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Reports I've read said that it will recognise individual fingers.
I know it's been stripped down some, but I was reading about digit recognition as recently as, like a month ago. |
Here's a new Kinect game reveal trailer. It's a little more what I had in mind when we first knew about Kinect.
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/NVgu_mzTUQI?fs=1&hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/NVgu_mzTUQI?fs=1&hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> So, anyone think this could be fun? I think it could be but I'd have to see more of it first. I know PS3 has "The Fight" but someone said that just tracks your hands so you can't kick or anything. If this isn't laggy, let's us customise our fighter and fight online, I'll be quite excited. |
70 preset moves done by certain motions...
What is this? 1993 and they've brought out the Sega Activator? |
looks kinda poo because it's slow.
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It's a motion game so I'd imagine they'd have to keep it at a certain speed to minimize the chance of people falling over or something.
I think it's a small step in the right direction, at least. It's not a childs game, it's not a collection of sugary mini games and it's not a dance/work out game. It's a "proper" game even if it does look a little slow and/or basic. If it sells well, the next wave of Kinect games could have similair games in it but improved, hopefully. I'm sure we'll see a free form fighting game eventually with no predetermined animations. This is just the first wave of games. |
Well, I was eating as I typed so it would have taken me forever to also type out that it looks cheesy as fuck and reminds me of The Con on PSP in the way that it takes itself so seriously when it really shouldn't.
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It looks like all it would be is your average "Punch & Kick infront of a camera" fighting game.
I can't imagine people doing anything more than that, as I'm sure it wouldn't be possible. Basically, I'd like to see someone do a dropkick in their living room. |
The two moves you see at the 0:52 and 0:53 mark, I think may be done automatically as part of the combo as the video doesn't show you the man actually preforming the moves. If it did, it would defeat the purpose of the trailer.
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Milo gameplay from the TED talk a few monthd ago. Impressive.
<object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always"/><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param> <param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/PeterMolyneux_2010G-medium.flv&su=http://images.ted.com/images/ted/tedindex/embed-posters/PeterMolyneux-2010G.embed_thumbnail.jpg&vw=432&vh=240&ap=0&ti=932&introDuration=15330&adDuration=4000&postAdDurati on=830&adKeys=talk=peter_molyneux_demos_milo_the_virtual_boy;year=2010;theme=a_taste_of_tedglobal_20 10;theme=the_creative_spark;theme=tales_of_invention;theme=what_s_next_in_tech;theme=art_unusual;eve nt=TEDGlobal+2010;&preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" allowScriptAccess="always" flashvars="vu=http://video.ted.com/talks/dynamic/PeterMolyneux_2010G-medium.flv&su=http://images.ted.com/images/ted/tedindex/embed-posters/PeterMolyneux-2010G.embed_thumbnail.jpg&vw=432&vh=240&ap=0&ti=932&introDuration=15330&adDuration=4000&postAdDurati on=830&adKeys=talk=peter_molyneux_demos_milo_the_virtual_boy;year=2010;theme=a_taste_of_tedglobal_20 10;theme=the_creative_spark;theme=tales_of_invention;theme=what_s_next_in_tech;theme=art_unusual;eve nt=TEDGlobal+2010;"></embed></object> I honestly can't see him understand my natural way of talking but, other than that, I like what I saw. |
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milo was "faked"
people who got to actually play with it were told to do what was shown in the video with Claire. That kind of AI is still a way off. |
It was faked at E3 but I'm under the impression that it's actually starting to take some shape now.
We wont be having actual back and forth conversations with him but I'm sure it'll work by having Kinect listen out for specific keywords and/or tones of voice. Maybe trying to read our facial expressions. Smiles and frowns etc. One good thing is that the demo in the video was played sitting down. That's good because we where told a while ago that the camera only worked if you stood up. |
That was said largely based on games that required feet. I remember some of the proof came from dance games. What, THEY'RE DISCRIMINATING AGAINST HANDICAPPED PEOPLE?
