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-   -   Project Natal (https://www.tpwwforums.com/showthread.php?t=90766)

BigDaddyCool 06-04-2010 04:46 PM

I got a wii for $100 cause my uncle bought one and never used it.

Kane Knight 06-04-2010 05:13 PM

Quote:

Originally Posted by BigDaddyCool (Post 3095724)
I got a wii for $100 cause my uncle bought one and never used it.

yeah, but you're a loser for owning one.

BigDaddyCool 06-04-2010 05:39 PM

Well at least I'm not going to spend $400 on a johnny come lately wii.

Drakul 06-05-2010 02:10 AM

Remember Joy Ride? The free XBLA game that was due out last summer but never appeared? Well, it's not free now.

Quote:

Microsoft's free-to-play Avatar racing game Joy Ride is reportedly getting a major motion-controlled tune-up. The BigPark-developed racer is now planned as a Project Natal launch title, CVG reports, and may no longer be free.

CVG cites a "senior retail source" in its report, who says Joy Ride will "no longer be free to play, but that it's been completely reworked into a bigger, richer game than before." The cartoony racing game made its debut at E3 2009, then pitched as a downloadable, stunt-filled title that would be supported by plenty of downloadable content. It was playable then, but its product page recently disappeared from Xbox.com. Yeah, something's up.

We're a little more than a week away from Microsoft's big Xbox 360 and Project Natal events, so expect confirmation or denial of Joy Ride's fate soon.
Source.

I would have liked it to be free but I'm betting it would have been like Game Room and had nothing to do at all unless you bought stuff for it which sort of defeats the "Its free!" idea. If we're paying for it, we should get a decent bundle of things to do from the start.

#BROKEN Hasney 06-05-2010 02:14 AM

Didn't realise it was motion controlled, thought it was joypad.

It looked shit when it was shown anyway, with a price and motion control, it may now fuck off.

Kane Knight 06-05-2010 05:24 AM

Quote:

Originally Posted by BigDaddyCool (Post 3095794)
Well at least I'm not going to spend $400 on a johnny come lately wii.

That's different, because I*** want it.



***I referring to a certain entitled person, not actually me.

Kane Knight 06-05-2010 05:29 AM

Quote:

Originally Posted by Hasney (Post 3096094)
Didn't realise it was motion controlled, thought it was joypad.

It looked shit when it was shown anyway, with a price and motion control, it may now fuck off.

yeah, for free I was getting it. I mean, shit. Even if it sucks, free's a fair price. I might have gotten it with motion controls, but I'd be less interested. For a price? Fuck no.

#BROKEN Hasney 06-07-2010 03:53 PM

http://www.destructoid.com/project-n...d-175687.phtml

Family Rave :|

#BROKEN Hasney 06-07-2010 04:12 PM

http://i34.photobucket.com/albums/d1...o/lolnatal.gif

Kalyx triaD 06-07-2010 04:52 PM

The future of gaming.

Drakul 06-08-2010 10:25 AM

I saw the whole video. Her whole family play the game "wrongly". They seemed to gentley tap or wipe the air.
I think they where unsure and self concious doing it infront of camera.
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Jm0KKa6wACQ&hl=en_GB&fs=1&color1=0x234900&color2=0x4e9e00"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Jm0KKa6wACQ&hl=en_GB&fs=1&color1=0x234900&color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

http://cache.gawker.com/assets/image...3b70f/340x.png

Drakul 06-11-2010 06:18 AM

Quote:

Originally Posted by Kotaku
Ahead of next week's E3 in Los Angeles, two new titles for Microsoft's motion-control peripheral, Project Natal, have been revealed.

Those hoping for a wave-your-arms version of Halo or Fable are out of luck, though, as the two games are simple party titles (ie glorifed tech demos), similar to the kind we've seen for the system so far.

One is Living Statue, which according to a piece on the LA Times "lets players record their avatars dancing and singing karaoke-style, then e-mail the video masterpiece to their friends".

The second is Obstacle Course, in which "players pull, dodge and jump their way through a series of levels resembling what you would find at summer camp, sans the mosquitoes."

Of more interest to those hanging out for proper games is the final line of the report, which says "there will be about a dozen more Natal-licensed titles from other game developers unveiled Monday and Tuesday". A dozen games from companies that aren't Microsoft? Add those to the titles Microsoft itself will have ready and that's quite a launch lineup. Hopefully not all of them involve jumping around like a maniac.

Source.

I hope some of those titles don't involve random jumping and/or waving. Natal really has so much potentional. Use it for something a bit more advanced than EyeToy games, please.

Drakul 06-14-2010 12:45 AM

Quote:

Originally Posted by IGN
Tonight at a Microsoft event the company announced that the official name of their new motion-sensing controller for Xbox 360 is "Kinect." As we reported earlier a number of games were unveiled in a USA Today story that went up shortly before Microsoft could officially break the news.

