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G 02-06-2010 01:42 PM

Quote:

Originally Posted by Johnny McNasty (Post 2927849)
Since it is such a hassle to go to IGN then click one link.

I didn't even bother downloading the Umbra visor things, as they look like shit. Definitely will be using that recon helmet though when I make me a infiltrator class character.

But do you see now how easy I made it for everyone, instead of making them go out and find it themselves? You were already on the page, you could have taken 2 seconds to copy the info.

Johnny McNasty 02-06-2010 02:10 PM

Maybe I was too lazy to do so, like how you assume everyone would be too lazy to check it out for themselves. Actually there is no maybe at all I just couldn't be bothered with it.

ClockShot 02-06-2010 06:32 PM

43 hours 30 minutes. Finally finished. Unlike most of you who buzzed through this, I took my time.

SPOILER: show
Lost Garrus and Thane. Sent Garrus into the vents, took the bullet after shutting the door. Does that happen to anyone regardless? Send Thane on the diversion, guess the disease caught up to him. Gonna go through the first and second games again someday to see if I get the same outcome.


Pros and cons now that I finished:

Pros:

Liked that team got expanded to 10 people. More variety and backgrounds of who you're fighting with. Especially happy Garrus and Tali came back full time.

Voice acting was great. Hope Martin Sheen, Tricia Helfer, and the other big names return for the 3rd.

Creativty was fun.....for a while.

Cons:

Needs more side missions. Either throw in more N7 missions or get tied in with Cerberus/Alliance/random characters in one way or another.

Mako gone = plus. Replaced with mining = sucks. Scanning planets up and down for platinum. Firing probe after probe, you'll blow about $100,000 just buying probes and fuel, upgrading is gonna be a pain, but in the long run it's necessary. And buying fuel, stupid.

Happy to notice some of my choices when playing. But I wish I got more involved. For instance, I saved the Rachni Queen in the first game. Would have liked to land and planet and do a mission. Instead, I meet an asari on Illium and the queen takes over her body and communicates to me through her.

Creatvity. Hey we got a fish tank, but there's only 3 types of fish. After killing my second batch, I gave up. Didn't bother with the hamster. Got sick of my armor and weapons. I really missed my Spectre guns and Colossus armor after a few missions.

Verbose Minch 02-07-2010 05:31 AM

Yo Clockshot

SPOILER: show
The only people you are supposed to send into the vents is Legion or Tali. The rest don't have the hacking abilities to shut the door in time.


Edit: I also finally got every achievement in the game. Feels good.

The Destroyer 02-07-2010 07:34 AM

Another one for Clockshot...

SPOILER: show
The secondary teams apparently only succeed if led by someone with leadership skills - namely Garrus, Miranda or Jacob. Stick anyone else in that role and people will die.

Verbose Minch 02-07-2010 08:04 AM

Quote:

Originally Posted by The Destroyer (Post 2928577)
Another one for Clockshot...

SPOILER: show
The secondary teams apparently only succeed if led by someone with leadership skills - namely Garrus, Miranda or Jacob. Stick anyone else in that role and people will die.

This is true.

The Phenom 02-07-2010 07:19 PM

I heard there is a sex scene in this game how do you get that.

Verbose Minch 02-07-2010 10:01 PM

Quote:

Originally Posted by The Phenom (Post 2928998)
I heard there is a sex scene in this game how do you get that.

You seem like a pitiful man.

Johnny McNasty 02-09-2010 02:21 PM

Just finished it.

SPOILER: show
Been putting off finishing this for a day or so now, simply because I really didn't won't it to end. Quite possibly my favorite video game experience since KOTOR. Everything really just clicked in this sequel, and it all came together to make an amazing game.

I did all the side missions, explored all planets, and obtained all upgrades, before heading into the suicide mission. The Last mission was extremely satisfying, and I enjoyed using the whole squad to take the Collectors base. Lost Thane though right off the bat, as he was shot down trying to shut a door. Bummed out about that, as it means no achievement for saving everyone. But I have a save file before entering the relay, so I should be able to retry it from the beginning. The giant Terminator thingy was immense, and felt like a proper final boss. I'm still buzzing from this game, and am gonna go ahead and jump back on ME1 to finish my renegade Shepherd to go through ME2 with.

