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Evil Vito 11-04-2007 09:26 AM

<font color=goldenrod>My top choices for 24/7 mode were: Tommy Dreamer, CM Punk, The Sandman, MVP, and that's it really

...and you can't use any of them :|

Guess I'll use Edge, if I ever even bother playing this game</font>

Evil Vito 11-04-2007 09:29 AM

<font color=goldenrod>I think I might go to Gamestop and try to pick HCTP back up on the cheap cause it still reigns as the top SD game</font> :-\

KingofOldSchool 11-04-2007 09:59 AM

I'm taking Santino Marella to the top of 24/7 mode.

Evil Vito 11-04-2007 11:49 AM

<font color=goldenrod>This series just needs a serious kick in the ass for next year. The fact that I'm more than likely not going to buy it this year speaks volumes since I was always saying I'd buy every game just because its tradition.

The most important thing (besides obviously fixing the gameplay): get rid of the fucking voiceovers. Every year they add more VO and it limits everything: the season, and the space. If VO wasn't in I bet they could easily fit another 10-15 people in the game and people would be free to use anyone in season they felt like.

And they need to get their heads out of their asses with the rosters next year. The fact that there's only 1 tag team in the game is pathetic, especially when that tag team ISN'T the one that held the belts for the better part of a year.</font>

Gerard 11-04-2007 12:45 PM

Has anyone managed to do takers running diving clothesline in the demo? Ive tried all combinations i cna think off and can only do a regular clothesline. :nono:

Xero 11-04-2007 12:47 PM

I think it's time to start from scratch. They've taken this current engine as far as possible as far as I'm concerned, and it's starting to show it's age despite improvements. It's the same game every year with new graphics and one or two additions.

They should skip a year or two (maybe just release an XBL/PSN update) and do a new/adapt another engine. Or even improve the DOR engine, which was pretty much the superior engine last gen. The DOR engine with features from the SvR series could make for a fresh gameplay experience I think.

I'd of course prefer an entirely new engine, but again, the SvR engine is getting played out, which is why I think I am skipping this game and going with FPR. (Will probably get it after the price drops in a year, though.)

KingofOldSchool 11-04-2007 12:57 PM

I've heard they are already developing 2009.

Not to mention they will lose too much profit by skipping a year.

Evil Vito 11-04-2007 01:07 PM

<font color=goldenrod>Yeah there's no way they are skipping a year. And as KOOS said, they've started developing 2009 already. Pretty sure they've began developing the next game before the current one came out every year since the SVR series started.

What sucks though is that the fact that they've already started leads me to believe the engine will be the same. It feels like Madden: same engine, a few things tweaked, and there it is.</font>

KingofOldSchool 11-04-2007 01:44 PM

Things they need to remove for next year:

1. Commentary, seriously there is no need for it especially when it adds nothing to the game.

2. Voice Overs, see above. I'd much rather have text which frees up space in the game which allows for deeper story modes, rosters, attires, etc.

3. Less variety of match types. Okay, before you question my sanity on this on, hear me out. Why have a tag team Elimination Chamber? Since when was there one of those? Likewise with Ladder matches that end in a pinfall. If it has never happened on WWE TV, don't include it in the game.

D Mac 11-04-2007 01:48 PM

Don't remove commentary, just improve it, to actually have play by play move for move.

jcmoorehead 11-04-2007 01:56 PM

I'm with Diesel Mac on this one, I'd have no problem with the commentary if it was actually good. As it stands though it's been the same thing for three years now and has barely improved. If thats going to be the trend then just remove it.

Voice Overs definately need to go, I've never heard a decent one and they added nothing to the game. Just handle talking via dialogue boxes and be done with it. It allows for storyline branching in careers and more usable characters in the career mode. It also frees up space for better features in the CAW mode and allows them to put more polish elsewhere.

Gerard 11-04-2007 02:14 PM

Quote:

Originally Posted by Xero Limit 126
They should skip a year or two (maybe just release an XBL/PSN update) and do a new/adapt another engine.


:yes:


A new engine could improve things a lot, the current one does look good but at the same time its probably the original game engine from the first game with bits and pieces tacked on over the years. Most likely a new engine could render better particle effects for the pyros, i think wwe raw still holds the crown for most impressive looking pyro effects and that was on their first attempt..pity the rest of the game blew.

Graphically while the game looks good the models still don't look that real, the lighting just doesn't seem to do them justice, and lighting a model or arena correctly can be the difference between real or cartooney looking characters.

I think the real question is though if they made a new enigne could the animations be ported over to it or would they have to be redone from scratch, if they all had to be redone then the first game on the new engine would probably have a very basic move set which would draw a lot of criticism. It would be like one step forwards while taking one step back in some respects.

For some reason though i see this existing engine hanging around till the next round of consoles or even longer.

FourFifty 11-04-2007 03:07 PM

First thing I'll do is do a season (or 24//7, whatever they call it) with the same person I've been doing it first with for years.
Kane.

