View Full Version : Dota 2
Requiem
07-22-2014, 03:17 PM
Anyone who knows what the hell they're doing wanna teach me this game?
Extreme Angle
07-22-2014, 05:14 PM
Currently rocking 350 hours played... It's addicting stuff!
Requiem
07-23-2014, 01:16 AM
I am struggling with knowing what to buy. I get the whole last shot thing to make money, and denying. But there's just so much to buy and upgrade, and what you need varies for the different heroes, so I'm a bit overwhelmed at the moment.
Extreme Angle
07-23-2014, 04:29 AM
If you click the book at the top left it comes up with a list of builds. Just choose the highest rated one because it's usually fairly good.
If you're just starting out i'd recommend choosing either Sniper, Drow Ranger, Lich or Rikki.
http://www.cyborgmatt.com/wp-content/uploads/2013/02/Dota2_IngameGuide07.jpg
You pretty much just buy each item from the top down, as you get comfortable with one hero you'll start making changes to what items you buy.
A handy trick I use for making sure I know what i'm buying is to SHIFT-Click which item i'm building. All of its components will appear in the bottom right of the screen, then I just buy them piece by piece.
Extreme Angle
07-24-2014, 08:09 AM
Well our 2 games went REALLY REALLY well... :lol:
road doggy dogg
07-24-2014, 08:56 AM
I love Dota 2. I'm not particularly good but I have a decent enough understanding of the game to know what's going on. I don't play ranked games, mostly just public matchmaking crap, and I at least manage not to embarrass myself too much.
The community can be pretty bad, nowhere near as awful as LoL's though.
road doggy dogg
07-24-2014, 10:16 AM
I haven't been playing as much lately because of RL and other gaming commitments, but I try to get in a few games a week still, sometimes more sometimes less. If you wanna play some time we can dick around if you want... I'm tonavin on Steam.
I usually like to play support roles because I'm a pretty awful carry. I don't have the whole "self awareness" thing down and focusing proper targets ETC ETC, plus constantly worrying about maximizing gold and shit is a bother. Support is nice, just ward and creep stack and disable and heal or w/e, a lot more relaxed (like playing a healer in an MMO)
I played well over 1500 hours on the original Dota, gave Dota 2 a shot but never liked it as much. The map and all the items/wearables just seem overdone compared to the original version.
Extreme Angle
07-24-2014, 11:01 AM
I haven't been playing as much lately because of RL and other gaming commitments, but I try to get in a few games a week still, sometimes more sometimes less. If you wanna play some time we can dick around if you want... I'm tonavin on Steam.
I usually like to play support roles because I'm a pretty awful carry. I don't have the whole "self awareness" thing down and focusing proper targets ETC ETC, plus constantly worrying about maximizing gold and shit is a bother. Support is nice, just ward and creep stack and disable and heal or w/e, a lot more relaxed (like playing a healer in an MMO)
Support FTW. Witch Doctor's my favourite Hero, though i'm able to pick up anything and have a solid go really.
road doggy dogg
07-24-2014, 11:07 AM
I tend to avoid all the cosmetic stuff. Get all these items and shit after game and I honestly ignore all of it unless it's for a character I actually use ever. Idk.
I love WD too, probably my most-played hero. Can be a very potent ally with minimal financial investment, so you're well-suited to babysitting a carry in the early stage of the game. His ult can be devastating when paired up with, say, Faceless... but then again so could most heroes so whatever lol
Extreme Angle
07-24-2014, 11:18 AM
I tend to avoid all the cosmetic stuff. Get all these items and shit after game and I honestly ignore all of it unless it's for a character I actually use ever. Idk.
I love WD too, probably my most-played hero. Can be a very potent ally with minimal financial investment, so you're well-suited to babysitting a carry in the early stage of the game. His ult can be devastating when paired up with, say, Faceless... but then again so could most heroes so whatever lol
Yeah his ultimate is insane, and his stun is incredible for pushing lanes and farming mid-game.
I'm rocking this set:
http://media.dota-trade.com/img/screenshots/l/b/beak-of-the-stormcrow-g87nkn4tx.jpg
I got a mythical drop a few months back and traded for it.
