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Kalyx triaD 09-24-2010 05:05 AM

Beg. For mercy.

http://www.bungie.net/Stats/Reach/Sc...33&size=medium

Requiem 09-24-2010 11:40 PM

Had some absolutely INSANE games today. I sucked ass yesterday so I didn't play much, but today I was on FIRE. Saved a sniper game where I was getting single-shot headshots like crazy on people.

Requiem 09-24-2010 11:41 PM

Also, regularly had 25-35 kills in the SWAT games we were playing on multi-team. I do have to admit I wish there was a SWAT gametype. Not a 'big enough' fan of Snipers for it to warrant its own, but I would love some SWAT only.

Joe Kerr 09-24-2010 11:55 PM

Ive been doing pretty well in arena. Ranked between 1600 and 1700. dont fully understand the rank though. I would get 20 kills go + 15 or something and only get like 1630 rank. I mean what do you have to do to get in the 1900's 50 and 0?

Requiem 09-25-2010 12:04 AM

Got my first killtrocity today in swat right at the end of the game. Got it, and then my teammate killed someone to end the game.. and then I killed 3 more people after the game was over, still within the time frame. Shoulda been more, but oh well. The two people I killed for the extra points were AFK, but it was still pretty cool. Saved a clip of it. Not my smoothest kills, but finally got more than a killtacular so woo.

Emperor Smeat 09-25-2010 08:37 PM

Hasn't been confirmed yet but Reach DLC might be appearing soon since someone leaked a screen shot of the achievements screen for Reach and it showed 1750 points and 59 achievements.

Bungie says the image came during their optimization of the game and when the game is installed to the hard-drive but their website also makes no mention of any DLC for the future.

http://cache.gawkerassets.com/assets...09/500x_02.jpg

http://kotaku.com/5647933/halo-reach-dlc-tipped

Y2Ant 09-25-2010 09:30 PM

how does one go about posting vids/screenshots from the bungie website like you guys do?

also how do you record/edit videos and take screenshots in game? :$

LoDownM 09-25-2010 11:37 PM

Well to record/take screen shots its in theater section. Getting it on bungie I have no idea.

Joe Kerr 09-26-2010 12:15 PM

Bungie just copy the picture and load it with imageshack and paste the forum code.

Kalyx triaD 09-26-2010 03:39 PM

I just copy the image address from the Recent Screenshots pics and post them here. Transferring your clips to streaming movies requires a Bungie Pro subscription, which most of you probably wouldn't do.

Kalyx triaD 09-27-2010 02:38 PM

Oct. Playlist Update:


Playlist Changes

* SWAT Playlist added (SWAT removed from Big Team Battle and Team Slayer) [Yabbadabbadoo]
* Campaign Matchmaking (live on 10/15 – You will be required to have earned the Grade “Corporal” to enter this Playlist)
* Team Slayer rebalanced to highlight default Slayer game variants and include new offerings
* Classic Slayer removed
* Removed “Pro” game variants from the Arena Playlist
* Removed Boardwalk from Arena Team Doubles Playlist [Fuck]
* Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist


Game Variants Additions

* King of the Hill (multiple Playlists)
* Rocket Race
* Juggernaut (Rumble Pit Playlist) [I was wondering about this]


General Housekeeping

* Sudden Death will be added to all Assault game variants, including Invasion
* Team Objective will now feature the map Powerhouse
* Replacing Drop Shield with Evade for King of the Hill, Territories, and Oddball
* Replacing Hologram with Evade in Oddball, Capture the Flag, Assault, and Stockpile
* Replacing the Scorpion on Hemorrhage with Wraiths (Hemorrhage Heavies variant, TBD) [This should have significant impact]

Bungie also advises installing the game, they made Reach especially optimized for it.

LoDownM 09-27-2010 05:38 PM

<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/jSdH--c-KpU?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jSdH--c-KpU?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

Joe Kerr 09-27-2010 06:17 PM

I decided im not using any credits until i hit 2,000,000 to get the armor shock effect...so it should take about a month or so

Requiem 09-27-2010 06:29 PM

I bought the blue visor last level. Gonna get the scout helmet and ODST shoulders when I hit Captain, and then I'll be done buying things for a while. Really want the tac-pad after that.

