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Emperor Smeat 08-16-2012 04:18 PM

343 Studios reveals the class specifications at Gamescom with just the first two available at launch and the rest added in at a later date.

Quote:

* Wetworks: Wetworks users get protection against the wall-penetrating Promethean Vision Armor Ability. You’ll still show up on the HUD of a player using it, but you’ll be a slightly more inconspicuous outline rather than a big red blur. Also, you’ll get a bit of sound dampening when you sprint.
* Pioneer: A good standby if you’re looking to rank up fast – this Spec generates extra XP for any action you take while you’ve got it equipped.
* Engineer: As an Engineer, you’ll be alerted to incoming weapon drops a couple of seconds ahead of other players, increasing the odds that you’ll get their first. If you’re close enough, the HUD will point the way with a GPS arrow.
* Tracker: Damn near killed yourself reaching a drop, only to find that it’s stuffed with underpowered guns? As a Tracker, you’ll have one chance to re-roll the contents.
* Rogue: Players of SWAT in Halo: Reach should prioritise this one – its Stability perk reduces scope wobble while zoomed. I dread to think of what DMR diehards will achieve with the thing.
* Stalker: A class for those who hold grudges. The Nemesis armor mod generates an icon of the last person who killed you, and also tracks those who’ve attacked you.
* Pathfinder: Only the biggest guns will do? Sign up as a Pathfinder for reduced cooldown on vehicle weapons, and easier carrying of emplaced guns.
* Operator: The Wheelman mod grants your ride a little extra resistance against EMPS. It also lets makes vehicle health recharge a bit faster. Fortunately, this latter bonus can’t be stacked.
http://www.egmnow.com/articles/news/...ions-detailed/

Kalyx triaD 08-16-2012 04:31 PM

I like what it takes to get there.

Emperor Smeat 08-23-2012 05:33 PM

Achievements list was recently leaked. Majority are the generic beat a level or standard stuff found in every game but several are spoilers.

Apparently the Lone Wolf achievement is worth less in Halo 4 than in Reach which might be a possible indicator of how tough or not Halo 4 will be compared to past games.

SPOILER: show
Dawn: Complete Mission 1 on any difficulty – 10 points
Requiem: Complete Mission 2 on any difficulty – 10 points
Forerunner: Complete Mission 3 on any difficulty – 10 points
Infinity: Complete Mission 4 on any difficulty – 10 points
Reclaimer: Complete Mission 5 on any difficulty – 10 points
Shutdown: Complete Mission 6 on any difficulty – 10 points
Composer: Complete Mission 7 on any difficulty – 10 points
Midnight: Complete Mission 8 on any difficulty – 10 points
Wake up John: Complete the Campaign on Normal or harder – 20 points
I Need a Hero: Complete the Campaign on Heroic or harder – 40 points
The Legend of 117: Complete the Campaign on Legendary difficulty – 70 points
Lone Wolf Legend: Complete the Campaign solo on Legendary difficulty – 90 points
Skullduggery: Complete any Campaign mission with 3 or more Skulls on Heroic or harder – 15 points
Bropocalypse: Complete any Campaign mission co-operatively on Heroic or harder – 10 points
Bromageddon: Complete the Campaign co-operatively on Heroic or harder – 40 points
Contact the Domain: Find a Terminal in the Campaign – 10 points
Terminus: Find all of the Terminals in the Campaign – 50 points
Digging up the Past: In Mission 1, find and access Chief’s record – 20 points
Midnight Launch: In Mission 2, get significant air in the Warthog at midnight – 20 points
This is my Rifle, this is my Gun: In Mission 3, carry a UNSC weapon all the way through on Heroic or harder – 20 points
Bros to the Close: Make it through Mission 4 without one preventable Marine death on Heroic or harder – 20 points
Mortardom: In Mission 5, hijack a Wraith and use it to kill at least four enemy Wraiths on Heroic or harder – 20 points
Explore the Floor: In Mission 6, trick or force a Hunter to fall to his demise – 20 points
Give Him the Stick: In Mission 7 in solo Campaign, take out both Hunters using only the Sticky Detonator – 20 points
Chief, Smash!: In Mission 8, kill 3 Crawlers in one hit with the Gravity Hammer – 20 points
Not Some Recruit Anymore: Rank up your Spartan-IV to SR-5 – 15 points
Movin’ on Up: Rank up your Spartan-IV to SR-20 – 30 points
I <3 Red vs Blue: Win 5 War Games matchmaking matches – 10 points
The Dongblainer: Win 20 War Games matchmaking matches – 30 points
Operation Completion: Complete a Spartan Ops Mission on any difficulty – 15 points
A Legendary Episode: Complete all chapters in Spartan Ops Episode 1 on Legendary difficulty – 40 points
Dedicated to Crimson: Complete all chapters in the first 5 episodes of Spartan Ops on any difficulty – 80 points
Crimson Alone: Complete a Spartan Ops chapter solo on Legendary – 20 points
Roses vs Violets: Find one of the RvB Easter Eggs in Spartan Ops – 20 points
Rescue Ranger: Save at least one Marine in Chapter 3 of Episode 2 of Spartan Ops on Heroic or harder – 20 points
Knight in White Assassination: Assassinate a Knight in any Spartan Ops mission – 20 points
What Power Outage?: Complete Chapter 4, Episode 5 of Spartan Ops without losing a generator on Heroic or harder – 20 points
No Easy Way Out: In Ch 1, Ep 5 of Spartan Ops survive all enemy waves during the defense on Normal or harder – 20 points
The Challenged: Complete a Challenge – 10 points
The Challenger: Complete 25 Challenges – 20 points
Armorer: Change your Spartan’s armor in the Spartan Armor card – 5 points
Badge: Change your Emblem in the Spartan ID card – 5 points
PWND: Change your Service Tag in the Spartan ID card – 5 points
What a Poser!: Change your Spartan’s pose in the Spartan ID card – 5 points
The Cartographer: Create and save a Custom Map in Forge – 5 points
Game Changer: Create and save a Custom Game type in War Games – 5 points
Snapshot!: Save a Screenshot from the Theater – 5 points
The Director: Save a Film Clip from the Theater – 5 points
Sharing is Caring: Upload a File to your File Share – 5 points