DAMN iNATOR 02-12-2010 12:30 AM

Dunno how anyone could pass up the opportunity to buy the Space Hamster from wherever it is...nothing like watching it come scurrying out when you click it's cage and then it does a tiny little "SQUEAK!" thing...

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/LYBx1aqdFKI&hl=en_US&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999&hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LYBx1aqdFKI&hl=en_US&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999&hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
:lol::rofl::cool::love::heart:

Kane Knight 02-12-2010 10:13 AM

So...Is it me, or is the friendly AI some of the worst you've played with?

It's not that other AI is great, but I've got used to those little things like your team not running through your line of sight AS you're firing, and stuff like that. They'll get in my way, so I'll choose a new position, and they'll park right back in my fucking way.

God, this game has a fun story, but they made combat almost as much of a chore as the mining.

Verbose Minch 02-12-2010 12:26 PM

Quote:

Originally Posted by Kane Knight (Post 2935294)
So...Is it me, or is the friendly AI some of the worst you've played with?

It's not that other AI is great, but I've got used to those little things like your team not running through your line of sight AS you're firing, and stuff like that. They'll get in my way, so I'll choose a new position, and they'll park right back in my fucking way.

God, this game has a fun story, but they made combat almost as much of a chore as the mining.

Just give them directions for where you want them to cover. Preferably one on either side of you, so that you can cover them if need be.

Requiem 02-12-2010 12:46 PM

Honestly, I found the complete opposite of the AI. If you actively tell them what to do, they pick up the rest of it quite nicely and tended to stay out of my way. Yeah, if you sit there and let them do their own thing, they get in the way every once in a while.

But if you tell them to take cover, they usually listen pretty well. Ability use happens really quickly if they're able, etc..

Would you care to explain how they made combat almost as much of a chore as mining? Because combat in this game is pretty fluid, and if you think it's not then you must fail pretty hard at it. As a vanguard, you can play much of the game without barely touching the pause menu other than to switch weapons. Hell, we were an Adept the first time through, and it was still one of the smoothest combat experiences I've had in a game of this style.

Requiem 02-12-2010 12:47 PM

Also, the AI tends to be based on what weapon you give them. If you give them a shotgun, they are going to want to run up and use it. Give them a pistol or a sniper, and they tend to stay at a distance.

Kane Knight 02-12-2010 11:57 PM

Quote:

Originally Posted by Verbose Minch (Post 2935471)
Just give them directions for where you want them to cover. Preferably one on either side of you, so that you can cover them if need be.

I'm yet to get them to stay where I put them.

Kane Knight 02-13-2010 12:03 AM

Quote:

Originally Posted by Requiem (Post 2935492)
Would you care to explain how they made combat almost as much of a chore as mining?

I did, Req. I explained in the exact post you're responding to. I was compelled by the fanboy logic of "thinking combat is tedious means you suck at it," though.

Seriously, Mass Effect really doesn't need more apologists.

Kane Knight 02-13-2010 12:05 AM

Req's post could be re-skinned to discuss Army of 2 TFD.

Icess 02-13-2010 02:49 AM

Quote:

Originally Posted by Verbose Minch (Post 2935471)
Just give them directions for where you want them to cover. Preferably one on either side of you, so that you can cover them if need be.

Play on intensity, and you'll find AI is worthless. Kinda confused why the didn't add online co-op on this. Some characters do alright, but most suck at taking direction (Jack literally goes head first into everything even if you "ask her" to stay back).

I take back my original statement, in that if you want to play the intensity level and get the achievement, you MUST be a lvl 30. Otherwise you won't get past the first collector's ship (though you get an amazing weapon regardless).

Verbose Minch 02-13-2010 02:56 AM

Quote:

Originally Posted by Icess (Post 2936293)
Play on intensity, and you'll find AI is worthless. Kinda confused why the didn't add online co-op on this. Some characters do alright, but most suck at taking direction (Jack literally goes head first into everything even if you "ask her" to stay back).

I take back my original statement, in that if you want to play the intensity level and get the achievement, you MUST be a lvl 30. Otherwise you won't get past the first collector's ship (though you get an amazing weapon regardless).

I already beat it on intensity, so I don't see what your point is. If you want to beat the game, you have to tell them where to go, otherwise you are fucked.

