Kalyx triaD
04-23-2004, 03:24 PM
We love our SmackDown's and Day of Reckoning's, but sometimes we want some wacky wrestling. Def Jam Vendetta and Backyard Wrestling satisfies our non-realistic needs and I'm gonna slip all the dirt a kalyx Triad can give on them.
Def Jam Vendetta 2:
Big changes into old territory. It's internet common knowledge that EA Big wants us to get into the open gameplay field by having a carreer mode where you have an open environment to explore. Couple this with Def Jam's already interesting 'MTV Movie' story mode in the first game and we may have something nice.
The combat, though still helmed by wrestling game gods, AKI; is headed for a switch up. It's going for Ultimate Fighting like shoot gameplay. Depending on your tastes take it how you will. I know AKI has experience in the shoot fighting field; their Japanese wrestling series (the Asian sister to our N64 wrestling games) had shoot fighting modes in their final games.
For the love of God there's a CAW mode. They just added a century to it's life cycle.
Backyard Wrestling 2:
More interaction; that's the law of the land at Eidos. As if the first game didn't have enough ways to mess with the world around you, an entire system was built on 'cause and effect' mechanics to make what you do with the world around you have lasting impressions on your brawl. Details on this can be found on IGN.com.
The CAW mode was blah the first game, but Eidos is promising a CAW mode that'll rock the game world, not just wrestling games. Smackdown's CAW ruled for years and the Gamecube side of wrestling is catching up really fast; is Eidos sure they wanna talk trash in a field they're one game deep in?
Here's what may matter the most, an online mode. Making this the first wrestler to go online. This may be the selling point for BW2, especially thinking about everybodies CAW going online to beat each other up in possible leagues and such. Interesting. Kalyx triaD/R-Tyme
Information credited to IGN.com, Videogames.com, EGM.
Def Jam Vendetta 2:
Big changes into old territory. It's internet common knowledge that EA Big wants us to get into the open gameplay field by having a carreer mode where you have an open environment to explore. Couple this with Def Jam's already interesting 'MTV Movie' story mode in the first game and we may have something nice.
The combat, though still helmed by wrestling game gods, AKI; is headed for a switch up. It's going for Ultimate Fighting like shoot gameplay. Depending on your tastes take it how you will. I know AKI has experience in the shoot fighting field; their Japanese wrestling series (the Asian sister to our N64 wrestling games) had shoot fighting modes in their final games.
For the love of God there's a CAW mode. They just added a century to it's life cycle.
Backyard Wrestling 2:
More interaction; that's the law of the land at Eidos. As if the first game didn't have enough ways to mess with the world around you, an entire system was built on 'cause and effect' mechanics to make what you do with the world around you have lasting impressions on your brawl. Details on this can be found on IGN.com.
The CAW mode was blah the first game, but Eidos is promising a CAW mode that'll rock the game world, not just wrestling games. Smackdown's CAW ruled for years and the Gamecube side of wrestling is catching up really fast; is Eidos sure they wanna talk trash in a field they're one game deep in?
Here's what may matter the most, an online mode. Making this the first wrestler to go online. This may be the selling point for BW2, especially thinking about everybodies CAW going online to beat each other up in possible leagues and such. Interesting. Kalyx triaD/R-Tyme
Information credited to IGN.com, Videogames.com, EGM.