10-01-2010, 11:37 PM | #441 |
History's Greatest, Mr. E
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Dunno when I'm getting this. Within a few weeks.
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10-02-2010, 06:09 AM | #443 |
All Part Of The Plan
Posts: 12,125
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Yay for more Powerhouse. No idea why it seems to barely come up, especially since it was in the beta
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10-02-2010, 08:16 AM | #444 |
XBL TAG : Mootkinstein
Posts: 3,342
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I'm Warrant Officer 3, so close to captain, it's taking the piss :/.
I'll be on later probably. I wouldn't mind Kalyx setting up a big game on his space map. I need to find some people who are up for some custom games... Lack of friends buying this game is a loss |
10-02-2010, 12:54 PM | #445 |
Posts: 19,294
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So I guess the 'levels' of each rank take longer as you keep going. IE; warrant officer 1 goes faster than 2, which goes faster than 3.. but then captain grade 1 goes fast again like warrant 1.
Cause according to bungie.net it's only like 22,000 for captain grade 1 even though it was freaking 66,000 to get to captain. |
10-02-2010, 04:40 PM | #446 |
feel the madness
Posts: 11,360
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10-02-2010, 04:58 PM | #447 |
All Part Of The Plan
Posts: 12,125
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Sounds like someone doesn't know where the weapons are.
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10-02-2010, 07:49 PM | #448 |
All Part Of The Plan
Posts: 12,125
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(I'm kidding, btw)
What don't you like about it? |
10-02-2010, 08:20 PM | #449 |
Posts: 19,294
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everything after lt colonel
Commander Grade 1 - Awarded at 650,000 cR Commander Grade 2 - Awarded at 700,000 cR Commander Grade 3 - Awarded at 750,000 Colonel - Awarded at 850,000 cR Colonel Grade 1 - Awarded at 960,000 cR Colonel Grade 2 - Awarded at 1,070,000 cR Colonel Grade 3 - Awarded at 1,180,000 cR Brigadier - Awarded at 1,400,000 cR Brigadier Grade 1 - Awarded at 1,520,000 cR Brigadier Grade 2 - Awarded at 1,640,000 cR Brigadier Grade 3 - Awarded at 1,760,000 cR General - Awarded at 2,000,000 cR General Grade 1 - Awarded at 2,200,000 cR General Grade 2 - Awarded at 2,350,000 cR General Grade 3 - Awarded at 2,500,000 cR General Grade 4 - Awarded at 2,650,000 cR Field Marshall - Awarded at 3,000,000 cR Hero - Awarded at 3,700,000 cR Legend - Awarded at 4,600,000 cR Mythic - Awarded at 5,650,000 cR Noble - Awarded at 7,000,000 cR Eclipse - Awarded at 8,500,000 cR Nova - Awarded at 11,000,000 cR Forerunner - Awarded at 13,000,000 cR Reclaimer - Awarded at 16,500,000 cR Inheritor - Awarded at 20,000,000 cR |
10-03-2010, 12:03 AM | #450 |
Yipee Kai Yay!!!
Posts: 5,705
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What is the target locater cheat. Ive never heard of it.
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10-03-2010, 12:50 PM | #451 |
XBL TAG : Mootkinstein
Posts: 3,342
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Start sword base on legendary. sprint across to the target locater without killing anybody, wait for checkpoint by the target locater, turn around and kill all the elites/grunts with the locater. Gets you 3 different commendations and a fair bit of Cr...
Also, this is interesting... Source- Bungie Forums (big hunt going on for legendary ending...) Another new finding on winter contingency! There is a poster next to the one described before where the civi with the data pad is. This poster has 10 numbers on it, and next to each number is the corresponding name for the number "one, two, etc.". Now in my game, seven and ten are crossed off. As we know, there are 10 missions in the game. That being said, I have seven and ten crossed off in the game. Literally there are "x"s over the numbers. I'm wondering if I've done something in those levels. Alas I wont know unless someone else logs in and checks their sign. Did i mention each name is written in gold? Finally, some of these posters have "ARI SOL" written on the sign, followed by a number. The number on the one with the gold lettering and "x"s is 9. P.S. On the bottom of almost every poster is a dice showing 5 dots (the 5 side of a dice). The poster with the gold character has a red 5. Hopefully we can piece this together... |
10-03-2010, 01:52 PM | #452 |
feel the madness
Posts: 11,360
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You know how I'm going to find out the legendary ending? Wait until it hits youtube.
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10-03-2010, 01:54 PM | #453 |
feel the madness
Posts: 11,360
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Nah I'm alright with weapons. There's just something about it I don't like. I didn't like Paradiso at first, but I've come to enjoy it.
I think Powerhouse is the only map I can't stand. Yesterday's games were gay as fuck because everyone was jet packing around like a bunch of assholes. I mean, it wasn't that it made things any harder. Just retarded. |
10-03-2010, 02:48 PM | #454 |
XBL TAG : Mootkinstein
Posts: 3,342
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10-03-2010, 03:25 PM | #455 |
All Part Of The Plan
Posts: 12,125
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Needler = almost auto jetpack kill
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10-03-2010, 03:39 PM | #456 |
feel the madness
Posts: 11,360
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Yeah. Needler is good looks. I don't mind using the DMR against jet pack users, it was just gay shooting someone in the air and someone on the ground starts shooting you at the same time.