Kalyx triaD 09-27-2010 06:48 PM

Only think I wanna save for is Cortana's voice for Firefight, for a true 'Halo' experience. Other than that I gotta collect some skulls in Halo 3 and finish ODST on Legendary to get an armor peice Bungie decided to tie to achievements.

Kalyx triaD 09-28-2010 12:32 AM

<iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=3678503" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>

Extreme Angle 09-28-2010 03:01 AM

Nearly got a killtacular in multiteam the other night, got the assist instead though :/
Also how much is bungie pro?

Kalyx triaD 09-28-2010 06:56 AM

Quote:

Originally Posted by Extreme Angle (Post 3261767)
Also how much is bungie pro?

750msp. Here's everything you need to know. It's worth it to me, but I'm a fanboy about Halo.

"Air Raid" teaser (previously the "Star Wars" project):

Back:
http://www.bungie.net/Stats/Reach/Sc...69&size=medium

Front:
http://www.bungie.net/Stats/Reach/Sc...66&size=medium

Notes:

- Will be my Invasion gametype map.
- 3hrs logged so far.
- 'Evil' ship is two stories high, not counting roof and 'engine room'. Hanger area will hold Banshees.
- Lots of ways to infiltrate.
- There's a 'command post' area that's functionally useless but will probably look cool from the inside during a battle (have to see in-game to understand).
- Wanna add an 'element of peril' with the engine room, which will factor in the invasion game.
- Invasion game will probably include land areas for open epicness.
- 'Good' ship will be smaller by design, not memory limitation. Could probably make another evil ship if I wanted.
- Forge World is fucking awesome.

Extreme Angle 09-28-2010 04:50 PM

impressive, file share it so I can take gander?

Kalyx triaD 09-28-2010 06:12 PM

Not yet, way too early.

Kalyx triaD 09-29-2010 05:33 AM

Last vid until my render minutes reload:

<iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=3890612" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>

"Lookin fer me, bub?"

Kalyx triaD 09-29-2010 07:11 AM

After a review with a buddy, there will be variants of Air Raid.

We're planning a custom games party for user-created maps and games. Get your shit ready and I'll keep anyone interested updated.

Johnny McNasty 09-29-2010 07:16 AM

Render minutes? I used your stealth strategy in multi-team the other night with my brother. Wasn't the best game we ever had, but it definitely was fun.

Kalyx triaD 09-29-2010 07:18 AM

Works great in multi-team, people are so occupied you can ambush at anytime. There's also pretty useful 'agro' strategies for double team matches.

Render Minutes are a sort of 'currency' for transferring your clips into streaming vids. You can either buy a lot of render minutes or wait for your free monthly 5 render minutes.

Fox 09-29-2010 10:59 AM

I'm on the road right now, and we only have the x360 hooked up in the tour bus, but no wifi, so lots of 4-way split-screen battles have been going down, and I'm pretty fucking hooked. The jetpacks are an insane way to play the game and make you feel like Boba Fett.

Kalyx triaD 09-30-2010 04:59 AM

"Air Raid" Progress:

http://www.bungie.net/Stats/Reach/Sc...66&size=medium

Spartan ship complete, and in pursuit (fictionally)!

http://www.bungie.net/Stats/Reach/Sc...00&size=medium

Covenant ship interior. Docking bay's tight but flying vehicles can fit (I assume most people will use the roof, though).

http://www.bungie.net/Stats/Reach/Sc...96&size=mediumhttp://www.bungie.net/Stats/Reach/Sc...61&size=medium

Spartan ship profile/interior hull. Smaller size invokes a faster craft (fictionally), though it should be harder to penetrate than the Covenant ship. Actually as a good movement flow about it, makes me wanna give it a bigger role in gametypes.

After I add some cosmetic details, I'll be placing weapons and (most importantly) vehicles. The rocket pack will factor in the gametype as an on-the-field item. Will be up in fileshare soon, I simply forgot to do it earlier.

Kalyx triaD 10-01-2010 06:50 AM

"Action Map Pack" Previews, and Boosh Ball!
 
