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View Full Version : What Would You Want In An RPG Game?


Kalyx triaD
10-10-2009, 08:52 PM
The J-RPG style of playing a story? Maybe the western 'true' RPG style of constructing your character and driving the story yourself? FMV or realtime cutscenes? Voice over or text? Streaming world hub or loading world 'folders'? Turn based or real time?

And so much more elements... Sound off!

G
10-10-2009, 08:59 PM
I would love a futuristic Mass Effect type with CoD gameplay.

Kalyx triaD
10-10-2009, 09:13 PM
I would love a futuristic Mass Effect type with CoD gameplay.

A first-person RPG with a perk system? And in this case, perks would be welcome, as they are essentially buffers anyway. I imagine a game where you take time to set up your perks and prepare to shoot it out with a specialized enemy class. How about saving a 'perk set' and switching between two or three when fighting a varied group of enemies? That would be cool.

Are you talking JRPG or WRPG? Betting Western, eh?

Sixx
10-10-2009, 09:14 PM
I haven't played video games in ages, but I always liked it when you could have like a house or a castle in RPG games.

Kalyx triaD
10-10-2009, 09:20 PM
I haven't played video games in ages, but I always liked it when you could have like a house or a castle in RPG games.

Are you talking something like Harvest Moon or Fable? World management in RPG's isn't new but I think we can go further (though I think Fable 2 fucking nailed it).

What I felt was lacking was the 'in-fiction' context of owning a space in an RPG. "So I have a house? What now?" Wouldn't it be more interesting to find yourself having to defend that house or castle from a mob of bad guys?

Sixx
10-10-2009, 09:32 PM
I only played first part of Fable. I was talking more like Baldur's Gate 2. I consider BG the best RPG game series I have ever played. And Fallout, too.

Kalyx triaD
10-10-2009, 09:41 PM
I only played first part of Fable. I was talking more like Baldur's Gate 2. I consider BG the best RPG game series I have ever played. And Fallout, too.

You're a Western RPG guy then. You like driving the narrative, yeah?

Sixx
10-10-2009, 09:42 PM
Yeah, make my own character, select his abilities and all that. I don't think I've ever played a JRPG game, though, except for FF7.

Kalyx triaD
10-10-2009, 09:49 PM
Well in any case WRPGs are on the rise so there's not much reason to check out JRPGs now (unless you like awesome).

Would you play a highly customizable first-person WRPG with special emphasis on buffer-sets?

Sixx
10-10-2009, 09:51 PM
I never cared for FPP RPGs. Heard Fallout 3 is good, so I think I'd give it a try.

Sixx
10-10-2009, 09:52 PM
Well in any case WRPGs are on the rise so there's not much reason to check out JRPGs now (unless you like awesome).


Oh and I also can't stand anime, so the graphics would probably piss me off.

Kalyx triaD
10-10-2009, 09:56 PM
I never cared for FPP RPGs. Heard Fallout 3 is good, so I think I'd give it a try.

I wouldn't call Fallout 3 (or Oblivion) 1st Person RPGs, they just happen to have that viewing option.

Oh and I also can't stand anime, so the graphics would probably piss me off.

Not all JRPGs have that anime look, actually very few do. They do share uniform styles because of their origin, but there is a difference. Final Fantasy games don't look like anime, for instance.

Sixx
10-10-2009, 09:57 PM
You wouldn't call oversized swords, spiky haircuts and huge eyes anime?

Kalyx triaD
10-10-2009, 10:01 PM
You wouldn't call oversized swords, spiky haircuts and huge eyes anime?

No, I'd call them cliches and conventions among Japanese superheroes. Huge eyes is indicative of anime/manga style, but as I said many JRPGs don't have that style (or at least downplay it).

Even the oversized sword thing slowed down.

Khuntry
10-11-2009, 02:07 AM
You know i really don't get people that can't stand anime. I'd really like to know the true reasons why they hate it or are indifferent towards it. Is it really those big eyes and spiky hair?

