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Pintint
04-12-2012, 11:26 PM
Anybody looking forward to/excited for/planning to buy this?

I"ve never played the original, but I've been reading about and watching videos for its upcoming sequel and I am really getting interested in picking it up at launch, even though I am not an MMO player.

Quick summary,


Guild Wars 2 is a massively multiplayer online role-playing game (http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game) in development by ArenaNet (http://en.wikipedia.org/wiki/ArenaNet). Set in the fantasy (http://en.wikipedia.org/wiki/Fantasy) world of Tyria, the game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting the Elder Dragons, a Lovecraftian (http://en.wikipedia.org/wiki/Lovecraftian_horror) species that has seized control of Tyria in the time since the original Guild Wars (http://en.wikipedia.org/wiki/Guild_Wars). The game takes place in a persistent world (http://en.wikipedia.org/wiki/Persistent_world) with a story that progresses in instanced (http://en.wikipedia.org/wiki/Instance_dungeon) environments.<SUP id=cite_ref-zam09_2-0 class=reference>[3] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-zam09-2)</SUP>
<SUP></SUP>
Guild Wars 2 claims to be unique in the genre<SUP id=cite_ref-3 class=reference>[4] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-3)</SUP> by featuring a storyline that is responsive to player actions,<SUP id=cite_ref-4 class=reference>[5] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-4)</SUP> something which is common in single player role-playing games (http://en.wikipedia.org/wiki/Role-playing_game) but rarely (if ever) seen in multiplayer ones. A dynamic event system replaces traditional questing (http://en.wikipedia.org/wiki/Quest_(video_gaming)),<SUP id=cite_ref-5 class=reference>[6] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-5)</SUP>, utilising the ripple effect (http://en.wikipedia.org/wiki/Ripple_effect) to allow players to approach quests in different ways as part of a persistent world. Also of note is the combat system, which aims to be more dynamic than its predecessor by promoting synergy between professions and using the environment as a weapon,<SUP id=cite_ref-6 class=reference>[7] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-6)</SUP><SUP id=cite_ref-pcgames_de_7-0 class=reference>[8] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-pcgames_de-7)</SUP> as well as reducing the complexity of the Magic (http://en.wikipedia.org/wiki/Magic:_The_Gathering)-style skill system of the original game. As a sequel to Guild Wars, Guild Wars 2 will feature the same lack of subscription fees (http://en.wikipedia.org/wiki/Subscription_business_model) that distinguished its predecessor from other commercially developed online games of the time, though a purchase is still required to install the game.<SUP id=cite_ref-8 class=reference>[9] (http://en.wikipedia.org/wiki/Guild_Wars_2#cite_note-8)</SUP>

Trailer : <IFRAME height=315 src="http://www.youtube.com/embed/Zy2PZKOCk0k" frameBorder=0 width=560 allowfullscreen></IFRAME>

Kane Knight
04-12-2012, 11:33 PM
Played the first. It was okay. Waiting to actually see the second in action.

Requiem
04-13-2012, 11:46 AM
Certainly has some potential to be decent.

Hanso Amore
04-13-2012, 11:50 AM
Im torn. Looks like it could be amazing, but also looks like it could not be worth the time.

No monthly fees is nice.

Pintint
04-13-2012, 12:02 PM
Im torn. Looks like it could be amazing, but also looks like it could not be worth the time.

No monthly fees is nice.

Yah, I refuse to play any games with a monthly fee. Dunno, just seems excessive.

#BROKEN Hasney
04-13-2012, 12:05 PM
I'll check out a demo or play it at a friends first, but I'll defo give it a shot.

Requiem
04-13-2012, 12:18 PM
Yah, I refuse to play any games with a monthly fee. Dunno, just seems excessive.

When you realize the costs and constant updates, maintenance, and new content for MMOs, it is not excessive at all. It is just the nature of the genre.

I'm assuming GW2 is going to have SOME sort of cash shop; either that, or they're going to churn out pay expansions every 6 months to a year. Which essentially equates to a monthly fee in the long run anyways.

Pintint
04-13-2012, 12:30 PM
When you realize the costs and constant updates, maintenance, and new content for MMOs, it is not excessive at all. It is just the nature of the genre.

I'm assuming GW2 is going to have SOME sort of cash shop; either that, or they're going to churn out pay expansions every 6 months to a year. Which essentially equates to a monthly fee in the long run anyways.

Yeah I understand, but I cant personally justify a monthly fee for a game. I understand the server costs must be enormous at the very least.

Kane Knight
04-15-2012, 01:38 AM
Hmmm...Reqtum usually only bitches about stuff he's got a pony in. I wonder how many Warcraft characters he has.

Requiem
04-15-2012, 10:50 AM
I don't understand the fucked up nonsense logic you're attempting to use right now. Always made it pretty clear that I played WoW when it was released. Then I realized the direction the game was going in, and that I wanted gameplay that actually had a purpose. I raged on the new Star Wars MMO like crazy and I never bought it after it came out. It turned out to be exactly as I predicted it would. Talked shit about MW3, never bought it, turns out it was a good decision.

Guild Wars 1 wasn't that great, IMO. I played a little. Never bought any of the expansions. Didn't care for the gameplay past a certain point, and PvP was completely pointless. Guild Wars 2, actually has a lot of gameplay videos and information on it out at the moment. It looks to be an entirely different game from the ground up. Could have some potential to not suck, especially considering their f2p business model. Dunno. Either way, I don't see myself playing it much long term. I hate buying expansions every year.

RP
04-16-2012, 04:30 AM
Well now you pissed him off.

#BROKEN Hasney
04-16-2012, 09:21 AM
especially considering their f2p business model. Dunno.

It's not f2p, you still have to buy the game outright.