We'll have to play some time :y:
Requiem
07-24-2014, 02:59 PM
Got a real life friend to give it a shot, and he's bad too but it gives me someone else bad to play with and learn a bit against bots.
road doggy dogg
07-24-2014, 03:45 PM
Bot matches are great for learning heroes and items and the map etc... I suggest getting really familiar with about 4-5 heroes, so that way you have options when you play and someone snags your fav hero right away, etc. Helps to learn as many heroes as possible so when you play against them you know how to counter them. That kinda stuff comes with time though.
Extreme Angle
07-24-2014, 07:23 PM
I think I started with Sniper/Bounty Hunter then Slowly added new heroes to my pool. I've pretty much tried every hero now. Ursa is fun!
Requiem
07-25-2014, 02:09 AM
Bot matches are great for learning heroes and items and the map etc... I suggest getting really familiar with about 4-5 heroes, so that way you have options when you play and someone snags your fav hero right away, etc. Helps to learn as many heroes as possible so when you play against them you know how to counter them. That kinda stuff comes with time though.
Yeah, gonna try and stick to a few if I can. Have definitely tried quite a few that I didn't like at all, but a few have been golden and really fit my playstyle.
Big fan of Sniper and Doom. Just played Broodmother for the first time and really liked it by the time I got the hang of what I was doing with it.
Also, Zeus is awesome, especially for finishing off entire groups of wounded heroes with his ultimate once the end-game pushes start.
road doggy dogg
07-25-2014, 08:28 AM
Zeus is a fantastic hero to piss a whole lotta people off... highly recommend going Refresher Orb on him
Extreme Angle
07-25-2014, 08:37 AM
Maybe we can get a full team going some time!
Also this:
<iframe width="560" height="315" src="//www.youtube.com/embed/OmwQ9wvc9G4" frameborder="0" allowfullscreen></iframe>
Requiem
07-26-2014, 06:40 PM
Zeus is a fantastic hero to piss a whole lotta people off... highly recommend going Refresher Orb on him
Played Zeus in a pub game earlier and actually went 13-3-24 with him. Got the refresher orb, and that staff of whatchacallit that buffs your ultimate, and some other lesser items. Enemy team was apparently worse at the game than me, because they kept throwing themselves at me and just camping lanes without taking me seriously as a threat. Got so many kills that way, and my assists were just off the charts. I had the lowest last hits on my team and it didn't even matter. Was just a hero killing machine.
Requiem
07-27-2014, 01:59 AM
Figuring out the items better now as I try other heroes. Just ended a hard bot match as Razor with over 3000 hp and went 13-2-19, so I'm starting to get the mechanics, and am getting faster with hotkeys already. Also learning survivability and learning NOT to ever ever ever get ballsy.
road doggy dogg
07-27-2014, 03:44 AM
One of the most difficult things to learn is the nuances of when to be aggressive and when to back off. Positioning and "picking your battles" is very difficult to learn, and a lot of it will depend on your laning partner/teammates etc. It's an incredibly difficult thing to learn, and really is the crux of the skill level of the game.
road doggy dogg
07-27-2014, 03:45 AM
Binding your hotkeys to easily accessible buttons is crucial. MOBAs benefit from having generally very few hotkeys to bind so it shouldn't be too difficult. You should have your 4 abilities (some annoying heroes may have 5 or 6), then at least 3 or so item slots bound to keys that shouldn't make you think
Requiem
07-27-2014, 05:15 AM
Ya, I left my main attacks defaulted, but I changed my item slots to asd and zxc for top and bottom row. May change them around again soon to something more efficient.
And yeah, I'm noticing some classes I can probably only learn so much in bot matches, because it's impossible to coordinate with an AI. I tend to pick more middle lane heroes/builds because of this, so I look forward to actually playing with people more soon.
Requiem
07-28-2014, 02:15 AM
Fuck yeah, just played a few hours of 4 player with a bunch of people who are also new at the game. It went pretty well and they really enjoyed it. We lost several times, as most people were choosing new heroes every time, but I had a great night. I like that even though you lose sometimes, you can feel accomplished just by how well you personally did in the match.
road doggy dogg
07-28-2014, 08:44 AM
I find that being a few beers in at time of playing makes losing much more tolerable.