Khuntry
10-11-2009, 02:08 AM
J-RPG > W-RPG

OssMan
10-11-2009, 02:19 AM
The PlayStation 1 era of Japanese RPGs is the "perfect" type of game for me. In-depth story, big world map, turn based, text-driven games. I like how they sorta combined turn based and action RPG like in Parasite Eve, but I've never seen it done in any other game, and it is hard to make those battles too complex. I hate voice acting in games and it has to have really good music. A lot of optional sidequests. And nothing like Sixx mentioned where you get your own house or castle and get to decorate it. Unless that affects how the game is played, it is pointless.

Nowhere Man
10-11-2009, 02:35 AM
You know i really don't get people that can't stand anime. I'd really like to know the true reasons why they hate it or are indifferent towards it. Is it really those big eyes and spiky hair?

J-RPG > W-RPG


I think you kind of answered your own question there.

Kalyx triaD
10-11-2009, 02:37 AM
You know i really don't get people that can't stand anime. I'd really like to know the true reasons why they hate it or are indifferent towards it. Is it really those big eyes and spiky hair?

It's a cultural thing, I guess. I try not to be condescending and say "they don't get it" but it would help if we got some elaborated responses other than the old 'big eyes, spiky hair' card. Those elements barely define anime anymore so there's an ignorace to take in as well. Certain things for certain folks, though - but for somebody to say they can't stand it... There's something beneath all that. lol

The PlayStation 1 era of Japanese RPGs is the "perfect" type of game for me. In-depth story, big world map, turn based, text-driven games. I like how they sorta combined turn based and action RPG like in Parasite Eve, but I've never seen it done in any other game, and it is hard to make those battles too complex. I hate voice acting in games and it has to have really good music. A lot of optional sidequests. And nothing like Sixx mentioned where you get your own house or castle and get to decorate it. Unless that affects how the game is played, it is pointless.

I gotta admit, I kinda miss the old style JRPGs. I'm just not that crazy about voice acting like the industry is. I didn't give a shit when SvR started doing it in Season Modes, and I appreciated FFX (on down) going that route but it's not like I hated 'reading' for fuck sake.

I'm watching Gundam 00 now and it's awesome. Random tidbit.

I think if Japan approaches JRPGs like they do anime it would help, actually. There's not enough JRPG-anime productions. Sixx did say he retired from gaming for a bit so I understand if he believes JRPG = anime.

Kalyx triaD
10-11-2009, 02:39 AM
I think you kind of answered your own question there.

How so?

Nowhere Man
10-11-2009, 04:49 PM
The whole attitude of JRPG/anime fans who make the assertion that simply being Japanese makes it superior to its Western counterparts(or to clarify, the attitude of saying a few good examples makes an entire genre superior to another). That's way more annoying to most folks than a lifetime supply of spiky hair and oversized swords.

Kalyx triaD
10-11-2009, 04:58 PM
How does that put people off the genre? I'd call that a weak reason. I like rock even though rock fans are prejudice against rap and even sub-forms of rock. I wouldn't let the community put me off the content.

Sixx
10-11-2009, 05:14 PM
How does that put people off the genre? I'd call that a weak reason. I like rock even though rock fans are prejudice against rap and even sub-forms of rock. I wouldn't let the community put me off the content.

I'm not prejudice against rap, but I am prejudice against many, many rock genres.

Kalyx triaD
10-11-2009, 05:23 PM
Point stands.

Sixx
10-11-2009, 05:24 PM
Well, but you can't say I'm prejudice against JRPG games. It's not prejudice when you just don't like something for a reason you don't enjoy it. That's the story with me and that japanese style.

Kalyx triaD
10-11-2009, 05:35 PM
I was referring to your comments on anime, I don't think you have beef with JRPGs at all. It's just your posts about 'spiky hair' and 'oversized swords' seemed like an over-generalized stab at that style. Then Nowhere Man gave his 2cents and here we are.

Sixx
10-11-2009, 05:40 PM
Oh. Well about anime, there hasn't been a single one that I ever enjoyed so I guess that's why I'm not into even trying to watch any more.