Kane Knight
04-16-2012, 10:46 AM
It's not f2p, you still have to buy the game outright.

IT'S TOTALLY F2P IN THE SAME WAY GEARS OF WAR IS AN FPS!

Requiem
04-16-2012, 10:49 AM
Is it really important enough that you had to correct me? You're wrong, which makes it more pointless, but still.

That's still f2p. MMOs with no subscription fees are called f2p. Free to play. Including games with cash shops or paid content. If there's no subscription fee, it's f2p. Guild Wars 1 was a f2p game. You could buy it, and then never pay another dime if you chose not to. Age of Conan is now a f2p game. Lord of the Rings Online is now a f2p game. There are a million and one f2p Asian MMOs.

Buying the game is irrelevant in this classification. There are f2p games which don't require a purchase -at all-, and there are, and have been games that require an upfront purchase but no subscription fee. These games often have cash shops which require money, but they are still considered f2p. There is no separate classification for any of those. It's pay to play, or free to play.

Requiem
04-16-2012, 11:00 AM
If you wanted to get really, pointlessly technical, Guild Wars isn't even an MMORPG according to the developers. It's a CORPG. So it could very wall fall out of any other classifications.

But since it is literally the only CORPG in existence, and is only self-proclaimed by the devs, I think the rest of us will keep calling it what it is. An MMO.

RP
04-17-2012, 12:36 AM
That's right Requiem. Make them feel your inner Kano.

#BROKEN Hasney
04-17-2012, 02:23 AM
Is it really important enough that you had to correct me? You're wrong, which makes it more pointless, but still.

Yes. As someone who hasn't been following it at all, I assume it was a free download for a second there and had to look it up, so I saved others the hassle. I'm not entirely sure how any game with an initial outlay is f2p.

Requiem
04-17-2012, 11:25 AM
Sorry if that seemed snappy, but as an MMO player for some 13 years, who is around the terms regularly, and posts on several MMO forums, the distinction seemed pointless. I've never assumed there was any doubt as to what the p2p or f2p was talking about. As I said, it is a clarification used in MMOs due to most western MMOs using a subscription based business model. To play most western style MMOs (eastern/Asian are typically f2p), to play requires a subscription fee. Regardless of initial fee, subscriptions are considered pay to play, and lack of subscription is f2p. The initial fee, or lack thereof, is not taken into account with such classification. I'm not saying either makes more sense than what you might assume. I'm just saying those are the classifications that have formed naturally over the years in the MMO genre. When marketing games, and as people discuss them online, these terms just seem attached to the genre and hold an association with subscription fees.

In normal games, the specification is different. I wouldn't call every game on the market free2play just because it has no subscription cost, because that is not a defining point in the genre. Games with no cost whatsoever, certainly fall under the f2p category. TF2 comes to mind, as a game that you can play without paying a dime. However, this market is way smaller in 'normal' games. I struggle to think of many AAA quality titles that are entirely free. Hell, many games in general, regardless of quality.. it's just not a major market or classification outside of MMOs.

Kane Knight
04-17-2012, 11:40 AM
Yes. As someone who hasn't been following it at all, I assume it was a free download for a second there and had to look it up, so I saved others the hassle. I'm not entirely sure how any game with an initial outlay is f2p.

As someone who has spent more than a decade spending his weekends alone and crying, let me assure you that Free to Play entirely refers to the subscription model, not up-front costs. Sure, the term originated with titles with no up-front cost and has continued to be defined by the mainstream (and even gaming magazines) as such, it means something different in my guild, so you're the idiot!

Requiem
04-17-2012, 12:14 PM
You're a real piece of work, Kane Knight. I wonder what you'd do if TPWW wasn't here for you to release the frustrations of your life on other people.

Requiem
04-17-2012, 12:59 PM
I should have just posted this from the start. http://en.wikipedia.org/wiki/Free-to-play

There doesn't seem to be a precedent for this type of game except for its direct predecessor, so I suppose I could be wrong. There has never been an MMO to my knowledge that followed the exact business model of Guild Wars 1, and since p2p is defined as; "where players must pay to maintain a playing account, as is the case with EverQuest, Warhammer Online, Aion: The Tower of Eternity, or World of Warcraft. This is in contrast to free-to-play games."

Perhaps this is partly why the developers felt the need to distinguish their game and call it something other than an MMORPG. Seeing as it is the only of it's kind, I could see where the specification could conflict with other preconceptions. I had always assumed they were just being big-headed by trying to call their game a CORPG instead of an MMO.

Regardless. Call it what you will; Guild Wars 2 will likely require the initial purchase of the game, and will require no subscription fee after. They will probably recover continual costs by coming out with expansions regularly, as well as possibly some sort of item shop.

Never meant to cause confusion by calling it f2p. Seriously, not trying to be a jerk about it.

Kane Knight
04-17-2012, 04:33 PM
Sorry, forgot you're totally not alone. You and your guild meet up every Friday night.

Requiem
04-17-2012, 08:03 PM
Haven't played an MMO in a year and a half. And in reference to an earlier accusation, I haven't played WoW in 6 and a half years.

Every time you turn something into a personal attack, it comes off as a rather brutal projection of yourself. I'm not sure you're even aware of how other people perceive you on here, or if you just don't care. There is certainly no lack of people telling you. You're not a bad person. Just emotionally damaged, and unwilling to make attempts at bettering yourself. You'll probably take that as me being tongue-in-cheek, but I really just want you to get better so that you'll stop projecting all over other people. Just thought you should know.

Poit
11-14-2012, 06:18 PM
Guild Wars 2 is apparently having a free trial weekend.

https://www.guildwars2.com/en/news/free-trial-event-november-15-18/

All current players are getting 3 trial keys. With a trial key, you can play for free from Thursday to Sunday.