Requiem 02-13-2010 02:00 PM

Quote:

Originally Posted by Kane Knight (Post 2936227)
I did, Req. I explained in the exact post you're responding to. I was compelled by the fanboy logic of "thinking combat is tedious means you suck at it," though.

Seriously, Mass Effect really doesn't need more apologists.

You didn't say why it was tedious though. All you said is the AI got annoying. That hardly encompasses all of the combat. As far as the combat mechanics go, they are anything but tedious. They are extremely fluid, and allow for very quick use of abilities, with very little (to none, at times) use of the pause menu. The reason I said you must fail at it, is because that's the only way it wouldn't be as fluid of an experience.. ie; if you didn't grasp the concept of hotkeys, or just couldn't hit your targets.

Hell, if you're playing on easier difficulties, you really don't even have to tell your party to do much of anything. You can be a beast on your own with them just acting as ranged support most of the time.

Really just baffles me that anyone could find a complaint in the way the combat gameplay feels, because it seems to me like that is the aspect of the game they spent the most time on to polish.

I get that you don't tend to like shooters (it seems), but saying ME2's combat is tedious is just wrong. If you think those mechanics are 'tedious' (maybe you meant something else, because tedious is just the wrong word for ME2's combat), then I would say you will probably never find a shooter that has whatever feature or 'feel' that you're looking for.

Requiem 02-13-2010 02:17 PM

Not saying the AI was amazing either. It had its ups and downs. But during my playthrough, I never felt like a situation was made much more difficult because of the friendly AI.

#BROKEN Hasney 02-13-2010 03:41 PM

The combat pisses me off, even more so now I sent a 2nd character through ME1 to get
some different outcomes in ME2. I hate how dumbed down it is now, stupid addictive story.

Hanso Amore 02-14-2010 01:29 PM

Just beat it first time through, saved everyone, all achievements.

SPOILER: show

Sent Legion though the Ducts, used Jack as my Biotic Shield, Used Garrus to lead btoh Fire teams. Took Grunt and Miranda to the final fight.

All Lived. Well actually I sent the crew back alone and they all ate it....Fuck em, sucks for the Doc though.

Mad excited for ME3. They built this in the perfect way.

1 - Sets up the World and story
2 - Fleshes out the characters in a sort of episodic story that doesnt really advance or effect the main story, but is great and sets up for 3
3 - I can onlu assume will be an epic finale. Wonder how it would all work out of you die? Also, wonder what crews you will have this time round.


Verbose Minch 02-14-2010 01:51 PM

Quote:

Originally Posted by Hanso (Post 2937726)
Just beat it first time through, saved everyone, all achievements.

SPOILER: show

Sent Legion though the Ducts, used Jack as my Biotic Shield, Used Garrus to lead btoh Fire teams. Took Grunt and Miranda to the final fight.

All Lived. Well actually I sent the crew back alone and they all ate it....Fuck em, sucks for the Doc though.

Mad excited for ME3. They built this in the perfect way.

1 - Sets up the World and story
2 - Fleshes out the characters in a sort of episodic story that doesnt really advance or effect the main story, but is great and sets up for 3
3 - I can onlu assume will be an epic finale. Wonder how it would all work out of you die? Also, wonder what crews you will have this time round.


SPOILER: show
If Shepard dies on the suicide mission, you can't transfer that file over.

Hanso Amore 02-14-2010 03:44 PM

Quote:

Originally Posted by Verbose Minch (Post 2937738)
SPOILER: show
If Shepard dies on the suicide mission, you can't transfer that file over.

SPOILER: show
OHHHH, but he is still the main character of the next game, you just have to start from scratch. I am a fucking idiot

FearedSanctity 02-14-2010 09:45 PM

Pretty sure the crew in 3 will just be made up of survivors of the first 2, plus probably a few new ones

The Genius 02-15-2010 11:19 PM

YESS!!!!! finally got with Tali. I wanted her in the first one but I think only ashley and liara where available. i hope there is still an outside chance with miranda.

The Genius 02-15-2010 11:28 PM

and to follow that up, Jack just got lasered!! couldn't be happier.

The Genius 02-16-2010 12:42 AM

amazing game, put like 45 hours into this.

