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-   -   The official Resident Evil 5 thread. (https://www.tpwwforums.com/showthread.php?t=65927)

Shaggy 01-28-2009 02:57 AM

The only part of the demo that I really didnt enjoy was the fact you had to shoot most of the enemies multiple times even in the head to take them down...

my most pissed moment was when there is a enemy like an inch in front of me...I shoot him in the face with my handgun and he just steps back a little in pain, fast forward to when you are playing the level and hop to the top of the building with Sheva, I am at the guy throwing molotovs as far away as he can be and one shot in the face takes him down.

I really didnt mind the whole low ammo thing because it made the game more interested. The first time I played the demo I was low on ammo all the time but my room mate and I have been playing it through multiple times and we now have a shitload of ammo come the end of the demo.

The demo has its problems but hopefully these problems have been fixed by the time we get it. If not I still found the demo interesting enough to play the full game when its released.

Big Fat Mike 01-28-2009 03:35 AM

Im sticking to the hope that the finished product is worth the trouble as a whole.

Kalyx triaD 01-28-2009 04:01 AM

Even if it falls short of part 4, it'll still be one of the better games this year. capcom could half-ass and turn out a decent game.

D Mac 01-28-2009 05:55 AM

Yeah it brings the survival to whole new level in "Survival Horror".

Kalyx triaD 01-28-2009 06:14 AM

Seriously this shit is hard. Partially due to the controls, but mostly due to... well yeah it's the controls!

Do we need a Run Button anymore?

UmbrellaCorporation 01-28-2009 11:03 AM

Meh, I like L4D okay (fact nonwithstanding that it looks and feels cheap) but this will be my pick for the zombie game of the year, I think.

It is definitely a lot harder than RE4, and the controls are a bit more frustrating, but I think I'll come to terms with it in time.

Big Fat Mike 01-28-2009 11:27 AM

They aren't zombies, UC :mad:

Fryza 01-29-2009 03:50 PM

Downloaded the demo, never played an RE game before.

After playing the demo, I am going to continue the above trend. Game sucked shit. Controls are sluggish, and generally require two buttons, stopping to reload does not equal horror elements or strategy.

If this is how all Resident Evils have played, I hope the sales of this game are as bad as the game itself. Thank God Dead Rising 2 just got announced.

G 01-29-2009 04:07 PM

Yeah I think I'm done with RE, unless they seriously revamp the next one. And I was a huge fan up to 4.

UmbrellaCorporation 01-29-2009 05:12 PM

Quote:

Originally Posted by Fryza (Post 2416463)
Thank God Dead Rising 2 just got announced.

Well, L4D just went even further down the list. DR 2...can't wait. Sorry Valve. You kept me busy for a short while, but that cheap quality only lasts for so long. Only thing is that I hope that DR 2 has more of a "free" feel to it, not being restricted by time constraints.

As for this one, I don't understand the hate for it. Sure, the controls are sluggish, but to me, 4 felt pretty bad in that aspect too. RE has never been known for its control scheme, especially back in the earlier days (to move any direction, press up? what).

I hope it gets better reactions when it comes out, but I'm loving the demo. Played it through several times already.

G 01-29-2009 07:22 PM

Quote:

Originally Posted by UmbrellaCorporation (Post 2416621)

As for this one, I don't understand the hate for it. Sure, the controls are sluggish, but to me, 4 felt pretty bad in that aspect too. RE has never been known for its control scheme, especially back in the earlier days (to move any direction, press up? what).



That's the problem. They were great years ago, but so much better shit has come out since.

Drakul 01-30-2009 03:08 AM

I just got through playing the RE5 demo properly. I checked options and increased the speed of aiming to fastest and it made aiming decent. Ammo is everywhere, believe it or not and you just have to look for it. At no point in the demo did I run out of ammo even though Sheva did constantly, even when I split my ammo with her. Check drawers, other shacks etc and you should find plenty of handgun ammo. There is even a machine gun in a brief case somewhere in the first level which makes things a little easier. Not being able to shoot or reload while moving is a bit stupid and it cost me in the second level. The chainsaw boss at the end of level 2 really shows the fault in the "no walking while shooting" thing. Having a fast, one-hit-kills boss in a narrow alleyway that I can't avoid and shoot doesn't work. Overall, While it's a bit harder than usual RE games it's not as great as I thought it would be and I'm not talking about the typical fanboy thoughts of a game being flawlessly orgasmic. I expected it to equal RE4 and I think it's fallen short but with it only being a demo, I can't really say that. It's not at all scary based on the demo. I think the chainsaw boss would have been freaky if I hadn't gotten used to Dr Salvador in RE4.