Air Raid is in my fileshare for your previewing pleasure. It's enabled for (Big) Team Slayer exclusively for now, the Invasion gametype will take some time.
http://www.bungie.net/Stats/Reach/Sc...92&size=medium

Holdoff (dropping the '2', this the reboot), more than ready for FFA/Multi-/Team Slayer.
http://www.bungie.net/Stats/Reach/Sc...50&size=medium

Rule (formally The Hill 3) slightly tweaked for FFA Slayer. Still best with KotH (but not Crazy King, though).
http://www.bungie.net/Stats/Reach/Sc...54&size=medium

Gunning for each map to have at least three games enabled (defaults, with the exception of Air Raid's Invasion custom game). Once I feel the 'Action Map Pack' is finished, I'll back off Forge and probably have a more balanced gaming schedule. Missing Soulcalibur and Red Dead. Also:

3v3 Boosh Ball for those interested.
http://www.bungie.net/Stats/Reach/Sc...26&size=medium

Gonna be showing off Apt.25 maps soon, because I rep my fucking hood yo.

Extreme Angle 10-01-2010 06:39 PM

What's boosh ball?

Also that ship map looks awesome :yes:

Kalyx triaD 10-01-2010 06:48 PM

Boosh Ball is more or less Griffball in a smaller area where you have to jump to score.

Kalyx triaD 10-01-2010 10:10 PM

Next Tuesday, One Half of the Update (mostly retread ground):

Team Slayer
SWAT is taking one in the face (being removed) and the weighting for all other gametypes will be adjusted to fall in line with voting data. Expect – surprise, surprise – more traditional Slayer offerings to appear. [Yay]

Team SWAT
SWAT gametypes that are removed from other playlists are being incorporated into their own, unique playlist with adjustments made to modes and maps based on voting data (farewell SWAT on Hemorrhage, you sucked and everybody hated you). [Purifying the well]

Team Objective
Powerhouse will now feature several more gametypes, including 1 Flag and Stockpile. Because Powerhouse is awesome and we don’t get to play it enough. [Great]

Multi Team
Rocket Race is being added. You win by staying on the Mongoose and racing to the checkpoints. (Oh, who am I kidding, you’re just going to hop off and try to assassinate people, aren’t you?)

Big Team Battle
SWAT and Classic are being removed and the frequency of Snipers is being reduced based on – you guessed it – voting data. [Woooooo]

Arena Doubles
Boardwalk and “Pro” options are both being removed. Default Zealot is being replaced with Arena Zealot, a map variant which features modified initial player spawns and a soft-kill zone in spaaaaaace.

Team Arena
“Pro” options are being removed. Arena Zealot (details above), is being added.

Score Attack
Credit earn rates for Gruntpocalypse are being reduced to fall more in line with other modes.

General Matchmaking
Alongside the major alterations listed above, a myriad of much needed fixes and tweaks to the experience will also go into effect on Tuesday, including a metric ton of small, but annoying bugs and gameplay issues that we’ve identified and earmarked for eradication. As these updates go live, Jeremiah will publish the full details to our Optimatch forum so you can pore over the subtle nuances of each individual change.

The next half will drop later in the month.

Gonzo 10-01-2010 10:22 PM

Does anyone want to play soon? As in, within a half hour or so?

I'll be on. Primal Chaos 87. Hit me up.

LoDownM 10-01-2010 10:26 PM

Made a 2nd profile to try out a creidt/unlock armor hack. Pretty bad ass running around with Emile's helm and knife :cool: Don't worry, this profile will never see Live whenever I decide to get it.

Y2Ant 10-01-2010 10:28 PM

is there an easy way to avoid playing infection/save havens? i fucking hate that gametype (gets boring once you've played it a few times) but if i don't choose rumble pit, there's no chance of an awesomely fun 8 man ffa :/

Kalyx triaD 10-01-2010 10:28 PM

Me and Khuntry usually shoot the shit. Hadn't caught Extreme Angle yet. Don't remember when I took Req off my friendslist, probably forgot who he was.

At least one TPdub themed party should go down.

