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-   -   "Super Smash Bros. Revolution" thread [NOW ONLINE!] (https://www.tpwwforums.com/showthread.php?t=31723)

.44 Magdalene 01-09-2008 09:51 AM

FUCK ME SIDEWAYS



SOMEONE FETCH ME A KLEENEX.

Savio 01-09-2008 04:58 PM

Gay. pikmin.

Drakul 01-09-2008 10:17 PM

What's wrong with Pikmin?

UmbrellaCorporation 01-10-2008 12:11 AM

Pikmin is okay, but I'd much rather see Megaman, Ridley, Geno, Mallow, someone like that.

Even so...pretty cool. Still wish we had a complete comprehensive list. Waiting this out sucks. :mad:

Drakul 01-10-2008 02:05 AM

Snake: Final Smash
 
Grenade Launcher


Snake’s Final Smash is the Grenade Launcher.



Snake grabs the rope ladder the helicopter drops and takes out his grenade launcher!

So, the thing to do is shoot, right?



You control the targeting reticule and press the attack button to fire grenades one at a time. There are six rounds, and when you run out...

http://www.smashbros.com/en_uk/chara...ke_080110e.jpg
...he loads a new clip? How can that be?


It ends when you shoot 12 rounds or run out of time. Snake then climbs back up to return to battle.



It’s probably better to just shoot all your rounds rather than run out of time leaving ammo behind...but if you just shoot indiscriminately, your shots may be dodged.

When there are two or more enemies, it might be a good idea to hit one while he is being attacked by the other, or something along those lines.

Savio 01-10-2008 12:49 PM

Pretty hot.

Lock Jaw 01-10-2008 04:13 PM

Meh. Pikmin.

MTH15 01-10-2008 05:41 PM

Megaman would make this game mega addictive

Drakul 01-11-2008 02:26 AM

Pikmin & Olimar: Special Moves
 
Captain Olimar is among the most specialised characters within the cast of Smash Bros. Brawl.

In order to really unleash Olimar’s full potential, you’ve got to have a good knowledge of his helpful cohorts, the Pikmin!

Standard Special Move: Pikmin Pluck
http://www.smashbros.com/en_uk/chara...in_080111a.jpg
Pluck, pluck, pluck up Pikmin.


First, uproot a few Pikmin from the ground. You can have up to six Pikmin at one time. As long as there is ground beneath your feet, you can reach down and pull up a Pikmin, but be aware that certain Pikmin are more likely to appear in specific types of flooring.

There are 5 types of Pikmin to use!

- Red Pikmin -
http://www.smashbros.com/en_uk/chara...in_080111b.jpg
  • High attack power
  • Attacks imbued with incendiary properties
  • Immune to fire

- Yellow Pikmin -
http://www.smashbros.com/en_uk/chara...in_080111c.jpg
  • Range of attack slightly larger than usual; easy to hit enemies with
  • Travel in slight arcs when thrown
  • Attacks imbued with electrical properties

- Blue Pikmin -
http://www.smashbros.com/en_uk/chara...in_080111d.jpg
  • Strong when thrown
  • Slightly more durable than average

- Purple Pikmin -
http://www.smashbros.com/en_uk/chara...in_080111e.jpg
  • Doesn’t fly far when thrown
  • Slow
  • High attack power
  • Slams into enemies instead of latching on when thrown

- White Pikmin -
http://www.smashbros.com/en_uk/chara...in_080111f.jpg
  • Quick and light
  • When latched onto opponent, poison does additional damage


You can work out which Pikmin you will attack with next by looking at the order they are lined up in.

http://www.smashbros.com/en_uk/chara...in_080111g.jpg
You’ll use a Red Pikmin in your next attack.


In order to perform a Smash Attack, certain mid-air attacks, and even throws, you’re going to need Pikmin!

Anyhow, just do your best to not kill off your platoon. Olimar doesn’t stand much of a chance by himself.

http://www.smashbros.com/en_uk/chara...in_080111h.jpg
Pikmin don’t have graves, you know.

Side Special Move: Pikmin Throw


Throw Pikmin that latch on to your opponent!

http://www.smashbros.com/en_uk/chara...in_080111i.jpg
They’ll cause an enemy’s damage percentage to slowly rise!

Up Special Move: Pikmin Chain


If you think you’re about to plunge to your doom, this right here is your best chance for survival.

The recovery distance for this technique is dependent upon the number of Pikmin currently in your troop!

http://www.smashbros.com/en_uk/chara...in_080111j.jpg
Just imagine what would’ve happened
if you had had one less Pikmin!

Down Special Move: Pikmin Order


Call back Pikmin who have managed to separate from you. You can also use this technique to shift a new Pikmin to the front of the line.


So there you have it. I bet you’re a little confused by his eccentric play style.

But don’t fret! It’s easier than it looks. Spend some time playing around with him. That’s key.

http://www.smashbros.com/en_uk/chara...in_080111l.jpg
Whoa, the battlefield sure is crowded today...

Vietnamese Crippler 01-11-2008 02:54 AM

I have to say: that's a cool recovery.

.44 Magdalene 01-11-2008 07:24 AM

That recovery is easily one of the ten greatest things I've ever seen happen in a videogame.

.44 Magdalene 01-11-2008 07:24 AM

Seriously, though. It's up on the same list as Dahlia eating a fetus in Silent Hill 3.

Shadow 01-12-2008 12:47 AM

......yeah, he's not as lame as I thought.

THIS GAME IS GONNA ROCK!

Vietnamese Crippler 01-12-2008 01:40 AM

29 days :|

Drakul 01-12-2008 02:59 AM

Apparantly Snake and Sonic are unlockables. If they are then do you think anything else we've seen has been an unlockable? I was wanting surprises left for me to discover on my own but I've probably seen everything in the game now without realising it.

MTH15 01-12-2008 03:10 AM

They should not even mention Megaman and just put him in the game. When you beat Adventure mode with Snake and Classic mode with sonic you unlock him. That would rule.

Vietnamese Crippler 01-12-2008 03:48 AM

Quote:

Originally Posted by Drakul (Post 1998135)
Apparantly Snake and Sonic are unlockables. If they are then do you think anything else we've seen has been an unlockable? I was wanting surprises left for me to discover on my own but I've probably seen everything in the game now without realising it.

