03-01-2012, 04:30 AM | #801 | |
"Steven, your fossa!"
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I saw a video a couple days ago with Ken vs Hugo. Ken knocked down Hugo and, half way through Hugo getting up, Ken hit him with a fierce Shoryuken.
I'm really hoping we wont be able to be hit when we aren't even standing up. I've been playing a little Tekken 1 and that's one thing I'm really not into. Speaking of Tekken, replaying Tekken 1 for the first time since I was 7 or 8 years old. The game isn't a real 3D fighter. It's a slow, clunky 2D fighter. I can't recall how 2 and 3 played exactly. Though I think I remember liking 3 the most. As I said, I'm not a fan of being hit when I'm down. I think any game that lets a downed fighter be hit should also let the downed fighter hit back. Genuinely laughed out loud when I read the back of the case, though. Quote:
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03-01-2012, 04:35 AM | #802 |
The Satanic Mechanic
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Back then 30 frames per second was the shit, let alone 50. And in Tekken, downed fighters can hit back and some people have non-generic ground moves. You should look into Tekken 6. It sells for $10 new around here these days.
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03-01-2012, 10:28 AM | #803 |
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03-01-2012, 10:30 AM | #804 |
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There are videos up for some street fighter characters but I am too lazy right now to post them. Just know that Sagat is going to be a beast again, and possibly one of the first to be dubbed "overpowered".
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03-01-2012, 11:54 AM | #805 |
"Steven, your fossa!"
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He's someone a lot of people like so they probably wont fix that. People only really complain when someone they don't play as is overpowered. Any other time, it's fair game.
It's a totally different game but I still point to Dante in MvC3 as an example. He has an answer for absolutely everything. He's fast, he's strong, he can take decent damage, shoots projectiles in every direction and some even home in and he can do really long combos. Everyone liked him so no one complained about it. Meanwhile, because less people liked him, Sentinal was deemed "too strong" and had "too much health" and had to be weakened. Lets just ignore the fact that he was supposed to be the gigantic tank character of the roster and he was a huge target, even when ducking, plus he was hardly Sonic the Hedgehog when it came to speed. |
03-01-2012, 12:04 PM | #806 |
"Steven, your fossa!"
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Fanmade 8bit version of the Pitstop stage:
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03-01-2012, 04:21 PM | #807 |
"Steven, your fossa!"
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03-02-2012, 12:31 AM | #808 |
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Had the game in my hands today. Unfortunately Wal-mart isn't unscrupulous enough to sell it to me.
Does Capcom own the rights to Karin? Apparently she was originally created in a fan manga or something. That could be why she hasn't shown up since alpha. |
03-02-2012, 12:56 AM | #810 |
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03-02-2012, 01:59 AM | #811 |
"Steven, your fossa!"
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I'm watching the live stream and I've just realised Yoshimitsu sounds like a Japanese Mr Blobby with that voice effect.
Mr Blobby for 360 exclusive DLC! Comedy grappler character. |
03-02-2012, 11:59 AM | #812 | |
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From some dude on gamefaqs who got it early.
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03-02-2012, 12:11 PM | #813 |
The Satanic Mechanic
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Sounds like they're intentionally forcing you to familiarize yourself yourself with the gem system. Subtle.
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03-02-2012, 12:25 PM | #814 |
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Not a bad idea since you can't turn it off, and it's meant to be a major aspect of gameplay.
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03-02-2012, 12:32 PM | #815 | |
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Interview with Ono at the launch party. I was right about Karin, it seems. ALEX ISN'T OWNED BY A MANGA ARTIST, LAST I CHECKED
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03-02-2012, 12:33 PM | #816 |
"Steven, your fossa!"
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03-02-2012, 12:37 PM | #817 |
History's Greatest, Mr. E
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3. They chose Law over Fei Long because he was closer to Bruce Lee as a rip-off character.
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03-02-2012, 12:38 PM | #818 |
"Steven, your fossa!"
