09-29-2007, 01:01 AM | #281 |
"Steven, your fossa!"
Posts: 9,603
|
Yeah, or they could replace the fighting polygons/wireframes but I think those Primid guys will do that instead.
If a Mii was a character, wouldn't they use golf clubs, tennis rackets and baseball bats for close range and a bowling ball for projectile attacks? They could use the boxing gloves when they punch. Basically make the moveset up from Wii Sports. The only problem with that is Peach uses golf clubs and tennis rackets and Ness uses the bat plus we have the Homerun bat as an item. Last edited by Drakul; 09-29-2007 at 01:10 AM. |
10-01-2007, 03:07 AM | #282 |
"Steven, your fossa!"
Posts: 9,603
|
Warning! Challenger Approaching!
Lucas The youth with the psychic powers has appeared – it’s Lucas! He makes his anticipated debut from the Japan-only release MOTHER 3. While he is timid in nature, he fights splendidly. Is it possible he can surpass even Ness?! |
10-01-2007, 09:07 AM | #283 |
I'm all there is
Posts: 31,809
|
woah, another Ness type character. Ness will always be my fav though.
|
10-01-2007, 12:51 PM | #284 |
Loque Ja
Posts: 87,974
|
I hope he isn't replacing Ness though...
Also, I would have preferred another Earthbound (Mother 2) character instead... I didn't even know that they made a Mother 3. |
10-02-2007, 03:05 AM | #285 |
"Steven, your fossa!"
Posts: 9,603
|
Snake Joins the Brawl!
|
10-02-2007, 03:08 AM | #286 |
"Steven, your fossa!"
Posts: 9,603
|
Shadow Moses Island
This stage recreates the structure in front of the helipad on Shadow Moses Island.
High walls on the left and right?! Walls tower over the stage on the left and right, giving it a caged death-match feel. The searchlight spots someone, and the "!" icon appears! You can destroy the walls on the left and right with attacks. Those who aren’t skilled at launching foes upwards may want to be proactive about attacking them. The walls come tumbling down. Oh, and occasionally a Metal Gear will appear from the background. Metal Gear REX! Metal Gear RAY! Apparently one other kind appears, too. It’s supposedly a slightly newer model. |
10-02-2007, 03:21 AM | #287 |
"Steven, your fossa!"
Posts: 9,603
|
I just checked out the US version of the site and it has 3 more movies so here is the rest of the update:
On this stage, Snake communicates with his team to learn the key characteristics of his rivals... Whoa... Seriously? We’ve intercepted some of these communications and we’re delivering those to you now. I'm not sure why they didn't put them on the UK site. Maybe they'll appear later. |
10-02-2007, 01:23 PM | #288 |
Unnecessarily awesome
Posts: 8,323
|
LOL at the farting discussion between Snake and the Colonel
|
10-02-2007, 01:55 PM | #289 | |
Spammy Certified
Posts: 46,087
|
MGS board looks cool.
Quote:
If this dude is in the King DeeDee better be in as well |
|
10-03-2007, 03:08 AM | #290 |
"Steven, your fossa!"
Posts: 9,603
|
Excitebike
Assist Trophies are trophies that come to the aid of the player that called them out.
But these may not always be solid objects... Th-they’re pixel art! And there are tons of pixels racing around! I think that in Smash though, appearances are rarely what they seem. Just because they’re flat doesn’t mean you can take them lightly. By the way, there’s also an Assist Trophy for this guy... Lakitu and Spinies! He just tosses ‘em down, one after the other. |
10-03-2007, 03:20 AM | #291 |
Unnecessarily awesome
Posts: 8,323
|
C'mon, Mr. Game and Watch...
|
10-03-2007, 03:24 AM | #292 |
"Steven, your fossa!"
Posts: 9,603
|
Would an item turning someone into an 8-bit version of themselves be too much? The star in Super Paper Mario did it.
|
10-03-2007, 11:28 AM | #293 |
I'm all there is
Posts: 31,809
|
This is seriously the greatest game of all-time. I haven't been this excited for a game since like No Mercy. They are pulling out everything.
|
10-03-2007, 01:58 PM | #294 |
Spammy Certified
Posts: 46,087
|
Excite Bike =
|
10-03-2007, 02:03 PM | #295 |
History's Greatest, Mr. E
Posts: 42,425
|
Knew I should have got a wii
|
10-03-2007, 02:08 PM | #296 |
I'm all there is
Posts: 31,809
|
I would love to see the dog from duck hunt show up when you lose and laugh at you. LOL
|
10-04-2007, 03:10 AM | #297 |
"Steven, your fossa!"
