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Kalyx triaD 12-28-2009 10:46 PM

Quote:

Originally Posted by G (Post 2876447)
yeah what the f david blaine. were those goldeneye maps in perfect dark?

Perfect Dark always had GoldenEye maps.

Probably gonna play private matches exclusively. Rather not have this game ruined by the 'Play to Win' cult.

G 12-28-2009 10:55 PM

i didn't know that. def getting this just for facility.

RoXer 01-05-2010 05:40 PM

Yeah there's 3 of them. And there's Goldeneye guns in there too.

I'm pretty sure this was addressed.

RoXer 01-05-2010 05:41 PM

The farsight is not going to be fun online. I already know it. Unless they put like a sensor or something to let you know you're being targeted. Otherwise it'll be just pure spawn-kills.

I'll play it before I pass judgement though.

G 01-05-2010 06:21 PM

forgot about this. spent the points i had for it on the fable 2 dlc

Drakul 01-05-2010 09:16 PM

It's probably not going to be out for a while yet so you're just as well spending the points on something else and buying the points for PD later.

Emperor Smeat 01-06-2010 02:02 AM

It was supposed to be out around the last week of December 2009 but got delayed without a reason given. I'd assume they didn't want the game to be overshadowed by the bigger name games of the winter or online mode isn't completely ready yet.

The Jayman 01-06-2010 10:30 AM

it needs to hurry up

RoXer 01-22-2010 12:07 AM

Some rumored release dates that were confirmed but then shot down but confirmed again only to be shot down again has it as either next week Wednesday or the first Wednesday in february.

I really hope that's true.

Drakul 01-22-2010 12:18 AM

I saw rumours for mid February. I'm hoping the next week thing is true.

I just bought Serious Sam HD because I thought PD would be another month or two coming. Could have waited, had I known PD was due so soon.

RoXer 02-05-2010 04:08 PM

Its going to be playable at X10 next week where we should get a release date.

Drakul 02-05-2010 10:27 PM

I'ts probably going to be March before it's released, in that case. All next week Rare will be putting little bits of info on their Twitter. Can't imagin it'll be anything worthing noting.

G 02-05-2010 10:29 PM

goldeneye has just been confirmed

Kalyx triaD 02-06-2010 12:05 AM

By who?

Vietnamese Crippler 02-06-2010 12:44 AM

Ryan Clark.

RoXer 02-06-2010 03:54 AM

Deez Nuts

RoXer 02-11-2010 06:03 PM

Supposedly March 10th

RoXer 02-11-2010 11:03 PM

Perfect Dark XBLA Hands-on
An old classic gets an impressive makeover - as well as a handful of new surprises.
by Martin Robinson
LATEST IMAGES
View all 13 images

February 11, 2010 - Perfect Dark's a modern classic – that's without doubt, a fact backed up by the game grabbing third place in our run-down of the top 25 N64 games, the only titles pipping it being the superlative pairing of Super Mario 64 and Ocarina of Time. It's a classic that hasn't aged well however; coming during the N64's twilight years, it's ambition clearly outstripped the console's processing power, and even strapping on an expansion pack didn't make Perfect Dark any more generous with its frame rate.

To see the game running at a searing 1080p that's matched by a near constant 60 frames per second (there's the occasional slowdown when the smoke effects come into play, but hey, it wouldn't be Perfect Dark if it run totally smoothly) is to see the game how it was intended, and it's a magnificent sight. Rare's eccentric vision, equal parts Bond, Philip K Dick and Mamoru Oshii, is served brilliantly, ensuring that despite its age it's still a handsome game.

It's much more than a fresh lick of paint, as Perfect Dark's in-game models have also been bolstered to help them weather the move to HD. Character models that were originally 300 polygons now boast 3500, while guns have leapt from 150 polygons to nearer 2000.

And underneath those good looks is a game that's remarkably faithful to the original template, even down to the inclusion of some of the quirkier bugs that made it into the N64 build; an oversight that allowed players to speed run the Chicago Streets level is present and correct, so those who know every inch of the code will find few surprises here.