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I like the over acting of BBA Mega Man and Roll and that he seems to be spinelessly doing as he's told rather than argue with her. They should have saved that kind of character for a totally new SF character rather than a one time character like BBAMM.
A character that's convinced himself he's a super hero out to stop Shadowloo would have been stupid and cool. |
03-02-2012, 01:04 PM | #819 |
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I dunno, it really kind of works for BBA Megaman, considering the design has been a running joke for years.
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03-02-2012, 03:28 PM | #820 |
Former TPWW Royalty
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Somehow I have a feeling Mega Man looking for a box might involve a Metal Gear Solid joke of someone actually hiding in the box when he finds it.
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03-02-2012, 03:53 PM | #821 | |
Fthagn?
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Quote:
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03-03-2012, 12:57 AM | #822 |
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lol select screen is lopsided as hell. Not too subtle, capcom.
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03-03-2012, 12:59 AM | #823 |
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03-03-2012, 02:34 AM | #824 | |
"Steven, your fossa!"
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Quote:
I've actually seen a couple of things in the SFxT videos that I'd have like to have seen in a normal SF game. Steves weaving and ducking would have been cool for a SF character and I hope they use the idea they had with certain moves in SFxT, in SF5. For example, when you are doing Kings Super, you can either let the animation run through or press, I think, H.Punch and he ends it with a slightly better move. I don't know what other moves have that ability and if it's just a King thing, a Tekken character thing or if almost anyone can do it. |
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03-03-2012, 04:06 AM | #825 |
Raw Video Footage
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Actually developing the Tekken characters has given Capcom some ideas for future SF games. They're just more open in general. I suspect we will see SFxT moveset philosophies in SF5 (or a new IP altogether).
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03-03-2012, 10:07 AM | #826 |
"Steven, your fossa!"
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03-03-2012, 10:11 AM | #827 |
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ahaha diaper akuma
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03-03-2012, 10:20 AM | #828 |
"Steven, your fossa!"
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Yeah, a couple of people are already crying about that on Eventhubs.
Ogre is dressed as Gill and, I can't really tell who it is in the upper left of the second image but they are dressed as Geki from SF1. |
03-03-2012, 10:27 AM | #829 |
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It's asuka.
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03-03-2012, 10:29 AM | #830 |
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Honestlt, I dunno if I'll get the cosplay alts. There are a few that I like, but most of them just look garish and awkward.
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03-03-2012, 10:30 AM | #831 |
"Steven, your fossa!"
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That should have been pretty obvious to me, considering everyone is with their partner and I can tell it's Lili standing beside her.
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03-03-2012, 10:31 AM | #832 |
"Steven, your fossa!"
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03-03-2012, 10:34 AM | #833 |
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Hoping we get some real alts down the line. Lots of cool outfits throughout tekken history that they could draw from.
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03-03-2012, 10:35 AM | #834 |
"Steven, your fossa!"
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They have a long term plan for DLC. Depending on what they mean by "long term", we could see more costumes. You can only make so many Gem packs, right?
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03-03-2012, 10:37 AM | #835 |
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Could have sworn they said the same thing about MvC3.
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03-03-2012, 10:38 AM | #836 |
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Then again, like I said, you can tell just by looking at the select screen that it's intended to hold more characters.
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03-03-2012, 01:30 PM | #837 |
"Steven, your fossa!"
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Ono planned to put classic Megaman in the game before going with BBAMM. |
03-03-2012, 02:03 PM | #838 |
Raw Video Footage
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MvC3 has nothing to do with Ono's team, and they seriously supported SF4 with plenty of costumes.
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03-03-2012, 03:17 PM | #839 | |
Fthagn?
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Another character I'd like to see is Twelve, which he'll just get ignored too. |
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03-03-2012, 03:45 PM | #840 |
Former TPWW Royalty
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Not sure if its been discussed so far but the exclusive BBAMM and Pac-Man characters the PS3 and Vita are getting are not on the disc but instead just a free DLC pack. It won't arrive until March 13 or almost a week after the launch of the game so its not Day 1 DLC either.
http://www.screwattack.com/news/more...ns-has-hit-net |