From that event we've see a group of games that will accompany this new hardware that allows gamers to use their body as a controller. These games include:

A Yoga/Tai Chi Game: (official name to be announced)
A Soccer Game: (official name to be announced)
Joyride : A racing game where players can steer using their hands.
Kinect Sports : Boxing, bowling, beach volleyball, track and field, soccer and table tennis.
Kinectimals: Play with 20 different kitties like a lion, cheetah and tiger.
Kinect Adventures: River rafting with multiple players that move their bodies in the raft.
Dance Central : A So You Think You Can Dance game made by MTV games.

Along with Kinect games using Disney and Star Wars characters, there were also dashboard apps showing motion controls used to interact with Netflix. The dot on the screen follow where you point.

Users can also use motion controls to scroll through photos, start live video chats with friends, and share photos. This is done through a kinect app on the dashboard.

Source.

Not sure on the name Kinect. Or the spelling. I'd have liked it to have stayed as Natal or Wave. I'm hoping videos of the show turn up soon.

#BROKEN Hasney 06-14-2010 12:49 AM

Sounds like the worst line-up of games for a hardware add-on launch ever.

Watch the Move prove me wrong.

Kalyx triaD 06-14-2010 12:50 AM

Could have sworn I posted the news here, but I left it in the News thread. Should be more careful in the future. I tend to 'jump the gun' when I get a scoop, racing to post it first. Kinda like getting the by-line.

Drakul 06-14-2010 01:11 AM

I never thought to check the news thread. I thought if the news was posted it would have been here.

I try to post news quickly when I get it, too. Not that it matters. As long as the news gets here eventually.

Kalyx triaD 06-14-2010 01:19 AM

It's not a race, I just want that fucking by-line.

...For whatever reason.

Kalyx triaD 06-14-2010 01:29 AM

Quote:

Most promising may well be a Star Wars game, developed by Microsoft and Lucasarts, that features controller-free lightsaber duels, complete with force powers like "force push".

Kalyx triaD 06-14-2010 01:31 AM

They're announcing video chat as a 'feature' for Kinect. This is going downhill fast.

Kalyx triaD 06-14-2010 01:35 AM

The 'Minority Report' interface seems to work, and may well be the best application. Don't think I need a 150$ webcam with an interface upgrade. Perfectly fine with voice chat and moving the joystick.

Drakul 06-14-2010 02:00 AM

Quote:

Originally Posted by IGN
Well, E3 2010 has officially kicked off with Microsoft's debut of Kinect (formerly Project Natal) at a glitzy event at the Galen Center. To say I was disappointed with Kinect would be putting it mildly. After waiting at the Galen Center for a couple of hours, other than the name, Kinect, nothing was revealed except a handful of pre-recorded demos where actors clearly pretended to control the on-screen characters (avatars) with their own body movement. At several points the avatars would move before the actors did, ruining the illusion of a real live demo of Kinect. This body-synch debacle makes Milli Vanilli's legendary lip-synch outrage look tame by comparison.

http://xbox360media.ign.com/xbox360/...1276494327.jpg
His arms not matching the position of the avatar was just one of the giveaways it wasn't being controlled live.

The Kinetic 'body-synchs' that were shown off included rafting down a river, Olympics, yoga, a mildly cool Star Wars demo where the avatar slashed enemies and reflected laser bolts, a tiger pet patting simulation and a handful of other disappointing snippets. The Kinetic camera was also shown navigating on-screen menus with cool Minority Report-style waves of your hand, as well as video conferencing.

I'll be able to report a lot more definitively tomorrow once I've actually tested out Kinetic but for the moment the body-synch balls-up has left a bad taste in my mouth. Laughably, a huge animatronic elephant with in-built projector screens was the highlight of the crazy spectacle.

http://xbox360media.ign.com/xbox360/...1276494411.jpg
The animatronic elephant stole the show.

A very disappointing first act, Microsoft. Let's hope tomorrow things can be turned around.

Source.

Everything does seem to be falling apart for this thing. It's a shame because I really wanted <s>Natal</s> Kinect to succeed.

#BROKEN Hasney 06-14-2010 02:04 AM

Still-born just like the Kinect32x should be :D

OssMan 06-14-2010 02:08 AM

Oh I get it "kinect" is supposed to look like "kinetic"

Kalyx triaD 06-14-2010 02:11 AM

Clarification:

Quote:

Originally Posted by Kalyx triaD (Post 3110910)
Could have sworn I posted the news here, but I left it in the News thread (by mistake). (I) Should be more careful in the future (in regard to wear I post specific news). I tend to 'jump the gun' when I get a scoop, racing to post it first. Kinda like getting the by-line.