The move to dual sticks has also been handled well. In the name of fidelity to the original the right stick doesn't offer true analogue control, instead mimicking the camera button set-up of the N64. It means the snappy nature of Perfect Dark's movement is maintained, and to this day the speed of the action is something that sets it apart from the shooter crowd.

Some slight concessions have been made – two controller set-ups are included called Spartan and Duty Calls. We'll let you fill in the gaps as to which one does what.

Multiplayer's also been boosted, with all the game's original modes now playable with eight players online. All the split-screen options are also present and correct, available both online and off. It's more than a recipe for some nostalgic shooting – Perfect Dark's multiplayer is still so compelling that we wouldn't be surprised if it managed to oust some of the bigger guns at the top of Xbox LIVE's most played list.

All of which is a grim reminder of what could have been for the ill-fated attempt to get Goldeneye on Xbox LIVE. Microsoft's Ken Lobb (a veteran who served on both of Rare's classic N64 shooters – and the more eagle-eyed of you might recognise an iconic gun that was named in his honour) tells us that Rare had Bond's finest hour in videogames up and running to the same level as the Xbox LIVE version of Perfect Dark, and it was only the labyrinth of licence holders that kept it from coming out.

There's no need to mourn for too long though. Like the original Perfect Dark, Goldeneye's three best maps – Temple, Facility and Complex – are included, but this time out there's a special bonus; Goldeneye's weapon set is also being included, meaning that for all intents and purposes the game has finally made it to Microsoft's console.

That's not the only surprise – there's also a few newly added cameos, as the Nintendo figures that propped up in the first game are replaced by some of Microsoft's finest. Man of the moment Peter Molyneux made an appearance in our brief playthrough, and he's one of many to be included.

Which gives all the more reason to get excited for its release, which is drawing ever nearer. It's coming some time in March at the rather reasonable price of 800 Microsoft Points – so prepare to fall in love with Joanna Dark all over again.

Kalyx triaD 02-11-2010 11:23 PM

I can't believe I'm gonna use matchmaking in Perfect Dark 1.

RoXer 02-12-2010 02:42 AM

Am I reading that right? They mean all the Goldeneye guns right? Not just the handful of 6 or so that were in the original?

Fignuts 02-12-2010 02:52 AM

Dual wielding RP90's meant game fucking over, in goldeneye.

Kalyx triaD 02-12-2010 03:21 AM

It was the P90s in GoldenEye that made me a P90 mark. Used them in every game that had them since.

RoXer 02-12-2010 04:37 AM

Quote:

Originally Posted by RoXer (Post 2565354)
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/2iGT6DIwSMQ&hl=en&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/2iGT6DIwSMQ&hl=en&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>



<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/gJbwLjKhVGw&hl=en&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gJbwLjKhVGw&hl=en&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

Can't stop whistling these.

Kalyx triaD 02-12-2010 04:40 AM

Me and some buddies used to freestyle over the Carrington theme.

Drakul 02-12-2010 05:34 AM

Video walkthrough:

<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/4UVp1aQjiuU&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4UVp1aQjiuU&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>

4 player split screen Vs 4 player splitscreen over Xbox Live. Could be interesting.

IGN has afew vids up: http://uk.media.xbox360.ign.com/medi...89/vids_1.html

Kalyx triaD 02-12-2010 05:41 AM

I miss the fraternity feel of four guys on one box versus another. The most prominent use was Halo 2 and 3.

RoXer 02-12-2010 10:47 AM

Quote:

Originally Posted by RoXer (Post 2935045)
Am I reading that right? They mean all the Goldeneye guns right? Not just the handful of 6 or so that were in the original?


Kalyx triaD 02-12-2010 10:51 AM

Yes (I don't know).

Drakul 02-12-2010 02:45 PM

Trailer:
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/splwp7h85OE&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/splwp7h85OE&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>

Drakul 02-13-2010 02:52 AM

Quote:

Originally Posted by Ken Lobb on DLC via Kotaku
"That's something we've talked about, but it comes down to the audience reaction," he said. "One of the things we speced out was DLC, it would probably be new maps and it would be interesting to do a couple of new guns."