Requiem
07-30-2014, 03:10 PM
Definitely getting the hang of this. I can solidly win medium bot games even with a hero I've never played before. But hard is where it really starts to throw me for a loop. I have to play a character I'm familiar with in order to get anywhere really. Hard is where the AI starts using denials, and really comes at you aggressively to try and push you out of the lane.
It's kind of funny that in most games, playing with a friend would make the game easier. But when you're both new, if even one of you fucks up it makes the whole thing go straight to hell. I'm sure that's not the case once you know what you're doing, but at the moment it actually makes medium bots challenging at times. Hell, a group of 4 noobs and 1 bot couldn't beat a team of easy bots to save our lives the other night.
Extreme Angle
08-04-2014, 08:16 AM
Cheeky win last night!
Requiem
08-04-2014, 03:32 PM
Yeah, thought we were done for. Good stuff. That was Phyxsius' first non-limited online game, and only my like 3rd or something.
road doggy dogg
08-19-2014, 09:15 AM
I've been experimenting lately with playing more carries since I typically tend to stick to support roles. Getting more comfortable being a BAMF and wrecking faces. Granted, unranked pub games are what I'm playing, but I've been having lots of fun as Huskar just leaping into bitches and fucking shit up.
Been playing as Lifestealer against bots to practice, he is pretty boss.com once he gets going
Requiem
08-19-2014, 03:25 PM
Sent you a friend request so we can play some time. I already have over 140 hours in this, definitely understanding the game now, just not understanding the intricacies like matchups, specific positioning, or creep farming. I understand how to stack camps, but it's ridiculous trying to micromanage that during a game so I haven't been good at it.
road doggy dogg
08-19-2014, 03:28 PM
I should be on a bit tonight, I have softball at 8 though so maybe not... tomorrow for sure though.
Lotta that stuff just comes with more time (matchups etc). I still don't know shit-all about who counters what or whatever. Usually when I'm playing with my friends they know wtf they're talking about. But again, I play unranked so it really doesn't matter at all anyway.
Creep stacking and all that stuff really isn't super important at this level either. It's one of those things where people make a huge deal and flip out if you don't do it right but they're cunts who watch a few pro Twitch feeds and expect every pub game to emulate that shit exactly. They're more "advanced strategies" really. I mess around with it a bit but nowhere near fluent enough in it to really see any tangible benefit.
Requiem
08-30-2014, 07:16 PM
Keeper of the Light is probably my favorite so far. I dunno, he just really makes sense and I get how to play him. I don't mind playing support classes, but I hate support classes that can't sustain themselves. Gandalf just rocks hard though. He is more of a semi-carry when it comes down to it. If he is present in a team fight, the fight will typically always lean toward your team. He just does crazy cone/nuke damage, his ulti + aghanim's is fantastic. Blinding light is great to initiate with or to escape with, or even just to reposition enemies so your illuminate will hit them. I just go Tranq boots, Aghanim's, force staff, and that's pretty much all you need. Just grab some wards for map control, and once you get agh's, it's safe to start pulling friendlies to fights to help out.
Requiem
08-30-2014, 07:21 PM
I guess I get why he's support though. His power tapers off the longer the game goes on, as the enemy team becomes more geared. He is super powerful in the beginning, and his presence can tip the scales in your team's favor really early on.
Requiem
09-05-2014, 04:24 PM
Mothafuckin techies.
Extreme Angle
09-06-2014, 03:57 AM
Ah man I haven't had the chance to play in ages... Started a new job at a studio during crunch, so have close to zero free time right now :(. Glad you're getting into the groove :D
Requiem
09-06-2014, 04:29 PM
Ya, put 200 hours into this game already. :|
Requiem
10-30-2014, 03:29 AM
I haven't been this addicted to a game in years.
road doggy dogg
10-30-2014, 09:41 AM
I'm sorry for BLOWIN' YA OFF the other night. Whenever I'm on we usually have a 5stack or more, makes it difficult to get into other games.