D Mac 11-04-2007 03:18 PM

First thing I'll probably do is gonna try a Extreme Rules match with Sandman or Dreamer vs Burke.

Xero 11-04-2007 03:21 PM

Quote:

Originally Posted by Gerard
:yes:


A new engine could improve things a lot, the current one does look good but at the same time its probably the original game engine from the first game with bits and pieces tacked on over the years. Most likely a new engine could render better particle effects for the pyros, i think wwe raw still holds the crown for most impressive looking pyro effects and that was on their first attempt..pity the rest of the game blew.

Graphically while the game looks good the models still don't look that real, the lighting just doesn't seem to do them justice, and lighting a model or arena correctly can be the difference between real or cartooney looking characters.

I think the real question is though if they made a new enigne could the animations be ported over to it or would they have to be redone from scratch, if they all had to be redone then the first game on the new engine would probably have a very basic move set which would draw a lot of criticism. It would be like one step forwards while taking one step back in some respects.

For some reason though i see this existing engine hanging around till the next round of consoles or even longer.

You're probably right that the engine will be the same through this gen and possibly longer, but there HAS to be a point where they make a new engine. If THQ lost the rights to the WWE license it could, if picked up by the right company, be a good thing.

I'm interested to see just how different the TNA engine is going to be from SvR and if it's an improvement. It's been proven with a game like Skate that you CAN reinvent a genre.

Tommy Gunn 11-04-2007 03:29 PM

No MVP in Season Mode?! Fuckers.

D Mac 11-04-2007 03:30 PM

What where did you read that?

KingofOldSchool 11-04-2007 03:34 PM

Quote:

Originally Posted by Diesel Mac
What where did you read that?

Quote:

Originally Posted by KingofOldSchool
No MVP in 24/7 . Yet we get Regal, Masters, and Chavo.

1. Batista
2. Carlito
3. Chavo Guerrero
4. Chris Masters
5. Edge
6. Jeff Hardy
7. John Cena
8. Johnny Nitro
9. Kane
10. King Booker
11. Matt Hardy
12. Mr. Kennedy
13. Randy Orton
14. Rey Mysterio
15. Ric Flair
16. Shawn Michaels
17. Triple H
18. Undertaker
19. William Regal


Kalyx triaD 11-04-2007 03:44 PM

SvR will change their engine when the Tony Hawk series does the same. I know; two franchises unrelated to each other. But they pretty started out the same year and had games released every year since. Both released solid games year after year by playing it safe although there were honorable exceptions (HCTP, THUG). They also face the same issues, a near decade old engine showing its age. However, Hawk never had any real comp until recently... they almost have a right to play it safe. Smackdown(vR) has been released alongside three other WWE game series (N64, Cube, XBox) and never once saw fit to include a feature that was well recieved in another game.

SvR 2007, being the first WWE game to go multiplatform in years, should have been awesome (as opposed to nice). And now we have a bunch of new excuses for absurd things like a small roster and a new wrestling engine that really is the old one cut and repasted. Mind you I like the Fighting Style system, it just feels like something that should have been done in the third SD or something...

I'm buying the game, the wrestling engine is interesting and the online play is said to be smoother. But that doesn't save the game from a Rant List:
  • Pitiful Roster: You can't expect me to believe they model each Superstar from stratch when its clear they merely update old models. Their excuse of "Time consuming modeling" and the WWE's "roller coaster roster" falls flat. Other developers find time to create rich downloadables after release. We should not have a slim roster after release as well.
  • VO: This has been said to death... Voice Overs take up space, limit Season Modes, and generally don't sound all that great. SvR 2006 was the best example of VO in a wrestling game, but not enough reason to waste time on it. Text doesn't bother me at all.
  • Roster: From now on, and this has been said before by me or some other poster, the (SD, RAW, ECW, Legends) roster should put to a vote on either WWE.com or THQ.com or both. This way we can be sure to have a decent roster. Close the polls off after a little while and hire a seperate team to work solely on modeling wrestlers - on the fly - right up until deadline. Mid-year roster updates should be DLC standard and be a three Superstar pack including their music, entrance camera angles, and two exclusive moves each.
  • Replay: DLC should also include music updates to wrestlers already in-game, but not move updates. This would be a fair developing routine.
  • Animation: Fire their mo-cap team and hire professional mimes to recreate taunts and entrance animations. Trust me on this. Actual wrestling moves sould be hand animated to make them sell better than real life.
  • CAW: Remove most of the joke parts and add choices that promote realistic 'he could exist' wrestlers. I've actually had to work harder to make legitimate looking CAWs as the years went by. UNACCEPTABLE

What gets me is some of this stuff doesn't sound hard on a tecnical level. I feel the SvR team is this close to releasing an awesome WWE game and they're just sandbaggin.