Full thing here.

If it gets DLC, I'm hoping/betting it will be Goldeneye maps. I'd love Frigate to be a map.
Better yet if they could somehow get a copyright free version of the GE single player campaign by changing certain details.

Kalyx triaD 02-13-2010 04:35 AM

DLC's pushing it. Use this buzz to get motivated for a proper PD sequel.

Cooler Tom Schuler 02-15-2010 02:16 PM

I'm looking forward to this release more than I have for anything since Punch Out!!.

I cannot figure out how to improve the grammar in that sentence.

RoXer 02-15-2010 02:39 PM

Its fine because I completly understand and agree with you.

Kalyx triaD 02-15-2010 02:39 PM

I remember this game kept some comprehensive personal stats, way before Bungie.net's stat tracking. Me and the guys would compare stats obsessively. I think we should only have player matches to retain the couch party feel.

Cooler Tom Schuler 02-15-2010 03:19 PM

Timesplitters had some pretty insane stat tracking as well. It sparked many an argument amongst my friends.

Emperor Smeat 02-15-2010 09:56 PM

Perfect Dark and Timesplitters series had some of the best stat tracking and multiplayer modes for console FPS but I hated how Perfect Dark Zero didn't bother to keep any sort of stats unless you played online. Made tracking some of the achievements a bigger pain than it should be, especially the 1,000 kills and game modes.

Drakul 02-16-2010 09:13 AM

Release date officially given as March 17th.

http://www.xbox.com/en-GB/news-featu...rty_160210.htm

The Jayman 02-16-2010 09:26 AM

this is good news

Funky Fly 02-17-2010 02:50 AM

Quote:

Originally Posted by Smelly Meatball (Post 2940381)
Perfect Dark and Timesplitters series had some of the best stat tracking and multiplayer modes for console FPS but I hated how Perfect Dark Zero didn't bother to keep any sort of stats unless you played online. Made tracking some of the achievements a bigger pain than it should be, especially the 1,000 kills and game modes.

Dude, PD Zero is an abortion by comparison. Once the "OMG PERFECT DARK IN HD" wears off, you get a ho hum FPS with a ho hum story that does not stack up will with other FPS on the 360. And WTF with her being American and a wild child all of a sudden? Makes me angry.

March 17th can't come soon enough.

Emperor Smeat 02-17-2010 02:59 AM

Agree.

I only bothered to buy it since the collector's version came in a nice metal case with a free comic book and other stuff for under $20 about 2 years ago.

Funky Fly 02-17-2010 03:47 AM

Yeah, I spent $15 on the Platinum Hits version. I could have got a handjob from a crack ho instead. :(

Fignuts 02-17-2010 04:46 PM

$15 dollars for a hand job? Wow, crack whores are pricey in your neck of the woods.

Funky Fly 02-18-2010 02:13 AM

Everything is expensive in Edmonton, especially the crack hos.

Drakul 02-22-2010 03:29 AM

The achievements have been updated with five being added.
SPOILER: show
http://www.xbox360achievements.org/i...5/+rwCyg==.jpg How's That For Starters?: Complete dataDyne Central - Defection. 10G

http://www.xbox360achievements.org/i...5/+1z6WQ==.jpg Both Barrels: Kill an enemy when dual-wielding 5G

http://www.xbox360achievements.org/i...5/-v4RoA==.jpg Act Your Age, Joanna: Destroy Carrington's wine collection. 5G

http://www.xbox360achievements.org/i...5/-x7pMw==.jpg Double 64: Kill 128 enemies using secondary fire mode. 10G

http://www.xbox360achievements.org/i...5/-T-ghg==.jpg Camera Shy: Destroy 5 security cameras. 10G

http://www.xbox360achievements.org/i...5/UPwAPqU=.jpg Deadly Laptop: Kill 50 enemies using the laptop in sentry gun mode. 10G