I'm positive there's going to be so much more than what they have released. It would just be bad practice otherwise.

.44 Magdalene 01-12-2008 06:03 AM

With the last two games, they didn't release the unlockable characters until after the game was already out. Dojo hasn't said explicitly yet whether or not Snake and Sonic are secret characters, nor have I seen any other really reliable source put it down for sure.

Chances are good that there's still unlockables o'plenty.

Drakul 01-12-2008 07:01 AM

Some Japanese magazine called "Coro Coro" did a big thing about Brawl, some guy translated it and said the magazine said Sonic and Snake where unlockables. Anyway, I'm hoping the Dojo doesn't give away all the unlockables.

Savio 01-12-2008 12:26 PM

doesn't it come out in Japan soon?

.44 Magdalene 01-12-2008 01:02 PM

This month. By the time we get it 'Stateside, there will probably be no doubt as to who's on the full roster.

There's still no sign of alot of the classic characters--while Pichu, Roy, Marth, Ness, and Dr. Mario are pretty likely to get the boot, I don't really know why they'd abruptly get rid of Luigi, Game & Watch, Jiggs and Captain Falcon.

Especially Captain Falcon, since F-Zero has Assist Trophies in the game already. I keep thinking Falcon might be unlockable if they switched up his appearance dramatically--there's talk of redesigning him for future F-Zero games.

.44 Magdalene 01-12-2008 01:03 PM

More specifically, it gets released on 1/24 in Japan.

.44 Magdalene 01-12-2008 01:05 PM

ALSO, the revealing of Snake and Sonic are understandable. Snake was the big hype getter from the very first trailer, and was there to make sure everybody knew third parties are okay now--let it sink in before you get any further, y'know.

Sonic was revealed because--let's face it--if they hadn't, news of the pushed back release date would have started fanboy riots.

Savio 01-12-2008 04:21 PM

I hope Roy will still be in....I kicked ass with Jiggly on some stages.

.44 Magdalene 01-12-2008 05:15 PM

With Ike confirmed, I don't think Roy's going to make it.

Savio 01-12-2008 11:27 PM

Some BS info confirmed for brawl:
Quote:

Live Blogging of WHobby 2008 Event: http://wii-ds.com/article/78087636.html

Google Translation of Live Blog: http://translate.google.com/translat.../78087636.html

Discussion Thread of Live Blog: http://smashbros.wii-ds.com/bbs/cbbs...=496&rev=&no=0

http://www.nintendo.co.jp/n10/whf2008/index.html
http://www.whobby.com
WHobby 2008 will have events on January 13th, 19th and 20th. The events will be from 9AM to 4PM (7PM to 2AM EST). That's a long time. Brawl WILL be playable there. There are more days but these are the ones before Brawl launch. Expect hopefully more information.

Gaming/News/Press sites:
http://www.inside-games.jp/game/123/12303.html
http://www.famitsu.com/review/title/...000/0001/9515/
http://n-styles.com/mt/mt-search.cgi...3%A9&blog_id=2
http://gameinfo.yahoo.co.jp/game/09837/
http://kakaku.com/item/41191010131/
http://smashbros.wii-ds.com/

Japanese Smash TV Commercials.
http://wii.com/jp/movies/wii-cm-soft81/
http://wii.com/jp/movies/wii-cm-soft82/
http://wii.com/jp/movies/wii-cm-soft83/
http://www.ntt-east.co.jp/gallery/tv/cm_flets.html#fcl or http://www.youtube.com/watch?v=cfuKm9mv-NA
http://www.ntt-west.co.jp/ad/story/f...sec/index.html or http://www.youtube.com/watch?v=y57J62IMnuA

New commercials from Nintendo will be here: http://wii.com/jp/wii-cm/
New commercials from NTT East Flets will be found here: http://www.ntt-east.co.jp/gallery/tv/cm_flets.html
New commercials from NTT West Flets will be found here: http://www.ntt-west.co.jp/ad/product_index.html

NEW INFO:
Pokémon:
Metagross - Definitely uses Earthquake
Onix
Garchomp
Castform
Gardevoir
Regigigas - Starts out slow and gradually turns red, until it uses what they think is Crush Grip
Latias & Latios - One comes out of a ball and calls the other one, then they zoom across the stage

Assist Trophies:
Duster
Rosalina/Rosetta - throws out star pieces for a few seconds, and that if you pick them up, you'll recover health. A Luma comes out with her.
Sothe (SAZA) from Fire Emblem Series - because knives are banned, he attacks with a sumersalt kick instead
Lakitu (JUGEMU)
Group of Pegasus Knights from Fire Emblem Series - "they attack in a group or something, with a Falcon Knight"
Jill Dozer ("drill girl with pink hair" but no doubt there)
Birdo — Shoots eggs at an opponent. Pretty standard Assist Trophy. Oh, and he's fully rendered; it's not a 2D sprite like the Melee stage hazard. (needs confirmation)
Tingle — Like the Nintendog or Mr. Resetti, Tingle doesn't inflinct any actual damage; he just stands there and does a little dance while shouting "Tingle-Tingle, Kooloo-Limpah," then disappears. I like to think of him as the Goldeen of the Assist Trophies. (needs confirmation)
Raiden — I'm not a big fan of the Metal Gear Solid series, but I think this is Raiden (he's the guy with the white hair, right?) He just attacks with a sword before disappearing. Didn't seem very interesting to me. (needs confirmation)