Hopefully, in later levels, the game really picks up. I wont be buying it on release now and I wont be getting the LE. Once I'm done with whatever games I get between now and RE5 coming down in price, I'll buy it.

Kalyx triaD 01-30-2009 03:34 AM

I've yet to complete the demo, played very little with my bro. I'll finish it later.

D Mac 01-30-2009 04:32 AM

Yeah renting it first for sure. My only "must buy" is GH Metallica now.

jcmoorehead 01-30-2009 08:01 AM

Played both levels of this last night with a friend and seriously had no problems at all with the aiming or controls. It was fairly hard at places but nothing that bad. "Mr Chainsaw" and "Mr. Giant - and I mean holy fuck that is a giant axe" ate a shitload of ammo though.

Mr. Monday Morning 01-30-2009 09:37 AM

Quote:

Originally Posted by Big Fat Mike (Post 2414788)
They aren't zombies, UC :mad:

African-Zombies

Fignuts 01-30-2009 10:13 AM

Dunno, hardcore RE fans complained that ammo was too abundant in 4. So maybe they're going back to the way it was in the first 3? Which might be a good thing, because as awesome as 4 was as an action game, by giving you the arsenal and ammo of a small nation, you kind of lost that nervousness and trepidation you got from pulling out a firearm.

But yeah, if they are going to do that, fine, but one shot to the head should kill.

jcmoorehead 01-30-2009 10:21 AM

Quote:

Originally Posted by Fignuts (Post 2417382)
Dunno, hardcore RE fans complained that ammo was too abundant in 4. So maybe they're going back to the way it was in the first 3? Which might be a good thing, because as awesome as 4 was as an action game, by giving you the arsenal and ammo of a small nation, you kind of lost that nervousness and trepidation you got from pulling out a firearm.

But yeah, if they are going to do that, fine, but one shot to the head should kill.

I agree with the last point, I found during the demo I could shoot them in the head at least 3-4 times before they'd drop.

I agree with the ammo thing as well, having to conserve ammo certainly increases the sense of nervousness in the game. Although with me because I'm so jumpy the idea of a giant centipede or spider jumping out of an enemies head massively increased the sense of nervousness for me anyway.

Fryza 01-30-2009 01:55 PM

Anything jumping out of anyone's head makes me nervous regardless.

Mr Regal 01-30-2009 01:58 PM

Mother fuckers need to respect the head shot:mad:

UmbrellaCorporation 01-30-2009 05:55 PM

Yeah, Fryza and jcmoorehead nailed it perfectly.

It was neat in 4 because once you had killed the body, you hear that tearing/gashing noise, and whoop, Las Plagas. I hope this is some variation of that, as the tendrils and BOWs releasing from heads makes me think it might be.

Fignuts 01-30-2009 08:26 PM

I thought it was confirmed a long time ago, that the plot was connected to Las Plagas.

G 01-30-2009 08:33 PM

Quote:

Originally Posted by Fignuts (Post 2418215)
I thought it was confirmed a long time ago, that the plot was connected to Las Plagas.



It was.

.44 Magdalene 01-30-2009 08:41 PM

People are bitching about not having ammo in the demo.




Are you people fucking serious?

.44 Magdalene 01-30-2009 08:43 PM

Also, today was like the eighth time I've seen someone say "this demo is the first Resident Evil I've ever played, how terrible it is".


People = Fucking serious?

RoXer 01-30-2009 09:32 PM

Quote:

Originally Posted by .44 Magdalene (Post 2418233)
People are bitching about not having ammo in the demo.




Are you people fucking serious?

ya

.44 Magdalene 01-30-2009 11:41 PM

1. People bitched about having too much ammo in RE4.

2. Old Resident Evil. How quickly we forget.

3. I imagine that you'd be capable of stocking up more effectively prior to the situations presented in the demo when you're in the actual game.

4. Again, alot of people had no problem at all with the ammo, even with this being a demo and all.

Quote:

That was it. That was the level. You get to a cut scene, wait for the boss with the ax to break the gate, and then run around for 10 mins. That's what capcom wanted us to experience.
Demo.

Deeemoooo.

Demo.