I skimmed over this and I saw that it could read as if I was ribbing you over not reading the News thread (your reply seemed odd to I reread it). I made the clarifications in bold to be more clear.

#BROKEN Hasney 06-14-2010 02:14 AM

Jim Sterling walked out half-way through and people are saying itwas a legendary walk out against bull-shit.

He says there were no beverages so left due to dehydration and boredom.

Drakul 06-14-2010 02:17 AM

No, I didn't think you where ribbing me. I got what you were saying.

#BROKEN Hasney 06-14-2010 02:35 AM

<table style="margin-left: 12px;" align="center" border="0" cellpadding="0" cellspacing="0" width="988"><tbody><tr><td align="left" valign="top"><table background="http://bulk2.destructoid.com/images/rebirth/displayoptions-nomargin.gif" border="0" height="35" width="622"><tbody><tr><td align="left">Home http://bulk2.destructoid.com/images/ui/nav-dash.gif#Seriously?</td></tr></tbody></table>
http://bulk2.destructoid.com/ul/user...jpg-avatar.jpg
E3 10: Impressions from the Natal/Kinect reveal event


http://bulk2.destructoid.com/images/ui/authorpoint.gif19 minutes ago - 1:15 AM on 06.14.2010 | Jim Sterling
http://bulk2.destructoid.com/images/ui/smcomment.gif35 comments



<table clear="all" border="0" cellpadding="0" cellspacing="0" width="622"><tbody><tr><td>http://bulk2.destructoid.com/ul/176291-cirque.jpg</td></tr><tr><td background="http://bulk2.destructoid.com/images/rebirth/skirt-strong.gif" height="22">http://bulk2.destructoid.com/images/ui/twitter.gif http://bulk2.destructoid.com/images/ui/facebook.gif http://bulk2.destructoid.com/images/ui/reddit.gif http://bulk2.destructoid.com/images/ui/digg.gif


</td></tr></tbody></table>
HERP DERP DERP LET'S SPEND ALL THE MONEY THAT HAS EVER BEEN PRINTED IN AMERICA SO WE CAN USE GAME JOURNALISTS AS UNWITTING ACCOMPLICES IN A RIDICULOUS MTV COMMERCIAL FOR OUR EYETOY! ALSO, CIRQUE DU SOLEIL!
HERP DERP DEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRP!

</td></tr></tbody></table>

Kalyx triaD 06-14-2010 02:35 AM

http://cache.gawkerassets.com/assets...6/kinfinal.jpg

Striking size comparison:

http://cache.gawkerassets.com/assets...6/kinscale.jpg

Drakul 06-14-2010 03:04 AM

I've never heard of Jim Sterling until now but I don't think I like him. Walking out in the middle of a conference, even if it was bad or he was thirsty and then writing a bunch of "derps" on a page isn't exactly professional.

If he was with a team from Destructoid, walking out for a drink or because it was bad isn't much of a problem because other guys are still seeing the conference through for the site. Writing "Derp de derp" because he didn't like it is pretty unprofessional. If he didn't like it, tell us in a way that's a little more "journalist" and a little less "forum troll".

#BROKEN Hasney 06-14-2010 03:22 AM

lol "journalism".

That's why blogs like Destructoid and Joystiq are much more fun and reliable than "journalistic "every preview of a game is fucking ace even if we give it a 3 when we review it"" websites like IGN and Gamespot.

Drakul 06-14-2010 03:22 AM

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#BROKEN Hasney 06-14-2010 04:00 AM

http://www.destructoid.com/e310-our-...o-176297.phtml

Dale North and I were at Microsoft's Cirque Du Soleil advertisement for Kinect and it was weird. Dressed up like a cross between Dynasty and the KKK, our shoulderpad-flavored white ponchos made us feel like gimps as we stood, tired and thirsty, and watched the most surreal nonsense of our lives. We did a video about it.
Want to know why I am so angry? Want to know how Dale dealt with his confusion? Want to know what THE KINECT EXPERIENCE feels like? Check out this pro/con session, hosted by Rey Gutierrez. We may not have the hot live stream or the exclusive television presentation, but what we do have is loads of shouting and swearing. You can't put a price on that.


So yes, there were other people from Destructoid there and they also thought it was god-awful.

#BROKEN Hasney 06-14-2010 05:14 AM

http://video.destructoid.com/#164359

Star Wars Kinect. Probably shift a few units.

Kane Knight 06-14-2010 09:14 AM

Quote:

Originally Posted by Hasney (Post 3111269)
http://video.destructoid.com/#164359

Star Wars Kinect. Probably shift a few units.

Might tip me depending on whether or not it's arse.

Kalyx triaD 06-14-2010 12:52 PM

Quote:

Originally Posted by Drakul (Post 3111124)
I've never heard of Jim Sterling until now but I don't think I like him. Walking out in the middle of a conference, even if it was bad or he was thirsty and then writing a bunch of "derps" on a page isn't exactly professional.