Posts: 9,603
|
Shielding & Dodging
Once you know how to attack, the next thing you have to think about is avoiding enemy attacks. That’s where the shield button comes in handy.
...you guard against your enemy’s attack with your shield!! Shielding against attacks is a top priority. If you don’t take any hits, you can’t be beat! However, the more attacks your shield takes, the smaller it gets. If your shield breaks, you lose consciousness. But more important than guarding is dodging. You just tap the Control Stick in a direction while holding the shield button. Tap the Control Stick down to do a sidestep dodge! Tap it backwards to do a backward-roll dodge! And tap forwards to do a forward-roll dodge and get behind your opponent! If you can do these moves, your enemies will have a hard time landing their attacks. And they make you momentarily invincible, so using them proactively is OK. Use these moves as much as you can even before you get used to them. Sometimes things become clearer that way. |
10-04-2007, 03:14 AM | #298 |
"Steven, your fossa!"
Posts: 9,603
|
Fox: Final Smash
Landmaster It’s the brute tank of Team Star Fox – the Landmaster. Surely he wouldn’t bring that thing out?! LANDMASTERRR! BAROOOMPH! Yayyy! It’s a free ride! Don’t ride the Landmaster! Jump to hover. Tilt the Control Stick down to roll. And, of course, fire its cannon with the attack button. FIRE! This hurts. A lot! So watch out! It’s so big, it might be hard to turn around. But its rule-breaking power and authority are unstoppable. Yeah. It’s cool. My heart’s aflutter. |
10-04-2007, 04:58 AM | #299 |
Raw Video Footage
Posts: 45,950
|
Damn.
This videogame is a celebration of videogames. |
10-04-2007, 11:19 AM | #300 |
I'm all there is
Posts: 31,809
|
what the hell, who's doing the Kameamea up there?
|
10-05-2007, 04:05 AM | #301 |
"Steven, your fossa!"
Posts: 9,603
|
Team
I will announce this right here, right now. In Adventure Mode: The Subspace Emissary, you can also play with two players simultaneously!
Congratulations! It’s co-op play! Now even siblings can play together with no need for arguments. Of the two, one will be the protagonist. Essentially, the camera follows the protagonist, so the other player has to keep up. Having a second player join is completely optional. Basically, it’s the same as a standard Smash brawl, so if you take damage and get knocked off the screen, you lose a life. However, this mode features a space jump that allows the Player 2 to return to where the Player 1 is, even after getting scrolled off the screen. If Player 2 gets separated from Player 1 by the screen scroll, he or she will quickly space jump back to Player 1's side. But if Player 2 gets knocked off the screen by an enemy, that counts as a lost life. You just come back naturally. The Subspace Emissary has the following map screen. This is the map! The protagonists form teams based on the developments in the story, and the characters they encounter join their team. Choose a team and enter a stage. Your stock count, or the number of lives you can lose, is set for each stage. In single-player mode, each time you lose a life, you switch to a different character on your team and are revived as that new character until you run out of stock lives. (You choose the character order for your team members at the start of each stage.) In co-op mode, when either Player 1 or Player 2 loses a life, that player will be revived as another team member until the stock count runs out. But, if Player 1 loses a life after the stock count has run out, that's the end! Player 2 is participating simply as an optional player, so be careful. By the way, you can also choose the difficulty level. From Easy to Intense! If you choose Easy, it will be quite easy indeed, so we definitely want people who aren’t very good at this type of game to give it a try! Even they will be able to make it to the ending. But, if you choose a harder difficulty, your rewards will be greater. That’s another part of the fun. And... There’s a method of powering yourself up as needed to do battle with the Subspace Army – a method that has not been seen before. I’ll explain this in great detail another time. |
10-05-2007, 01:12 PM | #302 |
Loque Ja
Posts: 87,974
|
Kinda like Kirby Super-Stars for the SNES with the partner thing.
|
10-05-2007, 02:28 PM | #303 |
I'm all there is
Posts: 31,809
|
That's it, they've given me everything I've wanted
|
10-05-2007, 05:22 PM | #304 |
The Rum Diary
Posts: 13,841
|
So umm... is it fucking December YET, christ lets hurry time already
|
10-05-2007, 06:14 PM | #305 |
All That Jazz
Posts: 3,310
|
Give us Sonic, Megaman, something.