Kalyx triaD 10-01-2010 10:29 PM

Quote:

Originally Posted by Y2Ant (Post 3267150)
is there an easy way to avoid playing infection/save havens? i fucking hate that gametype (gets boring once you've played it a few times) but if i don't choose rumble pit, there's no chance of an awesomely fun 8 man ffa :/

Not really, probably won't get its own playlist either. It isn't so bad and it's one of the quicker games.

Y2Ant 10-01-2010 10:33 PM

yeah, it's nice for getting games done quick but you get fuck all CR for it, i like going on team slayer but it's easier for me to be a sneaky bastard in FFA, im addicted to assassinating people. i even assassinated a dude while he was jetpacking today :o

Kalyx triaD 10-01-2010 10:36 PM

I don't assassinate as much as I want. They should have a front-variant for after shields have 'popped'. You're just as dead as vanilla assassinations so they might as well expand the presentation.

Kalyx triaD 10-01-2010 11:29 PM

Help me out, make some noise.

Requiem 10-01-2010 11:30 PM

yeah wtf, thought i couldn't find you on my friends list.

jerk :(

also, FINALLY hit fucking captain today. got my scout helmet and the ODST shoulders. gonna rock those until I get the tac pad. woo

Kalyx triaD 10-01-2010 11:31 PM

Yeah, Captain took a long fucking time.

RoXer 10-01-2010 11:37 PM

Dunno when I'm getting this. Within a few weeks.

Kalyx triaD 10-01-2010 11:44 PM

Quote:

Originally Posted by Bungie
Good evening,

We are in the process of applying credit resets to approximately 15,000 users who we have identified as the most egregious Challenge Reset abusers.

A one day credit earning ban has also been applied, mostly to ensure that recipients receive an in-game notification of the action taken.

As with any such measure, we have taken the time to carefully select our criteria to eliminate false positives.

A more comprehensive pass will be occuring in the coming week as our automated Banhammer mechanisms grow accurate enough to satisfy our high bar for burden of proof. If you are thinking about getting an easy 50k credits by using this exploit, I would strongly advise you to reconsider.

Thank you, and please direct any discussion of these resets to this thread.

Edit: a point of clarification. No bans were handed out tonight for

a) Playing too much Gruntpocalypse (no such thing!)
b) Using the target locator too much (no such thing!)

Specifically, we targeted an exploit that allowed players to complete a Challenge 20+ times via itentional network manipulation (i.e., disconnects.)

Spot checks have revealed the telltale signature of this behavior on every denier so far, so don't be fooled by the protests of innocence. We aren't.

Quote:

Originally Posted by QQ
Bungie's punishing people who didn't do anything to anyone. Nothing screams butthurt and mad like this studio, stomping their feet and crying because people exploited their crappy challenge integration.

Quote:

Originally Posted by Some Dude
pretty sure nobody at bungie is stomping their feet and crying. half of them are probably nodding sagely, thinking "serves them right", and the other half is probably laughing their heads off.

Quote:

Originally Posted by Repentant Farmer
I admit, I did intentionally use the exploitation of Challenge Resets. I didn't see the harm of it at the time, but now that I've seen the "error of my ways", after the temporary credit ban is lifted, I'll be playing the game legitimately from now on. So, I would just like to say that I'm sorry for using a wrongful method of gaining cR, which in turn gave me a higher rank than I deserve. I've been a loyal Halo fan from the beginning and I am ashamed in myself for getting carried away.

Get a press conference already... Seriously that was a cool gesture.

Quote:

Originally Posted by QQ #2
I haven't been online in the past week... I was very excited that I was only 11,000 credits from lt colonel.... Just before this my friend over xbox told me about a glitch in campaign by reverting to last save. And getting credits and I got tons of credits this was the only time I did this I got off afterwards thinking I would get my rank the following weekend legit.. I just checked the update saying that people would get banned for this.. I thought nothing of it because I did it once.. Well I just checked my profile. I went from a major grade3 back to a recruit I worked very hard for my rank and I even saved for birthday party! Not to mention I purchased the legendary edition of reach. I have always been a devoted fan of halo. This makes me upset and I am definitley planning on selling the game and getting my money back.... I understand that bungie has always been strict, but in cod you wouldn't get banned for boosting or ranking up fast. This is what makes me scratch my head I would really like to talk to someone at bungie about this I really don't want to sell my favorite game but this makes me want to I don't even want to think about what happened.. If anyone at bungie reads this it would be really great if you contacted me I would really like to talk about this subject and why I don't think that some of this fair.... I really hope that I get the rank I worked so hard for back... If anyone would to cooment on what you think please I really LOVE reach thanks..