G 02-26-2010 09:51 AM

Mass Effect 2 'Firewalker' DLC coming late March, includes Hammerhead vehicle and 5 missions

by James Ransom-Wiley http://www.blogsmithmedia.com/www.en...writer_rss.gif { 10 hours ago } http://www.blogsmithmedia.com/www.jo...001xbox001.png http://www.blogsmithmedia.com/www.jo...c-button25.png
BioWare has detailed another dose of Mass Effect 2 DLC, dubbed the "Firewalker" pack. The upcoming release includes five missions featuring the Hammerhead vehicle, according to an update on the Cerberus Network page, part of the official Mass Effect site. BioWare co-founder Greg Zeschuk described the Hammerhead as a "hover tank," during a recent interview with Joystiq, adding, "It's not a wheeled vehicle, so it's going to have a bit of a different control scheme" than did the much-maligned Mako vehicle featured constantly in Mass Effect 1.

On the website, the Hammerhead is promoted as "a heavy assault vehicle that hovers over the battlefield at up to 120 kilometers per hour [75 mph] and features a guided missile system ensuring accuracy even during aggressive maneuvering." In other words, it's everything the Mako wasn't -- and it's optional.

The Firewalker DLC pack is scheduled for a "late March" release and will be accessible free of charge through the Cerberus Network in-game delivery system. Of course, nothing's really "free" when it's got Cerberus' shady name attached to it, is it, Mr. Illusive Man?


gonna download cerberus now

D Mac 02-26-2010 02:42 PM

Cool. Glad I bought the game and got Cereberus free. :cool:

Outsider 02-27-2010 04:14 PM

I have still only played an hour of this game due to my Xbox problem.

I fucking hate everyone in this thread now.

G 03-11-2010 04:33 PM

Mass Effect 2 DLC 'Kasumi's Stolen Memory' lands on Apr. 6 (don't forget!)

by Ludwig Kietzmann http://www.blogsmithmedia.com/www.en...writer_rss.gif { 11 minutes ago } http://www.blogsmithmedia.com/www.jo...reaking001.png http://www.blogsmithmedia.com/www.jo...001xbox001.png http://www.blogsmithmedia.com/www.jo...c-button25.png
While Mass Effect 2's in-game DLC pipeline, The Cerberus Network, continues to transport new weapons (and soon, a new vehicle) to players for free, BioWare has announced the game's first pack of paid downloadable content. "Kasumi's Stolen Memory" finally completes Commander Shepard's dirty dozen, adding a confident female thief to your anti-Reaper repertoire. It's currently scheduled to launch for Xbox 360 and PC on April 6th.

After downloading the DLC, players can get in touch with Kasumi on the Citadel, either in the middle of an ongoing Mass Effect 2 game or after the completion of the main story (lesson learned from Mass Effect 1 DLC!). Once recruited, Shepard aids Kasumi on a secretive mission of recovery, which requires a suave disguise and a run-in with an influential and predictably corrupt art collector. The content, which also provides the "Locust" SMG, a flash-bang grenade loyalty power and a new Achievement, should take about an hour and a half to complete.

BioWare is currently in the midst of "internal discussion" to determine the price of the DLC, but we'll keep you updated as soon as it's finalized. Look for some impressions of "Kasumi's Stolen Memory" on Joystiq later today. Spoiler: It looks great.

alvarado52 03-11-2010 05:52 PM

Should be interesting. I wish they would do more to implement the character into the game (convo choices, more banter between DLC characters and regulars).

ClockShot 05-04-2010 03:19 PM

The Equilizer Pack went live today. For 160 points, you get the Archon Visor, Inferno Armor (pre-order content), and the Capacitor Helmet.

G 05-04-2010 04:18 PM

how exciting!

Fignuts 08-10-2010 03:01 AM

Why the fuck does req keep referring to himself as "we" in this thread? Also FINALLY picked this up and beat it, and will post my thoughts soon. For now, you should know that the Overlord dlc is a good buy.

Requiem 08-10-2010 01:16 PM

Because my first playthrough was a dual playthrough with a friend of mine. I have since played through the game several times, on my own and again with a friend, but at the time it was a duo-experience.

D Mac 08-11-2010 04:14 AM

Still haven't beat it. And I bought it the day it came out.

Fignuts 08-11-2010 04:57 AM

Hammerhead is pretty fun. Waaaaaaaaaaaaay better than the mako. Also another dlc mission is dropping this month, supposedly. Involves the shadow broker. Willing to bet he turns out to be the illusive man.


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