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Kinect Avatars:
SPOILER: show Kinects menus: SPOILER: show And a video: <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/fDbODqURYxg?fs=1&hl=en_GB&color1=0x234900&color2=0x4e9e00"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fDbODqURYxg?fs=1&hl=en_GB&color1=0x234900&color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> |
Whatever, that looks stupid.
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So much for the NDAs and requirements to not post the stuff online Microsoft wanted beta testers to do. It didn't even last for a day before leaks appeared.
Then again Microsoft was dumb to believe people wouldn't post the stuff online since they were not developers who can get fined and punished for leaks. |
If you think they can't be punished for violating an NDA, you're a moron.
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Of course they can get punished since a few of the original uploaders got their accounts and/or consoles banned already based on some of the youtube comments and reports so far.
I probably should have reworded the last sentence to say how it was a bit naive for Microsoft to assume nobody would break the agreement even though it was a public beta. If this was a developer or another company, they would have known not to leak stuff due to being fined and punished while the average user might not care or even know about the consequences. In this case it was people not caring. |
Yeah so this seems to have the gaming crowd generally up in arms about how crappy it seems like it's going to be.
I still think Sony's thing is going to be more useful and utilized in actual gaming. The controller and the accuracy of the controller is something that more people can feel familiar with and be able to utilize more frequently than Kinect. The Wii is already hugely popular. People are obviously turned on to the idea of a motion controller. So imagine a 'controller gimmick' with more practical uses and better precision. |
On the other hand, people already have a Wii. I'm not saying Sony's not going to do well, or that they can't and won't "win," but there's a lot to consider. Kinect is a hot ticket, maybe not Wii hot, but still hot. It also does things which will attract (potentially) even the core audience, with things like voice command and voice/video chat built in.
I think the one thing Sony got right is buttons--Not even because of the familiarity issues, but rather because of the practicality. However, Microsoft has one advantage there: They can add a controller to the mix when needed. A 360 controller might be less comfortable used one handed, but one could easily be applied to appropriate titles. I'm personally not bothering with either at launch. If I had to pick one, I'd lean towards Kinect, but it has to do more with the same reason I pick XBox in the first place (More friends, more users, etc). Once they've been out for a while and we see support for them and how they work out in normal homes, I might hop onboard one of the bandwagons. A lot of the "hate" is coming from the same sources that panned the Wii before launch, so I won't count them out just yet. |
Kinda lost interest in Kinect when I realized that it was never going to be what the early info made it out to be (god damn motherfucking amazing). Plus it's all shovelware, except for like 3 titles. :'(
The PS3 thingamawhat'sit seems to have the most potential, but I'm still not too interested, as I need a PSTriple first. When it's a good time for me to do so, I'll pick up a Wii and then mod the fuck out of it. |
Funky, Natal is exactly what they promised. It's not Microsoft's fault you go and gag on balls so readily.
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But they taste so nice and sweaty. :(
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Honestly, I have real friends. I don't need an imaginary 8 year old. That's more VEL's style I bet. Call me when they have realistic lightsaber fights.
Fucking hell, can't even get that right on the wii. |
Of course not. The Wii doesn't track 1:1 motion. Well, not without another peripheral.
There is a Star Wars title for Natal, evidently. Now, will it have realistic lightsabers? Don't know. |
I dunno. I want that trippy ass shooter and the Michael Jackson ish and that's basically it.
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I'm not sure I really want anything for Kinect or Move.
The Fighting Game deal looked cool until it became evident it's not full tracking. Like the Wii, though, this is infancy technology. I'm not wasting my money at launch. I'll wait a year or two and see what people can do with it. Unless something awesome and load blowing comes out. |
Move could certainly have lightsaber duels. The accuracy is what should allow it, if any good developers hop on board. Hell, tape your controller to one of those plastic lightsabers for more fun. :shifty:
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LucasArts have been on a long streak of shitty games though. Wouldn't even matter if the tech is amazing, they'd half-arse a game and shove it in stores.
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My friend is beta testing this. Says it's not that great. Dashy looks abit too white according to him. He's bringing his xbox over mine with it later on today.