http://www.egmnow.com/articles/news/...list-revealed/

Emperor Smeat 08-24-2012 05:38 PM

According to 343 Studios, concerns about the game being short isn't an issue since while the game has fewer missions than previous Halo games, they are a lot longer.

To put it in perspective, Spartan Ops mode alone is longer than Halo ODST was.

http://www.egmnow.com/articles/news/...n-halo-3-odst/

Kalyx triaD 08-24-2012 06:52 PM

I don't think how long a Halo campaign is would be a concern to Halo players. Campaign is a very secondary thing with this series.

Fignuts 08-25-2012 12:45 AM

I'm sure they still care, though.

Campaign has always come first for me in Halo.

Fignuts 08-25-2012 12:48 AM

Also Kalyx, I hope you are playing the campaign for the transformers games, despite your aversion to single-player. I just finished War For Cybertron, and it was one of the most epic, enjoyable experiences I've had this generation.

Kalyx triaD 08-25-2012 03:25 AM

I loved WfC's single player, it was a fanboy's fucking dream. I here FoC is even more epic, so as a fan of the franchise I will check it out.

I'm kinda bummed we couldn't enjoy WfC together, with coop out of FoC.

Fignuts 08-25-2012 03:52 AM

From what I've read though, lack of co-op in FoC is because of more individuality between the playable transformers.

My one big complaint about WfC was that the characters didn't really play all that differently from one another, outside of comparing flying alts with ground. So that's a sacrifice I'm willing to make.

Kalyx triaD 09-01-2012 04:10 AM

<iframe width="560" height="315" src="http://www.youtube.com/embed/3l2FRY7Q7m4" frameborder="0" allowfullscreen></iframe>

Extreme Angle 09-01-2012 06:17 AM

OH MY GOD!

Previous videos haven't really make me want to play Halo if i'm honest, like I thought they were cool, but it didn't make me want to jump on Halo straight away.
This however... FLAGSASSINATION!

Kalyx triaD 09-01-2012 01:52 PM

Did you notice the flag guy had a pistol out? Nice.

Extreme Angle 09-01-2012 02:01 PM

No I didn't :eek:. Not sure what I think of that...

Kalyx triaD 09-01-2012 02:23 PM

Should be cool, assuming you still have a speed debuff while holding the flag.

Kalyx triaD 09-02-2012 05:09 AM

New Ball Mechanics:

Oddball/Griffball: Ball can be passed (just like grenades). Good throws and catches gives you extra points (credits not gametype points). This changes these modes a lot.

New ball assassination, a nice uppercut.

Griffball: Sword kills will strip the ball from the holder, essentially a steal.

Griffball: No more explosions, Griffball is its own mode now, not an Assault gametype.

Kalyx triaD 09-03-2012 03:38 AM

<iframe width="560" height="315" src="http://www.youtube.com/embed/QULEcokHPQc" frameborder="0" allowfullscreen></iframe>

alvarado52 09-03-2012 04:23 AM

Kalyx, are you gonna get this video game?

Kalyx triaD 09-03-2012 05:25 AM

Fuck yes. I was gonna call it when I heard Bungie moved on but what 343 is doing so far is very interesting (though in some cases hazardous to the Halo experience). Halo has a simplicity to its actual gameplay and they're adding a lot of mechanics to it that raises eyebrows. If it falls apart I move on, but I'm down for this experiment.

Emperor Smeat 09-10-2012 05:16 PM

Images of the Prometheans and their weapons were released recently with 8 new enemies and 7 weapons in the batch.

http://d1vr6n66ssr06c.cloudfront.net...-enemies-4.jpg

http://d1vr6n66ssr06c.cloudfront.net...-weapons-6.jpg

http://www.egmnow.com/articles/news/...mies-revealed/

Kalyx triaD 09-20-2012 08:21 PM

<iframe width="560" height="315" src="http://www.youtube.com/embed/anHZ0ajscIw" frameborder="0" allowfullscreen></iframe>

Emperor Smeat 09-21-2012 05:25 PM

GiantBomb posted up some impressions about the game's early campaign and basically they were happy but had some concerns.