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10-04-2010, 05:19 PM | #457 |
feel the madness
Posts: 11,360
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Kalyx, you may know the answer to this:
In Forge World, is there a way to set boundaries where you want play to be contained for your map? For example, I want to create an air combat map in the Hemorrhage area. Is there any way to prevent someone from taking an air vehicle and flying it to other parts of the Forge World? Is there some thing I can place to set a boundary to contain the fight to the canyon? |
10-04-2010, 05:32 PM | #458 | |
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Safe zones are opposite, everything within it is safe while leaving it will kill you. I don't know if you can make a safe zone large enough for the canyon so I'm thinking you'll need a bunch of kill zones surrounding the area. |
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10-04-2010, 06:38 PM | #459 |
feel the madness
Posts: 11,360
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Ahh that all makes sense. The descriptions are a little ambiguous in the creator.
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10-04-2010, 06:44 PM | #460 |
feel the madness
Posts: 11,360
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One day we'll have to jump into Forge World and you'll have to show me some cool things. Some of the stuff I'm unsure how to use.
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10-04-2010, 08:10 PM | #461 |
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I'm all for that. Once you get used to the tools the process gets quicker and certain moves will be routine. It's way easier showing you and letting you experiment.
Getting custom games to work with custom maps to sync is a bitch, though. Lots of back and forth between Forge and Custom Games mode. |
10-05-2010, 12:36 AM | #462 |
Selectively Social
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Gotta say, I was really impressed with this game. Started playing earlier today with a friend, and finished not too long ago. Graphics were awesome. I think why I hated ODST so much, is because I only did it in single player. The co op is really where things get fun. Solid game.
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10-05-2010, 01:17 AM | #463 |
History's Greatest, Mr. E
Posts: 42,425
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Hey don't get too attached
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10-05-2010, 01:18 AM | #464 |
History's Greatest, Mr. E
Posts: 42,425
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Eghhh, I'm 12th now so do whatever you want
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10-05-2010, 01:19 AM | #465 |
Selectively Social
Posts: 16,336
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It's already on eBay
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10-05-2010, 02:19 AM | #466 |
Hey Mister!
Posts: 54,946
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Kinda worried I wasted my money on this. I enjoyed single player, but I have no motivation to play multiplayer.
Lately I've only wanted to play fifa, tiger woods, street fighter, and dragon age. |
10-05-2010, 02:27 AM | #467 |
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Funny, I've played everything but singleplayer. Multiplayer is Halo.
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10-05-2010, 02:32 AM | #468 |
Hey Mister!
Posts: 54,946
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Singleplayer has always been my preference. Just don't have time to get really good at any particular game, and it's hard for me to get good at them to begin with. FPS and fighting games just don't come very naturally to me. 2d platformers? I'm the fucking man. But I just struggle with other genres.
Only time I even go online for fighting games is when I play you guys. That's the only time it's fun. |
10-05-2010, 02:35 AM | #469 |
Hey Mister!
Posts: 54,946
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Also, I don't know what it is about multiplayer halo that I just can't get into. I just prefer more realistic shooters I guess, like COD, MAG, and Battlefield. Big fan of that style, with the class system and everything. Think it breeds better teamwork between strangers, as people have set roles right from the start.
That and I hate shields. |
10-05-2010, 05:21 AM | #470 |
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You need to play with my guys, we're team oriented. Sounds like you got the shit end of the Halo experience, which usually means playing with fuckwits.
Don't think any game community is upstanding, always best to party up. Also gonna be hosting customs soon. Fuck matchmaking, bitches ain't no match for me. |
10-05-2010, 05:22 AM | #471 |
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And I'm totally gonna act a fool next time I see a white boy at Gamestop. Jesus.
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10-05-2010, 06:34 PM | #472 |
feel the madness
Posts: 11,360
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I rarely ever play multiplayer unless I'm partied with at least 2 or 3 of my friends. The only exception is if there is a challenge to complete that day and I want to get it out of the way.
Last night I was on with 7 of my friends and we did BTB matchmaking. It's great fun when you can get an entire 8 man team assembled for matchmaking, but I can see where Fignuts is coming from. |
10-05-2010, 08:01 PM | #473 |
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We have trouble getting more than four guys together.
I NEED TO MAKE NEW FRIENDS |
10-05-2010, 08:08 PM | #474 |
feel the madness
Posts: 11,360
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Well for me, I have some friends who have their friends. We've played a few days now with a couple kids we met randomly in matchmaking. There are probably 12-13 of us altogether, so chances are good that at least a few nights a week we can get a nice big group together.
My buddy put together a griff ball game mode and we messed around with that for a little bit last night. |
10-05-2010, 08:11 PM | #475 |
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Sharing maps and game modes
WOOOOOOO |
10-06-2010, 12:30 AM | #476 |
Retired Prolly.
Posts: 11,296
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How do you make it so a map can support at game mode? Trying to get one of my smaller levels set up for infection but can't for the life of me figure it out.
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10-06-2010, 01:56 AM | #477 |
Posts: 19,294
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Wish game modes could be packaged with a map. Seriously. Fucking hate having to go find the gametype after downloading a map.
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10-06-2010, 04:11 AM | #478 | |
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Look for Filesets. It's exactly what you're talking about. Some creators don't bother, which is a shame. |
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10-06-2010, 04:21 AM | #479 |
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10-09-2010, 05:17 PM | #480 |
Two weeks.
Posts: 6,406
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Found footage of Kalyx and Khuntry on launch day
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