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Old 09-05-2012, 04:58 AM   #5961
Fignuts
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Quote:
Originally Posted by RoXer View Post
where have you been
I don't play KOA, and never had any interest in it.
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Old 09-05-2012, 09:41 AM   #5962
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Stop teasing us with Skies of Arcadia, Sega. Shit or get off the pot!

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where have you been
preparing lame remarks with no punctuation
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Old 09-05-2012, 06:23 PM   #5963
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After constant complaints and ridicule over their "DRM" policy for PC games, Ubisoft announces they have officially decided to ditch the setup.

According to the company, they've been planning and gradually changing their DRM policy since last June from an "always on" to a one time online registration needed. The process will be complete once Assassin's Creed III is released.

Quote:
“We have listened to feedback,” said Ubisoft worldwide director for online games Stephanie Perottiand, ”and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline.”
The changes were meant to ease complaints over the "always on" DRM causing the single player portion of a game to be unplayable anytime Ubisoft servers went down or had issues.


http://www.screwattack.com/news/ubis...n%E2%80%9D-drm
http://www.giantbomb.com/news/ubisof...pc-games/4350/
______________________________________________________________
Daily Recap:
1) Newest game reward on Club Nintendo is the original Super Smash Bros game from the N64 for the Wii Virtual Console at the price of 200 Coins and is avaliable until September 16.
http://www.screwattack.com/news/original-smash-now-free
https://club.nintendo.com/

2) New details for Lighting Returns: Final Fantasy XIII include being the last game for Lightning's storyline, has multiple playthrough endings, and gameplay revolves around a 13 day time limit.
http://www.egmnow.com/articles/news/...-xiii-details/
http://www.destructoid.com/lightning...o-234403.phtml

3) Indie developers have mixed reactions to a new update from Valve's Greenlight project on Steam requiring a $100 entry fee in order to submit games to the service but with the twist of the entire fee being donated to the Child's Play charity.
http://www.giantbomb.com/news/develo...sion-fee/4351/
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Old 09-05-2012, 08:19 PM   #5964
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13 DAYS! I wonder how they came up with that number
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Old 09-05-2012, 09:00 PM   #5965
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http://www.giantbomb.com/news/the-de...enchmark/4352/
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Old 09-06-2012, 06:23 PM   #5966
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Ubisoft thinks the days of massive "blockbuster Triple-A" games is nearing an end due to the gaming industry shifting to a new development model.

In an interview with Edge magazine, the creative director for Assassin's Creed III, Alex Hutchinson, believes his game will be part of the last set of massive "triple-A" status games.

His basis revolves around the idea the gaming industry is moving away from massive projects which takes years, multiple studios, and hundreds of employees to a new model which can produce games in a quicker time at a smaller scale.

Quote:
"We're the last of the dinosaurs. We're still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out," he said.
His feelings on the subject have been expressed similarly by other people in the industry such as Cliff Bleszinski who feels the rising costs in game development will hurt the quantity of "Triple A" games during the next generation of consoles. Bleszinski believes the industry might be near the point where only the really big companies can afford to produce massive "blockbuster" games.


http://www.screwattack.com/news/ubis...-aaa-dinosaurs
http://www.computerandvideogames.com...e-a-dinosaurs/
________________________________________________________
Daily Recap:
1) Guerrilla Games confirms Killzone will be getting a collection set for the PS3 which includes an HD remake of Killzone 1, Killzone 2 along with all its DLC, and Killzone 3 along with all its DLC. The set will be released on October 24.
http://www.screwattack.com/news/guer...logy-announced
http://www.egmnow.com/articles/news/...ion-announced/

2) According to rumors, mass production on the next Xbox console has been delayed by Microsoft who noticed the initial batches of finished processor chips were of poor quality and barely functional.
http://www.screwattack.com/news/rumo...-even-revealed
http://www.destructoid.com/rumor-nex...p-234475.phtml

