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Old 08-14-2012, 09:03 PM   #161
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Seems like a lot of new content with weapons/perks/scoring system..I like it. Props to them for not playing it safe and keeping everything the same.
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Old 08-14-2012, 09:07 PM   #162
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Not really paying attention to this. Gunna goozex it too so "y'all" are going to have an advantage over me when I eventually do get it..
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Old 08-15-2012, 01:36 AM   #163
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Quote:
Originally Posted by Feed me! View Post
Fucking dropshotters
I really do not see why people complain about this in all seriousness, IF this was real combat (and yes I know its not) one of the smartest things to do when someone is firing little chuncks of metal at fast speeds is to hit the ground.
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Old 08-15-2012, 02:22 AM   #164
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Bitch please.
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Old 08-15-2012, 08:15 AM   #165
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Quote:
Originally Posted by Fallen Angel View Post
I really do not see why people complain about this in all seriousness, IF this was real combat (and yes I know its not) one of the smartest things to do when someone is firing little chuncks of metal at fast speeds is to hit the ground.
In real combat, you'll also die from a couple of shots. This is a gayme and thus should be treated as such. Emphasis on fun.
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Old 08-15-2012, 10:38 PM   #166
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Never had a problem with drop shotters. I just aim down, and if I hit them I'm more likely to hit them in the head due to their shot box getting smaller while their head remains the same in it.
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Old 08-16-2012, 01:07 AM   #167
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Drop shots always annoyed me, but I play casually. So it was just a frustration factor.
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Old 08-16-2012, 04:43 AM   #168
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The one thing that has always amused me about Call of Duty.

1) Player fires unsilenced weapon or a UAV is up and they don't have Assassin/Ghost/Etc.
2) You see them heading toward you on the mini-map (hey, who knew keeping an eye on it could be useful right?)
3) Lay down or hide behind something and wait for them to come towards you
4) Shoot them or stab them in the back
5) FUCKING CAMPERS!!!!!!!!!!!!!!!!!
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Old 08-16-2012, 02:30 PM   #169
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There will always be people who put there failures on the player who beat them, that's every competitive game. Apparently I'm a button masher in SoulCalibur V. But there was a serious problem with campers in the CoD series, because the gameplay rewarded it (sometimes rather blatantly).

The interesting mechanic changes in this game shows that not only are they aware (and a give a damn a lot more than IW), but that they recognize CoD can be a lot better without it.

Pretty sure you'll still be called a camper for setting up an ambush, though.
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Old 08-16-2012, 11:59 PM   #170
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Going away from the 'kill streak' format will be for the better in terms of rewarding camping.
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Old 08-17-2012, 05:55 AM   #171
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Ill admit at times I have legit camped when my team is spawning on the other side of the map and im lonely and frightened.

Or to make sure I get that 5th kill .
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Old 08-24-2012, 06:33 PM   #172
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To me, he said everything right.

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Old 08-28-2012, 05:26 PM   #173
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3 special editions were revealed along with prices and stuff inside of each.

Quote:
CARE PACKAGE (Xbox 360/PS3) SRP $179.99:
* Call of Duty: Black Ops II
* Remote Controlled MQ-27 Dragonfire Drone - Command cutting-edge technology, exclusively for this once-in-a-lifetime combat collection.
* Nuketown Zombies Bonus Map - Battle hordes of Zombies in this beloved 1960s nuclear neighborhood.
* Nuketown 2025 Bonus Map - Relive the close quarters chaos of this classic fan-favorite map re-imagined in a 1960s visionary depiction of the "model home of the future."
* Collectible 2-Sided SteelBook - Limited edition game case featuring exclusive artwork.
* (2) Challenge Coins - Limited edition challenge coins that serve as your key to exclusive digital content.
* Weapon Camo - Rank-up in style with an exclusive multiplayer weapon skin.
* (2) Player Card Backgrounds - Liven up any killcam with two exclusive player card backgrounds, inspired by Nuketown 2025 and Zombies.
* Official Call of Duty: Black Ops II Soundtrack - A digital copy of composer Jack Wall's epic in-game score with Theme by Trent Reznor.
* Xbox LIVE CLAW Avatar Prop - An exclusive avatar prop, deployable to a dashboard near you.
* Xbox LIVE Zombies Avatar Costume - Show off your pride with an avatar costume built exclusively for fans of the Call of Duty undead.
* (PlayStation 3 versions include a dynamic multiplayer theme of the Turbine map as well as a dynamic Zombies theme that shows off Call of Duty: Black Ops II Zombies)

