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M. Banana
05-08-2005, 12:18 PM
Streets Of Rage for me. I loved every one that came out. SOR 1, SOR 2, SOR 3, and the DUEL modes were great too.

Axel is the man, by the way.

Jonster
05-08-2005, 12:25 PM
Streets of Rage for me also.

Tornado
05-08-2005, 12:41 PM
Streets of Rage > All

M. Banana
05-08-2005, 01:18 PM
So true.

Hitman84
05-08-2005, 01:26 PM
Streets of Rage!!

But I also loved the first Power Rangers game on MegaDrive/Genesis. Wow!

PorkSoda
05-08-2005, 01:34 PM
Streets of Rage. Just go around and beat the shit out of people and go to Mcdonalds afterwards. They should make one for PS2

M. Banana
05-08-2005, 01:37 PM
They were *supposedly* going to do a SOR4 for Xbox.. gimme a few and I'll find the article.

M. Banana
05-08-2005, 01:40 PM
Of course, the idea of a Sega franchise title such as Streets of Rage appearing on the Playstation was unthinkable, so the first attempts were for Sega's ill-fated Saturn console. Sega clearly were going to update the series; both Shinobi & Golden Axe, Sega's other classic franchises, received Saturn updates (both sadly crap). But instead of trying to develop the sequel in-house Sega tried to purchase the half-completed Fighting Force from Core Design (of Tomb Raider fame) and turn it into Streets of Rage 4. This deal never happened, and Sega apparently gave up on the idea of a Saturn sequel (probably because the sequel would need to be 3D, and the Saturn was woefully underequipped for 3D games). However, the Saturn was a far superior 2D machine to the Playstation and I think Sega could and should have took advantage of this to create a 2D Streets of Rage masterpiece with some stunning animated visuals. Treasure's little-known Saturn classic Guardian Heroes (see screenshot) is an example of what Streets of Rage 4 could have been like.

Another aborted attempt at Streets of Rage 4 was apparently Die Hard Arcade, a 3D Streets of Rage style game released in the arcades on Sega's S-TV system in 1996-7 and later converted to the Saturn. This was rumoured to have been at one stage Streets of Rage 4 before Sega decided against an arcade sequel. This could have a been a good Streets of Rage 4, as it mixed the standard action with elements of Sega's Virtua Fighter, giving the fighters lots of moves and combos.




The Death of Dreamcast Streets of Rage 4 - 1999

Finally, with a machine capable of handling what was envisaged for the game, development on Streets of Rage 4 by Ancient & Sega started in 1999 for the Dreamcast. A small demo (with tunes from Yuzo Koshiro) was made and shown to Sega. However, executives from Sega of America, unaware of the series' history, shot the idea down on the basis of its genre alone. The side-scrolling beat'em up had rapidly gone out of fashion in the mid-1990s, and attempts to bring the genre into 3D (such as Fighting Force) had been unsuccessful. This meant that Sega were unwilling to commit to a game that in their eyes had little chance of making a good financial return (despite the fact that a Streets of Rage sequel would pretty much sell itself). Take a look at this SegaWeb.com SOR4 article from 1999 (http://www.segaweb.com/news/0101/058.html) for more info.

X-Box Bound? - March 2001

The story doesn't end there though. With the Dreamcast dying, Sega began changing it's focus to becoming a software only developer, a process that can be seen quite visibly today. It's franchises, previously restricted to Sega machines, are now being updated on other machines - Sonic Advance on GBA and Sonic Adventure 2 on GC being notable examples. With this new focus on software, Streets of Rage 4 may recommence - read this SegaWeb.com interview with Yuzo Koshiro from March 2001 (http://www.segaweb.com/features/sor4interview.html). In it, Yuzo says that "now Sega teams are independent we'll replan it and bring it to Hitmaker first. If they're interested in making it for Xbox and make a contract with us, I want to restart the plan". He also talks about some ideas for the game: "I'm thinking about a first-person mode. And needless to say, in 3D. And the game will connect online for multi-play" and "My sister [Ayano Koshiro, Ancient art designer] designed five new characters for SoR4 already".

http://www.classicgaming.com/soronline/misc_sor4.htm

Jaded-Dragon
05-10-2005, 03:37 AM
However, executives from Sega of America, unaware of the series' history, shot the idea down on the basis of its genre alone. The side-scrolling beat'em up had rapidly gone out of fashion in the mid-1990s, and attempts to bring the genre into 3D (such as Fighting Force) had been unsuccessful.