However comma our motley little group of folks is growing and we're at a point now where we might start just playing inhouse games. None of us are terribly great so you'd probably be able to tag along and shoot the shit with us and Skype it up and whatnot. We usually play more on weekends than anything
road doggy dogg
10-30-2014, 11:43 AM
I've been playing a lot more true support roles lately. Really trying to get a good feel for warding to better benefit the team. Before, I would typically just ward the river or w/e but lately I've been focusing more on creating better map control for the team. Between buying wards on cooldown, liberal use of sentries/smokes (when necessary) and always having a TP or two on hand I'm finding that playing with a gold deficit provides a few more challenges than I'm accustomed to. So easy to fall in the trap of "rush Agh's!" when playing most Int heroes but then you end up handicapping your team more than helping. It's satisfying when you do the little things that help your team out. Provided, of course, that your carry(ies) know what they're doing and farm properly and can take advantage of this thankless work.
Been trying to learn more heroes to support with as well. I love playing Witch Doctor but feel he's a bit one-dimensional. The ult is nice but obviously falls off a bit late-game. The stun, if unreliable, is nice, and Maledict scales decently enough. The heal is decent but not significant.
Not sure what other supports I really really like. I play Venomancer as a support sometimes but he is better served as an initiator I guess. I don't know. Tried a game as Dazzle the other night but did pretty bad. Always so slow on my Shallow Graves.
road doggy dogg
10-30-2014, 11:45 AM
Been trying to consciously stack creep camps when I can. Always forget to look at the game timer though. Need to start trying to stack camps while the team is busy elsewhere, but I'm never around the jungle at x:40 or so... once I get more comfortable warding I'll probably work on that
road doggy dogg
10-30-2014, 10:55 PM
HERPDERP our first game tonight was fun. I never play Mirana so I was like duhhhhhhhhhhhhhhhhhhhhh but our random team was kinda shitty comp so I just played her like a position 5 and landed a couple arrows to set up easy kills. You rocked that Spectre.
Our next game, my buddies played kinda like shit. I was getting so agitated in Skype lol... kept telling them we need to teamfight and whatever. I don't know. Usually the one guy (who was playing Lich this game) is a lot better than that, our Enchantress is probably one of our weakest players and spent way too much time farming. C'est la vie. I had a horrible start myself so can't pass the buck too much.
Requiem
10-31-2014, 02:45 PM
Ya, I'm still not good at sticking with my role once the game starts. If my team isn't handing off farm properly to the right people, or converging on fights the right way in the beginning, I tend to start playing sloppier as the game goes on. Toward the end of 5-stack game, I was getting so sloppy because things just weren't going our way. Once that lag hit, we lost a couple fights, and I just knew it was curtains for us.
I saw you were pulling those top camps as mirana and that was awesome that first game. We pretty much controlled that lane easy as cake. First time I'd ever played spectre online, and he was able to clean-up really easily.
I play lich really well, but I suck at keeping him as a hard support because I usually end up accidentally KSing in teamfights and turning him more into a semi-carry. I do the same when I play CM too, because their ranged nukes are too good at finishing people who are running away when the melee carries aren't able to finish the kill. But it usually works out because lich is pretty much a guaranteed lane-winner anyways. So paired properly, he can be brutal. But when I play him, I suck at warding/pulling/stacking, because then I feel like I do worse as him when I don't get the right amount of farm for a couple key items.
road doggy dogg
10-31-2014, 02:48 PM
Yeah my one buddy who plays Lich often (the Enchantress in that game, actually) builds him like some kind of carry. It baffles me, he goes Skadi and a bunch of other expensive items. I don't know. I've been really focusing on playing more hard support lately. Want to focus more on creep stacking etc.
Was reading a cool Huskar guide today. I love playing Huskar but find that I drop off way too hard mid/late game. I want to try a game starting in mid then immediately roaming once I get my 6, and rotate out of mid to let someone else farm it while I just roam and gank and rush into Armlet. I usually stick too long in mid and lose most of the prime ganking opportunity
Requiem
10-31-2014, 02:50 PM
Proper support in a game can make it or break it I've learned. But I find that I get stuck against match-ups that aren't optimal also sometimes, and I don't know how to correct it as the game goes on. Like that 2nd game, I bought BKB like a moron against a team with abilities that pierce spell immunity, like stupid spirit breaker. Waste of almost 4k right there, that never even helped me stay alive. Should have bought MKB or blademail probably to try and counter his ridiculous perma-stun nonsense.
road doggy dogg
10-31-2014, 02:53 PM
A lot of that just comes with knowing most other heroes, I guess.