HARDENED EDITION (Xbox 360/PS3) SRP $79.99:
* Call of Duty: Black Ops II
* Nuketown Zombies Bonus Map - Battle hordes of Zombies in this beloved 1960s nuclear neighborhood.
* Nuketown 2025 Bonus Map - Relive the close quarters chaos of this classic fan-favorite map re-imagined in a 1960s visionary depiction of the "model home of the future."
* Collectible 2-Sided SteelBook® - Limited edition game case featuring exclusive artwork.
* (2) Challenge Coins - Limited edition challenge coins that serve as your key to exclusive digital content.
* Weapon Camo - Rank-up in style with an exclusive multiplayer weapon skin.
* (2) Player Card Backgrounds - Liven up any killcam with two exclusive player card backgrounds, inspired by Nuketown 2025 and Zombies.
* Official Call of Duty: Black Ops II Soundtrack - A digital copy of composer Jack Wall's epic in-game score with Theme by Trent Reznor.
* Xbox LIVE CLAW Avatar Prop - An exclusive avatar prop, deployable to a dashboard near you.
* Xbox LIVE Zombies Avatar Costume - Show off your pride with an avatar costume built exclusively for fans of the Call of Duty undead.
* (PlayStation 3 versions include a dynamic multiplayer theme of the Turbine map as well as a dynamic Zombies theme that shows off Call of Duty: Black Ops II Zombies)

DIGITAL DELUXE EDITION (PC) SRP $79.99:
* Call of Duty: Black Ops II
* Nuketown Zombies Bonus Map - Battle hordes of Zombies in this beloved 1960s nuclear neighborhood.
* Nuketown 2025 Bonus Map - Relive the close quarters chaos of this classic fan-favorite map re-imagined in a 1960s visionary depiction of the "model home of the future."
* Weapon Camo - Rank-up in style with an exclusive multiplayer weapon skin.
* (2) Player Card Backgrounds - Liven up any killcam with two exclusive player card backgrounds, inspired by Nuketown 2025 and Zombies.
* Official Call of Duty: Black Ops II Soundtrack - A digital copy of composer Jack Wall's epic in-game score with Theme by Trent Reznor.
* Call of Duty®: World at War Game Download Token - A digital download of Treyarch's classic title, traversing WWII storylines from the Pacific to European theaters of war.
http://www.screwattack.com/news/acti...s-cod-blops-ii
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Old 08-28-2012, 11:12 PM   #174
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No Elite subscription = no buy.


Only reason I got hardened MW3 was to get Elite (dlc) $10 cheaper. Guess ill just get the standard ed.
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Old 08-31-2012, 05:13 PM   #175
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Might have been announced or teased before but Black Ops 2 will not have deathstreaks of any kind.

Quote:
Call of Duty: Black Ops II game design director David Vonderhaar has revealed that the game’s multiplayer will not feature deathstreaks. The news came during an interview with One of Swords, when Vonderhaar was asked about the inclusion of the much hated Last Stand perk.

“There’s no Second Chance; there’s no Last Stand, there’s no Final Stand,” Vonderhaar explained “There’s no combination whatsoever of perk or deathstreak that puts the guy in the “downed” state in multiplayer. It’s still used as the revival state in Zombies when you get downed. But it’s not in multiplayer—there is no perk and there are no deathstreaks, so there is no Final Stand or equivalent of it. Absolutely not. Please stop yelling at me.”
EGM says that was only a feature for Modern Warfare 2 and 3 but didn't Black Ops have the Last Stand or a variation of it being possible and I think only pistols could be used?

Also explained were scorestreaks can loop around if you live long enough in a single life while the emblem creator from Black Ops 1 is being improved.

http://www.egmnow.com/articles/news/...or-last-stand/
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Old 08-31-2012, 06:33 PM   #176
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Tempting, but still don't see me purchasing it.
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Old 08-31-2012, 06:35 PM   #177
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Not solely for the reasons states but I am attempting to get through the backlog of games I have.
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Old 08-31-2012, 07:30 PM   #178
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You'll buy it... you always do...
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Old 08-31-2012, 08:43 PM   #179
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Have no intention of it. I do like what I hear, however that usually changes when I play the game. Hope to be starting Mass Effect 2 by the time this comes out.
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Old 08-31-2012, 11:01 PM   #180
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No Dead Man's Hand or Final Stand? Thank god.
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Old 08-31-2012, 11:45 PM   #181
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I don't understand why people hate Final Stand/Last Stand so much.
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Old 09-01-2012, 02:16 AM   #182
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Have you ever shot someone in the back as they ran, gone to run back only to get shot by some bastard who had that? It gets annoying that players who die a lot and wouldn't otherwise likely kill you gets a cheap surprise kill.
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Old 09-01-2012, 02:29 AM   #183
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That used to happen, but then I got in the habit of continuing to shoot after a guy goes down to make sure he's actually down.
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Old 09-01-2012, 02:45 AM   #184
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Which is one of the stupidest things in the game, the same as Maytrdom was in CoD4. It rewarded really shitty players with cheap kills because good players who killed them had to alter their style JUST to avoid getting killed by those perks alone and I know several times I had to put myself in danger of getting killed myself to CONTINUE killing someone.
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Old 09-01-2012, 03:18 AM   #185
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I made this same argument in an old CoD thread and got shit for it.
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Old 09-02-2012, 08:27 PM   #186
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I agreed with you Kalyx. I know you play a very strategic style as do I. That is why having to adjust it for those variables sucks in the middle of a good run.
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Old 09-02-2012, 09:10 PM   #187
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Now some would say that watching for post-kill hazards should be accepted in your overall strategy, but I personally feel it breaks a potentially 'smooth flow' of gameplay. If you get me. Having hazards pop up randomly (as some would have it, some not) makes the game into Duckhunt with free movement.
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Old 09-02-2012, 10:15 PM   #188
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The thing that annoys me the most and perhaps I sound a bit arrogant here, but players who die enough times in a row to get these things are generally not the ones able to kill me otherwise.
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Old 09-02-2012, 11:45 PM   #189
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That's understandable, albeit a slippery slope. You don't wanna be that guy who blames losses on X-Factor or 'random' Ultras. But those mechanics are constant, you never know when somebody had an extra chance or some grenade drop upon death.
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Old 09-03-2012, 12:12 AM   #190
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Oh of course, I am not so arrogant to state I am the best ever but I believe I am a solid and reliable player who very rarely if ever negatively affects a team. I have I think 750 Juggernaut accolades and around 600 Best Kill Ratio ones out of around 2200 matches.

