![]() |
Messing around just now. Chun Li's super move got dumbed down. Was really hoping Hosenka made a return, now it's just pathetic.
Vega, who was the worse character in the last game, got a good kick in the ass. Moves are pretty sweet and switching between using the claw and fists is nice. Having trouble executing the Izuma Drop since they don't tell you what the "Z" motion is in the icon menu. Excited to play as Sagat who was just an overall monster in 4. |
Can't seem to connect to a fight. Internet isn't first rate but it's not sliw either. Can find games in battlefront and play them no problem.
Anyone else having issues? |
I only went into training mode and fought against a dummy. While at the bottom of the screen was a bar that said searching for opponent. All that time, no bites.
I don't know, Figs. |
Weak.
Well at least I got to try some characters and get a feel for it. Laura looking like my girl so far. Weird that every new numbered game, I go for the semi-grappler. Alex in 3, Abel in 4, and now Laura. Dunno yet tho. Still might main Chun Li, as she seems really good in this game. Has a great normal anti air, and her v skill seems like it would just ruin a zoner's day. |
Quote:
|
Take away the power player. Okay, Capcom. I see how it is.
|
Quote:
Quote:
|
Quote:
|
Also, yeah dunno what you're on about with the Vega thing. Good Vegas were my nightmare playing online in 4.
|
Capcom rumored to be doing one more beta for the game based on recent updates done to the beta client software. The new update is a bit over 3 GB in size in regards to hard drive space needed.
Quote:
|
The beta is up right now. That got me by surprise.
|
New batch of alternative costumes were discovered within the new beta for the game.
<iframe width="560" height="315" src="https://www.youtube.com/embed/6zfM8ZVjins" frameborder="0" allowfullscreen></iframe> http://www.destructoid.com/more-alte...a-335712.phtml |
Some cool, some boring.
lol at the close ups and slow down tho. |
Currently Japan-only but the game is getting several limited edition PS4 bundles for its release. About five different custom designs in total.
One of the custom PS4s below: http://www.destructoid.com//ul/33595...-3-noscale.jpg http://www.destructoid.com/japan-is-...s-335959.phtml |
Story trailer
<iframe width="560" height="315" src="https://www.youtube.com/embed/p6rjpAXj-YI" frameborder="0" allowfullscreen></iframe> The story expansion is coming 4 months after the base game. Also one final beta starting January 30 at 12:01 AM PT (8:01 AM GMT), and ending January 31 at 7 PM PT (February 1 at 3 AM GMT) |
Was able to connect to people just fine this time, unlike the last beta. Netcode seems really good too. Very few matches with lag, and even then it wasn't really bad. As a Juri player, I feel really comfortable with Rashid.
After trying everyone out except Fang, I gotta reiterate that everyone in this game seems fun to play, and I'll likely go on a run in ranked with every character. |
Great OST as well. Despite how many characters 4 had by the end, I can count on one hand the amount of memorable tracks. Not so with 5. Had to go on youtube and download most of them.
|
Thought you might dig it.
http://www.kotaku.co.uk/2016/02/02/n...-fighter-merch http://media.kotaku.foxtrot.future.n...e-1024x576.png http://media.kotaku.foxtrot.future.n...e-1024x576.png http://media.kotaku.foxtrot.future.n...d-1024x576.png http://media.kotaku.foxtrot.future.n...w-1024x576.png Guess the thumbstick add-ons are moot if you use a fight stick. Like the Ryu jacket. |
Khuntry got a PS4. At least he will be on this at launch. I will make a cameo sometime down the line.
|
Quote:
|
-Alex coming in March.
-One new character per month until September. -Spectator mode after the launch -Challenges on March. -Characters will cost 100.000 Fight Money or 600 Zenny One new character a month means I don't have to wait long for Ibuki. |
Is the deluxe edition/season pass required to play as the additional characters?
|
Quote:
|
Cheers, I'd forgotten about the fight money stuff.
