#BROKEN Hasney
03-18-2016, 09:03 AM
http://cdn.makeagif.com/media/12-07-2015/Ls6JFk.gif
So a friend of mine works somewhere that got a PSVR dev kit and despite being pretty skeptical, it blew me away. So now all the higher end players are known, here's the skinny:
VIVE
https://media.giphy.com/media/OjyvuKo8KKMo0/giphy.gif
The Steam VR machine. The most high end in terms of specs and technology. You can walk around in this one with the lighthouses you place around the room you're in. You need a GTX 970 or AMD 290 at a minimum too, but man, you're at the top of the line. This beast will cost you $800 for the headset, lighthouses and touch controllers though....
OCCULUS
https://media.giphy.com/media/niMrm3CfuBZG8/giphy.gif
Same PC specs as the Vive and most of the specs of the actual headset are very similar, but technically not as advanced. The headset lacks the camera to press a button to see the real world there's no motion controller solution yet (but coming) but that means a lower price. It's $599 with an XB1 controller, sensor and remote.
PSVR
https://media.giphy.com/media/IedK7PSuWctW/giphy.gif
My money has gone to this for ease of use. The headset is a comprmise witha lower resolution compared to Occulus and Vive, but is using real RGB pixels to get around this and even though the PS4 is lower tech, it has technology to get around that and boost a 60fps game to a visible 90 or 120fps. $399 will get you the extra box needed to make it run, headphones for 3D positional audio and the headset. Unfortunatley, you do need the PS Camera to make it run and although every game has to have Dualshock 4 support, you might want a couple of Playstation move controllers too.
Honestly, after using one, I'm pretty damn excited for VR. Fully expecting it to mostly be little games to start with (Other than RIGS, which is an online VR only FPS), but playing these little games is incredible. Really hoping demo stations get rolled out because it is well worth experiencing it for yourself.
So a friend of mine works somewhere that got a PSVR dev kit and despite being pretty skeptical, it blew me away. So now all the higher end players are known, here's the skinny:
VIVE
https://media.giphy.com/media/OjyvuKo8KKMo0/giphy.gif
The Steam VR machine. The most high end in terms of specs and technology. You can walk around in this one with the lighthouses you place around the room you're in. You need a GTX 970 or AMD 290 at a minimum too, but man, you're at the top of the line. This beast will cost you $800 for the headset, lighthouses and touch controllers though....
OCCULUS
https://media.giphy.com/media/niMrm3CfuBZG8/giphy.gif
Same PC specs as the Vive and most of the specs of the actual headset are very similar, but technically not as advanced. The headset lacks the camera to press a button to see the real world there's no motion controller solution yet (but coming) but that means a lower price. It's $599 with an XB1 controller, sensor and remote.
PSVR
https://media.giphy.com/media/IedK7PSuWctW/giphy.gif
My money has gone to this for ease of use. The headset is a comprmise witha lower resolution compared to Occulus and Vive, but is using real RGB pixels to get around this and even though the PS4 is lower tech, it has technology to get around that and boost a 60fps game to a visible 90 or 120fps. $399 will get you the extra box needed to make it run, headphones for 3D positional audio and the headset. Unfortunatley, you do need the PS Camera to make it run and although every game has to have Dualshock 4 support, you might want a couple of Playstation move controllers too.
Honestly, after using one, I'm pretty damn excited for VR. Fully expecting it to mostly be little games to start with (Other than RIGS, which is an online VR only FPS), but playing these little games is incredible. Really hoping demo stations get rolled out because it is well worth experiencing it for yourself.