Character Specific:
Pokemon Trainer speaks for his Final Smash (meaning VO)
Pit speaks for his Final Smash (meaning VO)
Snake's Mine is remotely triggered not proximity based and damage ranges from 10% to 20%
Fox is unable to move when he shoots his blaster in the air (may be referring to being able to turn around with your neutral B in the air maybe)
Kirby is stronger than he was in Melee
- up air is weaker
- Kirby's new "Yo-yo dash" is mentioned, but they say he doesn't use "yo-yos" as one would expect. It's called "Break Spin" and it's from Kirby Super Star.) See it here: http://www.gametrailers.com/player/26661.html at 1:38 & 1:42. Via Wikia: A break-dance style spin to stun the enemy directly
- Can no longer escape from his back throw anymore.
- His final smash not only sucks in enemies, but it sucks in nearby items as well. And when there are alot of the a single item that are sucked in, they can come out as the same item don't quite understand what he's saying here
-He was able to swallow some of the items and gain abilities from them. "The only item I got to see him suck up was the Fire Flower, which enabled Kirby to spit fire out (pretty identical to his Bowser hat in Melee)." Not all items can be swallowed for special abilities, though. (needs confirmation)
Yoshi's Final Smash Fireballs EACH pack 25% of damage
Wario's standard special move is a "Bite"; with it, you can "eat" an opponent and spit them out by pressing the special move button again (similar to Yoshi's Egg Lay). You can "eat" projectiles... if you eat a projectile without pressing the special move button again, Wario will eventually absorb it and recover a bit of health. You can also press the special move button to spit the projectile back out at your opponent. (needs confirmation)

Items:
Timer/Clock - Slows your opponents down, but it will sometimes flub like the hammer, and if that happens, YOU will slow down instead. So it's like grabbing "dynamite"!
Soccer Ball - Cannot be countered or caught and it turns into fire when you kick it.
Sandbag - When you beat him up other items come out

Music:
BGM siege warfare, "the theme of Fire" and the fiery "Bern superpower" (placeholder, will correct to real english)
Zelda's "Great Bay" song from Melee is selectable
Brinstar BGM, Samus's Theme, and the Metroid Ending Theme were selectable on Norfair
Two songs titled "Athletic" and "Ending BGM" were selectable on the Yoshi's Island stage

Stages:
WarioWare Stage - It seems if you "pass" a mini-game, you heal a little bit
WarioWare stage includes over 8 minigames, including Appeal!, Destroy!, Shave!, Cracker/Clacker! (?), Stay Dry!, Dodge!, Jump! & Don't Move!

Misc:
Apparently, the lv.9 CPUs are still weak

"And before anybody attacks regarding Snake; no, he wasn't playable. There were several videos featured at Jump Festa and Snake was on one of them fighting Link. That's how some of his attack percentages were seen."

Translations:

From the main thread on sumabura-x.com for JumpFesta. Here's a breakdown of the posts. All are from WeeklyJumpMan

Quote:
1-20: Alot of talking about things they want to see at Jump Festa and the like.

21-31: They talk about Wario & Kirby replacing Sonic & DK at the event.

32-75: (Latias & Latios are Poke Ball Pokemon), (it seems that on the WarioWare level, if you "pass" a mini-game, you heal a little bit), (Wario has his Wario Land clothes and Meta Knight has a "Kirby" color), (Animal Crossing Main Theme, Balloon Fight's Balloon Trip music, and WarioWare Main Theme are present), (when you start a match, the BGM title is displayed), (Wario-Man's bike is so fast, it's easy to take yourself out), (Wario is slow and strong), (you can now swim), (Sandbag is an item, and when you beat him up other items come out), (Pit & Pokemon Trainer talk in Japanese in the Japanese version).

76-130: (Link's Final Smash deals 67%, Ike's does 70%.), (Mario's tornado attack is his air A-down.), (Rosalina, Duster, and Sothe are Assists), (Onix, Garchomp, and Castform are Poke Balls, but the user states he's not 100% positive about this), (Poke Ball Gardevoir and Metagross are confirmed. Metagross uses "Earthquake"), (Yoshi's Final Smash Fireballs each pack 25% of damage.) (The WarioWare stage includes over 8 minigames, including "Don't Move"), (Kirby's new "Yo-yo dash" is mentioned, but they say he doesn't use "yo-yos" as one would expect. It's called "Gazer Spiral"(?) and it's from Kirby Super Star.), (Zelda's "Great Bay" song from Melee is selectable).

131-190: (Apparently, the lv.9 CPUs are still weak), (Snake's remote mine damage ranges from 10%-20%), (Brawl is slower than Melee, but smoother), (Poke Ball Regigigas is mentioned and his attack is "Crush Claw"), (Several posters state that Bowser and Kirby are far superior to their Melee versions).

190-230: (Brinstar BGM, Samus's Theme, and the Metroid Ending Theme were selectable on Norfair), (Two songs titled "Athletic" and "Ending BGM" were selectable on the Yoshi's Island stage), (Characters feel "balanced"), (Diddy's a "speed" character).

231-273: Just character discussion like "Fox is weaker", "Diddy's amazing", etc.

And before anybody attacks regarding Snake; no, he wasn't playable. There were several videos featured at Jump Festa and Snake was on one of them fighting Link. That's how some of his attack percentages were seen.

Be aware that these Japanese posters are still susceptible to "speculation" and maybe even a "little white lie" every now and then. Just like us Americans.

I'm not 100% positive about that WarioWare stage healing gimick... but we'll see...

Quote:
OK, found something. Someone on there claims that Metagross, Onix, Garchomp, Castform, and Gardevoir are in balls (we knew Gardevoir already of course). They further say that Metagross hovers above the ground and stabs it, causing an earthquake.

This person also reports Duster, Rosetta (Rosalina), and Sothe as ATs (as well as Lakitu and Samurai Goroh) and that Sandbag-kun is an item.


Quote:
Oh, there's more in the comments, no wonder I missed it.

One person claims Regigigas, Metagross, and Garchomp are in balls. They say Regigigas starts out slow and gradually turns red, until it uses what they think is Crush Grip. They also say that Metagross definitely uses Earthquake.

Quote:
One person says "Latias appears (calls Latios)". I'm not sure what that means. I guess maybe that they're the same ball summon, and that Latias appears first, who calls Latios to come in too? Could explain why they do the same attack.

Also says that Pokemon Trainer and Pit say something with their final smashes, so I guess PT has a VA after all. On the other site, I believe they said PT says Ikuzo! Sanmittai! which, if the English version uses the same as the English site does, will be "Take that! Triple Finish!"

They also say Wario's techniques are slow to come out, but he's powerful.

^^^Kimahri Ronso from GameFaqs via Pieman0920^^^

Quote:
Originally Posted by WeeklyJumpman
The soccerball item is an attack that cannot be countered or caught and it turns into fire when you kick it.