http://www.xbox360achievements.org/i...5/UPyq-nY=.jpg Paci-fist: Complete any Solo Mission on Special Agent or harder using only your fists. 10G

http://www.xbox360achievements.org/i...5/-4cQ-A==.jpg Tools Of The Trade: Get a Bronze rating or better with all 32 weapons in the Firing Range. 10G

http://www.xbox360achievements.org/i...5/-N8YFQ==.jpg Versatile: Complete a Combat Simulator game using each of the six Scenarios. 10G

http://www.xbox360achievements.org/i...5/--gMGw==.jpg Golden Days: Complete a Combat Simulator game on Felicity, Complex or Temple using Classic Weapons. 10G

http://www.xbox360achievements.org/i...5/-hj0iA==.jpg Prime Target: Complete every Challenge up to and including 29, the 10th Prime number. 10G

http://www.xbox360achievements.org/i...5/-aYZSQ==.jpg A Friend Indeed: Complete any mission in Co-operative Mode. 10G

http://www.xbox360achievements.org/i...5/+ATysA==.jpg ...Who Needs Enemies?: Complete any mission in Counter-Operative Mode. 10G

http://www.xbox360achievements.org/i...5/UPpjJHo=.jpg dataDyne Specialist: Kill at least one enemy with each of the dataDyne weapons. 10G

http://www.xbox360achievements.org/i...5/UPuD3Ok=.jpg Carrington Institute Specialist: Kill at least one enemy with each of the Carrington Institute weapons. 10G

Newly added

http://www.xbox360achievements.org/i...5/UPmi1Vw=.jpg Maian Specialist: Kill at least one enemy with each of the Maian weapons. 10G

http://www.xbox360achievements.org/i...5/UPhCLc8=.jpg Agent: Complete the Solo Missions on Agent 10G

http://www.xbox360achievements.org/i...5/UP3gxjY=.jpg Special Agent: Complete the Solo Missions on Special Agent. 15G

http://www.xbox360achievements.org/i...5/UP4hNxA=.jpg Perfect Agent: Complete the Solo Missions on Perfect Agent. 20G

http://www.xbox360achievements.org/i...5/UP-Bz4M=.jpg Crowning Glory: Earn all the Leaderboard Crowns. 5G

RoXer 02-22-2010 03:32 AM

I'm going to be out of town 2 days before it releases and won't be back for a week.

:mad:

Drakul 02-22-2010 03:37 AM

You could pack an N64 and the original PD if you have it. Take it with you.

#BROKEN Hasney 02-22-2010 09:02 AM

Wait, Leaderboard Crowns? Do you have to get first on every leaderboard or just get above a specific score/time.

That could be a bitch to get

Drakul 02-22-2010 09:42 AM

I think MS has a rule against tying achievements to online leaderboards.
The leaderboard achievement might be something to do with the stars you got in Combat Simulator for having good accuracy or doing so many headshots and stuff. Maybe getting all of them.

Funky Fly 02-24-2010 07:51 AM

Fuck, hate leaderboard achievements. UFC 09 has one, and it's impossible to get now that the patch is out.

Drakul 03-01-2010 01:44 PM

Is it just me or does Dr. Carrol have female eyes now?

http://www.rare.co.uk/games/pdarcade.../pdxbla_16.jpg

RoXer 03-01-2010 02:43 PM

Quote:

Originally Posted by RoXer (Post 2949659)
I'm going to be out of town 2 days before it releases and won't be back for a week.