And the role thing can be tough. That first game our team was a hodgepodge of whatever. I basically played Mirana like a 5-position simply because that's what our team makeup really called for. Tried to do the same-ish as Venomancer the next but... I dunno, just had a horrible start and could never really get into a good rhythm. Those 2 or 3 teamfights we lost during the lag sealed that one for us. Should've been a winnable game when we got that first rax
Requiem
10-31-2014, 02:56 PM
Ya, we had no supports that game IIRC, so Mirana was the obvious choice. Venom typically is a good support, simply because he can push lanes really well. But he goes better paired with other heroes that have disables, and we really didn't have enough disables that game. I think that's what our main problem was. We had damage, but no real lockdown abilities.
road doggy dogg
10-31-2014, 02:59 PM
mhm. I usually play WD when I'm feeling support-y. Been on a good roll with Veno lately though. WD would have been a much better pick that game I think
Requiem
10-31-2014, 03:25 PM
I just love the skill ceiling this game has. There's just so much in every game that literally everyone could be better at. It's a game about efficiency. Denying as much gold to the enemy team while gaining as much as you can. A death to the enemy team means lost gold for you, and gained gold for them. Early deaths can throw the whole game away and make it so much harder for the team.
Played a game with all foreign speaking players on my team and all 2 of them did was feed early game, while I hadn't died for the first time until like 9 minutes in, and I could tell they were talking crap about me for not rushing to help them when they were doing stupid things and dying. No, idiots. Stop rushing in and trying to force teamfights. lol
Requiem
10-31-2014, 03:25 PM
Also, more of you faggots should play this game!
road doggy dogg
10-31-2014, 03:33 PM
The biggest mental hurdle to get over is when you're down in a game, especially as a support/low position player, to stop trying to go farm lanes that are pushed out a bit. 99 times out of 100 it results in a ridiculously easy kill for their super-fed carry. So many times though, we'll be turtling and our Jakiro will try to push the top lane out to get a tower or something and gets 2-shot by the Razor who TPs to take care of the "threat"... annoying.
The skill cap is definitely high, which makes it a super-versatile game. And like you said, EVERYBODY can always be doing something better, which is cool. As a support, you have everything warded? Cool, go stack the large camps for your carries. As a core, your jungle is farmed and waiting for respawns? Try and get an easy gank somewhere or find a free-farm lane to sit in. Look for opportunities to do Rosh kills, ways to block enemy spawn camps, etc. Small advantages that may not show up on the score sheet. Hell even just some "meta" scanning of the enemy team to see what items they might have to adapt your own build style to, or whatever.
Tons of strategy involved and literally every single game plays out differently.
road doggy dogg
10-31-2014, 03:34 PM
Buddy got an invite to the Heroes of the Storm alpha. Not sure how that one will do. Blizzard will make sure the game is polished as shit obviously, but the whole skill trees and lack of items makes me wary.
Requiem
10-31-2014, 03:54 PM
I just hate how identical the heroes look to many Dota ones. It's like they didn't even try to do anything new. The graphics just don't appeal to me, and it looks like they've totally copied all of the standard heroes. I know Dota 2 came after LoL, and that a lot of Dota 2 heroes look like LoL's, but Dota 1 came first too, and a lot of heroes were from that game too.
So, what I guess I'm saying is that I wish when one of these games would come out, that it would just be totally new, with its own heroes that aren't borderline copies of ones that exist in other games. Like, surprise me or something.
road doggy dogg
10-31-2014, 03:58 PM
Well, in Blizzard's defense, Dota (and by extension Dota 2) heroes were all based originally off WC3 heroes lol
Requiem
10-31-2014, 04:05 PM
Yeah, I get that. I would just think, y'know... Valve bought the rights, you'd think they would have exclusivity now.
http://culturewarreporters.files.wordpress.com/2013/11/stitches.png
I mean, come on. I've seen a bunch of 4-shot pics like that comparing them all, and it's kind of stupid how many look identical. I just like Dota 2's art style. It's really unique compared to the other games, and it has style. Heroes of the Storm looks like it's trying to be too serious.
road doggy dogg
10-31-2014, 04:07 PM
Blizzard is really stubborn with this kind of thing. The whole reason Dota 2 even came into being is because Blizzard wanted to charge for the original map and reap the profits because it was made on their software, basically.