New characters are the only way they could POSSIBLY make this game any better. Having Lucas in is a kickass surprise too. Does this mean America will get Mother 3, maybe? |
10-06-2007, 09:52 AM | #306 |
Raw Video Footage
Posts: 45,950
|
Mother 3 would make for a decent Wii download.
|
10-06-2007, 09:38 PM | #307 | |||||||
Spammy Certified
Posts: 46,087
|
that is mildly funny |
|||||||
10-08-2007, 03:03 AM | #308 |
"Steven, your fossa!"
Posts: 9,603
|
Zero Suit Samus: Special Moves
Standard Special Move: Paralyzer Bzzzzzzzzzzt! I can’t get enough of this. A personal protection device, the Paralyzer stuns opponents. If you can charge it up for a bit, you can land additional attacks while your opponent is stunned. A down smash will fire it at your feet! But this is only self-defence at best. It does not have the power of an explosive attack. Where and when you use this is key. What really brings out some characteristic Samus skills is when this gun transforms and releases a whip: the Plasma Whip. Side Special Move: Plasma Whip The flash at the tip of this short whip is quite powerful! Up Special: Plasma Wire Shoot it straight up to pull enemies towards you! These two moves can be used to grab and hang from an edge. They can reach even if the ledge is pretty far away, so pay close attention to distance and timing and aim to dangle from the edge. Pzzzzt! What a magnificent edge grab! |
10-08-2007, 11:13 AM | #309 |
Spammy Certified
Posts: 46,087
|
I want hard hitting up dates
|
10-08-2007, 12:33 PM | #310 |
"Steven, your fossa!"
Posts: 9,603
|
So do I but too many cool updates would take away from the impact and stuff so I'm assuming that's why he spaces them out with these less-than-exciting updates.
|
10-09-2007, 03:51 AM | #311 |
"Steven, your fossa!"
Posts: 9,603
|
Kirby: Final Smash
Cook Kirby Kirby is quite the glutton. He apparently even does his own cooking. Welcome to Kirby’s cooking class! The cook puts on his hat! He takes out a giant pot! Dinner’s ready! He rings his bell. He throws his enemies into the pot. Simmers them gently... OK! Order up! Once you take out the stock, your enemy gets blasted off. But is that a real dish? Something like stone soup, maybe? Can you put just anything in there? Are you sure? ----------------------------------------------------------------------------- They also put up Ashleys theme from WarioWare:Touched. The song vocals in the Japanese version will be different from every other version. On the Japanese page, they have another peice of music as well as the Ashley theme. I have no idea what the other music is. Last edited by Drakul; 10-09-2007 at 03:57 AM. |
10-10-2007, 03:16 AM | #312 |
"Steven, your fossa!"
Posts: 9,603
|
Warning! Challanger Approaching!
Sonic The one character whose Smash appearance has been most anticipated dashes in from far away at supersonic speed. Sonic the Hedgehog crashes headlong into battle! |
10-10-2007, 03:17 AM | #313 |
"Steven, your fossa!"
Posts: 9,603
|
Sonic the Hedgehog Joins the Brawl!
|
10-10-2007, 03:18 AM | #314 |
"Steven, your fossa!"
Posts: 9,603
|
Nintendo Conference Autumn 2007 Movie
|
10-10-2007, 11:31 AM | #315 |
Tedious Inevitability
Posts: 7,521
|
I think I just wet my fucking pants.
|
10-10-2007, 11:46 AM | #316 |
I'm all there is
Posts: 31,809
|
OMG
|
10-10-2007, 12:39 PM | #317 |
"Steven, your fossa!"
Posts: 9,603
|
Sorry to break it to you guys but Brawl has been delayed.
Japan are getting it in January (I think) 2008 and the US release date on the US site has been changed from December 3rd to "TBD". The PAL version still has no release date either. Maybe you'll be lucky and it will only be delayed for a few weeks. |
10-10-2007, 01:28 PM | #318 |
Spammy Certified
Posts: 46,087
|
Delayed :/
was prettyshocked sonic was revealed this early. |
10-10-2007, 01:41 PM | #319 |
"Steven, your fossa!"
Posts: 9,603
|
I was hoping Sonic would be an unlockable character but this must mean he's selectable from the start, right?
I really hope they aren't giving away the unlockables on the site. I just want to know details about what will be available from the start of the game. I don't want secrets and unlockables spoiled for me. |
10-10-2007, 01:43 PM | #320 |
Tedious Inevitability
Posts: 7,521
|
Seriously, don't care about the delay...FUCKING SONIC!
(post 7,000!) |