:mad:

fuuuuuuuuuckkkkkkkkkkkkkkkkkkk

Blue Demon 03-01-2010 03:03 PM

I used to kill the N64 version of this game. i made it up to the "Near Perfect" rank

G 03-01-2010 05:17 PM

Quote:

Originally Posted by RoXer (Post 2961760)
fuuuuuuuuuckkkkkkkkkkkkkkkkkkk

i will text you and tell you how it is

Drakul 03-12-2010 09:09 AM

Less than a week to go. here are some new screens:

http://www.rareware.com/games/pdarca.../pdxbla_19.jpg

http://www.rareware.com/games/pdarca.../pdxbla_20.jpg

http://www.rareware.com/games/pdarca.../pdxbla_22.jpg

http://www.rareware.com/games/pdarca.../pdxbla_23.jpg

http://www.rareware.com/games/pdarca.../pdxbla_24.jpg

http://www.rareware.com/games/pdarca.../pdxbla_25.jpg

http://www.rareware.com/games/pdarca.../pdxbla_26.jpg

http://www.rareware.com/games/pdarca.../pdxbla_27.jpg

http://www.rareware.com/games/pdarca.../pdxbla_28.jpg

RoXer 03-12-2010 10:38 AM

Stop it

G 03-12-2010 11:18 AM

i *think* this would be the equivalent of me leaving for a week when goldeneye is released

RoXer 03-12-2010 11:19 AM

You would be right

Drakul 03-12-2010 12:33 PM

More screens here. Too many and too big to post here.

Drakul 03-13-2010 12:10 AM

Perfect Dark is downloadable for the press, right now. It's on Xbox.com here. If you can find someone willing to give up their prepaid card (a speacial one only for Perfect Dark), I guess you could play it right now.

This guy already has it. Kinda wish I could find someone to give me a code.

Funky Fly 03-13-2010 07:35 AM

It's like what? Another week. I can wait. Gonna need points on Tuesday, when I go to get the Dragon Age expansion.

RoXer 03-16-2010 03:15 PM

Godddddd

Emperor Smeat 03-17-2010 12:20 AM

IGN gives Perfect Dark XBLA version a 9.0 (original got a 9.8 on N64 even with all the complaining they say about the game today).

Mostly getting the 8.0-8.5 range from other gaming review websites.

Main issues IGN encounters was random freezing during the game while and hated the voice acting but said the offline and online multiplayer modes are well done.

Drakul 03-17-2010 01:15 AM

I'm sure any freezing will be fixed with an update, eventually. Maybe it's just the 360 they used. I've had games freze on me that don't freeze on anyone elses 360.

#BROKEN Hasney 03-17-2010 04:13 AM

Because it is a better game than all these health regenerating bullshit shooters we have now.

Funky Fly 03-17-2010 06:38 AM

Ok, what? Perfect Dark had fairly decent voicework, as I recall. I last played the game 3 years ago, so it's not all ancient memories either.

Drakul 03-17-2010 10:43 AM

The only voice work I didn't really like was Trent. That was mostly because it was so obvious he was voiced by the same guy as Carrington.

I DL'd the game and did the first couple of missions and had a few online matches. It's all good. My only minor problems are the manual aiming seems trickier/fiddlier than it used to, Trent and Jonathans new faces, apparantly being unable to mix a main characters head with any torso in Combat Simulator and the fact the game doesn't tell you what Leaderboard crowns are.

The game shows you what the Avatar Awards and other XBLA unlockable are and it has these other icons in this ingame menu but it doesn't tell you what they actually are.

The Avatar Awards are unlocked by

SPOILER: show
Achieveing your first headshot

SPOILER: show
and passing any special assignment on any difficulty but I've no idea what that actually means. Any help?

The Destroyer 03-17-2010 11:15 AM

The only freezing I've had is when I unlocked the first Avatar Award, the game seized for a few seconds. But otherwise fine so far.

Manual aiming does seem a bit fiddly, but I seem to remember the original was always a little fiddly as well.

G 03-17-2010 06:13 PM

from what i hear there is no party system so you can't play online with buddies. guess you gotta join through their profile.

Funky Fly 03-18-2010 06:00 AM

Yeah, the aiming is like 80 times more sensitive than I remember. Had to turn that down since I kept over compensating and missing by a mile. Got 2 of the 3 awards, no Idea for that last on Drakul. Played some of this local. The blur effect from strikes are so much better now and holyshitnoslowdown. Win.