You love it so much you're "selling it and getting your money back".

Quote:

Originally Posted by QQ #3
im with you on this as well buddy....i kinda just lost my love for halo now.... got reset and i was a LT. Colonel doing Score Attack and a little Campaign Target Locator glitching....now im just sad now.....

Oh yeah, you're sad alright.

Quote:

Originally Posted by QQ #4
im going back to the store and returning all my stuff, bungie if you read this, you guys are a**holes, learn the difference from bad and good, good game, bad move. i have loved all your games, but when you do this stuff it pisses me and the world off. your servers are -blam!- and can't make rational decisions like normal people. i honestly thought reach was going to be a success but i was sadly mistaken. so long bungie, goodluck ripping more people off and stealing their money.

This guy has 27,508 kills in campaign. You think people would be smarter in a game that literally records your every move.

Quote:

Originally Posted by Repentant Farmer #2
For all the people that are complaining about their ranks being reset you should have expected it, I [did].

Sorry to all the Halo: Reach players. I promise to never exploit, or farm credits again, except if you are going to go play CoD or Black ops, then i hate you.

Quote:

Originally Posted by Mod
They are banning the correct people obviously...just look at the current state of the forums.


Mr. Monday Morning 10-02-2010 06:09 AM

Yay for more Powerhouse. No idea why it seems to barely come up, especially since it was in the beta :?:

Extreme Angle 10-02-2010 08:16 AM

I'm Warrant Officer 3, so close to captain, it's taking the piss :/.
I'll be on later probably. I wouldn't mind Kalyx setting up a big game on his space map.
I need to find some people who are up for some custom games... Lack of friends buying this game is a loss :(

Requiem 10-02-2010 12:54 PM

So I guess the 'levels' of each rank take longer as you keep going. IE; warrant officer 1 goes faster than 2, which goes faster than 3.. but then captain grade 1 goes fast again like warrant 1.

Cause according to bungie.net it's only like 22,000 for captain grade 1 even though it was freaking 66,000 to get to captain.

Gonzo 10-02-2010 04:40 PM

Quote:

Originally Posted by Mr. Monday Morning (Post 3267347)
Yay for more Powerhouse. No idea why it seems to barely come up, especially since it was in the beta :?:

I hate Powerhouse. It sucks dick.

Mr. Monday Morning 10-02-2010 04:58 PM

Sounds like someone doesn't know where the weapons are.

Mr. Monday Morning 10-02-2010 07:49 PM

(I'm kidding, btw)

What don't you like about it?

Requiem 10-02-2010 08:20 PM

everything after lt colonel

Commander Grade 1 - Awarded at 650,000 cR
Commander Grade 2 - Awarded at 700,000 cR
Commander Grade 3 - Awarded at 750,000
Colonel - Awarded at 850,000 cR
Colonel Grade 1 - Awarded at 960,000 cR
Colonel Grade 2 - Awarded at 1,070,000 cR
Colonel Grade 3 - Awarded at 1,180,000 cR
Brigadier - Awarded at 1,400,000 cR
Brigadier Grade 1 - Awarded at 1,520,000 cR
Brigadier Grade 2 - Awarded at 1,640,000 cR
Brigadier Grade 3 - Awarded at 1,760,000 cR
General - Awarded at 2,000,000 cR
General Grade 1 - Awarded at 2,200,000 cR
General Grade 2 - Awarded at 2,350,000 cR
General Grade 3 - Awarded at 2,500,000 cR
General Grade 4 - Awarded at 2,650,000 cR
Field Marshall - Awarded at 3,000,000 cR
Hero - Awarded at 3,700,000 cR
Legend - Awarded at 4,600,000 cR
Mythic - Awarded at 5,650,000 cR
Noble - Awarded at 7,000,000 cR
Eclipse - Awarded at 8,500,000 cR
Nova - Awarded at 11,000,000 cR
Forerunner - Awarded at 13,000,000 cR
Reclaimer - Awarded at 16,500,000 cR
Inheritor - Awarded at 20,000,000 cR

Shaggy 10-03-2010 12:03 AM

What is the target locater cheat. Ive never heard of it.