You think they would be more open and encouraging to the playerbase creatively using the map editor. I don't know the timeline of all this, I'm fairly sure it happened before the Activision merger, though. Man I would love to blame Activision for this because F those guys lol
road doggy dogg
10-31-2014, 04:08 PM
But back on topic, I agree. Would've been better if Blizzard made a different "themed" MOBA. Maybe like just the Starcraft universe or something? Get away from the medieval/fantasy stuff to differentiate it from LoL/Dota. /shrug
Requiem
10-31-2014, 04:08 PM
Or maybe I'm just totally wrong about how they got rights in the first place. Dunno. I'm just bored at seeing Blizzard go back now and push out the same stuff with the idea of "It was ours first" as their logic.
They're a huge company that could obviously come out with something new, but they're riding the coattails of other success.
Requiem
10-31-2014, 04:09 PM
But back on topic, I agree. Would've been better if Blizzard made a different "themed" MOBA. Maybe like just the Starcraft universe or something? Get away from the medieval/fantasy stuff to differentiate it from LoL/Dota. /shrug
Yeah, if they had done a sci-fi Starcraft style MOBA, that would have been something really cool and new.
road doggy dogg
10-31-2014, 04:10 PM
Or maybe I'm just totally wrong about how they got rights in the first place. Dunno. I'm just bored at seeing Blizzard go back now and push out the same stuff with the idea of "It was ours first" as their logic.
They're a huge company that could obviously come out with something new, but they're riding the coattails of other success.
I can't be TOO harsh on them for that. They allegedly invested a LOT of resources into the Titan project, which was supposed to be an entirely new IP, but canned it. They're probably going to play things close to the vest for a while after that loss.
road doggy dogg
10-31-2014, 04:11 PM
On the whole though I agree, even the fact that they're making a "Blizzard MOBA" just screeeeeeams of "ME TOO!"
But after seeing the LoL/Dota revenues this past year, I'm surprised that MORE companies aren't going this route.
road doggy dogg
10-31-2014, 04:14 PM
http://o.aolcdn.com/hss/storage/midas/87b40badf0b1595c14044d8e1e35e8f1/200971301/mmo-data-superdata.jpg
source: http://www.joystiq.com/2014/10/23/league-of-legends-tops-mmo-revenue-list-hearthstone-no-10/
I don't blame Blizzard for wanting to get in on that action...
road doggy dogg
10-31-2014, 04:18 PM
Man makes you really think about how much revenue they must have been pulling in during WoW's peak (WOTLK) with almost 2x the subs they have currently. I think they had less microtransactions though but still, for a game that's 10 years old and in decline, to still be pulling in over $700M in revenue is pretty remarkable
Requiem
11-01-2014, 04:49 PM
Yeah those LoL numbers are insane. But that's what you get with a popular game that uses microtransactions. Bugs me that they call them MMOs though. Would think Joystiq would know better than that. MOBA is the proper term, and they're a totally different genre than MMOs. So it seems weird that they even compare them like that.
I'm still waiting for an MMO that feels like an actual world again. I hope other MMO companies don't see this trend and decide they'd rather make MOBAs instead of MMOs. MMO players are just getting left behind by the promise of a bigger market these days.
Requiem
11-01-2014, 04:50 PM
Also, I'd love to try LoL, but I just have no urge to play enough to be good at it because I refuse to spend money on a game like this just to have basic functionality. I dislike that they cycle in/out new heroes all the time, and that in order to play certain ones you have to pay to unlock them. Meh. I like the way Dota2 does it, where I can play any of the 100+ heroes.
Requiem
03-19-2015, 01:10 PM
More of you should play this. Since posting this thread, I now have over 550 hours in this game and am "pretty good".
road doggy dogg
03-19-2015, 01:14 PM
It is massively fun but incredibly high skill cap. I've erecently been trying to branch out and play more different heroes. Hate brood mother. Hate most carries tbh except maybe legion
Requiem
03-19-2015, 01:34 PM
Honestly got so into it that I've spent like $30 in the game since I started playing. Usually in $10 increments when new treasures are released. And I've gotten item sets in the events too, so that's cool. Also pieced together sets I really wanted from the market, because it can be super cheap depending on what you want. It has gotten me to play other heroes too because I feel more invested in them and want to learn them.