If he was with a team from Destructoid, walking out for a drink or because it was bad isn't much of a problem because other guys are still seeing the conference through for the site. Writing "Derp de derp" because he didn't like it is pretty unprofessional. If he didn't like it, tell us in a way that's a little more "journalist" and a little less "forum troll".

I assure you, Jim Stirling is awesome. One of my favorite VG journalists/bloggers. More than a few times he hits the nail on the head.

Kalyx triaD 06-14-2010 01:11 PM

http://cache.gawker.com/assets/image...0/original.gif

Kane Knight 06-14-2010 01:27 PM

Quote:

Originally Posted by Kalyx triaD (Post 3111616)
I assure you, Jim Stirling is awesome. One of my favorite VG journalists/bloggers. More than a few times he hits the nail on the head.

Proof he sucks.

Kalyx triaD 06-14-2010 03:18 PM

November 4th.

http://bulk2.destructoid.com/ul/1763...sMainImage.jpg

#BROKEN Hasney 06-14-2010 03:25 PM

C'monnnn worst launch week for hardware ever.

Kane Knight 06-14-2010 03:47 PM

Quote:

Originally Posted by Hasney (Post 3111901)
C'monnnn worst launch week for hardware ever.

yeah, it makes Wii and DS look good.

LoDownM 06-14-2010 03:50 PM

Not excited for this at all honestly.

#BROKEN Hasney 06-14-2010 04:27 PM

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Vietnamese Crippler 06-14-2010 04:29 PM

Requested item has been removed.

Thanks, Hasney.

#BROKEN Hasney 06-14-2010 04:31 PM

Working for me, even aft a ctrl+F5 :'(.

Kalyx triaD 06-14-2010 07:40 PM

Quote:

The Kinect, as a somewhat powerful device itself, sips away at energy. It sucks up enough juice, in fact, that users of older Xbox 360s are going to have to use a separate power adapter to make this special camera work.

Thankfully, if you have enough expendable cash that you want to buy this new Xbox SKU, you're in luck, as according to Joystiq, the new stealthy Xbox will not have this problem powering both itself and Kinect. So there you go!

Kalyx triaD 06-14-2010 11:37 PM

http://cache.gawkerassets.com/assets...rplevboxes.jpg

Bet my soul some soccer mom will still buy one of these without getting the Kinect set, then wonder why they don't work.

Kane Knight 06-14-2010 11:59 PM

I may have missed it in Kal's Spam Tide, but has a price point been given?

FearedSanctity 06-15-2010 12:00 AM

Nope, though apparently GameStop has a listing for $150

Kane Knight 06-15-2010 12:23 AM

Yeah, they've had that for a while. Gamestop likes to guess prices and release dates so they have placeholders in the system.

Emperor Smeat 06-15-2010 12:28 AM

Officially neither Kinect nor the games have any price since Microsoft never mentioned anything about pricing during or after the show.

Kane Knight 06-15-2010 12:51 AM

Quote:

Originally Posted by Smelly Meatball (Post 3113377)
Officially neither Kinect nor the games have any price since Microsoft never mentioned anything about pricing during or after the show.

That sucks, since the only thing I was really curious about was how much it's going to cost. I honestly don't see myself buying it any time soon, unless it's like, DIRT cheap, but still, I'm curious about this.

Kalyx triaD 06-15-2010 01:03 AM

Quote:

Originally Posted by Indifferent Clox (Post 2561808)
This could be the future of gaming.

http://bulk2.destructoid.com/ul/1764...le-noscale.jpg

Kane Knight 06-15-2010 08:38 AM

Quote:

Originally Posted by Kalyx triaD (Post 3113420)

He didn't say the future looked good. nintendo changed the gaming scene with the Wii, but nobody said they changed it for the better.

Drakul 06-15-2010 10:44 AM

I saw some stuff I liked the look of with Kinect. Voice commands, even if it's not exactly new technology, was interesting. I've had trouble with machines misunderstanding some of my words in the past because of my accent so everytime a new device claims to use voice controls, I hope it'll understand me. They have to have realised by now that not everyone has a crystal clear Californian accent.
The voice chat thing between 360's and MSN Messanger is a great thing for me because I've got friends and family dotted everywhere and phone calls aren't exactly cheap. Plus it's a lot better seeing my little nephew and having him see me than just hearing each other.

The fitness game looked like it would be good for "warming up" before going to the actual gym or running. I never warm up before going to the gym even though I really should, so having something that makes it a little more interesting helps.

I'm not a Star Wars fan at all but that game looked interesting. I'm not going to get excited until I see it being played for real, though.

I actually thought MGS Rising was going to be a Kinect title for a sec. The guy started talking about Kinect and then randomly brought Hideo onto the stage. Then we saw the scene of Raiden cutting that machine-thing with one hand and reaching into it to pull out its spine with the other hand using exaggerated motions.