Extreme Angle 10-03-2010 12:50 PM

Start sword base on legendary. sprint across to the target locater without killing anybody, wait for checkpoint by the target locater, turn around and kill all the elites/grunts with the locater. Gets you 3 different commendations and a fair bit of Cr...

Also, this is interesting...

Source- Bungie Forums (big hunt going on for legendary ending...)

Another new finding on winter contingency! There is a poster next to the one described before where the civi with the data pad is. This poster has 10 numbers on it, and next to each number is the corresponding name for the number "one, two, etc.". Now in my game, seven and ten are crossed off.

As we know, there are 10 missions in the game. That being said, I have seven and ten crossed off in the game. Literally there are "x"s over the numbers. I'm wondering if I've done something in those levels. Alas I wont know unless someone else logs in and checks their sign.

Did i mention each name is written in gold?

Finally, some of these posters have "ARI SOL" written on the sign, followed by a number. The number on the one with the gold lettering and "x"s is 9.

P.S. On the bottom of almost every poster is a dice showing 5 dots (the 5 side of a dice). The poster with the gold character has a red 5.

Hopefully we can piece this together...

Gonzo 10-03-2010 01:52 PM

You know how I'm going to find out the legendary ending? Wait until it hits youtube.

Gonzo 10-03-2010 01:54 PM

Quote:

Originally Posted by Mr. Monday Morning (Post 3267817)
(I'm kidding, btw)

What don't you like about it?

Nah I'm alright with weapons. There's just something about it I don't like. I didn't like Paradiso at first, but I've come to enjoy it.

I think Powerhouse is the only map I can't stand.

Yesterday's games were gay as fuck because everyone was jet packing around like a bunch of assholes. I mean, it wasn't that it made things any harder. Just retarded.

Extreme Angle 10-03-2010 02:48 PM

Quote:

Originally Posted by Gonzo (Post 3268407)
Yesterday's games were gay as fuck because everyone was jet packing around like a bunch of assholes. I mean, it wasn't that it made things any harder. Just retarded.

Yeah, it was annyoing. I think the only map I don't really like is 'the cage'...

Mr. Monday Morning 10-03-2010 03:25 PM

Needler = almost auto jetpack kill

Gonzo 10-03-2010 03:39 PM

Yeah. Needler is good looks. I don't mind using the DMR against jet pack users, it was just gay shooting someone in the air and someone on the ground starts shooting you at the same time.

Gonzo 10-04-2010 05:19 PM

Kalyx, you may know the answer to this:

In Forge World, is there a way to set boundaries where you want play to be contained for your map? For example, I want to create an air combat map in the Hemorrhage area. Is there any way to prevent someone from taking an air vehicle and flying it to other parts of the Forge World? Is there some thing I can place to set a boundary to contain the fight to the canyon?

Kalyx triaD 10-04-2010 05:32 PM

Quote:

Originally Posted by Gonzo (Post 3270470)
Kalyx, you may know the answer to this:

In Forge World, is there a way to set boundaries where you want play to be contained for your map? For example, I want to create an air combat map in the Hemorrhage area. Is there any way to prevent someone from taking an air vehicle and flying it to other parts of the Forge World? Is there some thing I can place to set a boundary to contain the fight to the canyon?

Kill zones. Make a wall at the limit of your play space and anything that touches it dies (or explodes). If you wanna be forgiving you could have a soft kill zone that gives the player ten seconds to return to your play space.

Safe zones are opposite, everything within it is safe while leaving it will kill you. I don't know if you can make a safe zone large enough for the canyon so I'm thinking you'll need a bunch of kill zones surrounding the area.

Gonzo 10-04-2010 06:38 PM

Ahh that all makes sense. The descriptions are a little ambiguous in the creator. :y:

Gonzo 10-04-2010 06:44 PM

One day we'll have to jump into Forge World and you'll have to show me some cool things. Some of the stuff I'm unsure how to use. :(

Kalyx triaD 10-04-2010 08:10 PM

I'm all for that. Once you get used to the tools the process gets quicker and certain moves will be routine. It's way easier showing you and letting you experiment.