Demo.

Fignuts 01-31-2009 03:53 AM

Yeah, seriously now. Good survival horror games don't have abundant ammo. That's the fucking point. Survival with limited resources. It's fineif you don't like that, but don't don't blame the game.

Oh, and RE4 and Dead Space don't count. Those are action games with a horror atmosphere.

In summation, GROW A FUCKING SET.

.44 Magdalene 01-31-2009 04:26 AM

You're supposed to learn how to melee special in RE5, anyway. Shoot, run up, melee special. They didn't make your melee abilities that versatile for shits and giggles, come on now.

Drakul 01-31-2009 12:04 PM

Quote:

Originally Posted by Fignuts
Good survival horror games don't have abundant ammo.

I've found that ammo really is everywhere. Slash fruit and there are grenades, smash barrels, there is ammo. Drawers, enemies, shelves all have a lot of ammo in/on them. The player just has to search for them but I think a lot of people are expecting the game to just give it to them.

Did anyone know that the enviroments could be destroyed by the guy with the huge axe? I've seen him smash tables and a few stalls.
The more I play the demo, the more I enjoy it. I managed to finally beat the chainsaw boss and, wow, it took a long time. I started by shooting an explosive barrel as he passed by, then unloaded everything I could find at him with uppercuts/hooks in between before finishing him off with a grenade.

I think Capcom may have given us a bad selection of levels for a demo though. Yeah the level are fine but if they were going to give us 2 levels, it would have made sense for one level to be action filled and one to show the more tense areas of the game. That's not a complaint, just a thought.

G 01-31-2009 12:37 PM

The game sucks, get over it.

.44 Magdalene 01-31-2009 05:36 PM

Quote:

Originally Posted by G (Post 2418703)
I suck at this game, get over it.


G 01-31-2009 06:52 PM

Then I guess 90% of the people who played it must suck too. :roll:

.44 Magdalene 01-31-2009 07:25 PM

Yes, 90% of the people.


Man, you sure are good at expressing your opinions in a mature and relatable fashion.

G 01-31-2009 07:29 PM

Quote:

Originally Posted by .44 Magdalene (Post 2419069)
Yes, 90% of the people.


Man, you sure are good at expressing your opinions in a mature and relatable fashion.



Quote:

Originally Posted by G
I suck at this game, get over it.


k

.44 Magdalene 01-31-2009 07:32 PM

I also explained why it's an improvement over old Resident Evils, how the ammo "problem" is what people were clamoring for, how the fact that this is a demo impacts the playability of the game (because gasp, it's not a whole game), and how alot of people that actually take advantage of the game mechanics practically handed to instead of trying to Halo their way through it aren't seeming to have a problem. You responded with "k it still sucks."

G 01-31-2009 07:33 PM

It still sucks.

.44 Magdalene 01-31-2009 07:33 PM

I mean, most of the complaints about this game are, what?


- Waaah no ammo
- Waaah zombies don't die fast enough
- Waaah demo's too short
- Waaah I'm too slow

G 01-31-2009 07:35 PM

it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks it sucks

.44 Magdalene 01-31-2009 07:37 PM

Ah, there's that maturity and whatnot we talked about.

So despite it basically being RE4 (a game that was hailed as an absolute classic with high scores across the board, ridiculous sells, numerous awards and nominations, considered by some to be one of the better games ever made and easily one of the best RE games ever made) with specific improvements (that were asked for by people that actually played the game), it sucks because you can't find bullets and don't realize you need to be kicking shit instead of shooting shit.

Brilliant.

G 01-31-2009 07:39 PM

Please refer to post #139. :y:

http://www.tpww.net/forums/showpost....&postcount=139

Fryza 02-01-2009 12:17 AM

Quote:

Originally Posted by .44 Magdalene (Post 2418295)
Demo.

Deeemoooo.

Demo.

Demo.

A demo that shows me I'm not going to like this game.

A demo of a nearly completed project that will contains 9/10s of the stuff played with to be used in the game.

A demo of a game that is not worth sixty bucks.

A demo.

Fryza 02-01-2009 12:19 AM

Quote:

Originally Posted by Fignuts (Post 2418451)
Yeah, seriously now. Good survival horror games don't have abundant ammo. That's the fucking point. Survival with limited resources. It's fineif you don't like that, but don't don't blame the game.

Oh, and RE4 and Dead Space don't count. Those are action games with a horror atmosphere.