3) Ed Boon states if a sequel to the reboot of Mortal Kombat is to be made, the focus has to be on real innovation instead of just including more characters while teasing it won't appear until the next generation of consoles arrive.
http://www.egmnow.com/articles/news/...ew-characters/
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Old 09-07-2012, 10:21 AM   #5967
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Quote:
Originally Posted by Smelly Meatball View Post
His feelings on the subject have been expressed similarly by other people in the industry such as Cliff Bleszinski who feels the rising costs in game development will hurt the quantity of "Triple A" games during the next generation of consoles. Bleszinski believes the industry might be near the point where only the really big companies can afford to produce massive "blockbuster" games.
This is kind of funny, when Epic Games was having a tantrum about the new gen of consoles not pushing far enough and coming out fast enough. And while I'm too lazy to check, I thought Cliff Bizarro was onboard with said tantrum.

That being said, I won't be sad to see "Triple A" gaming collapse in on itself. The soaring costs are one of the reasons profit-obsessed companies are trying to whack us in every possible way, and that's mostly been furthered by a dev cost arm's race.

Also, it'll piss off the PC crybabies who whine that 720p is "unplayable garbage."
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Old 09-07-2012, 06:19 PM   #5968
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According to a source close to Vivendi states the company is still going ahead with plans for an eventual buyout although recent stipulations are making it a lot harder for a deal to be done.

Vivendi is still demanding an offer of around 10 billion euros along with the inability to purchase their assets separate as part of any deal to buy out the company. Activision and Blizzard which are both owned by Vivendi are being valued at around 8 billion euros within the offer itself.

Quote:
Philippe Capron, Vivendi finance director, last week claimed that the entertainment empire had ruled out a "straight break-up" between its media and telecoms operations.
Microsoft is currently in negotiations for a potential buyout but the status of the talks is close to falling apart with the main issue being Microsoft wants the asking price to be lowered. Sony themselves have stated they have no interest at all in doing any negotiations regardless if the price itself were to be lowered.

http://www.computerandvideogames.com...VG-General-RSS
_________________________________________________________
Daily Recap:
1) Based on current sales data and estimates, Darksiders II has sold roughly 630,000+ copies since its launch with the PC version selling 3x more than the original did in the same time span.
http://www.egmnow.com/articles/news/...ers-franchise/
http://www.vgchartz.com/gamedb/?name=Darksiders+II

2) According to Christian Svensson who runs the official Capcom blog, Capcom Unity, the main reason why the company seems to have interest in Mega Man is due to them branching out the series into too many sub-branches and have no general agreement on which direction to take the series into the future.
http://www.screwattack.com/news/chri...ga-mans-status
http://www.capcom-unity.com/ask_capc...m=29#523794881
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Old 09-07-2012, 06:33 PM   #5969
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Bullshit on the Mega Man thing. While the series did have spin-offs in to other types, no human being is not gonna think of a fucking action side-scroller when you say Mega Man to them. And people were pretty damn clear that they wanted Legends 3. And Universe. And then they drop not one but two iOS games. Where is the disagreement about this? Who in Capcom doesn't get what the next game should be? Was Inafune that important for what seems to be simple decisions?
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Old 09-08-2012, 08:18 AM   #5970
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There's pretty much only Classic, X and Legends that are popular anyway. When people say they want a new Mega Man game I doubt many of them are talking about ZX, Battle Network or Star Force.
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Old 09-08-2012, 08:20 AM   #5971
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And absolutely nobody is talking about iOS.
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Old 09-08-2012, 09:27 PM   #5972
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Zero series is pretty hot though. Wouldn't mind another one of those.
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Old 09-09-2012, 12:03 PM   #5973
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Quote:
Originally Posted by Ultra Mantis View Post
There's pretty much only Classic, X and Legends that are popular anyway. When people say they want a new Mega Man game I doubt many of them are talking about ZX, Battle Network or Star Force.
I was under the impression that MMBN was pretty popular.
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Old 09-09-2012, 05:10 PM   #5974
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Nowhere near the level of classic or X, to be fair I don't think fans would be so rabid for a Legends sequel if Capcom hadn't announced and cancelled it in the first place. Not that it's the only factor, if they announced and canned Mega Man Soccer 2 I wouldn't expect similar reactions.
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Old 09-09-2012, 09:54 PM   #5975
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The Megaman X series was always my favorite from the Megaman franchise.
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Old 09-10-2012, 06:07 PM   #5976
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According to the New York Times, EA has made several recent attempts to buy out Valve with the most recent offer being around $1 billion.