I'm hoping Kinekt lasts long enough for a 2nd wave of titles to be released on it. I like the look of it a lot. If it can survive the crappy launch line up which most things seem to have these days, we'll see the real fun in the 2nd wave.

That little girl with Skittles the tiger cub was just too cute. She sounded 100% more natural than the "twins". "Oh, is that The Last Air Bender?" Why are they using rehearsed lines? Give them a basic premise on what to talk about, tell them not to swear and let them talk like humans. Rehearsing lines and reading them like a bad school play hurts what they are trying to show more than it helps it. If they HAVE to use rehearsed lines, do the demo in silence with key info appearing on a big screen above the stage at certain points.

#BROKEN Hasney 06-15-2010 10:47 AM

Quote:

Originally Posted by Drakul (Post 3113901)
I actually thought MGS Rising was going to be a Kinect title for a sec.

I would have punched something if it had mentioned Kinect at the end of the trailer. Possibly a kitten cute enough to be on fucking skittles.

Drakul 06-15-2010 10:52 AM

You're not a fan of Kinect, are you?

Kane Knight 06-15-2010 10:53 AM

Hey Drakul, have you tried anything powered by Nuance? I used to have trouble with voice recognition, but my mobile phone works damn well at recognising my speech patterns.

#BROKEN Hasney 06-15-2010 10:53 AM

I'm not a fan of mimes in general.

http://www.electriccabaret.co.uk/mim...lassicmime.jpg

Kane Knight 06-15-2010 10:55 AM

Quote:

Originally Posted by Drakul (Post 3113908)
You're not a fan of Kinect, are you?

Hasney is Kinect's biggest fan.

Kalyx triaD 06-15-2010 11:01 AM

http://cache-03.gawkerassets.com/ass...s_playdead.jpg

Drakul 06-15-2010 11:16 AM

Quote:

Originally Posted by Kane Knight (Post 3113911)
Hey Drakul, have you tried anything powered by Nuance? I used to have trouble with voice recognition, but my mobile phone works damn well at recognising my speech patterns.

I've never heard of them until you mentioned them. I did a quick check of their site and it seems pretty expensive. One program is £99 at it's cheapest. I'm used to not using voice and doing things manually with my hands but it still bugs me when games don't understand me.
Brain Training screwed me over when I was reading the colours out correctly. I had to say the colours really loudly and clearly and it still randomly decided it didn't like my accent enough to agree with me.

Kane Knight 06-15-2010 12:39 PM

Yeah, well if it wasn't on my phone for the purpose of voice usage, I'd never have tried it. It's just that it does demonstrate that it can be done. I had trouble with some of the VR on the DS as well, but I think it comes down to the software or the hardware. I also had trouble writing in answers in the speed math section sometimes, because handwriting recognition was a touch iffy. This may not work with you, because my accent is fairly flat in terms of US English, but it may be worth looking at its capacity, if it can be demoed.

BigDaddyCool 06-15-2010 12:52 PM

Quote:

Originally Posted by Kalyx triaD (Post 3113420)

Seriously, that looks just like the island from Wii Sports Resort/Wii Fit. They aren't even trying.

Kane Knight 06-15-2010 01:01 PM

Quote:

Originally Posted by BigDaddyCool (Post 3114092)
Seriously, that looks just like the island from Wii Sports Resort/Wii Fit. They aren't even trying.

Joyride was originally going to be a crappy free B-title. I wouldn't hold it against them.

The other titles, on the other hand, I would totally hold against them.

BigDaddyCool 06-15-2010 01:02 PM

I sort of want the smiling tiger game if only I can raise a pack of tigers to pull my chariot as I ride into town.

BigDaddyCool 06-15-2010 03:01 PM

The smiling tiger game really makes me want to play Black and White...

That is what they need for the Kinect, Black and White or Sim City. That would be fucking awesome if you could have a game where you play god by making hand motions to scoop things out of the ground.

#BROKEN Hasney 06-15-2010 05:00 PM

Black and White Kinect would be pretty awesome, if you can use a joypad for the camera controls. Don't want to walk around a world tbh.

But the god parts where you're the giant hand, hells yes.

Kalyx triaD 06-15-2010 05:10 PM

I remember we all though about an RTS using Kinect. Still think that's cool.

BigDaddyCool 06-15-2010 05:10 PM

Quote:

Originally Posted by Hasney (Post 3114922)
Black and White Kinect would be pretty awesome, if you can use a joypad for the camera controls. Don't want to walk around a world tbh.

But the god parts where you're the giant hand, hells yes.

Yeah, some sort of compination would be bitchin'

Kalyx is a fag.

Kane Knight 06-15-2010 05:32 PM

A Sim type game with Kinect would rule. I wonder, though, how fast we're going to tire of "ape hands."

