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Don't know about that, but Bungie likes to do nice things.
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Still not liking Halo too much, but loving this series.
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January Changes:
PLAYLISTS Arena * Added FFA Arena playlist, test your might in this 6-8 player Arena * Added Unanchored map variant to all Arena playlists * Players can now change their votes in Arena playlists Community Slayer * The first of several new community playlists * Unaltered maps made by you, the Halo community * Play and vote. Your voting data controls what rises into the ranks of official playlists! Team Objective * Cleaned up entries in the Team Objective playlist, we now offer the best of the best MLG * Maps updated to v2.1, this includes fixes to weapon spawn times Team Slayer * Adjusted weightings in response to voting data, default “Team Slayer” should now be available more often MAPS Asylum * Added soft kill volumes to the rocks leading up to the ledge on the right side of the Red Base (AKA, Infection camping grounds) * Adjusted the placement of the large rock on the outside ledge of Red Sniper spawn The Cage * Added soft kill volumes to some lower areas outside of the intended playable space Anchor 9 * Modified the size and shape of the center hill object to better fit the area in KOTH games Breakpoint * Reduced the radius of the safe haven in the greenhouse GAMETYPES Big Team Slayer * Now 100 to win! Elite Slayer * Modified loadouts, Armor Lock is now accompanied by a Plasma Rifle instead of a Needler Rocket Race * Motion Tracker is now Enabled * Hud-widget for KPH is now in the bottom center Powerups * In gametypes built from the latest matchmaking variants, powerups should now function as they do in Forge * You’ll need to save off the latest game variants from your temporary history to take advantage of this! ___________________________________________________________________ Will be returning to this after shooting people in other games. |
Player models on B.net finally updated to show your current armor. It only took 4 months! Here's my spartan:
http://www.bungie.net/stats/reach/pl...m4UdBoAjVPQw== |
hooray?
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It's the little victories.
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Miss Halo...
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Iam a Colonel Rank.Seems like its going to take forever to get to brigadier.
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Gonna have to pop this in just so I can get a pic of my guy to post here. :cool:
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Griff Ball is back and it's amazing...
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Gotta check that out.
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<font color=goldenrod>Played this at my friend's yesterday. Pretty fun even though I suck at it. Like 90% of my deaths come while I'm reloading or getting meleed. Managed to get a few achievements already. Not sure I'll actually get the game though.
Played in Multi-team. Without fail there would always be at least one guy who bitched every time Rocket Race was voted.</font> |
Got 982 on the slot machine earlier :)
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Yeah slot machine's been generous.
I haven't played Rocket Race in a long time. Haven't raced at all, really. Should give it a go later. |
I'll be playing this this week prob if anyone is down
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Been getting back regular on this so it's likely you'd catch me.
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In B.net you can watch rendered films in a new hub now:
http://www.bungie.net/images/News/In...t/bungietv.jpg And here's next Tuesday's playlist update: New Playlists: - Firefight Arcade (if you thought rocket fight was crazy...) - Firefight Limited (plays like ODST Firefight, limited lives - so no more dicking around) Playlist Updates: * Multi Team: As far as major playlist changes, the most notable is Multi Team which now features 4 teams of 3 instead of 6 teams of 2. Since Rocket Race doesn’t work with teams of 3, we’re upgrading you to Rocket Hog Race! We’ve also added 3 Ball to the lineup to replace the regular Oddball gametype. (very cool) * Team SWAT: New gametype offerings are now available in the Team SWAT playlist. New gametypes include Oddball, Stockpile and 3 Plots. * Grifball: The Grifball playlist is returning for an extended stay as a Community playlist. We’ve updated to the latest gametypes and maps, as well as added the new maps Pinwheel and Oracle’s Revenge. * Community Slayer: The second round of Community Slayer is coming and with it comes 14 maps (10 new!) built by members of our very own Bungie community. Similar to the previous run, we’ll keep this playlist active for a couple weeks. Play, vote and let us know which your favorite Community maps are in the Optimatch forum! Gametypes: * Bro Slayer: This new gametype consists of Team Slayer with co-op style spawning, featured on a variety of maps in Team Slayer, Big Team Battle and Noble Map Pack. Similar to Invasion spawning you can cycle through teammates or choose from your backfield spawns, but watch out for backfield spawn campers! (I actually tried to do this kind of gameplay but it was technically beyond me) * Invasion Skirmish: Think of Invasion Slayer, with no vehicles and after capturing drop zones you get instant weapon drops that alternate between Spartan and Covenant regardless of who caps the zone. You’ll still experience loadout and weapon drop progression as each tier advances. Three flavors will be available including Invasion Skirmish (SvE), Spartan Skirmish (SvS) and Elite Skirmish (EvE). These gametypes will be available on a variety of maps in the Invasion and Noble Map Pack playlists. Spartan Skirmish on Anchor 9 is my favorite, check them out and tell us what you think! (interesting) * Assault: Players may no longer disarm bombs while their Armor Lock equipment is activated, this affects all Assault gametypes as well as Invasion gametypes with an Assault phase. (dammit) |
New Map Pack: Defiant
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/Cr_xV0UrJ8M" frameborder="0" allowfullscreen></iframe> Made by 343 Industries, not Bungie. Should be an interesting and smart way to test their philosophy! |
Does anyone play achievement horse? It looks like fun.
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Me and a friend made some maps, but none of our other friends were interested in playing.
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Ok wtf. I went to bungie.net to download the maps, but they don't show up in my active transfer list, or in active downloads on LIVE, yet when I click on another download link it says my queue is full.
Where the fuck is this queue? |
Some of you may have seen this image but from Bungie's upcoming art book celebrating ten years of Halo, this image explains how Master Chief fell to Earth between the [infamous] Halo 2 "Finish a Fight" cliffhanger ending and Halo 3's "Luck" intro.
SPOILER: show It probably doesn't sway anybody who isn't too fond of Halo's questionable physics. Bear in mind this would be the second time (canon wise) that a Spartan soldier survived falling from orbit. Tough SOBs. |
Noble 6 is tougher then Master Chief, he survived falling from orbit without any kind of shield.
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Maybe he landed on some bushes.
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I finally got around to playing the whole package just last month after my friends kept limiting me to just custom local games on the same God damn map. Online multiplayer is really the only saving grace. The campaign tries its damndest to keep you enthralled but it just feels like I've played this game too many times over. I didn't get too much joy out of it but I can't call it a terrible game.
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I just finished the campaign last week (on Heroic, playing with somebody else). I dug it.
Multiplayer is indeed what Halo is all about, though. I miss big games. |
Getting back into this heavy (and Battlefield as well).
So join me and others as we take on Objective games. |
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think I might wanna play tonight
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Very good. But I have to beat your ass in MvC3 sometime. Get that out of the way.
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Gunna play today/tonight but won't be available from 6-8 my time because of a goozex thing but then after is cool.
And today is Bungie day |
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Don't care for the Horse stuff, but I can play today. Very soon even.
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Firefight action with my peeps:
http://www.bungie.net/Stats/Reach/Sc...57&size=medium Current armor: http://www.bungie.net/stats/reach/pl...m4UdBoAjVPQw== |
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snip
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I'm such a sneaky guy on this...
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I'm such a sneaky guy on this...
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