I ordered those stick covers |
Day One patch for the game revealed to be around 5.9 GB in size along with Capcom confirming support for PS3 fightsticks for the game.
http://www.destructoid.com/street-fi...l-340288.phtml |
Going to get one of the new mad catz fight pads for this. I think the setup will help my execution, plus they look slick as fuck.
|
Capcom have said that finishing most of the single player content will give you enough fight money for Alex for free.
|
|
#LoRiderBandana
|
Bought my Hori fight pad for Mortal Kombat. But never took it out yet.
Wish I could use my Blanka pad. |
I was playing through some UltraSF4 arcade mode to pass the time this morning. They've totally patched Seth on normal difficulty since original SF4, haven't they? I remember him being pretty tough and constantly throwing a whole arsenal at you. Now he just stands there while you push him around for a 2-0.
|
He's a far cry from Gil, that's for damn sure.
|
Seth was indeed tough. Obviously haven't played this one but was never a push over.
|
So early reports are the new mad catz fight pads are garbage.....again. D-pad is really bad and prone to sticking and flat out breaking.
How the fuck can a company that makes duch amazing arcade sticks make such god awful controllers? I mean you'd think they'd at least be decent. Anyway, glad I held off on getting one. Will probably save up for a stick now. |
Quote:
http://stores.horiusa.com/fighting-c...-4-playstation |
The king is not found
|
Just use a pad. Look at Luffy
|
Anyone wanna play some ultra while the clock ticks down?
|
Download faster, damn you!
|
Servers down already lol
So much for all tjat beta testing. Also, amazon hasn't sent me the code for my Bison costume yet? Do you only get the costumes if you preorder the physical copy? |
I seemed to have the Chun Li dress just in the game anyway.
I didn't play much of the beta. They've slowed things down a bit, and really shaken up Chun Li's move set. Simplified it down tbh, she has a lot of accumulated cruft in 4. |
Chun Li gained a great anti air normal. That alone makes me very happy.
|
Quote:
http://stores.horiusa.com/fighting-c...playstation-3/ |
Since I got those stick covers, I've been using the analog sticks off and on. It's not bad. I got enough practice in before as I had original SF4 on a 360. Fuck that d-pad.
I want to be good at Street Fighter. |
You can all be good at Street Fighter. Now more than ever.
|
It's been a long road.
TBH I thought Street Fighter II was cool and I got it on the SNES but I was dense and had no-one to fight against. I would play a lot of Alpha 2 and 3 but same story. Then I really enjoyed SF4 but just felt intimidated playing online. I've been playing a bunch of IV online to warm up for V, and I was generally getting thrashed, but I was coming through the first stages of improving: not getting frustrated, and taking in what people are doing to me. If someone comes up with a simple but confident offence I would just crumple up and dash myself against it. I fought one guy twice in a row who utterly squashed me first time, and then on the second time I noticed he was just totally relying on me charging in. It's one of those shameful things that I've been a big fan since 2 but never measurably improved. I just haven't put the time in. V, to my amateur eyes, seems heavier, slower and more generous. They seem to have simplified the execution as well. I'm much more likely to commit to things nowadays when I start them, and so this is what I want to improve at. |
Linking is easier, yes. I dunno about it being slower. Most people would say it's faster than IV. It is certainly much more offensive minded than 4.
|
I suppose I mean heavier, weightier? Probably talking out of my arse.
|
Well I'm not getting kicked from the server anymore, but I can't find a single fight in ranked or casual. Battle Lounge is really effedup as it won't let you search or create one.
Pretty shit, tbh. |
I don't think most of the features are available yet, right?
Currently just screwing around in training and seeing who I'll be comfortable with. I know I'll see everybody using Ryu right now online. |
I didn't have any success finding matches at first. It has seemed to get slightly better though. Also rethinking about using Laura as my main.
|
The first day is always the worst. This is unfortunately a problem with servers that can't be helped
|
Problem is theres not much else to do besides online. Can't do story mode if you can't log in, and you don't get money or xp from survival offline.
All you can really do is train. |
I got on at the midnight launch, but I guess that's before the US was involved? Haven't been able to get on whatsoever today
Is the Chun Li anti air her back and fierce kick? |
Yeah. Works pretty good.
|
275k fight money. Unless you want costumes, there's no reason to get the season pass. They level up so damn quick that the 1k bonuses just come pouring in.
|
Breakdown on how coins are earned in the game from Destructoid. It's actually possible to earn enough coins to get two characters for free but involves ignoring everything else costing coins.