While it's often portrayed as the future in movies, it is a really poor choice for effeciency and ergonomics.

#BROKEN Hasney 06-16-2010 01:38 AM

http://www.destructoid.com/e3-10-i-m...s-176672.phtml

Wow... Nota good wow...

#BROKEN Hasney 06-18-2010 05:09 PM

This is the only Kinect game that interests me, but you may as well call it Rez Kinect or something. That's not a bad thing :D

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Requiem 06-18-2010 05:37 PM

Quote:

Originally Posted by Hasney (Post 3114922)
Black and White Kinect would be pretty awesome, if you can use a joypad for the camera controls. Don't want to walk around a world tbh.

But the god parts where you're the giant hand, hells yes.

Wow... Black and White is the one game I think would translate perfectly to the Kinect environment. Didn't even think of that, but it would be perfect.

Kane Knight 06-18-2010 05:40 PM

Quote:

Originally Posted by Hasney (Post 3121106)
This is the only Kinect game that interests me, but you may as well call it Rez Kinect or something. That's not a bad thing :D

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Is there supposed to be something other than a "circle of pain" ad there?

Drakul 06-24-2010 08:08 AM

http://www.vgcats.com/comics/images/100623.jpg

Emperor Smeat 06-24-2010 06:23 PM

:eek: VGCats came out with a new comic.

I think that makes it about 2 or 3 they've done so far this year.

Funky Fly 06-25-2010 02:46 AM

lol

Drakul 06-30-2010 04:49 AM

Kinects specs:

Quote:

Originally Posted by Kotaku
A British retailer has posted a set of technical specifications for Microsoft's upcoming motion-control peripheral, Kinect. Interestingly, it says only two "active" players can be tracked at any one time.

While the camera can track "up to six people", it can only handle two "active players" at a time, relegating the rest to support roles at best, and idle spectators at worst. Asking for six players at once may have been a pipe dream, but with the Wii supporting four players, a limit of two "active players" will be a let-down to owners upgrading and expecting the whole family to be able to play at once.

The specs in full are below:

Sensor
Colour and depth-sensing lenses
Voice microphone array
Tilt motor for sensor adjustment
Fully compatible with existing Xbox 360 consoles

Field of View
Horizontal field of view: 57 degrees
Vertical field of view: 43 degrees
Physical tilt range: ± 27 degrees
Depth sensor range: 1.2m - 3.5m

Data Streams
320x240 16-bit depth @ 30 frames/sec
640x480 32-bit colour@ 30 frames/sec
16-bit audio @ 16 kHz

Skeletal Tracking System
Tracks up to 6 people, including 2 active players
Tracks 20 joints per active player
Ability to map active players to LIVE Avatars

Audio System
LIVE party chat and in-game voice chat (requires Xbox LIVE Gold Membership)
Echo cancellation system enhances voice input
Speech recognition in multiple

The specs carry with them a disclaimer, reading "This information is based on specifications supplied by manufacturers and should be used for guidance only", but if you were ever going to take a set of specs on face value, you'd take the ones provided by the, you know. Manufacturers of the device.

Source.

Also, Milo was claimed to be a tech demop by some high up in MS marketing department and then, the next day, he was corrected and said it is a game and will be out next year. Peter Molynuex has said we'll have to wait for the 2nd gen of Kinect games to see what it's really capable of.

Kalyx triaD 06-30-2010 04:53 AM

Nice tech.

RoXer 06-30-2010 08:07 AM

Thanks for yr. tech

Kane Knight 06-30-2010 02:10 PM

Quote:

Originally Posted by RoXer (Post 3140527)
Thanks for my nuts in yr. tech


Kane Knight 06-30-2010 02:13 PM

I'm trying to picture 4 active players in most environments anyway.

2 with for "inactive" players tracked seems decent. I don't know. In terms of viewable, trackable area and people moving, it seems like it'd be more than most people would have the capacity for anyway.

Drakul 07-13-2010 02:23 AM

Quote:

Originally Posted by Kotaku
http://cache.gawkerassets.com/assets...tionsports.jpg

Does this look like a Kinect game to you? An Xbox 360 game that has you doing some body-puppetry of an avatar on your TV? Well, it is the Kinect game I played yesterday.

This is a screenshot of Motion Sports, a Ubisoft launch game for the Xbox 360 Kinect that takes a peculiar route. Yes, "you are the controller." Your body manipulates the actions in six themed sports games, including the only one Ubisoft is letting people like me play yet, American Football.

The peculiarity is that you do not control a ghost-form of yourself nor a cartoony Avatar. You control a guy that looks like he is from a high-end Madden game. For the vast majority of you reading this, that means that you will be controlling a character that looks nothing like you and looks awfully like someone who is their own person — i.e. someone who isn't going to stick their arm out just because you stick your arm out.