In summation, GROW A FUCKING SET.

This Resident Evil is not a survival horror. It's a third-person shooter. Essentially, it's Gears of War 2 putting more emphasis on the horror portion than most do.

It really is as much a 'survival horror' as Resistance or Gears of War are. IE- It's not.

.44 Magdalene 02-01-2009 12:33 AM

If you don't like it, that's fine. I don't give a shit. I'm just tired of people saying "It sucks because there's no ammo," or for the real geniuses, "It sucks because it sucks."

.44 Magdalene 02-01-2009 12:35 AM

In short, you not liking a game does not = a bad game. Some people like it. Alot of people like it. If it's as much like RE4 as it seems, a whole shitload of people like it.

G 02-01-2009 12:36 AM

This game sure does suck.

Sepholio 02-01-2009 08:34 AM

I see dumb people. They're everywhere.

UmbrellaCorporation 02-01-2009 01:21 PM

I can not quit playing this demo. It's madly addicting to me.

Put my LE on order yesterday, whooo.

G 02-01-2009 01:27 PM

Quote:

Originally Posted by UmbrellaCorporation (Post 2419777)
I can not quit playing this demo. It's madly addicting to me.

Put my LE on order yesterday, whooo.


The $80 one?

Maybe they'll have something like the Chicago Typewriter in this, too. Made for a fun 2nd walkthrough on the 4th.

UmbrellaCorporation 02-01-2009 03:18 PM

Quote:

Originally Posted by G (Post 2419780)
The $80 one?

Maybe they'll have something like the Chicago Typewriter in this, too. Maybe for a fun 2nd walkthrough on the 4th.

Admittedly...I am kind of a whore for LE stuff. With a few exceptions. Only LE I didn't buy in recent memory was the Saints Row 2 one, since I already have a USB drive. So I passed up on that one.

But I can only hope you're right, and there's something extra in there.

Hopefully this is gonna be a good year for gaming, despite all the economic troubles.

Big Fat Mike 02-01-2009 03:28 PM

Anyone remember the RE4 guns for the gamecube? I wish I hadnt of sold mine.

Drakul 02-02-2009 12:03 PM

Anyone that complained about not being able to move and shoot can be a little happier because Capcom have said there is an optional control system that lets you run as you shoot calling it a more "action" style of play and even saying it's more of a Gears of War style control system. You can stick with the style we have seen in the demo if you want to.

Mr Regal 02-02-2009 12:21 PM

That is good news, the control system in the demo seems....dated.

Kalyx triaD 02-02-2009 01:05 PM

It's nice that Capcom if offering the option but I wouldn't have caved. Certain games should be played a certain way, IMO. But again, more options are always good. I still have my method and people who want RE to be played like an FPS (for whatever silly-ass reason) have their option.

Drakul 02-03-2009 01:33 AM

My last post was a false alarm, apparantly.

Quote:

Originally Posted by Capcom Unity
Every day, the internet gets into some kinda tizzy, just like clockwork (if clockwork was prone to TYPE IN ALL CAPS AND USE TOO MANY EXCLAMATION MARKS!!1). Today's tempest in a teacup comes to you courtesy of a slight error in a discussion about Resident Evil 5 controls. Back in early December, a member of Capcom's crack team (who actually knows better, oops!) misspoke when asked about the new controls, saying the "action" controls (as they were known at TGS, but not in the final game) would allow players to move and shoot at the same time.

To correct this whoopsie: THE NEW CONTROL OPTIONS IN RESIDENT EVIL 5 DO NOT ALLOW YOU TO MOVE AND SHOOT SIMULTANEOUSLY. While RE5 is very action-heavy, the base RE game design mechanic of holding fast while shooting remains. This mechanic will be immediately familiar to any of the 36+ million people who have played previous Resident Evil games, but may require some mental readjustments by players who are new to the series.

In every Resident Evil game, there are always consequences for your actions; combat, while an important part of the game, requires a steady hand and the correct timing. Have you ever tried walking (much less running) while shooting? If you have, you'll know how hard it is to hit a target while in motion. This design reinforces the importance of playing co-op, as having a partner watching your back is crucial for success in the game.