The Timer item slows your opponents down, but it will sometimes flub like the hammer, and if that happens, YOU will slow down instead. So it's like grabbing "dynamite"!

It states that Rosalina throws out star pieces for a few seconds, and that if you pick them up, you'll recover health. And the writer also states that a Luma comes out with her.

Quote:
Originally Posted by WeeklyJumpman
Playable characters at Jump Festa and alt. colors mentioned:

Mario: Blue, Brown、White on Red、Green, "Wario"

Link: Goron Red、Zora Blue、Yellow、Dark Link、Light Purple

Kirby: White、Green、Red、Light Blue, Yellow

Pikachu: Emerald Bandana, Goggles、4 differing hats

Fox: Green、Orange、White (the user was unsure about this)、Light Purple

Samus: Red、White on Red (unsure)、Light Blue

Bowser: Undisclosed colors.

Yoshi: Pink、Blue、Red、Yellow、Light Blue

Peach: Red、White、Pea Green、Orchid、Orange

Pit: Green、Black、Gold

Wario: Black, Orange

Ike: No one mentions his alt. colors.

Diddy: Pink、Yellow、Light Blue、Green、White (unsure)

Meta Knight: Orange、Dark Meta Knight、Green、Crimson、White, Kirby color


[Stages that were playable at Jump Festa]
The Summit/WarioWare/Hyrule Temple/Bridge of Eldin
Battlefield/Battleship Halberd/Smashville/Pokemon Stadium 2/Lylat Cruise
Delfino Plaza/Castle Siege/Skyworld/Yoshi's Island/Norfair

WarioWare Microgames on Brawl: Appeal!、Destroy!、Shave!、Cracker/Clacker! (?)、Stay Dry!,
Dodge!, Jump!, Don't Move!

Quote:
Originally Posted by SamuraiPanda
"Fox
- It seems like he was nerfed a bit from his Melee version
- His forward smash has a slightly different feel to it.
- His [Japanese] voice actor is the same from StarFox Assault (his name is Nojima)
- [He talks about what Fox says when he wins, which is probably specific to the Japanese version]
- He is unable to move when he shoots his blaster in the air [I think he may be referring to being able to turn around with your neutral B in the air maybe].

Savio 01-12-2008 11:27 PM

continued
Quote:

Kirby
- He is stronger than he was in Melee
- His up air is weaker
- His dash attack is the spin from his YoYo ability [I'm sure someone knows what he is referring to]
- Can no longer escape from his back throw anymore.
- His final smash not only sucks in enemies, but it sucks in nearby items as well. And when there are alot of the a single item that are sucked in, they can come out as the same item [I don't quite understand what he's saying here].

Mario's tornado is now down air.

On December 27th, 2007 the Japan-Only Everybody's Nintendo Wii Channel posted up two new videos (not Brawl specific).
This is one of them: http://www.revver.com/video/588006/e...trailer-dec27/
It contains only about 8 seconds of Brawl footage which I believe is just recycled.

[b]This is unconfirmed information but probably true. We need somebody on the Japanese forums to confirm this:

Quote:
Birdo — Shoots eggs at an opponent. Pretty standard Assist Trophy. Oh, and he's fully rendered; it's not a 2D sprite like the Melee stage hazard.

Tingle — Like the Nintendog or Mr. Resetti, Tingle doesn't inflinct any actual damage; he just stands there and does a little dance while shouting "Tingle-Tingle, Kooloo-Limpah," then disappears. I like to think of him as the Goldeen of the Assist Trophies.

Raiden — I'm not a big fan of the Metal Gear Solid series, but I think this is Raiden (he's the guy with the white hair, right?) He just attacks with a sword before disappearing. Didn't seem very interesting to me.

Anyway, those are all of the new ATs I've seen. A friend at the event claimed to have seen Kumatora and Duster from MOTHER 3, but take that as you will. I'll vouche for his credibility, though.

As for Poké Balls... to be honest, I never cared for Pokémon, so I had NO idea who most of them were. I recognized a lot from Melee, and saw some from the site, as well as a few new ones. I can't name any of them, but rest assured, I know who Lucario is, and I didn't see him in a Poké Ball.

There were a couple items that weren't on the site, but I'm pretty sure they've been mentioned. I'll describe them anyway:

Deku Nut — Just throw this at an opponent and they'll be stunned for a few seconds.

"WARIO IMPRESSIONS

I can't say much about Wario since I've only played as him once. I did notice, however, that his "classic" costume wasn't available in the demo. The DOJO!! update actually came as a surprise to me since I didn't expect costumes to be left out of the demo.

I immediately noticed that his animation has been fixed. His movement is no longer choppy, as seen in some of the older video footage. There are still some 'quirks' to certain animations, but they're definitely more manageable than the original frame (or lack thereof) issue. He's pretty slow and sluggish, but really powerful. He was enjoyable in the two minutes I spent playing as him. His standard special move is a "Bite"; with it, you can "eat" an opponent and spit them out by pressing the special move button again (reminds me of Yoshi's Egg Lay). What's most interesting is that I was able to "eat" projectiles... if you eat a projectile without pressing the special move button again, Wario will eventually absorb it and recover a bit of health. You can also press the special move button to spit the projectile back out at your opponent. Really versatile move. His up special move, which I don't know the name of, is some sort of spinny-cyclone jump attack. I've never played any of Wario's games, so I'm not sure what this is from, but it's fairly standard. Reminds me of a slower Mario Tornado... sort of.

KIRBY IMPRESSIONS

I didn't actually get the chance to use Kirby, as I don't much care for his games, but I've had the opportunity to watch other people use him.

He appeared to play the same as he did in Melee, but I noticed that he was able to swallow some of the items and gain abilities from them. The only item I got to see him suck up was the Fire Flower, which enabled Kirby to spit fire out (pretty identical to his Bowser hat in Melee). I was told that not all items can be swallowed for special abilities, though. "

Drakul 01-13-2008 01:29 AM

There is a bunch of Smash Bros events over the next few days so we should get a lot of info.

I didn't see it mentioned in any of the above posts but Smashville has the Animal Crossing main theme as a BGM.