I'll let you guys know what it's like... |
Peter Molynuex and RARE wanted Kinect to use a controller:
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I wonder if the idea to have Kinect scan objects so someone can use them was done as a compromise because of Rare's request for a controller to be included.
For example, scanning a skateboard to play a Tony Hawk game since the board can be considered a "controller" when used with Kinect. |
Speaking of "scanning objects":
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Figures.
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Related, really. Also, the Pokedexius bit is goooood. |
Shock news: Kinect to get actual games...possibley.
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Fantastic. 2 of my face deva are going to ask me to prance around in front of a camera.
TGS is a bad dream and they can call fuck off. Pervs. |
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Fucking sweet.
Microsoft is predicting holiday sales of 3 million, BTW. Anyone else think they're fucking nuts? |
I look forward to the indie porn titles, and fable 3.
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MS allegedly has the hardcore market in the US cornered, but the hardcore seem to be shunning it. 3 million is a big, big ask and I doubt they'll even sell out at launch. |
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One of MS's VP's, Kudo, has said Kinnect sales will blow the iPad out of the water.
Idiot. |
I haven't read much of the thread, but I've heard they've announced a new Steel Battalion for Kinect? If that's the case, I'll def be picking one up.
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Yeah, they're bringing out a SB for Kinect.
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Gonna be hot. I want it to be an in seat view point with you controlling the levers/buttons of the mech...
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This is only slightly more retarded, because someone actually thought promoting an auspie to VP level was a good idea. |
Milo may have been cancelled.
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I am gonna get that dance game and learn some sweet new moves.
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Ok, some more info is out about the conditions Kinect needs to work as best as it can. Rather than pasting full articles, I'll just bulletpoint everything.
Things you need for Kinect to work/Things suggested you do:
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I couldn't use this thing even if I wanted to, basically. I have my tv facing a window (no choice, barely 6 feet of space in front of the tv, gonna have to move the table every time and my lighting is not even. Damn.
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I'll probably end up getting Kinect instead of the Move. For bowling and sports games mostly.
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Kinect can now be used sitting down.
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Giant Bomb is previewing Kinect live right now.
<object type="application/x-shockwave-flash" height="300" width="400" id="live_embed_player_flash" data="http://www.justin.tv/widgets/live_embed_player.swf?channel=giantbomb" bgcolor="#000000"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="movie" value="http://www.justin.tv/widgets/live_embed_player.swf" /><param name="flashvars" value="channel=giantbomb&auto_play=false&start_volume=25" /></object><a href="http://www.justin.tv/giantbomb#r=dyKfCfc~&s=em" class="trk" style="padding:2px 0px 4px; display:block; width:345px; font-weight:normal; font-size:10px; text-decoration:underline; text-align:center;">Watch live video from Giant Bomb Live! on Justin.tv</a> |
A public service announcement: Do not under any circumstances play Kinect Sports Volleyball at 1:30 a.m. while standing under a ceiling fan with a dangling chain for a light switch. You could conceivably spike it into your year-old amazing TV, causing it to die with a rainbow LCD teardrop dripping down from the impact wound.
Plus you'll lose the match by forfeit. http://becauseitoldyouso.blogspot.co...ak-his-tv.html http://2.bp.blogspot.com/_HGESyt-86T...01-46-31_9.jpg Needs to be banned immediatatly. |
So basically this confirms that Kinect players are as clumsy or over-hyper as early Wii players.
Probably worse since at least with the Wiimote and PS Move most accidents occur when the thing slips out of the hand but with Kinect its the person's themselves who cause the damage. |
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Edit: Follow up video: <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/dWqfNTT2dts?fs=1&hl=en_GB&color1=0x234900&color2=0x4e9e00"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dWqfNTT2dts?fs=1&hl=en_GB&color1=0x234900&color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> It has a drive assist when you sit down, it seems. I think this is why we have to stand for the game. Someone suggested maybe the game assumes your age based on height. So if you are sitting and look to be the size of a 6 year old, the game will assume you're 6 years old and turn on drive assist. Sounds plausible to me. |
Heightist towards midgets, they may want a full gaming experience but can't because of their height. Scandalous.