Quote:
Electronic Arts “would very likely have valued Valve at well over $1 billion had the talks progressed that far,” according to the article. This was based on statements made by a couple of people familiar with the negotiations who spoke on condition of anonymity.
Valve has reportedly rejected the offers with the reasons being they are currently happy with their status as a small privately-owned company and EA not coming anywhere close to the actual value of the company which is estimated to be around $2.5 billion.

According to Gabe Newell, the company also thinks had a deal been reached, EA would just terminate the company in a couple of years while keeping the sole rights to all the IPs owned by Valve. Newell would rather have the company shut down than be bought out if the choice was ever to be realistically made.

Quote:
According to the article, Mr. Newell is on record as saying: “It’s way more likely we would head in that direction than say, ‘Let’s find some giant company that wants to cash us out and wait two or three years to have our employment agreements terminate.”

http://www.rantgaming.com/2012/09/10...ast-1-billion/
http://www.nytimes.com/2012/09/09/te...pagewanted=all
_____________________________________________________________
Daily Recap:
1) Valve's Big Picture Mode which allows Steam to be playable on television sets starts its beta today for PC with the beta for Mac users to be revealed in the future.
http://www.giantbomb.com/news/steams...ta-today/4357/

2) EA announces the upcoming Medal of Honor: Warfghter will have a special DLC map pack dedicated to 2 locations Bin Laden was hiding at until his demise last year. This move contradicts earlier plans by developers Danger Close Games who did not want to associate their game as a "chap cash grab" by including anything involving Bin Laden in the game itself.
http://www.giantbomb.com/news/and-no...emed-dlc/4356/
http://www.egmnow.com/articles/news/...n-laden-movie/

3) Capcom's 2012 fiscal report reveals the company lost $1.1 billion in profits, a 16% decrease in revenues, and a new plan to lower development time while increase the number of games released each year.
http://www.vgchartz.com/article/2503...-new-strategy/
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Old 09-10-2012, 06:24 PM   #5977
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I hope Valve doesn't give in to the green. I like them being a thorn in EA's side.
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Old 09-11-2012, 09:59 AM   #5978
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http://uk.ign.com/articles/2012/09/1...tlebigplanet-2

Quote:
A very dedicated Final Fantasy VII fan has spent the last six months of his life recreating the game's entire storyline in LittleBigPlanet 2.

Jamie Colliver - known on YouTube as TheJamster1992 - has made six videos spanning the opening, Sector 5 and Aeris' Church, Nibelheim and more. There's more than three hours' worth. He's even done the music.

Check out the first video below. Seriously. Watch it right now. You're allowed to make a cup of tea first.

Insanity
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Old 09-11-2012, 12:46 PM   #5979
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Valve should buy EA. Madden 14 in 2025!
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Old 09-11-2012, 12:51 PM   #5980
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Quote:
Originally Posted by Kane Knight View Post
Valve should buy EA. Madden 14 in 2025!
They can use the portal gun as the excuse when the ball passes through the receiver's torso and ends up with the cornerback.
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Old 09-11-2012, 08:49 PM   #5981
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New FIFA is fucking amazing, so fluid and not clunky and shit like Pro.
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Old 09-11-2012, 08:57 PM   #5982
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cant wait for new fifa. still playing 12
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Old 09-12-2012, 03:54 PM   #5983
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Old 09-12-2012, 04:05 PM   #5984
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Nice.
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Old 09-12-2012, 05:05 PM   #5985
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They're saying it may be a WiiU title. Looks like an action game from here.