The newer controls (which are selectable from the easily-accessed Options menu while in game) allow players to choose from four control schemes. The first two (A and B) are very, very similar to what you would consider "classic" Resident Evil controls. The second pair (C and D) are newer variants, mostly focused on moving more natural motion to the second analog stick on your 360 or PS3 controller. For the first time, you will be able to strafe in a Resident Evil game, just not while shooting! C and D will be the right choices to experiement with if you are coming off of games like Lost Planet, Gears of War or Call of Duty. A and B are where you should stick if you have played past Resident Evil titles and want to stay true to the purity of the original.

TO REPEAT: THERE IS NO "RUN AND GUN" IN RESIDENT EVIL 5. Don't believe me? Go download the demo on either the 360 or PS3 and see fer yerself. Sorry for the confusion!

Taken from: http://www.capcom-unity.com/kramez/b...esident_evil_5

So looks like everyone will be stationary after all.
Here is the video that first said we could move as we shoot. The video was posted on February the 1st and the article was posted on February the 2nd.

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Kalyx triaD 02-03-2009 01:42 AM

Heh. No problem on my end.

UmbrellaCorporation 02-13-2009 07:36 PM

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So many questions about this trailer.

*Highlight for Spoilers, maybe?*

Was that Wesker getting injected with Plagas? At least it looked like it...Is the Birdwoman Jill? Is Umbrella involved?

Ugh. Longest wait ever.

stone cold 02-13-2009 10:54 PM

The demo wasn't to bad the aiming was a little slow. I will probally rent it but not buy it.

Kalyx triaD 02-14-2009 08:17 AM

Oh man... Resident Evil is so consistently great.

Disturbed316 02-14-2009 11:38 AM

Zombie fish? Thats a new one.

Tried the demo out the other day and thought it was "ok". Aiming was too slow for my liking and couldn't figure out where do go, even with the map.

Drakul 02-15-2009 02:03 AM

Aiming speed can be increased in the options screen. That may still be a bit too slow for some people, though.

The first level in the demo just calls for you to last a certain length of time. That's how it seemed to me, anyway. If anyone plays one demo level and then anopther level straight after it, you'll have to set the aiming speed again because the demo sets it back to "normal" between each level in the demo.

Destor 02-15-2009 04:30 AM

Quote:

Originally Posted by Fryza (Post 2419335)
This Resident Evil is not a survival horror.

Stop talking.

So yeah, my dad and I played this demo and I really can't wait. It has the duo aspect of Zero with the gameplay of RE4 and the survival horror aspect of the origionals. This is going to be the ultimate Resident Evil and I'm super pumped.

#BROKEN Hasney 02-15-2009 04:41 AM

Quote:

Originally Posted by Kalyx triaD (Post 2435497)
Oh man... Resident Evil is so consistently great.


Outbreak

Gun Survivor

Anyways, hate the demo in single-player. No idea why but I finished it and didn't feel like wanting to play the finished version. It's not even something I can put my finger on, it's weird.

Kalyx triaD 02-15-2009 12:17 PM

Quote:

Originally Posted by Hasney (Post 2436184)
Outbreak

Gun Survivor

Yeah, somebody would jump up and point out off-shoots that are barely mentioned in the main series. I can't even believe I have to say I was referring to the core line, but here I am. :roll:

#BROKEN Hasney 02-15-2009 12:21 PM

You said Resident Evil They both have the name Resident Evil in it.

#BROKEN Hasney 02-15-2009 12:23 PM

I also wish that the original Resident Evil 4 (using the classic format of RE) was released. Not instead of the 4 that did come out, but as well as.

Kalyx triaD 02-15-2009 12:34 PM

Quote:

Originally Posted by Hasney (Post 2436444)
You said Resident Evil They both have the name Resident Evil in it.

Are you serious with this logic?

Kalyx triaD 02-15-2009 12:34 PM

What... are you gonna claim that I feel the last RE movie was great, too? Simply because it also has RE in the title?

#BROKEN Hasney 02-15-2009 12:39 PM

Quote:

Originally Posted by Kalyx triaD (Post 2436463)
Are you serious with this logic?

They are official Resident Evil games, published by Capcom. You're acting like they're cheap knock-offs

Quote:

What... are you gonna claim that I feel the last RE movie was great, too? Simply because it also has RE in the title?
No, we're talking video games in here. Are you serious with that logic?

UmbrellaCorporation 02-15-2009 12:54 PM

Outbreak was fucking awesome.

Minus the lack of voice chat. But still. Good concept, pretty good gameplay. Although it kind of felt cheap to me, for lack of a better term.

As for Gun Survivor....lol.