.44 Magdalene 01-13-2008 12:37 PM

I have to say I was hoping for a Rosalina alternate costume for Peach, but I guess I'll deal.

.44 Magdalene 01-13-2008 12:38 PM

For the record: of the characters I frequently use, Peach is the only confirmed to return. :| My Brawl mains include Ganondorf, Luigi, and Marth.

Loose Cannon 01-13-2008 08:28 PM

fuckin Walmart Online had a special sale Friday that had the game at $19 to Preorder. I missed it by an hr.

Savio 01-13-2008 08:30 PM

fuck

Drakul 01-14-2008 02:00 AM

Challenges
 
Trophies, stickers, music...

Super Smash Bros. Brawl certainly has its share of rewards for you to collect. Among them all are several for which I’ve set certain appearance conditions.

So, to help you manage these performance-based rewards, I’ve created the Challenges mode. This mode gives you hints about what you need to do to unlock these items!



It’s totally empty. I’d say that if anyone saw this empty screen in-game, it would be an extremely rare occurrence.

Each one of these windows has some condition or other that will unlock it.

When you meet a set of conditions while playing through the game, its window will automatically break open.

http://www.smashbros.com/en_uk/gamem...22_080114b.jpg
KSSSSHHH! Then you get what’s inside!


If there’s a CD inside, you can listen to that CD on the spot.


When a window breaks, you’ll see a red silhouette of the windows on either side. When you align the cursor with these windows, you can see the conditions for breaking them open, too.



Use this to take on challenge after challenge so you can earn more, more, MORE prizes! It’s much easier to get excited about it when you know what you have to do.

By the way, you can use as many Golden Hammers as there are down below.

http://www.smashbros.com/en_uk/gamem...22_080114e.jpg
Even windows that aren’t open...

http://www.smashbros.com/en_uk/gamem...22_080114f.jpg
...can be broken open with a little force!


But use the hammers at your own discretion. Once used, a hammer will never return. You’ll want to save them for challenges you just can’t seem to overcome.

Oh, but you should also know that there are some windows even a trusty Golden Hammer won’t break.

And be careful of friends who might egg you on. I mean, imagine you have a hammer, some pristine glass, and a friend who just keeps telling you to break the glass...

It makes you want to break it, huh?

KingofOldSchool 01-14-2008 09:49 AM

Quote:

Originally Posted by Loose Cannon (Post 2000172)
fuckin Walmart Online had a special sale Friday that had the game at $19 to Preorder. I missed it by an hr.

It was a price mistake and they canceled all of the orders.

Drakul 01-15-2008 01:59 AM

Distant Planet
 
Pikmin’s protagonist, Captain Olimar, was forced to make an emergency landing on this unexplored planet.

Let’s just call it the Distant Planet for now, shall we?

http://www.smashbros.com/en_uk/stage...22_080115a.jpg
The flooring in the middle of the stage is made of vines and is very bouncy.


As you play, you’ll see numbered Pellets fall from the Pellet Posies around the stage. Grab one of these and throw it into a nearby Onion to get items.



Also, this planet experiences frequent torrential downpours. When things get wet, you’ll want to stay away from the hill on the left, as it gets pretty treacherous.

http://www.smashbros.com/en_uk/stage...22_080115c.jpg
Whoa, that’s some fierce rain right there!


Oh yeah – there are some fierce creatures prowling the area, so watch your step.

http://www.smashbros.com/en_uk/stage...22_080115d.jpg
You sure it’s safe to stand there?


......What am I saying? Of course it’s not safe! Anyway, take care that you don’t get gobbled up.


Drakul 01-15-2008 02:04 AM

Notice for American Brawl fans!
 
Quote:

Originally Posted by Masahiro Sakurai
Due to delays in the completion of Super Smash Bros. Brawl, we’ve had to change the release date of the game to Sunday, March 9th.

I deeply apologize to the people who have looked forward to playing the game for so long and ask that you hold on just a little longer. Thank you for your patience.


Extreme Angle 01-15-2008 02:54 AM

ffs

Vietnamese Crippler 01-15-2008 03:37 AM

:mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc: :mad: :foc:

Vietnamese Crippler 01-15-2008 03:38 AM

Yet, I'm somehow not surprised :mad: :foc: :mad: :foc: :mad: :foc:

Drakul 01-15-2008 04:37 AM

I'm not sure why he has delayed it again. Maybe he wanted to have a worldwide release so he's delaying it until the PAL version is done (I think Japans release was delayed for a week or two aswell). It's probably just a shipping problem though.
After the delay was announce his wikipedia page was vandelised with a bunch of stupid things like him being killed by angry fans etc.
GameFAQS poster seemed to take the delay very personally :wtf:.

KingofOldSchool 01-15-2008 07:02 AM

http://i69.photobucket.com/albums/i4..._Vader_NOO.jpg

Savio 01-15-2008 10:34 AM

asshole

ClockShot 01-15-2008 12:18 PM

This sucks. And I just put $10 more on my reserve today.

Then again. I did hear something that there's the slim chance of Mega Man being in the game.

Tornado 01-15-2008 12:46 PM

So does that mean the EU release date is something retarded like August?

Drakul 01-15-2008 12:52 PM

Most people think the PAL version will be released around May. It wouldn't surprise me if it was August, actually.

Savio 01-15-2008 08:46 PM

Quote:

Originally Posted by Tornado (Post 2002867)
So does that mean the EU release date is something retarded like August?

Nov 9th

Shadow 01-15-2008 11:35 PM

FUCKING HELL!

Drakul 01-16-2008 02:10 AM

Sheik
 

Use Zelda’s down special move to transform into Sheik! Once you do so, you’ll have access to a completely different character.

Sheik doesn’t appear in The Legend of Zelda: Twilight Princess, but we based her model on a design that was drafted up during the development of that game.



Sheik's Special Moves

Standard Special Move - Needle Storm
Side Special Move - Chain
Up Special Move - Vanish
Down Special Move - Transform
Final Smash - Light Arrow

Drakul 01-16-2008 02:21 AM

They have update every characters profile page with a list of their specials and their Final Smash.