No, wait. Afro Ninja drawing style was a bit anime-ish to me, and this cartoon ruled.

Kalyx triaD
10-11-2009, 05:43 PM
Oh. Well about anime, there hasn't been a single one that I ever enjoyed so I guess that's why I'm not into even trying to watch any more.

No, wait. Afro Ninja drawing style was a bit anime-ish to me, and this cartoon ruled.

You ever checked out Big O?

Sixx
10-11-2009, 05:52 PM
Nope, just googled it.

I tried watching Deathnote, cause my friend is a big fan, but really couldn't get into it.

Kalyx triaD
10-11-2009, 05:55 PM
Deathnote is pretty straight-up anime...

I bought up Big O because it's an 'anime' with many Western elements. I think it would be very assessable to you.

RBM
10-11-2009, 05:59 PM
I want WELL MADE tactical/strategy role playing games. ie. A real sequel to Final Fantasy Tactics and the branching off into new franchises with solid gameplay and a well written story.

The FFT Advanced games were bad.

At this point, that's my favorite RPG type. Where positioning matters. Long ranged attacks actually differentiate from short ranged melee attacks, which are completely different than spells.

Beyond that, anything that can recreate the feeling of the NES/SNES Final Fantasy games and other various earlier role playing games. Characters felt different, they didn't all use the same weaponry and all use the same magic or whatever... hell, most newer age RPGs barely bother with gear at all anymore.

Also, I hate the blending of fantasy and current age or even futuristic settings.

People with swords shouldn't be trying to fight people with machine guns.

Kalyx triaD
10-11-2009, 06:04 PM
Gunblades must have pissed you off.

Lock Jaw
10-11-2009, 06:24 PM
I'm going to let you guys finish your thread here, but I just want to say that Super Mario RPG is the greatest RPG of all time.


So more like that I guess.

The first Paper Mario and Mario & Luigi games were good as well. Not as good, but still pretty good. Haven't played any of the sequels. Mainly because I don't have a DS.

Kalyx triaD
10-11-2009, 07:20 PM
Ya know when I was younger and I imagined how RPGs would be during the advent of 3D, what I imagines still isn't being produced.

LoDownM
10-11-2009, 07:31 PM
Just give me an RPG that's fucking longer then 8 hours, don't care if it's made by Bioware or Square Enix.

Went back and played Jade Empire since I never had to time to play it when I bought it back when it first came out, 14 hours to beat and I didn't do half the side quests or the character stories. That's what I want, 14+ hours to beat.

Kalyx triaD
10-11-2009, 07:36 PM
I think 20hrs is a nice round number for RPG length. If it's gonna be shorter it should have much replay value. Most WRPGs go the 'short but replay it' route, JRPGs are longer but offer little once you finish the story.

Gertner
10-12-2009, 01:30 AM
HATE Turn based RPG's.

Kalyx triaD
10-12-2009, 01:39 AM
We have an action-RPG man (probably dislikes board games).

For a time I believed real-time combat to be a progressive RPG trait, but I relented. I think there will always be a place for turn-based style.

Khuntry
10-12-2009, 12:11 PM
I'd like more interactivity with the environments in terms of exploration in more traditional turned based J-Rpgs. Some of the environments in those games are simply breathtaking and its a shame that they only serve as backdrops. Perhaps if they took some elements from the Legend of Zelda series like Link's inventory. Imagine each item or weapon (hookshot, boomerang, lantern etc.) as an actual character in your party you needed to help you through certain areas. No more useless characters I guess. Also dual and triple techs from Chrono Trigger. I can't beleive no one else tried to implement that mechanic in other games.

Mr. Nerfect
10-13-2009, 10:42 AM
My dream would sort of be a cross between them. I'm not too big on creating my own character. In RPGs, I often go with the default. I like the breadth of the stories in RPGs, but I absolutely hate getting lost and not having any direction. There sort of has to be something linear there for me to bite on to.

I guess I like the guided nature of the J-RPG filtered through the scope of its western component.

