole reason for their existence.


Being turned back into a trophy, being unable to fight, is much like death.





Those are the rules of this world.


But...


When someone...or something...breaks those rules, the world will pay a terrible price...


-------------------------------------------------------------------------
Possibley interesting notes:

*The update was given on a black background with white text instead of the usual white background and black text

*The update is under game modes but it's actual title is "???" so it may be story or adventure mode or maybe a completely new mode.

*The last pic could be a new boss, perhaps?

Last edited by Drakul; 07-20-2007 at 03:21 AM.
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Old 07-23-2007, 02:58 AM   #130
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Rumble Falls

This stage is based on the look and feel of Donkey Kong: Jungle Beat, which was played using the DK Bongos.

The key here is to keep climbing up and up.


The tropical setting is quite nice.

The screen slowly scrolls upwards, so if you don’t want to get left behind you’d better get climbing. Oh, and don’t forget to pummel your opponents along the way!


You’re climbing up, but the water keeps flowing
down, down, down.


The screen’s constantly changing, so it’s fun just to watch too.


The top of the waterfall isn’t the top! Keep climbing!


Hey! What’s at the top? Huh?

Hmm...I wonder...
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Old 07-26-2007, 03:03 AM   #131
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Footstool Jump

What is a Footstool Jump?!

Well, it's a cool technique. Basically, you step on your opponent and jump off!

That's it!

Jump! Now press the jump button with perfect timing...



Boing!



And then you jummmmmmmmp!


Using your enemy’s spine like a spring to launch yourself into the air
is pretty fun.

What? You say it doesn’t have much strategic value?

No, no, no. That’s hardly the case.


You can use it to perform Meteor Smashes! Incredible!
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Old 07-27-2007, 08:53 AM   #132
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When talking about the guaranteed hard hitter of Kirby’s world, you’ve got to say something about his fists!
Knuckle Joe appears!
Vulcan Jab!
A storm of Vulcan Jabs rain down, and then Knuckle Joe can finish his foes off with one of the following two special moves!
Smash Punch!
Rising Break!
He’s... He’s strong. He’s been doing some extreme training, I think.
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Old 07-27-2007, 09:25 AM   #133
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Does anyone read this thread? I didn't bother posting the Knuckle Joe update because I assumed it was abandoned by all but me.

anyway, I was surprised we didn't get music this week.
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Old 07-27-2007, 09:31 AM   #134
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I do
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Old 07-27-2007, 05:17 PM   #135
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I stop in every few days.
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Old 07-27-2007, 05:24 PM   #136
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I read whenever there's something new
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Old 07-28-2007, 05:54 AM   #137
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Pretty long post.

Glad to know posting the updates isn't a waste of time

Now we have an idea what sort of things to expect from SSBB, anyone hoping for something in particular? Character, item, music, stage etc?

A stage based on the Airship from SMB3 would be great, in my opinion. Doubt it'll happen though. A redone version of the airship theme would be cool.

I also hope they either turn adventure mode into a Mortal Kombat Armageddon Konquest style mode with exploring,treasure and fights or add a similair game mode and leave adventure the same style it was in Melee.

Each stage would be based on a different franchise represtented in Brawl and they could have it be a sort of "Story mode". The story would probably be to free the characters from the forced brawling or to see who is behind the brawling or something similair.

Example: Stage 1 would be the Mushroom Kingdom and you'd explore it from a 3rd person perspective with your Mii. You'd fight Goombas and Koopa Troopas (or whichever enemies are popular from the series. The Zelda world could have Octorocks and ReDeads, the DK world could have Kremlins and Klaptraps and so on) all in simple real time fights from a 3rd person viewpoint maybe 5 or 6 at a time because they're easy and simple grunts, really. If you have played MK:Armageddon, you'll know what I mean by all that.
Then, at key points in each world, you meet a character from the game such as Mario. You would fight him 1-on-1 in the usual Smash Bros style, on a stage rather than in the 3rd person style world. Once you defeat him you would continue on through the world, fight other Mario characters like Yoshi, until you reach Bowser. Defeat him and move onto World 2 and so on until you reach Master Hand at the very end.
MK did this type of mode very well and I'm sure the people behind Smash Bros could do it even better. Plus it would be a cool and interesting way of unveiling new characters.