So they have let us know the name of Olimars Final Smash. It's called "End of Day".

edit - The Japanese magazine "Famitsu" reviewed Brawl and gave it 40/40. Making Brawl only the 8th game to ever get a full score from them. Apparantly, Famitsu is a pretty important magazine in Japan.

.44 Magdalene 01-16-2008 08:02 AM

Sheik satisfies me, despite a f;ajf;jakfj;jf;fucking delayed release date.

Kalyx triaD 01-16-2008 08:46 AM

Twilight Princess style Sheik!!! Zelda's the baddest bitch in Nintendo!

ClockShot 01-16-2008 09:00 AM

This now proves the Zelda is gonna put Princess Peach in her place in this game.

Drakul 01-16-2008 05:52 PM

Some new Brawl videos:

Basic "How to Play" thing:
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/qK2DHRzJt7g&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/qK2DHRzJt7g&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

4th Japanese Brawl commercial:
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/kmim9C6KaQ8&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/kmim9C6KaQ8&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

5th Japanese Brawl commercial:
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/_7u03V9d9xU&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/_7u03V9d9xU&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

Long run-down of the different modes in Brawl (Japanese but has a lot of new footage):
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/GK_VBADRCRk&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/GK_VBADRCRk&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

Drakul 01-16-2008 11:56 PM

6th Japanese Brawl Commercial:
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/vJ2-JLTET88&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/vJ2-JLTET88&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

Drakul 01-17-2008 01:59 AM

Pikmin & Olimar: Final Smash
 
End of Day


Captain Olimar always makes sure to return to his spaceship before nightfall when he’s out exploring new planets. Why is that?

That’s because night-time on these planets is absolutely teeming with scaaary wild beasts! To avoid an encounter with those creatures, Olimar takes to the safety of space during the night.

So how could we represent this idea in Brawl...?


http://www.smashbros.com/en_uk/chara...in_080117a.jpg
First things first. Get that Smash Ball!

http://www.smashbros.com/en_uk/chara...in_080117b.jpg
There’s Olimar’s ship!

http://www.smashbros.com/en_uk/chara...in_080117c.jpg
Blast off! The ship soars higher and higher into the stratosphere.

http://www.smashbros.com/en_uk/chara...in_080117d.jpg
Stars fill the sky above.

http://www.smashbros.com/en_uk/chara...in_080117e.jpg
Wild beasts everywhere! Aaaah!


Characters left behind on the ground take lots and lots of damage.

But dishing out damage alone won’t score you points. The more people in the brawl, the more damage you can expect this attack to do, but beware – another opponent may steal the KO you’ve worked so hard to set up.

In a one-on-one match, this Final Smash won’t deal as much damage, but hey, there’s no worry that someone else will steal your KO, either.

I guess you could call this balancing the gameplay, huh?

http://www.smashbros.com/en_uk/chara...in_080117f.jpg
The ship comes crashing back to the battlefield
with a huge explosion! Maybe, if you’re lucky,
you’ll catch someone in the blast?

Drakul 01-18-2008 02:06 AM

Sticker Power-ups
 
Your battle against the Subspace Emissary will be one of epic fury. Naturally, you’re going to want to do everything you can to strengthen each character for the fight ahead.

And that’s where stickers come into the picture!



Did you think those stickers were just for collecting?

Well, it seems you thought wrong! The truth is startling, huh?

Each sticker houses a special power-up. For example, some will up your attack power, others bolster the damage from fire-based attacks, and some even keep you from flying as far when you take a hit.

http://www.smashbros.com/en_uk/gamem...12_080118b.jpg
You can find the details of each sticker’s power-up ability here.


On the Map screen, select the Sticker option to move to the sticker-application screen. You can switch between characters with the L and R Buttons.

http://www.smashbros.com/en_uk/gamem...12_080118c.jpg
Here’s a shot of the underside of a trophy base.

http://www.smashbros.com/en_uk/gamem...12_080118d.jpg
Now slap down one of the sticky stickers you’ve collected.


Generally speaking, the bigger the sticker, the more dramatic the power up.

The more stickers you put on a trophy base, the more powerful that character becomes, but you’ll need to consider your placement and sticker choices carefully as space is limited.

http://www.smashbros.com/en_uk/gamem...12_080118e.jpg
Fill in those bare spots with little stickers...


Leave no space unused!

When two stickers offering a similar power-up are placed on a trophy base, only the more potent of the two power-ups will take effect.

So, for example, if you had [Leg] Attack +4 and [Leg] Attack +6 stickers on the same trophy base, the added [Leg] Attack bonus wouldn’t be +10, it’d simply be treated as if you’d only put down the +6 sticker.

You should always remember to maintain balance in your sticker selections.

Also, some stickers can only be placed on certain characters. Stickers whose range of usage is limited in this fashion are proportionally stronger when placed appropriately. Do your best to find a good place for each sticker.

http://www.smashbros.com/en_uk/gamem...12_080118f.jpg
If you find placing down stickers yourself too much of a bother, just let the game do it for you by selecting Random.

http://www.smashbros.com/en_uk/gamem...12_080118g.jpg
Once you’re ready, apply all the stickers at once!


You can adjust the position of stickers until you choose to apply them, but you can’t place stickers on top of each other, so you’ll occasionally need to remove old stickers to make space for new ones.

Once you peel off a sticker you applied, you lose it for good! So take care when you lay down your stickers.

http://www.smashbros.com/en_uk/gamem...12_080118h.jpg
Stickers applied to a trophy base take on a grey tint.


Also, for some reason, you’re able to readjust the position of an applied sticker on its trophy base.

So while removed stickers are gone forever, you’ll be getting stickers left and right as you play – you’ll probably find that sticker you lost again. And, if you only use stickers you have doubles of, you’ll never lose one from your collection.

Plus, as I’ve said before, the higher you set the difficulty in The Subspace Emissary, the better your chance of running across rare stickers.

Going back to a previously-completed stage and cranking the difficulty up for a second run is a good way to round out your sticker collection.

http://www.smashbros.com/en_uk/gamem...12_080118i.jpg
If you retry a beaten stage, you can adjust the difficulty level.


But if you should die and find yourself at the game over screen, be prepared to lose half the stickers you collected.

http://www.smashbros.com/en_uk/gamem...12_080118j.jpg
Nooo! What a waste of good stickers!