G 02-15-2009 12:56 PM

I liked Dead Aim a lot.


http://image.com.com/gamespot/images...2265_front.jpg

UmbrellaCorporation 02-15-2009 12:58 PM

I actually kind of liked Dead Aim too, to be honest. I was expecting the worst after Survivor 1, but it really surprised me.

jcmoorehead 02-15-2009 01:35 PM

Quote:

Originally Posted by Hasney (Post 2436446)
I also wish that the original Resident Evil 4 (using the classic format of RE) was released. Not instead of the 4 that did come out, but as well as.

I agree with this, I've seen the beta video of one of the unreleased Resident Evil 4s and it looked interesting. Not sure it was the same version of 4 you mean, I'm talking about the one set in the castle.

I know that the Resident Evil 4 we know is actually the 4th version of the game I think. The first became DMC I believe, the 2nd I'm not sure about, the third was the one set in the castle and was scrapped because it was too supernatural

Kalyx triaD 02-15-2009 06:20 PM

Quote:

Originally Posted by Hasney (Post 2436475)
They are official Resident Evil games, published by Capcom. You're acting like they're cheap knock-offs

They aren't apart of the main series, which I won't list here. You get it or you don't.

.44 Magdalene 02-17-2009 05:50 AM

I think Hasney might mean the fog and/or airship version.

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Khuntry 03-03-2009 01:40 PM

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Khuntry 03-03-2009 01:41 PM

This game will rape you

Khuntry 03-03-2009 01:42 PM

Awesome RE4 reference at 0:53

Khuntry 03-03-2009 01:45 PM

Wait... it can't be... is it really her .... is that j...

Kalyx triaD 03-03-2009 02:19 PM

Someone's excited.

Kalyx triaD 03-03-2009 02:20 PM

And it's that Megaman avy.

G 03-03-2009 06:23 PM

So I just reserved the Elite package. Gonna see what happens on eBay. :-\

Blitz 03-04-2009 06:36 PM

That sea monster battle looks fucking epic.

Kalyx triaD 03-05-2009 10:17 PM

So I'm looking at my brother's copy of the game.

G 03-05-2009 10:21 PM

http://pyromosh.org/images/bbs/have_a_cookie.gif

Kalyx triaD 03-05-2009 10:28 PM

Yum.

G 03-05-2009 10:28 PM

Why isn't he/you playing it?

Kalyx triaD 03-06-2009 04:14 PM

Well it hasn't been released (on the street) and he doesn't want whatever system M$ has to flag users who break street dates... with bootleg copies and modded 360's. We're probably gonna play the game on offline profiles.

#BROKEN Hasney 03-06-2009 04:19 PM

You know that the checks are attached to the console and not an XBox Live profile, right?

Been playing on my offline 360 for about 4 days... Still having trouble getting into it.

EDIT: Oh, and their bans are nothing to do with street dates, it's just if the disc matches perfectly with a retail copy. Don't know if it does or not yet, it's not in the database.

Plus, the only released copies on the net are actually the Japanese version. Has English voice and subs though, but it means if you do have a street date fear, feel free to boot it up ;)

Kalyx triaD 03-06-2009 05:04 PM

Makes no difference to me, I could wait. It is the US version, though. I rather be safe than sorry.

#BROKEN Hasney 03-06-2009 05:14 PM

It's not. The KFC release was mistakenly labled as RE5, when it's BH5. Unless your brother has better links than the ISO release groups ;)

It is Region Free through.

Kalyx triaD 03-06-2009 05:34 PM

No really, it's the legit American version - the same one set for US release.

Khuntry 03-06-2009 05:44 PM

You guys are a bunch of pirates...

Vietnamese Crippler 03-06-2009 05:46 PM

And?

G 03-06-2009 05:48 PM

I'm telling.

Kalyx triaD 03-06-2009 05:53 PM

Quote:

Originally Posted by Khuntry (Post 2457723)
You guys are a bunch of pirates...

I don't condone it, I just play the games.

Quote:

Originally Posted by G (Post 2457731)
I'm telling.

On who?

G 03-06-2009 06:02 PM

Don't get nervous.

Kalyx triaD 03-06-2009 06:17 PM

About what?

G 03-06-2009 06:28 PM

I bet you're sweating. PRETTY HOT IN HERE HUH

Kalyx triaD 03-06-2009 06:30 PM

The laptop is hot.


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