Motion Sports' American Football mode gave me my first experience controlling a realistic-looking Avatar. It was an odd experience, one that had me repeatedly forgetting that I was in control. The American Football mini-game is simple. You control a running back who is trying to avoid opposing players as he runs to the end zone. The running is automatic. But you can jump, duck, stiff-arm or even do a 360-degree spin to evade. If you mapped this to a controller it would be both simple and obvious to control: a button press to jump, maybe a shoulder-button pull to dodge right. When it is just your body, though, I found it hard to even remember that I was in control.

I would see the guy run on his own and see a defender running at him. I would jump and my guy would jump. Then more automatic running and the approach of another defender. I would forget I was in command and my guy would be tackled. This happened several times.

Why?

Consider the avatars we have controlled with our bodies during the brief era of motion-controlled games.

We have controlled unrealistic-looking characters rendered by the relatively low-powered Wii.

Those of us who have played Microsoft's Kinect games at press events have controlled cartoonish Avatars.

With an Eyetoy, we've all had a chance to control digital "reflections" of ourselves.

In all of those cases, it was easy for me to either recognize the puppet-puppeteer relationship between the character and myself or the reflection of me in the TV. Perhaps those set-ups allow the brain to remember the relationship better. I learned on my first try with a nearly photorealistic version of a character under my motion command that it is easier to forget the connection. I am not sure why that is..

After a few tries at the American Football mode I was able to remember I was in control. There was an odd dissonance, though, the feeling of doing something new and something, well, almost invasive of the character's space. When I control a Madden football player with a controller, I am giving him directions. When I control a Madden-style football player with my gestures? That feels exotic and almost... I'm not sure of the term.. invasive? Possessive (in the possession sense?).

This is an odd one, an experience I didn't expect to have and a reaction I don't quite yet understand.

Source.

Drakul 07-20-2010 12:27 PM

Rumours are true. Microsoft confirm Kinect is $150 and will come with Kinect Adventures

Source.

Edit: Microsoft are trying to show us that Kinect is the cheapest option:

http://cache.gawkerassets.com/assets...ricing_new.jpg

http://cache.gawkerassets.com/assets...g_existing.jpg

BigDaddyCool 07-20-2010 02:05 PM

Quote:

Originally Posted by Drakul (Post 3167288)
Rumours are true. Microsoft confirm Kinect is $150 and will come with Kinect Adventures

Source.

Edit: Microsoft are trying to show us that Kinect is the cheapest option:

http://cache.gawkerassets.com/assets...ricing_new.jpg

http://cache.gawkerassets.com/assets...g_existing.jpg

lol, I like how the tack on the wii fit to make the wii cost more. You don't need nor can you use the wii fit to play wii sports resort.

Kane Knight 07-20-2010 06:13 PM

It's the typical "to do everything X can do" slant.

BigDaddyCool 07-20-2010 06:50 PM

Nice...I'm waiting for Kylax's retort about me being a wii owner.

Emperor Smeat 07-20-2010 06:59 PM

Micorsoft is going to need to have a cheaper gap than just $10 to gain all the "casual" owners away from the Wii. Right now they are comparing their existing package of 1 game to the Wii's 2 games package.

Even the new owner category is a bad comparison since the Wii would get 3 games while Xbox 360 would have just 1. Their advantage turns into a negative should someone want to get 3 Kinect games ($60 cheaper to $40 more expensive after the extra games).

Drakul 07-21-2010 04:48 AM

Kinect will be £129.99 from GAME in the UK with Kinect Adventures.

Extreme Angle 07-21-2010 06:13 AM

Quote:

Originally Posted by Smelly Meatball (Post 3167837)
Micorsoft is going to need to have a cheaper gap than just $10 to gain all the "casual" owners away from the Wii. Right now they are comparing their existing package of 1 game to the Wii's 2 games package.

Even the new owner category is a bad comparison since the Wii would get 3 games while Xbox 360 would have just 1. Their advantage turns into a negative should someone want to get 3 Kinect games ($60 cheaper to $40 more expensive after the extra games).

When wii launched it only came with wii sports...

Kane Knight 07-21-2010 06:34 AM

Quote:

Originally Posted by BigDaddyCool (Post 3167828)
Nice...I'm waiting for Kylax's retort about me being a wii owner.

To be fair, he's the only true gamer on the boards.

Quote:

Originally Posted by Extreme Angle (Post 3168548)
When wii launched it only came with wii sports...

And if they had a time machine and were competing with launch Wii, that would be a good point.

BigDaddyCool 07-21-2010 10:47 AM

Quote:

Originally Posted by Smelly Meatball (Post 3167837)
Micorsoft is going to need to have a cheaper gap than just $10 to gain all the "casual" owners away from the Wii. Right now they are comparing their existing package of 1 game to the Wii's 2 games package.