Getting custom games to work with custom maps to sync is a bitch, though. Lots of back and forth between Forge and Custom Games mode.

G 10-05-2010 12:36 AM

Gotta say, I was really impressed with this game. Started playing earlier today with a friend, and finished not too long ago. Graphics were awesome. I think why I hated ODST so much, is because I only did it in single player. The co op is really where things get fun. Solid game.

RoXer 10-05-2010 01:17 AM

Hey don't get too attached

RoXer 10-05-2010 01:18 AM

Eghhh, I'm 12th now so do whatever you want

G 10-05-2010 01:19 AM

It's already on eBay

Fignuts 10-05-2010 02:19 AM

Kinda worried I wasted my money on this. I enjoyed single player, but I have no motivation to play multiplayer.

Lately I've only wanted to play fifa, tiger woods, street fighter, and dragon age.

Kalyx triaD 10-05-2010 02:27 AM

Funny, I've played everything but singleplayer. Multiplayer is Halo.

Fignuts 10-05-2010 02:32 AM

Singleplayer has always been my preference. Just don't have time to get really good at any particular game, and it's hard for me to get good at them to begin with. FPS and fighting games just don't come very naturally to me. 2d platformers? I'm the fucking man. But I just struggle with other genres.

Only time I even go online for fighting games is when I play you guys. That's the only time it's fun.

Fignuts 10-05-2010 02:35 AM

Also, I don't know what it is about multiplayer halo that I just can't get into. I just prefer more realistic shooters I guess, like COD, MAG, and Battlefield. Big fan of that style, with the class system and everything. Think it breeds better teamwork between strangers, as people have set roles right from the start.

That and I hate shields.

Kalyx triaD 10-05-2010 05:21 AM

You need to play with my guys, we're team oriented. Sounds like you got the shit end of the Halo experience, which usually means playing with fuckwits.

Don't think any game community is upstanding, always best to party up. Also gonna be hosting customs soon. Fuck matchmaking, bitches ain't no match for me.

Kalyx triaD 10-05-2010 05:22 AM

And I'm totally gonna act a fool next time I see a white boy at Gamestop. Jesus.

Gonzo 10-05-2010 06:34 PM

I rarely ever play multiplayer unless I'm partied with at least 2 or 3 of my friends. The only exception is if there is a challenge to complete that day and I want to get it out of the way.

Last night I was on with 7 of my friends and we did BTB matchmaking. It's great fun when you can get an entire 8 man team assembled for matchmaking, but I can see where Fignuts is coming from.

Kalyx triaD 10-05-2010 08:01 PM

We have trouble getting more than four guys together.

I NEED TO MAKE NEW FRIENDS

Gonzo 10-05-2010 08:08 PM

Well for me, I have some friends who have their friends. We've played a few days now with a couple kids we met randomly in matchmaking. There are probably 12-13 of us altogether, so chances are good that at least a few nights a week we can get a nice big group together.

My buddy put together a griff ball game mode and we messed around with that for a little bit last night.

Kalyx triaD 10-05-2010 08:11 PM

Sharing maps and game modes

WOOOOOOO

LoDownM 10-06-2010 12:30 AM

How do you make it so a map can support at game mode? Trying to get one of my smaller levels set up for infection but can't for the life of me figure it out.

Requiem 10-06-2010 01:56 AM

Wish game modes could be packaged with a map. Seriously. Fucking hate having to go find the gametype after downloading a map.

Kalyx triaD 10-06-2010 04:11 AM

Quote:

Originally Posted by LoDownM (Post 3272387)
How do you make it so a map can support at game mode? Trying to get one of my smaller levels set up for infection but can't for the life of me figure it out.

Are you using a custom map with a gametype? At that point someone probably didn't set the objective pieces right.

Quote:

Originally Posted by Requiem (Post 3272492)
Wish game modes could be packaged with a map. Seriously. Fucking hate having to go find the gametype after downloading a map.