Kalyx triaD
10-13-2009, 04:40 PM
I myself never understood of linear stories got to be so damning to a game in the last few years. Read some reviews and you'll see some guy complaining about how linear a game is. I think there's some merit to a game that goes from point to point, and personally, sandbox games encourage players to never finish a story. Maybe some players like that but... why work so hard on a story, ya know?

BigDaddyCool
10-13-2009, 04:45 PM
I would want big tittied women and some guns.

BigDaddyCool
10-13-2009, 04:46 PM
And a dinosaur.

Kalyx triaD
10-13-2009, 04:59 PM
They actually made that game already. Seriously.

OssMan
10-14-2009, 02:16 AM
it's called dino crisis

BigDaddyCool
10-14-2009, 02:20 PM
I would want to make it better though.

BigDaddyCool
10-14-2009, 02:22 PM
You would be blown away by a game I designed, I'll tell you what. Sure it would have a lot of whacky stuff, but I want something good, not just some shit that they slap out.

Kalyx triaD
10-14-2009, 02:23 PM
You have to be more specific about features, dude.

BigDaddyCool
10-14-2009, 02:27 PM
Are you doing to do the grunt work for me? Because if you can program, I have tons of sweet ass ideas on making some video games. Other wise you can shut up.

Kalyx triaD
10-14-2009, 02:35 PM
Are you doing to do the grunt work for me? Because if you can program, I have tons of sweet ass ideas on making some video games. Other wise you can shut up.

I just asked you to elaborate, dude. :|

You do have an idea of how this idea of yours is played, right? You're happy with saying, "I'd make a cool game," and leave it at that? Why type it at all?

I don't understand this culture of rhetoric. Even my throw-away posts have a semblance of point/basis to them. Eh, whatever.

BigDaddyCool
10-14-2009, 02:58 PM
All my posts are throw aways. And yes I do have an idea of how to make it. Now I don't know how to design a video game or anything, and it depends on the rpg theme I would make. I do enjoy the moral compasses in games like Fable and Mass Effect, I would like to limit a shooter rpg to a weight limit with weapos and ammo. I have like 2 different rpg/sandbox games I would like to make.

Kalyx triaD
10-14-2009, 03:15 PM
You must like Fallout 3. It never attracted me, though... Don't know why.

BigDaddyCool
10-14-2009, 03:16 PM
Never played.

Kalyx triaD
10-14-2009, 03:18 PM
Your ideas could be found in that game.

BigDaddyCool
10-14-2009, 03:20 PM
You mean fall out has big tittied bitches riding dinosaurs?

Kalyx triaD
10-14-2009, 03:22 PM
...No. Your ideas in Post 51.

BigDaddyCool
10-14-2009, 03:25 PM
Oh, well then I guess I would just want big tittied women with guns and dinosaurs and maybe a robot and a ninja. Look, I basically want a really good core game with all sorts of gimmicky bits added to it.

Kalyx triaD
10-14-2009, 03:31 PM
Oh, well then I guess I would just want big tittied women with guns and dinosaurs and maybe a robot and a ninja. Look, I basically want a really good core game with all sorts of gimmicky bits added to it.

You lie. You just want boobs and guns.

BigDaddyCool
10-14-2009, 03:50 PM
God damnit. I hate games with boobs and guns that have no replay value and you beat in an afternoon and the animation is all bad. I want a quality game that features boobs and guns.

Kalyx triaD
10-14-2009, 04:09 PM
Tomb Raider?

BigDaddyCool
10-14-2009, 04:09 PM
but she never got naked.

Kalyx triaD
10-14-2009, 04:13 PM
Bayonetta?

BigDaddyCool
10-14-2009, 04:17 PM
God, I just want to make the game I want to make.

Kalyx triaD
10-14-2009, 04:22 PM
You play games?

BigDaddyCool
10-14-2009, 04:24 PM
I am really picky about them like everything else.

Kalyx triaD
10-14-2009, 04:30 PM
Me too. I can be touchy about them.

BigDaddyCool
10-14-2009, 04:33 PM
None of them are good enough. I like Mass Effect, but I can't stop critizing it. Or what I would have liked to see.