Also the amount of free coins possible seems to have a soft cap set until Capcom releases more ways to earn coins. Quote:
|
Destructoid article is bullshit. When you actually play the game, you see how fast the levels go up so ignoring that bonus is silly. Mix up your character selection and you'll have the years worth of character DLC in fight money plus change for costumes.
|
Someone did the mathsmaths and there is ~640,000FM available in the base game by just completing story mode, easy survival and normal survival with every character, starting at level 1 each. Rough figures because the 3 fight stories come out at level 5 and the 4 fight ones hit 8, but it should be around that.
|
I've been online for a couple of hours while I did all of story mode/survival. I only got one online match in the entire time (Stomped by R Mika) in that time. The levelling up of characters seemed a little spotty, maybe I wasn't getting notifications.
A word of warning, I was playing survival mode and suspended the PS4, when I started up again it kicks you straight out because it lost the connection. Something to bear in mind if you're going for hell mode? Hopefully they patch it. I'm fairly relaxed about it as I look at it as an ongoing service, but the AI in this game is fucking pointless. Even in Hell Survival it seems the same brain dead nothing, unless it increases as you go up levels? I suppose this is the bare minimum they had to do to get the game out. Hopefully the servers are going well soon. |
The A.I. kicks up at match 25 on normal, and match 10. I've tried twice and was KOed on Bison in the last match. I just jumped right into it with Ryu. Should probably hit the lab and look for new combos, as I'm kinda just playing him like in sf4 atm, and would likely have an easier time of it if I meddled around with him a bit.
|
Fucking dread facing vega on higher stages. Cpu is an input reading bastard.
|
Quote:
|
Went down forserver maintenance a while ago. Back up and can connect to matches now. Still takes 30-90 seconds.
Yay? |
Batūle lounge still fucked though.
Even if it wasn't, 2 man lobbies are super gay. I can deal with no spectator mode, but not being able to play with a group is shitty. |
Quote:
|
I think it finds fights much faster if you just go into ranked/casual matches, rather than relying on fight request
|
Bought the TE S
http://www.gaming-age.com/wp-content...lus-PS4-00.jpg Almost got a Chun Li TE2, but that was more expensive, no touchpad or L3 and R3. All I'm losing here is the easy customisation. Plus this design is more awesome. |
Nice.
Going to go with the Chun version since I see myself using her a lot. |
Couldn't get into a casual match last night. Has it gotten any better?
|
Some good-bad news regarding the game.
The good being that Capcom is currently working on patching several things with most related to server/connection issues. http://www.destructoid.com/a-bunch-o...g-342087.phtml The bad being the PC version appears to be the worse than the PS4 version and a lot of its own problems won't be fixed until much later. The biggest being issues with fighting sticks not working correctly and the inability to rebind keys for Keyboard users. http://www.destructoid.com/pc-port-r...v-341923.phtml |
I invented my own combo. That's a first.
Matchmaking seems to be working okay, however I was just setting the fight request for casual matches and getting one within a minute. When I was playing USFIV at the weekend you'd sometimes get something 1 second into a match repeatedly. I think the longer loading times could be partly to blame. |
Didn't get to play today, ended up upgrading my PS4 HDD only for the backup I made to corrupt. Hate that the PF version doesn't support DirectInput, neither of my PS4 sticks like it and the wireless Tekken 360 one I have has a touch too much lag to bother with online.
|
What happened with your backup?
|
Quote:
|
Quote:
|
I don't mind the slower pace, in that it's entirely pointless going through the long load back into practice mode to get pulled out a second later. It's not worth complaining about quickly getting matches, though, is it
|
Got to 1,700 LP then everyone who's up there with me quits on loss as there's no penalty. Had 10 in a row.
Just going to do it myself. The more of a joke ranked is, the quicker they'll patch it. |
Do what yourself
wXe |
Not having a penalty is absurd.
|
The penalty is that they have to live their lives as a wanker
|
Still haven't gotten my Bison preorder costume. Emailed those twats.