They liked how the prologue did a good job showing what happened between the end of Halo 3 and the start of Halo 4.

They did have some concerns over the large number of CoD-like scripted moments early on and the game itself doesn't seem to really start until the third mission since that is when the Forerunners and Promethean stuff gets introduced.

http://www.giantbomb.com/news/the-sk...campaign/4382/


Dominion Mode was also revealed today.
Quote:

A brand new multiplayer mode for Halo 4 has been revealed titled Dominion mode, it appears to share some characteristics with Battlefield’s Conquest mode.

Dominion sees teams vying for control of three territories on a map to score points. The interesting part comes when one team controls all three, at this point the game enters sudden death initiating a countdown, if the losing team doesn’t capture at least one of the points back before the timer runs out then the game ends.

Another interesting feature is that if you hold one territory for a while it will become upgraded over time granting access to vehicles, turrets, and shields to help you protect the base.
http://www.egmnow.com/articles/news/...first-screens/

Wehttam 09-21-2012 06:24 PM

it's not really that new. it's pretty much territories/3 plots, which have already been around. shit, the upgrade stuff is almost out of invasion slayer

Kalyx triaD 09-21-2012 10:15 PM

Yeah it's a mix of older ideas. I like it, though. Much better than Regicide.

Wehttam 09-21-2012 10:19 PM

yea, not seeing myself as a huge fan of that either.

Kalyx triaD 09-21-2012 10:26 PM

It's funny that with the new weapons, art style, loadouts and all that jazz; the one thing for me is, "YOU CAN THROW THE FUCKING ODDBALL, THIS CHANGES EVERYTHING."

Wehttam 09-21-2012 10:48 PM

i like it because assault games on the bigger maps rarely ever finished in time or with people scoring. tons more crazy ass mayhem and tactics. plus, the defender role will take on much more importance. don't know how i feel about it in grifball, though i don't play that much at all.

kinda worried about no beta. feel like i am going to have to deal with exploits being used for 2 weeks until an update is released.

i can't wait and just play campaign/spartan-ops/firefight for a whole 2 WEEKS

Kalyx triaD 09-21-2012 10:51 PM

No Firefight in this game, Spartan Ops killed it. :(

Wehttam 09-21-2012 10:52 PM

i will make my own firefight

Kalyx triaD 09-21-2012 11:00 PM

How?

Wehttam 09-21-2012 11:02 PM

get 3 xboxes and 12 controllers. tape the forward and fire buttons down on 11 of them and then go apeshit.

Kalyx triaD 09-21-2012 11:09 PM

Ambitious.

Wehttam 09-21-2012 11:10 PM

with all the music controllers i have acquired, i will only need 2 controllers and 1 more xbox to make this possible

gonna begin a kickstarter

Kalyx triaD 09-21-2012 11:17 PM

Do it!

Emperor Smeat 09-26-2012 05:27 PM

Several stuff was announced or shown off for the game.

First is the game is finished and currently getting certified in order to enter the mass production phase (gold status).

Second was several new screens showing off the Flood, Metal Gear Solid-like mechs, and both campaign and Spartan Ops modes.

Finally a new multiplayer mode called "Flood" was revealed and explained.
Quote:

The mode is called “Flood” and supports up to 10 players online. The match starts with two Spartans being infected by The Flood making them super-fast and deadly, and their only goal is to infect the rest of the players, last one left wins. You can check out some screenshots from the mode and of the newly announced Complex map below.
http://d1vr6n66ssr06c.cloudfront.net...9/halo-4-1.png

http://d1vr6n66ssr06c.cloudfront.net.../halo-4-10.png

http://d1vr6n66ssr06c.cloudfront.net.../halo-4-17.png

http://www.egmnow.com/articles/news/...and-the-flood/
http://www.egmnow.com/articles/news/...tiplayer-mode/

Kalyx triaD 09-26-2012 05:48 PM

Like Griffball, Infected is pretty much expanded. I did it, and using the Flood makes a lot of sense.

They better stop teasing me about that mecha...

Kalyx triaD 09-27-2012 01:15 PM

<iframe width="560" height="315" src="http://www.youtube.com/embed/snCG2GOHSoI" frameborder="0" allowfullscreen></iframe>

Extreme Angle 09-30-2012 07:20 AM

Got to play this at Eurogamer, I was in love... Weird boost thing when you press RB, but it's pretty neat, throws people off when your jumping about.
Had a game of 'King' or something, free for all.
Battle Rifle was amazing. Slayed all the casual gamers, jumped up with my arms raised when I won, but just got funny looks...
It was amazing.

Wehttam 09-30-2012 08:47 AM

i guess i will also play with some tpww guys this time around


unless you are a twat

Extreme Angle 09-30-2012 12:47 PM

Matthew.

Kalyx triaD 09-30-2012 01:00 PM

Big TPWW meets are actually rare for Halo. You can trust that I will be on, even if my current Live presence is low.


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