I would honestly love a Star Trek Next Gen themed MMORPG if it was just set in the universe and you could be a pirate or something.

Swiss Ultimate
10-14-2009, 06:30 PM
I'm a dork, mainly I want Disney characters and button-mashing...

BigDaddyCool
10-15-2009, 10:41 AM
Isn't that already a game?

Innovator
10-15-2009, 11:22 AM
Secret of Mana

Mr. Nerfect
10-20-2009, 02:03 AM
All my posts are throw aways. And yes I do have an idea of how to make it. Now I don't know how to design a video game or anything, and it depends on the rpg theme I would make. I do enjoy the moral compasses in games like Fable and Mass Effect, I would like to limit a shooter rpg to a weight limit with weapos and ammo. I have like 2 different rpg/sandbox games I would like to make.

BDC, I have to be honest -- cannot see you appreciating a moral compass. I can imagine an RPG done by you where every character has no choice but to be a dick.

The Jayman
10-20-2009, 10:49 AM
remember this
http://upload.wikimedia.org/wikipedia/en/1/18/RPG_Maker_Coverart.png

something like this on the 360 or ps3 would be awesome.

Kalyx triaD
10-20-2009, 10:51 AM
YES

BigDaddyCool
10-20-2009, 11:03 AM
Also I was thinking maybe a cowboy game where you go from town to town to solve problems. Again, moral compass. I would probably steal a lot of missions from spaghetti westerns and bonanza.

Kalyx triaD
10-20-2009, 11:27 AM
Red Dead Redemption?

BigDaddyCool
10-20-2009, 11:28 AM
Is it any good?

So are you basically going to tell us whatever idea we have, has been done?

Kalyx triaD
10-20-2009, 11:31 AM
A great many of your thoughts have been done before, maybe not in the way you see it put together though.

The new Red Dead game isn't out yet but I think you'd like it.

BigDaddyCool
10-20-2009, 11:43 AM
Pretty much but the most ridiculous ideas have problably been done, so quit just shooting them down saying "It is this game." It is fucking annoying. No wonder you don't have a real girlfriend.

BigDaddyCool
10-20-2009, 11:45 AM
Well maybe the real girfriend remark is out of line, but still if all you are going to do is shoot down every idea as "It has been done" then why even ask the question.

Kalyx triaD
10-20-2009, 11:54 AM
Pretty much but the most ridiculous ideas have problably been done, so quit just shooting them down saying "It is this game." It is fucking annoying. No wonder you don't have a real girlfriend.

:|

BigDaddyCool
10-20-2009, 03:48 PM
In Red Dead whatever, do they have big titted western town whores that get naked?

Kalyx triaD
10-20-2009, 04:21 PM
Maybe.

BigDaddyCool
10-20-2009, 05:24 PM
Still, I would want a really good story. I want an impossibly good game.

Kalyx triaD
10-20-2009, 05:25 PM
Good luck.

BigDaddyCool
10-21-2009, 01:52 PM
Will you program it for me?

Kalyx triaD
10-21-2009, 03:15 PM
R-Tyme Interactive will try it's very best to deliver optimum videogame experiences in all genres.

BigDaddyCool
10-21-2009, 03:18 PM
how about optimus videogames?

Kalyx triaD
10-21-2009, 04:04 PM
Too late for a name change.

Mr. Nerfect
10-24-2009, 02:44 AM
Also I was thinking maybe a cowboy game where you go from town to town to solve problems. Again, moral compass. I would probably steal a lot of missions from spaghetti westerns and bonanza.

Actually, I don't think this would be a bad idea for an RPG. I mean, it'd probably need to be a slightly rotated version of the western, but the setting can add a bleak, mystic feel to a game where you do your best to make the bleak lives of desert towners a bit more tolerable.

You could even depart from the western setting for a brief period or two, using the powers of a Native American shaman, or something of the like. Start with Deadwood, and rotate the story through a few supernatural themes, with human problems fuelling the tension, and I think you'd have a really good story and atmosphere for a game where you are essentially playing either a black hat or a white hat.