Even the new owner category is a bad comparison since the Wii would get 3 games while Xbox 360 would have just 1. Their advantage turns into a negative should someone want to get 3 Kinect games ($60 cheaper to $40 more expensive after the extra games).

1) You don't need the fit board to play wii sports, so actaully the WII owner is saving $90 from the Kinect. Then there is the fact that many Wii games can be played with one control that gets passed around.

Kane Knight 07-21-2010 12:55 PM

Quote:

Originally Posted by BigDaddyCool (Post 3168701)
1) You don't need the fit board to play wii sports, so actaully the WII owner is saving $90 from the Kinect. Then there is the fact that many Wii games can be played with one control that gets passed around.

Or, in fact, only can be played with one control.

BigDaddyCool 07-21-2010 01:05 PM

indeed. I have two controls because I got lots of gift cards around Christmas. Other wise I wouldn't have bothered. Long story short, I love spin.

Kane Knight 07-21-2010 04:48 PM

Well, if you were trying to defend the Wii60, you'd probably stoop to any depth.

OssMan 07-21-2010 07:16 PM

Quote:

Originally Posted by Drakul (Post 3167288)
Rumours are true. Microsoft confirm Kinect is $150 and will come with Kinect Adventures

Source.

Edit: Microsoft are trying to show us that Kinect is the cheapest option:

http://cache.gawkerassets.com/assets...ricing_new.jpg

http://cache.gawkerassets.com/assets...g_existing.jpg

lol

Drakul 08-09-2010 07:32 AM

Two pieces of Kinect news.

Quote:

Originally Posted by Kotaku
The patent for Microsoft's motion-sensing camera Kinect was released to the public last week, and while we knew most of the stuff contained within, I'd be lying if I said I knew the device could recognise sign language.

But it does. At least, according to the patent it does (things may have changed since, we're checking), as it says that thanks to Kinect's ability to track hand and arm gestures, it can understand somebody signing at it in American Sign Language, and then convert it to either text or spoken word.

A neat feature! It might be totally useless to most of you, but anything that can improve the accessibility of games - and do it as seamlessly as allowing someone to sign at their TV - is a welcome step forward nonetheless.

Source.

That's great if it is still one of its abilities. Someone mentioned that could mean using hand gestures in games like Rainbow Six.

Quote:

Originally Posted by Kotaku
http://cache.gawkerassets.com/assets...le-short-b.jpg

Microsoft's controller-free Kinect platform is getting a 4GB bundle that comes with an Xbox 360, 4GB of memory, a Kinect sensor, a game and a controller. That doesn't look like the only bundle.

The Australian packaging for the 4GB bundle shows what appears to be a 250GB bundle that comes with a 250GB hard drive and a headset.

The console in the 4GB bundle has a matte finish, while the console for the 250GB bundle has a glossy finish.

The packaging for the 250GB also notes this, "Hard Drive includes game and demos."

Kotaku is following up with Microsoft.

Source.

Kane Knight 08-09-2010 08:55 AM

Don't all the hard drives come with a game and demos?

Kane Knight 08-09-2010 08:55 AM

The ASL bit is cool, too.

Drakul 08-11-2010 03:03 AM

Turns out it wont read sign language after all.

Quote:

Originally Posted by Kotaku
The patent for Microsoft's motion-sensing camera Kinect suggested that the device could understand American Sign Language. Well, it can't. At least, the version going on sale in November can't.

Responding to the claims made in the patent, Microsoft has told Kotaku "We are excited about the potential of Kinect and its potential to impact gaming and entertainment. Microsoft files lots of patent applications to protect our intellectual property, not all of which are brought to market right away. Kinect that is shipping this holiday will not support sign language."

So why did the patent suggest it could? Well, sources close to the evolution of Kinect's development tell us it's because the version of the hardware that'll be available later this year isn't as capable as was originally intended.

The original Kinect had a much higher resolution (over twice that of the final model's 320x240), and as such, was able to not only recognise the limbs of a player as the current model version can, but their fingers as well (which the current version can't). And when the hardware could recognise fingers, it would have been able to read sign language.

But that capability came at a cost, and while Microsoft had always intended Kinect to sell for $150, "dumbing down" the camera would have meant that Microsoft wouldn't be losing as much money on each unit sold, an important point should Kinect prove to be a failure. So dumb it down they did, reducing the camera's resolution (which in turn reduced the number of appendages it'd have to track) and placing the burden for some of the device's processing on the console and not Kinect's own hardware.

This probably isn't the first time you've heard such a rumour, but this latest time at least explains why Kinect can't read sign language!

Source.

I'm not tech savvy by any means but I'm pretty sure the resolution they are using is bad, right? Like, "2002 webcam" bad.
It's a pity the sign language thing didn't happen.


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