Finally, remember that stickers are only of use within The Subspace Emissary. Sorry to say it, but they’ll be of no use to you in standard brawls.

Drakul 01-18-2008 02:07 AM

Sounds very interesting to me.

Vietnamese Crippler 01-18-2008 02:44 AM

Ahhh, fuck them for delaying it again :mad:

Drakul 01-18-2008 02:54 AM

Yeah, but only by 1 month. It's not all that bad.

I hate to repeat myself but at least the US has a date.

Vietnamese Crippler 01-18-2008 03:21 AM

I just sucks (kind of) for me because the release date is during my school finals :o

.44 Magdalene 01-18-2008 07:44 AM

I hope Subspace Emissary is long enough to make the sticker thing worth the trouble.

Also, because huge adventure mode = Delight.

Drakul 01-18-2008 09:48 AM

Someone that's good at maths from another forum said, judging by the "3% clear" in the top right part of the second last screenshot in todays up, there is probably around about 33 level in Adventure mode.
I don't know how he figured it out because I'm useless at maths but I pointed out that maybe the 3% clear actually means just the level that is highlighted is 3% clear. Maybe by collecting stickers, trophies and defeating enemies in that level, the precentage for the level goes up.

Either way SSE is going to be pretty long considering it was said it would take roughly 10 hours to go through. Although, they always exagerate the time. Remember they said Twilight Princess would take about 60 hours and almost everyone did it in about 11-15 hours.

Vietnamese Crippler 01-18-2008 09:15 PM

Wasn't the 60 hours estimate for TP for going through all the sidequests, item hunting, etc?

Because I got up to around 40 hours when I finished it :-\

MTH15 01-18-2008 09:34 PM

Im gonna get this for my B-Day then

Drakul 01-18-2008 11:59 PM

Quote:

Originally Posted by Vietnamese Crippler (Post 2007734)
Wasn't the 60 hours estimate for TP for going through all the sidequests, item hunting, etc?

Because I got up to around 40 hours when I finished it :-\

Maybe. I can't remember but either way, it's less than the 60 hours they said it would take.

Tornado 01-19-2008 02:58 PM

Quote:

Originally Posted by Savior (Post 2003325)
Nov 9th


Is that some sort of joke......

Drakul 01-19-2008 03:55 PM

Pretty sure it was. We'll get Brawl in the summer at the latest. Some places say Q2, GAME says May and the latest issue of Official Nintendo Magazine says summer 2008. I'm hoping it'll be April/May but you know how long Nintendo take to give us anything in the UK so summer seems the most likely to me.

Savio 01-20-2008 10:51 AM

nah I'm gettin it march 9th

Drakul 01-21-2008 02:13 AM

Zelda: Final Smash
 
Light Arrow


In the final battles of many of the games in The Legend of Zelda series, you didn’t want to be low on arrows. A lot of times they were Silver Arrows, though...

Zelda’s ace in the hole is the magical Light Arrow, which you can use even as Sheik.

http://www.smashbros.com/en_uk/chara...da_080121a.jpg
Ready for the Final Smash!

http://www.smashbros.com/en_uk/chara...da_080121b.jpg
Draw the bow tight...

http://www.smashbros.com/en_uk/chara...da_080121c.jpg
Fire! A beam of light pierces your enemy.

http://www.smashbros.com/en_uk/chara...da_080121d.jpg
Your enemy is blown away by a tremendous force!


When you’re using Sheik, some of the characteristics of the attack will change, like the direction your opponent gets knocked in.

It’s good to use the character whose attack is best suited to the cover on each stage, but you probably shouldn’t worry TOO much about that.

http://www.smashbros.com/en_uk/chara...da_080121e.jpg
After all, once they’re hit, they’re pretty much done for.


If you’re just playing one-on-one though, the Light Arrow might be easy to dodge. Try to create a situation where you have a good shot.

Drakul 01-21-2008 02:33 AM

Nintendo leak 3 characters.
 
Nintendo leaked 3 characters in the 5 minute Japanese trailer I posted above.
At 4:20, when it shows you the sticker album, if you pause it and look at the botton right corner it shows the faces of the characters the sticker is for. One of the stickers gives away *Character spoilers. highlight to read* Jigglypuff and Lucario are in. Then, if you pause at 4:21, it shows that *More characters spoilers* Ness is back. *end spoilers*

Savio 01-21-2008 05:03 AM

I don;t see what your talkin about

.44 Magdalene 01-21-2008 08:47 AM

Apparently, Nintendo edited out alot of the original videos.

<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/pfb2l-iYlRo&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/pfb2l-iYlRo&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

If you believe this whole mess--and it's the Smash Brothers community, so I'm not entirely positive that I do yet--then that video right there is the original. When it shows the sticker album at 4:20 and 4:21, and different stickers are highlighted, you can distinctly see tiny face icons in the white bar beneath the book. These faces are supposed to represent characters that the stickers are attached to.

Again, it's Smash Bros fans, who are notorious for faking and/or misinterpreting shit like this.

If you buy the whole story, though, then the face icons for Jiggs, Ness, and Lucario are visibe. The YouTube's so fucking blurry that I can't tell jack from jack shit, but I guess I'll take everyone's word for it.

.44 Magdalene 01-21-2008 08:50 AM

On second glance, the Ness and Jiggs faces are very, very distinct. Especially Jiggs. I wouldn't be surprised if that were someone's face besides Ness's, but that's 100% Jigglypuff right there. The Lucario, I'm still not too sure about.

Again, that's assuming this is totally legit. The "Nintendo edited out the videos real fast" story is hilarious, whether it's true or not.

Lock Jaw 01-21-2008 09:43 AM

What the hell is Lucario?

.44 Magdalene 01-21-2008 09:46 AM

http://seriousnerd.files.wordpress.c...rt-lucario.jpg

.44 Magdalene 01-21-2008 09:47 AM

To be fair, alot of people do want it in. I just disagree with its inclusion if they're ditching Mewtwo for it.

Lock Jaw 01-21-2008 09:50 AM

Meh. Pokemon past #151 are lame.