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Next it will come out that people in wheelchairs can't play Dance Central. Microsoft surely can't be that insensitive?!
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Dance Central succeeds just by not mapping your movements to an avatar directly. Any games that does this is immediately fucked.
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Microsoft trying to quadruple Kinects accurancy.
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I bought Kinect yesterday but I didn't really give it a spin until just now.
It's impressive and fun. I wasn't "blown away" like other people say they have been but i was impressed. I only have Kinect Adventures right now but the disc also has demos of Dance Central, Joy Ride and Your Shape Fitness Evolved. You move around a lot in KA but it stays fun. Some activities are better than others. I'm enjoying the Breakout style game and the onrails obstacle course the most. The underwater leak game is pretty rubbish, to be honest. I think the reason for that is that Breakout and the obstacle course are very physical. Breakout, you are moving side to side, kicking and punching. The obstacle course has you jumping, ducking and moving side to side as well as stretching out your arms and legs to collect the coins. While the underwater leak game has you stand still 90% of the time and just stretch your arms out to block the leak. My two, admitedly minor, problems with KA is that you have to sit through the "Kinect tips" every time it initially loads up. Stuff like "Make sure Kinect is on a stable surface" etc. The other problem is that I can't get back to the KA main menu after I start playing. So I can't access the demos if I start KA because they're only selectable from the main menu. Kinect itself is better than people give it credit for. It's nothing like the Wii and it's not like the eyetoy, either. Admitedly I only had the original eyetoy so that's the eyetoy I'm comparing it to. To say it's a souped up eyetoy would be like saying your car is a souped up old-west wagon. Also, you can use Kinect as a mic when you play games online. I think that includes regular games like Super Street Fighter IV or UFC or CoD. So, no headset needed for online chat, it seems. This year is an unclear one because, looking at the release schedule for Kinect, the only game I know I'd get is Forza 4. I'm hoping more games are announced soon or even regular games with Kinect options. Kinect seems to have sold pretty well so I think it's safe to assume it's going to have a flow of games for a while to come. Weither that flow turns out to be crystal spring water or a burst sewage pipe, in terms of quality, we'll have to wait and see. It's fun, it works, it's just up to the developers how we use it now. |
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Sounds worse than Home, which makes it worse than AIDS.
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Does anyone else have Kinect and Kinect Adventures or is it just me?
I just got through playing KA online for the first time. Thought it was excellent. We did two different courses of Reflex Ridge. Thats this one: http://gamerlimit.com/files/2010/11/..._2-590x331.jpg and ended with the 3D breakout style game. It was competitive so it was much more physical and all the better for it. After two courses of Reflex Ridge spent, jumping (over obstacles and to get a boost), ducking, hopping side to side etc, it got my pulse rate up a bit after doing it continually for half an hour. So cooled down with breakout which is much less physical in multiplayer than it is in single player. Now that I've used Kinect a lot more, I can say it's worth getting it eventually. If you can afford it, you may as well get it now. I was surprised that it understood me when I spoke to it. You don't have to do what they do at trade shows btw "Xbox....sign in", you just say "Xbox, sign in" like you are talking to anyone else and it does it. Even with my accent and even if I mumble. Though there was a time I said something and it did something else and another time where I was talking to someone in the room and the Xbox thought I was speaking to it and launched to the achievement screen. Only real issue is that the camera seems to get confused if someone walks infront of you, even for a second. Then it has a hard time figure you out again, it seems. I'm really hoping it doesn't become a "shovelware" magnet and that people don't waste money and time putting togethor things like Avatar Kinect, which is useless but will be helpful when they use that facial movement recognition in games. KA already has a simple version of it in its trophy room. Avatars mouth moves when you talk. |
One of the upcoming more "mature" Kinect games had details spilled by the ESRB. This is for Rise of Nightmares by SEGA. Possible minor spoilers:
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