D Mac 11-04-2007 04:01 PM

No Snitsky either :(

Guess i'll take Orton

Xero 11-04-2007 05:00 PM

Well DMac, that's not Shitsky's fault.

Gerard 11-04-2007 05:07 PM

DLC is really something i don't see coming for wrestling games in general. If you could possibly update the roster via dlc with new tron vids and themes etc that would take away from their checkbox of features of the next iteration of the game.

Its obviously also the reason why we can't edit wrestlers attires, the 360 can store music and video..this year we're getting to change entrance themes. So why not go the whole hog and let user created videos be used for tron videos? Its something i think is pretty logical and something that wwe raw on the xbox done to a very limited extent but it was never explored after that game. It adds another layer of customisation to the game plus its something they could probably patch in (like custom music for 2007 could have been added in an update) but they won't do it.

Change the music the next logical step would be change the tron vid, instead of having a flashing wwe logo or some random wrestlers vid that just detracts from your creation. I mean how good would it be to be able to record vids of your created wrestler doing moves and adding text etc and having it play on the tron as your created wrestler makes his entrance?

When you look at it though wrestling games never really do change that much from year to year, if they did offer DLC for live points id say they'd be stuck for adding new features to the next game iteration. Which might be a foot up the ass for them to put extra work into the next game to make it stand out, doubtful though.

#BROKEN Hasney 11-04-2007 05:53 PM

They will eventually add DLC for new wrestlers, it just may not be this year.

They could easily make $10 off a pack of 5 wrestlers. Strupid people would be throwing their money at them.

Funky Fly 11-04-2007 07:24 PM

Strupid people are gonna buy this game.

Bad Company 11-04-2007 10:08 PM

I will download this game when it comes out.

FourFifty 11-04-2007 10:17 PM

Quote:

Originally Posted by Funky Fly
Strupid people are gonna buy this game.

With all due repsect Funkster I think it would be stupid people who would buy a 360, Wii, or PS3 for this game.
I'll just get the PS2 version and be happy with that.

Corporate CockSnogger 11-05-2007 02:35 AM

As previously stated the DLC would work quite well if they say released one package every month with say 4 wrestlers, 1 legend and 3 active members of the roster.

They could easily make a lot of money out of it too by having it something along the lines of

Package 1:
Eddie Guerrero - Legend
Big Daddy V
Jimmy Wang Yang
Trever Murdoch

Package 2:
Mr Perfect - Legend
Santino
Charlie Haas
Domino

spacing it out like this would get people to want to buy more packages to complete their tag teams instead of having just the one member.

They could even do gimmick packages every now and then like...

Diva Package:
Trish Stratus - Legend
Victoria
Beth Pheonix
Layla

All British Package:
British Bulldog - Legend
Dave Taylor
Paul Burchill
DH Smith

Extreme Angle 11-05-2007 02:52 AM

shame there's no dlc...

Evil Vito 11-05-2007 09:01 AM

<font color=goldenrod>They would be some serious cocksuckers if they did

PACKAGE A: London, Domino, Shelton, Murdoch
PACKAGE B: Kendrick, Deuce, Haas, Cade</font>

D Mac 11-05-2007 01:58 PM

Quote:

Originally Posted by Funky Fly
Strupid people are gonna buy this game.

Guess i'm one of them. Don't forget there is custom music for 360. That adds a little something to it.

#BROKEN Hasney 11-05-2007 05:05 PM

Downloads up for 360 for those that know where to look. I would link you but it's on a private tracker with no registrations right now :(

Bad Company 11-05-2007 05:51 PM

anywhere else Hansey? PM Me if you want :D Is it a PAL Version?

Bad Company 11-05-2007 05:58 PM

http://thepiratebay.org/tor/3874526/..._XBOX360-SPARE

I tracked down this one. Only added 45mins ago, Supposedly a Multi Region according to the 1 comment, but doesn't have any seeders. I'm gonna hit it and see how it goes.

#BROKEN Hasney 11-05-2007 06:04 PM

Yeah, it's PAL and multi-region. I'd keep www.blackcats-games.net bookmarked until they open regs again because games get upped there so fast and I've got 400k d/l speed right now with only 2 seeders :D

Bad Company 11-05-2007 06:06 PM

fuck man, can I borrow your account? :p

Dark-Slicer Diago 11-05-2007 08:24 PM

http://ps3media.ign.com/ps3/image/ar...5044642840.jpg

Finishers - Rude Awakening, Piledriver 2
Fighting Styles - Showman, Dirty

STR 75
SUB 80
DUR 80
TEC 88
SPD 82
CHA 91
HRD 80
STA 80

Rick Rude Entrance
Winning
Rude Awakening

Bad Company 11-05-2007 09:58 PM

come on 25kb/s

D Mac 11-06-2007 01:01 AM

Lucky fuckers with modded 360's. :mad:

Extreme Angle 11-06-2007 02:45 AM

how do you get your 360's modded?

Bad Company 11-06-2007 03:32 AM

haven't we been through this?


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