Yes... great genius thinking at Sega. Did they ever think that the reason side scrolling beat em ups went out of style because other developers couldn't top SoR3 or even Final Fight 3? Or the fact that Fighting Force failed to catch on because it licked balls?

If you ask me personally, beat em ups were meant for 2-D. There's not a whole lot of good 3-D ones, I think they try to add too much at one time. Yet games like SoR, Final Fight, the X-men arcade game, the Spider-man games on SNES, etc. are still great games. Complexity doesn't always = more fun (The Bouncer). Of course, I still think Square should of made a sequel to Bouncer, it had good qualities that could of been expanded on.[/rant]

But yeah, we need a new SoR.

Fignuts
05-10-2005, 10:17 AM
The fact that you did not include Golden Axe in that poll, makes me want hock a big loogie on your shoes. :nono:

Bad Company
05-10-2005, 08:32 PM
Golden Axe was so hot.
Out of those games... Double Dragon

Arashi Kage
05-10-2005, 10:28 PM
River City Ransom :y:

Gone Mad
05-10-2005, 10:55 PM
I LOVED Turtles in Time but Final Fight was always a blast. Demolish Fist is a great new beat 'em up too, try that one.

M. Banana
05-10-2005, 11:38 PM
Golden Axe was ass.

Bad Company
05-11-2005, 12:07 AM
who knows the game of a side scroller that was on sega master system where you were a dude trying to get your girlfriend back from the mob or something. On The 2nd level (I think) you were on a bridge and dudes wnt past on motorbikes trying to waste you.

Ruien
05-11-2005, 08:24 PM
River City Ransom :y:

+1, god how is this not in their?

M. Banana
05-11-2005, 08:25 PM
It is you foo'.

It's at the bottom, right under Other.

AareDub
05-11-2005, 09:20 PM
Voted Double Dragon.

On a side note, for fans of the genre, the new Urban Reign game looks pretty hot. It's gonna be streets of rage style gameplay with tekken/soul calibur style moves. Hopefully Namco doesn't pull a "death by degrees."

Jonster
05-12-2005, 10:51 AM
Voted Double Dragon.

On a side note, for fans of the genre, the new Urban Reign game looks pretty hot. It's gonna be streets of rage style gameplay with tekken/soul calibur style moves. Hopefully Namco doesn't pull a "death by degrees."

Yeah, I saw the video for that and it looks pretty good.
One of the double team moves is a 3D though :cool:

Vastardikai
05-12-2005, 12:38 PM
Now, I have a question: What was the name of the Kangaroo from SoR 2?

Dark-Slicer Diago
05-12-2005, 03:51 PM
SOR, and why is that BB guy wherering a Decepticon shirt?

Scarface
05-12-2005, 05:48 PM
Simpsons Arcade Game

M. Banana
05-12-2005, 05:52 PM
The Kangaroo's name was Roo.

And his master type thing was Bruce.

Fox
05-12-2005, 10:56 PM
Spider-Man Maximum Carnage, followed by Spider-Man Separation Anxiety

Vastardikai
05-16-2005, 12:56 PM
Sorry for bumping this, but I forgot to drop the name of the best beat 'em up EVER... Bad Dudes :shifty:

Seriously, I liked Streets of Rage, and Maximum Carnage had a good engine, and BETTER Soundtrack (Green Jelly :y: !)