I usually hate the idea of spending money in cash shops, but they don't have any "pay-to-win" stuff. It's just vanity items and it's the first game in years that I've put this much time into, so spending a little money on it doesn't seem unjustifiable, considering it's a free game.
drave
03-19-2015, 01:38 PM
It is massively fun but incredibly high skill cap. I've erecently been trying to branch out and play more different heroes. Hate brood mother. Hate most carries tbh except maybe legion
LEGION
http://img1.wikia.nocookie.net/__cb20110131161253/masseffect/images/7/7e/Legionstanding_pc.jpg
road doggy dogg
03-19-2015, 01:38 PM
I have no qualms with the purchases for ingame vanity items. Personally haven't spent any but couple of my usual crew I play with have spent probably about $60 each over the course of the past few years.
During the recent Year Beast event my one friend got 8 or 9 hero sets from winning games. Pretty rad. I sporadically receive item crap, my favourite is my boring wooden mask for Witch Doctor
road doggy dogg
03-19-2015, 01:39 PM
nah dogg Legion in dota is a huge lesbo... brb pics
road doggy dogg
03-19-2015, 01:41 PM
http://cdn.dota2.com/apps/dota2/images/heroes/legion_commander_vert.jpg
If I cannot outsmart them, I will outfight them!
Requiem
03-19-2015, 01:48 PM
lol she definitely is.
Here's my KotL and Lich who are the two I'm probably best with.
http://i.imgur.com/ovRwtx7.png
http://i.imgur.com/UuzUAT3.png
drave
03-19-2015, 01:53 PM
With all the badass art and details that go into this game, they should make a F2P MMO and/or RPG or something. I really enjoy their characters and premise, but MOBA's don't jive with me (probably b/c lack of time to polish high skill demand of other HUMANS).
road doggy dogg
03-19-2015, 01:54 PM
lol it's funny you say that, because the artwork is really awesome to see but ingame models have a disgustingly low poly count
drave
03-19-2015, 01:55 PM
KoTL above seems to have a very generic WoW Dwarf face.
drave
03-19-2015, 01:57 PM
Totally would pee in Legion's butt.
Requiem
03-19-2015, 01:58 PM
I wish Zeus would have his model updated and some items released for him.
road doggy dogg
03-19-2015, 02:06 PM
KoTL above seems to have a very generic WoW Dwarf face.
Keep in mind that the original Dota game was quite literally a custom modded map built within the Warcraft 3 engine. The vast majority of the models were taken from pre-existing models in Warcraft 3 then had a few textures changed here and there to make unique heroes.
For example, the Crystal Maiden in Dota is essentially just Jaina Proudmoore from WC3, Axe is Grom Hellscream, Lina is the Human Sorceress unit, KOTL is the Human Archmage, Omniknight is the Human Paladin, etc etc etc... a lot of very clever modifications are done to some of the models, granted, but their source material is pretty easy to see
drave
03-19-2015, 02:32 PM
Keep in mind that the original Dota game was quite literally a custom modded map built within the Warcraft 3 engine. The vast majority of the models were taken from pre-existing models in Warcraft 3 then had a few textures changed here and there to make unique heroes.
For example, the Crystal Maiden in Dota is essentially just Jaina Proudmoore from WC3, Axe is Grom Hellscream, Lina is the Human Sorceress unit, KOTL is the Human Archmage, Omniknight is the Human Paladin, etc etc etc... a lot of very clever modifications are done to some of the models, granted, but their source material is pretty easy to see
You said unit. :rofl:
<iframe width="560" height="315" src="https://www.youtube.com/embed/AkS52cZ0w0Y" frameborder="0" allowfullscreen></iframe>
road doggy dogg
09-24-2015, 04:46 PM
It's been out for a bit... pretty fkn awesome.
The new Source 2 engine is a beaut as well
road doggy dogg
12-13-2016, 09:30 AM
so 7.00 is an interesting patch... feels like Dota 3
vBulletin® v3.8.7, Copyright ©2000-2025, vBulletin Solutions, Inc.