So are all the preorder costumes going on sale with the premium costumes? That coming in march or June? |
So first impressions are I really really like it. A little more rushdown centric than I would have preferred, but I like it more than sf4. The v trigger mechanic in particular is much better than the focus/ultra stuff.
Said this before, but all the characters feel really fun to use and mess around with in the lab. To the point where I actually have no idea who I'm going to main. I mean, even Geif is in the running, which is first for me. All that said, I think releasing the game with such barebones content was a mistake. Yeah there are plenty of people like myself and kalyx who aren't personally bothered by it, because we play primarily against other people, but we aren't the majority. And this isn't a niche game. Street Fighter is a major release, marketed to a mass market. So it's confounding why they would release a game that caters to a small percentage of potential buyers. It doesn't matter that more content is being released free down the road. The majority of buyers are only interested in what they are getting now for their money. It doesn't matter whether they're right or wrong, all that matters is that there IS backlash. It's bad for business, which is in turn bad for the genre, and Capcom really should have seen it coming. Although this is Capcom we're talking about so I shouldn't really be surprised by the lack of foresight in competant decision making at this point. If they were really so concerned about their capcom cup participants getting enough time with the game before the tournament, they could of just had some more open betas, or (gasp!) wait until next year to have it, when people will be REALLY good. I also have to correct myself. I can't say that I'm completely indifferent to the content, because while I might not be bothered by the lack of single player content, 2 player lobbies is garbage and has no place in a 2016 fighting game. So yeah, the game fucking rocks, but ONCE AGAIN I'm afraid capcom's business decisions may turn off potential new players, which whether you want to admit itmor not, the genre needs to grow. |
You missed the big reason why it came out early and why it's Playstation console exclusive: Capcom are a mess financially and getting it out in Feb means it's in their financial year. They needed this out the door no matter what.
|
You might be right about decisions biting them in the ass though. In the UK, it looks like SFV sold around half what SFIV just on PS3 did.
|
If that's the case I guess it was just a gamble for them, but I still think it could hurt more than help in the ling run. Especially when other fighters have set the bar so high in terms of content
|
Quote:
I know they said there will be no "super", but by that I think they mean we never have to buy another disc for the duration of this generation, which would still be true. |
Quote:
|
According to some early sales estimates, PC version of the game sold a little under 100,000 copies since its launch while UK region estimates is in the 24,000 range (disc only) since launch.
http://steamspy.com/app/310950 http://www.neogaf.com/forum/showthread.php?t=1188035 |
Well worth the investment, I see.
Anyway I can not wait to throw down online. This SF is generally closer designed to my tastes in a way I haven't played since SoulCalibur 2. I just agree with everything and I wanna try everybody. But Ken and Cammy are def my hitmen still. Ken especially has been working for me at this game store I hang at. And me and my bro Bison threw down last Friday that made me wise. Do not have a PS4 and won't have one for some time but I may appear under my bro's tag until if and when I get a month or so of PS+. Until then I'll try to get my matches on youtube cause I been blowing dudes the fuck up. I love this game. Needs major expansion of online function. It should not have shipped doing less than USF4. It is literally the Halo 5 situation and I'm not digging that kind release, even if they do promise free updates. No 8plyr lobby at launch is bad. Very bad. |
Quote:
|
I briefly tried out some Cammy and she seems no-nonsense. I'm tempted to try out Laura as I hear she's so lacking it's very educational.
|
Laura is good.
|
Good fucking god this a comeback and a half.
<iframe width="560" height="315" src="https://www.youtube.com/embed/wJhzkwTvglY" frameborder="0" allowfullscreen></iframe> |
/ragequit to follow :lol:
|
Quote:
|
PR-Balrog is one of the best Street Fighter players around. You'll hear about him in some of the e-sports tournaments.
To take down a guy like him, you give yourself more than just a pat on the back. |
A traditional Arcade type mode is currently under consideration for the game according to Capcom. Another feature/mode also under consideration is difficulty sliders for Story Mode.
http://www.destructoid.com/capcom-is...v-343924.phtml |
Difficulty sliders for stor-
What the fuck don't waste dev time on that shit. What type of pussy is even asking for that? |
Quote:
|
All times are GMT -4. The time now is 05:50 PM. |
Powered by vBulletin®