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View Full Version : How to get over?


Dave Youell
11-02-2006, 06:28 AM
I've been trying to think of ways to get me more over at shows, so I started to think about indy guys who are really over, a bunch of people popped into my head, Joe, AJ, Daniels etc, then I started to think about Homocide and I realised the guy has got like zero original moves.

I was thinking about the guys move set and most of his moves have been done by others before him, like the kop killa and the ace crusher for instance. His canon ball to the outside is unique I guess, but Dan Maff used to do that as well.

This isn't a criticism of him, as I think he's great, but it posed the question, does having a unique move set get you over?

What's more important in your opinion to get over with a crowd?

Charisma is a big part of getting over yes, but if you can't work for shit it's not going to get you very far

Having a good look is important, but Dusty was a tubby piece of shit and he was world champ

Decent move set, whilst important isn't exactly needed

Uniqueness is very hard after 25 years of wrestling being on TV every single week

Obviously a good balance is needed of the above, but what do you think is a must to get over and give examples of guys who have done it without having all of the above

What Would Kevin Do?
11-02-2006, 07:57 AM
Moves only matter to an extent. It's okay to use someone else's moves, as long as they aren't the only moves you use. At the same time, you have to make sure your moves fit together. For example, you wouldn't expect to see Bryan Danielson start winning matches via Canadian Destroyer, and you wouldn't expect to see Homicide start using a figure four.

One major thing with Homicide is that at least 2 of his major moves are dedicated moves. He uses both the Koji cutter and a lariat, but it links back to his admiration of Kojima.

On the opposite though, a move can get you over huge. Once again, think of the Canadian Destroyer....

Looks/Charisma complement each other. Danielson doesn't have the look, but he can carry himself well. It's a matter of working with what you've got, and being able to compensate weakness.

I think ultimately, just being able to do the right thing at the right time means a lot. Use moves in innovative ways too.

Kane Knight
11-02-2006, 09:44 AM
Say "HOORAH" a few times. :shifty:

Dave Youell
11-02-2006, 10:20 AM
Say "HOORAH" a few times. :shifty:
*writes that down*

Pepsi Man
11-02-2006, 11:00 AM
Guys, as far as moves and uniqueness, just about every move you can think of has already been done somewhere. Even if you were try to invent your own hold/maneuver that has "never been done", odds are whatever you come up with will have been done by at least one wrestler at some point in time, if it feasibly can be done.

Kane Knight
11-02-2006, 12:19 PM
Guys, as far as moves and uniqueness, just about every move you can think of has already been done somewhere. Even if you were try to invent your own hold/maneuver that has "never been done", odds are whatever you come up with will have been done by at least one wrestler at some point in time, if it feasibly can be done.

As my sensei would put it (Referencing different martial arts with similar moves, though it works here too), the human body only moves in so many ways.

Pepsi Man
11-02-2006, 12:21 PM
As my sensei would put it (Referencing different martial arts with similar moves, though it works here too), the human body only moves in so many ways.
This is true.

hmmmmmmmm, I'm not sure if I'm allowed to say that anymore. I guess I should say...

This is real. It's damn real.

Kane Knight
11-02-2006, 12:22 PM
Anyway, timing and entertainment are better than being unique, unless you're hoping to go to TNA (where people are fellated as innovative). If you look smooth, and if you make good use of your uncreative moves, then you will go far.

Disturbed316
11-02-2006, 12:33 PM
Dont go on TWC, I hate every British guy who cuts a promo on that channel.

Stickman
11-02-2006, 03:52 PM
I think if you come up with a decent gimmick or add something to the gimmick given to you you can get over. A cool name helps too. Rocky Miavia didn't get over.

Favre4Ever
11-02-2006, 04:07 PM
Wear red and yellow pants and a bandana. Have an incredibly limited move-set and a physique that makes you impossible to left with the move looking awkward. No sell everything that happens to you. You'll be rolling in millions before you know it.

ThruTheWire
11-02-2006, 08:41 PM
Try sticking a barbed wire 2x4 up your ass while singing the alphabet backwards

ThruTheWire
11-02-2006, 08:43 PM
As my sensei would put it (Referencing different martial arts with similar moves, though it works here too), the human body only moves in so many ways.

Is sensei codeword for mom? Because she knows damn right the body can move in many many ways. Giggidy.

Stickman
11-03-2006, 01:07 PM
I always wanted to see somebody rip off everybody. Eugene does it which I love, however, Eugene is a tard so it sucks.

Jordan
11-03-2006, 02:31 PM
I don't know your style Dave, but I have seen some of your pictures on myspace and stuff, so I know your build/style. I think you'd get over by being stiff as hell. Think Finlay. He doesn't do many moves, but he uses the ring as a weapon tons of different ways. Lariats, power moves, moves that look real. I bet you'd get over on that.

Skippord
11-04-2006, 02:49 AM
Start biting peoples asses

Volare
11-04-2006, 03:45 PM
DAMN!

Mr. Nerfect
11-05-2006, 04:45 PM
I think it has more to do with fitting your moveset to your character. If you're playing a badass, stiff-as-Hell motherfucker (Jordan X's idea, not ThruTheWire's. Giggity), drivers and moves which look like they are intended to cripple will go a long way. Timing is also important. You're going to get over much better if you set up for a tombstone, then stall for a bit, then attach the cradle, which basically says "Hey fuckstains, I'm not just going to cripple this guy, I'm going to kill him". A lot of guys can do weird clutchy type moves, but if you know how to time them to inhance their dramatic meaning, you'll get over much more effectively.

Of course, it also works in reverse. If you are playing a babyface, you need to work with the heel and get over all the offence as being dramatic. This may sound corny as Hell, but I think that a wrestling match should always be about two people. If you're working with a sack of shit who just does moves with no meaning behind them, you are going to look shit as well. Help guys get over, and you will get over.

My advice, as it is with any kind of performing, is to just get into the routine of being as dramatic as possible. Sell every little detail, and just get into the habbit of being as nuanced as possible. It may not make much sense the way I'm saying it, but basically just watch William Regal's matches. Some of the things he does are never noticed, yet he does them. Giving matches implicit and explicit meaning is needed to really make them classics.

But yeah, long story short, work on timing. How can be as important as what.

Dave Youell
11-06-2006, 05:19 AM
Well when I'm working heel i'm really comfortable and I think it's a hell of alot easier to get over when playing the bad guy, as I can wind up a crowd quite easily, plus then I just wear my tights only out and try to look as fat as poss to get some heat (i'm going to the gym to work on that, but that's another story)

My moveset when working on a face is simple really, just a bunch of arm moves, some original ones that I use are:

Arm Cracker: Imagine the back cracker, but to the arm
TKO Armbar: Get them up like a TKO and come down into a Fujari (sp?) Armbar
Arm Stunner: Although I saw Test use it recently, man I was pissed

So I mix that lot in with a few rest holds, like the old steamboat bridged hammerlock and stuff like that.

When I'm face my moveset is:

TKO
Running big boot (Samoa Joe Style)
Northern Lights Suplex
I hit an elbow from the apron to the floor

Obviously I hit more moves in a match, but they are the ones that I hit most often.

I think my main prob is that when I'm heel it's easy, just single out one or two of the more vocal fans and give them a rough time and the whole crowd gets on my case.

When I'm face it's just me yelling 'Come one make some noise!' jumping about alot and doing the generic touch hands with the fans and do the cheesy clapping stuff.

The fans I generally work infront of are marks, so they don't care if I go out there and have a 5 star match, as long as they are entertained, so I just want to get away from the generic face pot and give the fans a reason to like apart from the fact that i'm a good guy by default