Thoughts?
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Old 07-28-2007, 02:46 PM   #138
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^^ You've just basically summed up the Melee adventure mode
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Old 07-28-2007, 02:49 PM   #139
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I would not want to play with my Mii.
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Old 07-28-2007, 03:24 PM   #140
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Quote:
Originally Posted by Vietnamese Crippler
^^ You've just basically summed up the Melee adventure mode
Where as Melee adventure mode was basically a side scrolling platformer. I would want the "story mode" to be on a 3d plain. Go left,right,forward and back and the enemys would have simple move sets unlike in Melee where they just walked back and forth. Kinda like the Assist Trophies.

The basic idea would be similair to this: http://youtube.com/watch?v=GV8r6WuZmVc but obviously minus the blood and gore and with a SSBB theme and feel to it.
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Old 07-28-2007, 03:25 PM   #141
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Quote:
Originally Posted by Savior
I would not want to play with my Mii.
I actually wanted to say you would pick a character and play through wih them but then I realised that would mess up the story thing.So I just said Mii. Unless it replaced the chracter you pick with another character from that series that is in Brawl. Like replace Mario with Luigi if you play as Mario.
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Old 07-30-2007, 03:59 AM   #142
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Donkey Kong: Final Smash

Konga Beat

As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!


Taa-daah!

And...DUM DOO DUM DUMMM!

It’s cool to just pound on them, but why not listen to the music that’s playing? Press buttons in time to the beat to really get things hopping.


1, 2, 3...dum, doo, dum dum!



Now clap! Clappity clap clap!


Feel the rhythm and increase the power! T-t-take it easy, will ya!


And finish!


DK’s invulnerable while in the middle of this move, so take it easy and enjoy the moment.

Oh, and jamming during screen scrolls and such is something you might want to...think about.
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Old 07-31-2007, 03:00 AM   #143
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Pitfall


This item appeared in the game Animal Crossing. Bury it in the ground and it becomes a trap. If you love playing tricks on others, this item can’t be beat.



When you throw a Pitfall at the ground...



It vanishes!



When someone touches it, PLUNK!


Now’s your chance. You can’t help but grin.

Incidentally, it also has an effect if you simply hit someone with it instead of setting it in the ground.



If you get hit by a Pitfall, you’ll drop through pass-through floors!


Getting thoroughly fooled by a trap like this... It’s pretty humiliating.
-----------------------------------------------------------------------------------
I predicted this item months ago, I wonder if any other of my guesses will be right.
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Old 07-31-2007, 08:10 PM   #144
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they should add a pit fall stage
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Old 08-01-2007, 05:45 AM   #145
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Warning! New Challenger Approaching!



Ike


From Fire Emblem, Ike appears! The fact that he can wield a two-handed sword with a single hand is a testament to his magnificent strength.

His brings his special move "Aether" with him as he crashes the Brawl party. Try for a single-stroke finishing blow with his mighty blade!




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Old 08-02-2007, 03:43 AM   #146
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Castle Siege

This stage represents the Fire Emblem world.

It’s an enemy castle in the midst of battle – but it’s not set in a particular castle, nor is it from a particular game in the series.


It’s taking heavy fire, huh?


There are plenty of scenes like this throughout the Fire Emblem series, aren’t there? So imagine it however you choose.


Fireballs launched by catapults dance in the skies above the castle. Then, as time passes...


The floor shatters and everyone falls into the castle!

See the stone statues in the throne room? You can break them to bits.


Down it goes!


Oh, but it doesn’t end here.


Quick! To the underground!


What’s the underground like? You can look forward to finding out later.
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Old 08-03-2007, 12:28 AM   #147
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I'm probably the only person who's not excited about this game, but I just read on gonintendo.com that Ganandorf has been confirmed.
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Old 08-03-2007, 03:31 AM   #148
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What is The Subspace Emissary?


Super Smash Bros. Brawl: The Subspace Emissary is a robust side-scrolling action game!

–This is The Subspace Emissary!–











More than anything, Smash Bros. is a competitive action game. People have been kind enough to praise its multiplayer aspects, but we’ve never been able to create a fully-fleshed out single-player game.

This time, though, we’ve managed to create a complete side-scrolling action game. It’s storyline isn’t overwrought – it’s hastened along by a bunch of quick movies.