Or it could be a great looking iOS game. We'll see.
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Old 09-12-2012, 06:25 PM   #5986
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Insomniac Games, who has made plenty of single player games in the past, announces they don't think they will ever make another single player-only game in the future with the upcoming Fuse being the start of their new philosophy.

In an interview with GameSpot, the CEO of the company, Ted Price, states the change in direction is due to social technology and the state of the industry which no longer is favorable to single player-only games.

Quote:
“I can’t imagine that any game we’d do from here on out will be single-player-only,” Price told GameSpot. “The [game industry] has changed. As gamers, we have always been social, but thanks to the way technology has evolved, it’s much easier for us to play together. And it’s much easier for developers to create experiences where you can play together. So we want to encourage that with all of our games because ultimately, in my opinion, it’s often more fun to play with a friend.”
He was careful to mention this doesn't meant Insomniac Games will only be making multiplayer-only games since Fuse does contain a single player campaign. Instead they will switch the priority towards online multiplayer when developing new projects.

The decision itself might have also been influenced recently by EA who is the publisher for Fuse. EA stated they no longer will allow games to be released by them (developed or published) if they do not contain some form of online multiplayer.


http://www.egmnow.com/articles/news/...er-only-games/
http://www.destructoid.com/insomniac...s-234848.phtml
_________________________________________________________
Daily Recap:
1) Nintendo might be officially adding the GBA to the 3DS Virtual Console soon after Nintendo of Australia accidentally uploaded the GBA service and Dr Mario on the eshop for their region.
http://www.screwattack.com/news/virt...ing-eshop-soon
http://www.destructoid.com/game-boy-...p-234835.phtml

2) Valve releases the list of the initial set of games approved from their Greenlight project to the Steam store which will include the Black Mesa mod, McPixel, and eight other games.
http://www.giantbomb.com/news/valve-...to-steam/4360/
http://www.egmnow.com/articles/news/...-get-approved/
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Old 09-12-2012, 06:41 PM   #5987
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The funny thing about multiplayer modes; they have to be good. Merely existing isn't the end all.
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Old 09-13-2012, 02:04 AM   #5988
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Quote:
Originally Posted by Kalyx triaD View Post
The funny thing about multiplayer modes; they have to be good. Merely existing isn't the end all.
Granted, if they include more co-op campaigns and the like, I can't see it as a bad thing. But if they do end up harming single player/story mode, the end result will probably be mediocre all around.
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Old 09-13-2012, 02:10 AM   #5989
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*cough* Homefront *cough*
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Old 09-13-2012, 02:26 AM   #5990
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Hell I made a thread where I promoted co-op in everything ever, I love it. But when modes like that are shoehorned like the whole Spec Ops fiasco, it ends up being a waste.

If you know it just isn't a strength from the jump, don't embarrass yourself.
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Old 09-13-2012, 06:21 PM   #5991
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Briefly announced in the Wii U thread but Nintendo reveals Bayonetta 2 will be an exclusive game for the Wii U.

Very few details were revealed but the game is a sequel of the original game and will contain tablet-based features. Nintendo also confirmed they have funded the entire project for developers Platinum Games and own the rights to publish the game which is why Sega won't (Platinum's actual publisher).

Atsushi Inaba who was the producer of Viewtiful Joe, Ōkami and God Hand was revealed to be lending support in developing the game.