Drakul 03-18-2010 06:33 AM

I've never actually completed the game before. I've gotten close but never actually finished it. I thought maybe there were bonus missions after the main game is over. I guess not if no one knows what "special assignments" are.

Rare said they wouldn't remove anything, only add to it but I've found something they did remove. Facial disfiguration. In the N64 game, you could kill someone and then launch a rocket at their face. When the smoke cleared, their face was all twisted and messed up. That doesn't happen in the XBLA version.
It's a small, tiny, unimportant detail but it's still something they removed.

Also, I got the Paci-fist achievement. It's not as hard as we thought it would be.

Another thing, has anyone checked the leaderboards? Everyone's glitching to first place. Someone, yesterday, had done the first mission in seven seconds. It always bugs me when people screw up the leaderboards.

G 03-18-2010 10:19 AM

what level did you do the paci fist on

Drakul 03-18-2010 12:31 PM

The first mission.

Funky Fly 03-19-2010 01:33 AM

They also removed Shigeru Miyamoto's head for obvious reasons.

Emperor Smeat 03-19-2010 01:37 AM

Did they keep Matt Casamassina's head? (IGN N64 editor at the time and one of the main editors at IGN today)

Funky Fly 03-19-2010 01:44 AM

probably, dunno what he looks like.

Emperor Smeat 03-19-2010 01:58 AM

http://i237.photobucket.com/albums/ff42/Xav64/1-3.jpg

That is his head in the original game

Funky Fly 03-19-2010 02:01 AM

I'll get back to you.

Drakul 03-19-2010 02:06 AM

Quote:

Originally Posted by Funky Fly (Post 2986761)
They also removed Shigeru Miyamoto's head for obvious reasons.

They replaced him with Peter Molyneux, which is cool. The first time I played the XBLA version, every other guard was PM's head. Now, he seems kind of rare. They renamed DK Mode as "Monkey Mode" for obvious reasons.
I don't think the heads have as much veriaty as the N64 version did. Most of them have dark, short hair and have a slight smile where as the N64 version had heads with lots of different hair styles and expressions etc.

BTW, I thought you couldn't change the heads of the main characters in the Combat Simulator but you can. For some reason you need to choose the head first and then hold down RB and select the body.

Funky Fly 03-19-2010 02:38 AM

Gotta love the Klobb becoming the Klo1313

Drakul 03-22-2010 01:58 AM

People have found out what Leaderboard Crowns actually are. They are hard "achievements" type things. Someone on YouTube has put up a bunch of videos with them.
The first one:
<object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/33_A5lXbAck&hl=en_GB&fs=1&color1=0x006699&color2=0x54abd6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/33_A5lXbAck&hl=en_GB&fs=1&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object>

Play the first level on Perfect Agent with auto aim turned off and kill 15 people. To see the rest, you can go to his youtube channel.

Emperor Smeat 03-22-2010 02:09 AM

The crown about using the Psychosis Gun on the magnum guard so he can get 5 kills is one of the hardest due to the guard usually gets killed off after the 1st 1-3 kills or at least it was in the N64 version.

RoXer 03-23-2010 04:02 PM

What the fuuuuck at this matchmaking setup. This definitly kills a lot of the fun. Should be set up more like Rainbow.

Funky Fly 03-24-2010 03:31 AM

Played with Roxy and Drakul (and some unnamed buddy of Drakul's). Good times.

Do any of you bastids use headsets?

RoXer 03-24-2010 03:36 AM

Mine was in for about 5 minutes then unplugged it. Didn't hear you.

Started 4vs4 humans against simulants but that was a horror show. With normal sims being 10 times hetter than us and the constant explosions, it was lag o riffic. Played a little more and I finally know how to tweak my limits so next time we'll be good. If I didn't quit that hacker game, we would have been there all day.

So yeah, gunna add more sims. But this time they'lll all be on easy.

Funky Fly 03-24-2010 03:43 AM

Fuck me, those sims were crazy that first battle. I think the problem is that the hardware they draw their AI from is like 80000 times more powerful than the N64, so they're like that much better at processing ass whoopery. I got killed by a big group of sims, watched them book it as I died and respawned only to be killed by the same group as soon as I could move.