The Adventure mode also emphasises character development. You’ll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It’s really something you won’t see anywhere else.

(Click below for movie ~ Drakul)


With so many wonderful characters appearing together, it’s like a dream action game. We’re putting tons of fighting spirit into making this game, so I hope you’re all looking forward to it.

Oh, and this is all included in the same Game Disc, so rest easy.

Last edited by Drakul; 08-03-2007 at 03:42 AM.
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Old 08-03-2007, 03:33 AM   #149
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Quote:
Originally Posted by Dorkchop
I'm probably the only person who's not excited about this game, but I just read on gonintendo.com that Ganandorf has been confirmed.
Todays update might get you at least a little bit more excited. I never had any doubt Ganondorf would make it in again. I'm looking forward to what moveset he gets because the guy that runs the Smash Bros. site said there would be no more clones and Ganondorfs moves where the same as Captain Falcon in Melee.
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Old 08-03-2007, 04:44 AM   #150
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December can't come fast enough
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Old 08-03-2007, 04:46 AM   #151
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While I was checking another forum, someone mentioned a Game Informer interveiw with Eiji Aonuma. They copy/pasted this:

Quote:
GI: Have you been consulted at all for the usage of Link or Sheik or Ganondorf for Smash Bros. Brawl?

Aonuma: I’ve been working with Sakurai for a very long time with this new Smash Bros., because the Wii came out and when discussion for a new Smash Bros. took place nobody could think of anyone other than Sakurai working on it. He was kind of the default, and I was very happy to hear that he would be working on it. Actually, my designers did work on the designs for Sheik and Link and Ganondorf. So they submitted the initial designs, and so it would fit in the Smash Bros. Brawl environment, they’ve had to tweak some of the designs. But Sakurai has brought those altered designs to NCL. We’re working very closely with the team of Smash Bros. Brawl to make sure the characters look their best.
So that means Sheik is in the game? Doesn't really make sense if all the Zelda characters are based on the TP Zelda game. I've never visited Game Informer, is it a relieable place or is it just full of nonsense?
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Old 08-03-2007, 04:47 AM   #152
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Quote:
Originally Posted by Vietnamese Crippler
December can't come fast enough
You only have to wait until December. Here in the UK we have to wait until "2008"
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Old 08-03-2007, 04:51 AM   #153
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Maybe you'll be lucky and it'll be January '08
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Old 08-03-2007, 04:55 AM   #154
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Well you got Super Paper Mario in April and we don't get it until September. So it might be a bit of a wait for Brawl...
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Old 08-03-2007, 07:05 AM   #155
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I've seriously got to hurry with getting a wii
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Old 08-03-2007, 08:43 PM   #156
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Shit single player looks awesome now

Not a fan of all the fire emblem charters we might get.......MUST KEEP ROY THOUGH!
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Old 08-05-2007, 07:37 AM   #157
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Do you think Adventure mode will be side scrolling again? It looks like it in most screenshots but this pic

looks like it may not be just side scrolling. It looks like two of the enemies are coming from the bottom of the screen. Plus the layout of the level isn't on a path like the other screenshots. Do you think maybe there will be areas where you are in full 3D? Maybe just a single platform with those robot enemies coming from all side?
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Old 08-05-2007, 11:57 AM   #158
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ya

Hey with this havin cut scenes now you think Link will get a speaking part?
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Old 08-06-2007, 03:01 AM   #159
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Smoke Ball


This is an item that has absolutely no effect on characters...but it’s pretty fun.


When you hit something with one of these...


PSHHHHH! It releases a cloud of coloured smoke!

As the cloud forms, it blocks your vision with an effective smokescreen.
If your opponent gets caught in the thick cloud of smoke it’s a distraction, and if you’re covered in smoke it’s harder for your opponent to see which moves you’re doing.


Hmm... So colourful!

You can even pick up Smoke Balls that are emitting smoke, and carry them or throw them. Talk about smoke and mirrors!


Cough! Cough!
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Old 08-06-2007, 03:03 AM   #160
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Quote:
Originally Posted by Savior
ya

Hey with this havin cut scenes now you think Link will get a speaking part?
I doubt it. He'll probably just keep using facial expression and the usual noises he makes in the Zelda games.
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