Look for Filesets. It's exactly what you're talking about. Some creators don't bother, which is a shame.

Kalyx triaD 10-06-2010 04:21 AM

http://www.bungie.net/Stats/Reach/Sc...83&size=medium

alvarado52 10-09-2010 05:17 PM

Found footage of Kalyx and Khuntry on launch day

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Emperor Smeat 10-09-2010 06:24 PM

:rofl:

Khuntry 10-09-2010 11:21 PM

LOL

Kalyx triaD 10-10-2010 06:58 AM

Legit LOL

Extreme Angle 10-10-2010 07:16 AM

Finally got to Captain...

Kalyx triaD 10-10-2010 07:18 AM

Just hit Major few hours ago.

Kalyx triaD 10-10-2010 11:16 AM

http://www.bungie.net/Stats/Reach/Sc...65&size=medium
http://www.bungie.net/Stats/Reach/Sc...25&size=medium

Requiem 10-10-2010 12:15 PM

Yeah, just hit Major last night. Wonder when they're raising the level cap, and what kind of unlockables are after Lt. Col

Kalyx triaD 10-10-2010 01:09 PM

I put my armor in Iron Man colors just to see how it would look and it worked pretty well. Somebody should totally do that.

Gonzo 10-10-2010 04:03 PM

I like that helmet that you have on there Kalyx. I used it for quite a bit. Reminded me of a Stormtrooper. I think I use the Hazop with the thing that looks like a mining light now.

Kalyx triaD 10-11-2010 06:47 PM

I wonder if this game is prepared to get new armor pieces should Bungie ever decide to add more. It was a problem in Halo 3.

RoXer 10-11-2010 06:53 PM

Should have this next week

Kalyx triaD 10-11-2010 07:24 PM

Had a few customs on my maps the other night:

- Air Raid is actually unbalanced for Team Slayer. The Covy side basically raped the Spartan ship. Even though it was 4v3, there was some elements that needed change. I gave the Banshees longer respawn and replaced the rocket launcher (to the Spartan ship). Also removed some of the offensive items on the Covy ship to encourage the Spartan side successfully attacking the Covy ship. Covy will keep their 'space bridge'. Also started forging the invasion gametype, as well as a simple one flag CTF set-up. Unexpectedly, FFA slayer is a blast in Air Raid.

- Very happy with Holdoff's FFA and Team Slayer performance. Gonna forge other gametypes soon.

- Rule is fairly awesome for King of the Hill/Crazy King, but some people aren't cool with the initial spawns. Gonna add a new 'island', one conceptually opposed to shame island.

- Boosh Ball probably needs a bigger court, but definitely radar needs to be added.

- Gonna delete 'The Hulk' gametype and create a 'Thor' Juggernaut game. 'The Flash' will have a waypoint added to the ball carrier.

Will begin project 'Fireflies' map/gametype later on. Along with the Jeep Wars map, but I'm torn on whether it should be slayer or race. My guys got sweet maps on the way as well.

Gonzo 10-11-2010 08:25 PM

Kalyx, do you want to play tonight? None of my friends are on, and I hate playing alone.

Primal Chaos 87

Kalyx triaD 10-11-2010 08:35 PM

My bro is most likely playing Castlevania LoS. I usually log on later in the night.

Requiem 10-12-2010 12:03 AM

Got a clip saved to my file share that some of you might find hilarious. Check it out. :rofl:

Kalyx triaD 10-12-2010 12:05 AM

Added to active transfers.

Gonzo 10-12-2010 06:27 PM

I have a pretty ill clip of a triple assassination I did. It was team snipers on Pinnacle (I think that's the map.) It is the one with the big satellite dish in the middle, the sniper roost, and the tower cross the way from that. I assassinated two guys, sprinted after the third and tagged him at the bottom of a ramp. It's most sexcellent.

It's in my recommended files.

Primal Chaos 87

Kalyx triaD 10-13-2010 10:34 AM

I'll check that out, maybe dive into your fileshare.

I need to open up my NAT settings. Starting to piss me off.

RoXer 10-13-2010 06:56 PM

shipped

Kalyx triaD 10-13-2010 09:04 PM

RoXer's saga comes to a close.


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