RoXer 03-24-2010 03:44 AM

Yeah.

They were on normal.

Funky Fly 03-24-2010 04:03 AM

I know. In the N64 version normal sims were pussy bitches. Also, was your aiming sensitivity too high by default? Had to turn that down.

RoXer 03-24-2010 04:08 AM

I'm thinking about fiddeling with it. Might turn autoaim off too. But I'll give the default settings a few more days.

RoXer 03-25-2010 07:16 PM

I'm missing a gun for all 32 and I don't know which one it is. Not the phoenix, I just unlocked that.

RoXer 03-25-2010 07:25 PM

It's either the gold magnum or the pshycosis gun but I can't figure out how to unlock them

RoXer 03-25-2010 07:47 PM

Got it. It was the gold magnum

G 03-25-2010 07:54 PM

that is terrific news!

Drakul 03-26-2010 10:53 AM

I have 32 guns and at least a bronze for each in the firing range yet I got no achievement. Does the psychosis gun count or something?

RoXer 03-26-2010 11:43 AM

Some of the boards are saying it's glitched but mine popped up instantly. Pshycosis gun does not count. Recount them, make sure you have all 32. If you do, you'll have to wait for the update they're working on.

RoXer 03-29-2010 01:24 AM

Whoever gets that "all challenges" achievement is a cheater. There is no way. Tried to beat some of the harder ones with G and Funky but we got our asses handed every time. Funky and I managed to just barely squeak out a win but there is no way we can get all of them everything has to go 100% right in order to even have a chance.

Like challenge 18. All you really need to do to avoid Elvis is find the cloaking device and laptop gun and make getting those your first priority instead of the hill. Then go for the hill, deploy the sentry, cloak, and you should have it. But it has to be done every single time. There's no way.

Emperor Smeat 03-29-2010 01:30 AM

Does the old "cheat"/glitch still work for the challanges on the XBLA version of Perfect Dark? I've been just playing the single player since getting it yesterday to see how much changed with the new controls and remake they did.

This is from the N64 version of Perfect Dark :
Quote:

Hint: Beat Challenges Easily
Having trouble beating some of the tougher challenges in PD's Combat Simulator mode? Here's little loophole that lets you easily beat all the challenges without any problems. All you need to execute this trick are two controllers and a memory slot to save your game.

Using the first controller, select Advanced Setup and create an easy scenario with nothing but MeatSims. Save the scenario, then access the Load Settings screen -- but don't load anything. Now use the second controller to select a challenge you would like to beat. Press Start until it says "ready and waiting."

Finally, use the first controller to load your scenario. You will now be able to play the challenge with the easy settings of your custom scenario. This trick will work with all challenges, but you have to change the combat setting depending on the type of challenge (eg: Hold the Briefcase or King of the Hill). You can use this little trick to completely customize the challenges, including the time limit.

Emperor Smeat 03-29-2010 01:48 AM

If you have a save file from Perfect Dark Zero, you automatically unlock 4 cheats in Perfect Dark XBLA (All Guns (Solo), Cloaking Device, Hurricane Fists, Weapon Stash Radar).

The N64 version got those cheats automatically if a transfer pack was used with the Game Boy Color version of the game.

Funky Fly 03-30-2010 05:13 AM

Quote:

Originally Posted by Smelly Meatball (Post 3000608)
Does the old "cheat"/glitch still work for the challanges on the XBLA version of Perfect Dark? I've been just playing the single player since getting it yesterday to see how much changed with the new controls and remake they did.

This is from the N64 version of Perfect Dark :

Will have to try that out. Fucking fuck. The AI is ridiculous now. No way to get that achievement. Also, I appear to have 31 guns. Is there some special hidden one? And how the fuck do I get it?

RoXer 03-30-2010 10:13 AM

Probably Trent's gold magnum. Run up to him and disarm him in Crash Site.

Funky Fly 03-30-2010 06:47 PM

Will do, chief.


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