Basically, I die little and get loads of kills. Play a really conservative, stealthy and strategic style revolved around keeping myself at the advantage at all times being ambushes or map positioning.
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Old 09-03-2012, 12:48 AM   #191
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Until the old Last Chance, eh? hate having a Killstreak ended by... hilarity.
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Old 09-03-2012, 01:18 AM   #192
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During good runs being ended like that, I have dropped my controller on the floor and quit. Playing when you are pissed is going to cause you to die...a lot.
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Old 09-03-2012, 03:07 AM   #193
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Quote:
Originally Posted by Fallen Angel View Post
Oh of course, I am not so arrogant to state I am the best ever but I believe I am a solid and reliable player who very rarely if ever negatively affects a team. I have I think 750 Juggernaut accolades and around 600 Best Kill Ratio ones out of around 2200 matches.

Basically, I die little and get loads of kills. Play a really conservative, stealthy and strategic style revolved around keeping myself at the advantage at all times being ambushes or map positioning.
i.e. you are a camper.
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Old 09-03-2012, 03:13 AM   #194
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I really do not want this debate, so I will simply state that sitting in one spot with a gun pointed at a doorway is camping. Killing someone and then running to a position with a clear view of where they were killed last to shoot them when they come back for you, is in fact not.
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Old 09-03-2012, 03:14 AM   #195
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Also, I snipe.

A lot.
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Old 09-03-2012, 05:12 PM   #196
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PC minimum and recommended specs revealed:

Quote:
OS: Windows Vista SP2 or Windows 7
CPU: Intel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz
Memory: 2GB for 32-bit OS or 4GB for 64-bit OS
Video Card: Nvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB
http://www.egmnow.com/articles/news/...pecs-revealed/
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Old 09-03-2012, 11:33 PM   #197
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Yeah, would definitely not be getting this for PC in any case.
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Old 09-06-2012, 05:33 PM   #198
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Several new in-depth details revealed by Treyarch for the game in regards to the leveling system and unlocking stuff.

Quote:
Black Ops II will have a level cap of 55 and the amount of experience required to reach it will be comparable with the original Black Ops.

At level 4 players will unlock the Create-a-Class option and are given the following items:

1 Assault Rifle
1 SMG
1 LMG
1 Shotgun
1 Sniper Rifle
1 Perk from each of the 3 perk categories
1 lethal grenade
1 tactical grenade/equipment

From this point leveling unlocks are as follows:

Level 5: Perk
Level 6: Equipment
Level 7: Scorestreak (3 free and 3 optional ones to unlock with tokens)
Level 8: Perk
Level 9: Scorestreak

After this a pattern will emerge for unlocks and every three levels you will get an extra unlock such as a new gun. “At level 10, we start to settle into a pattern. There are exceptions, but the pattern is generally like this. At every major rank change, which is every 3 levels, we give you a gun and usually “something else” as a bonus for reaching a major rank change,” Vonderhaar explained.
http://www.egmnow.com/articles/news/...class-details/
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Old 09-06-2012, 10:22 PM   #199
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alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)alvarado52 puts the "bang" in Bangladesh (30,000+)
Hmm...wonder if that something else is completely random per player, or if its something everyone gets when they hit that level. I've always been a sucker for the 'random box item' system (which ropes me into buying packages in Mass Effect 3 multi CONSTANTLY)
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Old 09-06-2012, 10:58 PM   #200
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Interesting.
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