According to some rumors, Sega cancelled the project on their side which is how Nintendo was able to take over the project while Platinum Games relationship with Sony recently soured in Japan to the point of Sony unwilling to help them out.


http://www.egmnow.com/articles/news/...i-u-exclusive/
http://www.screwattack.com/video/Wii...lusive-2740571
____________________________________________________________
Daily Recap:
1) Monolith Soft, developers of the Xeno and Baten Kaitos RPg series, announce they are currently developing a new RPG game for the Wii U with more details to be revealed at a later date.
http://www.destructoid.com/xenoblade...e-234937.phtml

2) According to developer Hammerpoint Interactive, War Z which is a zombie based-MMO game will have a permanent death penalty in the game for dying. This affects all items even those that were paid with actual cash.
http://www.screwattack.com/news/if-y...ones-you-payed
http://www.pcgamer.com/2012/07/19/th...lels-to-day-z/
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Old 09-13-2012, 06:35 PM   #5992
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Even without Kamiya, Bayo2 should be good.
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Old 09-14-2012, 06:24 PM   #5993
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The fan-made Black Mesa mod which is a remake of Half Life 1 using the Source engine was officially released today on the developers website although an official Steam version won't be released until after Valve released the first batch of games from the Greenlight program.

Both the current mod and the upcoming Steam version are free to play although as of now the game isn't completely finished with roughly just the Xen portion of the game missing. The developers state that will be included at a later date once it has been finished and tested.


http://www.screwattack.com/news/omg-...urce-ready-omg
http://www.destructoid.com/time-to-b...e-234993.phtml
___________________________________________________________
Daily Recap:
1) Bioware announces they are currently testing new server tech which will allow a higher number of players available per server leading up to the official release of the free-to-play version of the game.
http://www.egmnow.com/articles/news/...-old-republic/

2) According to recent domain registrations, Microsoft has recently purchased the rights to several Halo-based domain names with Halo 7, Halo 8, and Halo 9 as the next trilogy after the Reclaimer set (Halo 4-6).
http://www.egmnow.com/articles/news/...and-9-domains/
http://fusible.com/2012/09/microsoft...ction-company/
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Old 09-15-2012, 02:41 AM   #5994
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My childhood has just been cut open and gutted. Shigeru confirms that the Koopalings are not Bowsers children.

Quote:
Originally Posted by Screwattack
During an interview with Game Informer, Shigeru Miyamoto was asked several "burning" questions about the Super Mario lore. Questions like "Is Mario and Luigi's last name really Mario?" (the answer's no) and "Does Mario dye his hair brown?" (the answer is again...no). But one Q&A got my attention; Game Informer asked "In Super Mario Bros. 3, the Koopalings were suppose to be Bowser's children. But there's also Bowser Jr. Are they all his kids, and are they all from different mothers? Is Bowser Jr. a Koopaling?" To which Shigeru Miyamoto responded,

"Our current story is that the seven Koopalings are not Bowser's children. Bower's only child is Bowser Jr. and we don't know who the the mother is."

Wait. WHAT?! Then who are the Koopalings?! Are they related to Bower in another way? Were they adopted? ARE THEY ACTUALLY CLONES OF BOWSER CREATED BY THE UNNATURAL COMBINATION OF SCIENCE AND DARK MAGIC?! What do you guys think the new story is on the Koopalings?
Source.
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Old 09-15-2012, 02:58 AM   #5995
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Wow. They should be more clear on that sort of thing.
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Old 09-15-2012, 03:23 AM   #5996
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I will not accept that. Bowser Jr. doesnt exist to me.
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Old 09-15-2012, 03:29 AM   #5997
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Red face

Quote:
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Wow. They should be more clear on that sort of thing.
Totally. It's the in-depth story full of twists and turns that keeps me going back to Mario.
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Old 09-15-2012, 03:30 AM   #5998
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What?
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Old 09-15-2012, 09:12 AM   #5999
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Quote:
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Wow. They should be more clear on that sort of thing.
yeah h8 it when a 30 yo series of games with sparse plot and no real direction don't get their facts straight
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Old 09-15-2012, 02:40 PM   #6000
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Well he did state its only considering the "current storyline" for Mario and not when the games first came out.

I'd blame the internet for this one considering all the constant jokes about Bowser banging Peach every time a new game comes out.
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