.44 Magdalene 01-21-2008 09:58 AM

For the most part, yeah. I don't honestly know what the hype's about.

Drakul 01-21-2008 11:34 AM

Screen captures of the video.

http://brawlcentral.com/images/news/2008_01_21(1).jpg
The small faces are the characters the highlighted sticker works for. From left to right it shows, Pikachu, Pokemon Trainer, Lucario & Jigglypuff.

http://brawlcentral.com/images/news/2008_01_21(2).jpg
From left to right. Ness & Lucas

Drakul 01-22-2008 01:10 PM

Manaphy
 

It’s Manaphy! This Pokémon also appeared in a film.

This Manaphy is quite different from the other Pokémon that appear in this game. So much so that you’ll think, is this even possible?! Or words to that effect.



Nothing happened...? No. That is not so.

Why, Zelda and DK have switched bodies! Wait... You mean, I’m her, and she’s me?!



You have to fight as your opponent for a while! They say it’s good to know your enemy.

But you haven’t really swapped places, so if you jump off the edge, it counts as a self-destruct for you. And your damage meter remains as it was.

http://www.smashbros.com/en_uk/items...09_080122f.jpg
After a certain amount of time, you go back to normal.
Phew. Good.


Things always seem to end well in this game, don’t they?

Drakul 01-22-2008 01:12 PM

Iwata Asks
 
There’s a webpage nestled within Nintendo’s official site where Mr Iwata, President of Nintendo Co. Ltd., interviews other Nintendo employees. This corner of the website is known as "Iwata Asks".

For some reason, I, Masahiro Sakurai, was invited to one of these interviews.

Wha--?

But I’m not a Nintendo employee! I-is this OK? Are we seriously doing this? Oh, is that so? All right, well, if you insist!

I imagine this interview should give you a tiny glimpse behind the curtains to see what creating Super Smash Bros. Brawl has been like.

Go on and click the link below to check it out!

http://www.smashbros.com/en_uk/images/common/arrow.gifWii.com – Iwata Asks: Super Smash Bros. Brawl

Drakul 01-22-2008 01:37 PM

So I stumbled across the starting roster for the game. *spoilers, obviously*

Disc art

Screenshot of the starting roster

Obligatory short, blurry video of roster

tuney41 01-23-2008 12:41 AM

cant wait to check out link's new moves and of course how sonic plays

Drakul 01-23-2008 01:15 AM

Well, Link plays just like he does in Melee but he can charge up his up B (the one where he spins around with his sword)

Sonic is apparantly very very fast and good at mid-air attacks.

Drakul 01-23-2008 02:02 AM

Mushroomy Kingdom
 
Ah, the Mushroom Kingdom. Most Smash players will recognise this place from previous games in the series, where the world was represented in a pixel-art style reminiscent of the original Super Mario Bros.

But why the "y" on the end of "Mushroom"? What’s the difference?



This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros. – but with rich backgrounds added to the mix.

http://www.smashbros.com/en_uk/stage...23_080123b.jpg
The stage scrolls forward at a leisurely pace.

http://www.smashbros.com/en_uk/stage...23_080123c.jpg
Pieces of familiar scenery scroll by.


The kingdom you once knew has turned to ruins over the long years, and it is now your battlefield.

You’ll get to enjoy a wide range of familiar structures. Also, since the stage slowly scrolls sideways, battles here will require you to come up with a very different strategy for winning.

Oh, and when you select this stage, it will occasionally load an alternate underground stage!

http://www.smashbros.com/en_uk/stage...23_080123d.jpg
This is the famous World 1-2. This one’s also quite charming.

Drakul 01-23-2008 02:04 AM

The 2nd update today is music for the above stage. The song is called Super Mario Bros.: Ground Theme

Drakul 01-23-2008 03:00 AM

http://img177.imageshack.us/img177/6209/080122af4.jpg

Vietnamese Crippler 01-23-2008 03:47 AM

:rofl: @ Capt. Falcon

.44 Magdalene 01-23-2008 07:28 AM

Quote:

Originally Posted by Drakul (Post 2011971)
So I stumbled across the starting roster for the game. *spoilers, obviously*

Disc art

Screenshot of the starting roster

Obligatory short, blurry video of roster

What I keep getting told is that that's bullshit. Apparently, some kid with a website claims to have gotten a pre-release copy of the game...

I could have heard wrong, but that's what I heard. Again, I'm skeptical of anything and everything not on Dojo because goddammit, the Smash fanbase keeps making shit up and Photoshopping shit and etc. Even with the video, that could very definitely be fake.

.44 Magdalene 01-23-2008 07:31 AM

And if you're wondering why I think it's bullshit--not counting the fact that it looks like Bigfoot footage--is this: look at the roster pictures. They're identical to the pictures on Dojo. :| Like they were just cut and paste into tiny squares.

Drakul 01-23-2008 10:09 AM

I heard queensaki (the person that uploaded the video to YouTube) was the creator of some incredibly popular Smash Bros tournement in Japan and got the game a few days early. I don't know why that would entitle him/her to an early disc though.
I don't understand why SB fans fake stuff but I'm inclined to blame GameFAQS.

Drakul 01-24-2008 02:19 AM

Test Battle: Tokyo vs. Kyoto
 
While it’s true you can battle over Wi-Fi, your connection environment and the distance between players can cause great changes in speed. That fact would probably make you a little uneasy.

So, we conducted an online battle between Nintendo’s headquarters in Kyoto and the development team in Tokyo. The distance between Kyoto and Tokyo is about 500km, or 310 miles.

Here’s the video of that match.


Drakul 01-24-2008 02:24 AM

Yes, that was the only update today :/

but Japane got a different match to watch:


Drakul 01-25-2008 02:10 AM

Masterpieces
 
Well, what do we have here...?



Several memorable characters compete for brawl supremacy – that’s Super Smash Bros. Brawl in a nutshell.

But what about the past fights for each of those characters? What were they like?

It may sound impossible, but you can experience those battles in Brawl as well!

That’s right, for the first time ever, you can play trial versions of these games by the miracle of Virtual Console!

That’s what Masterpieces is! Here you can relive the greatest battles of the biggest star characters through demo versions of their games.

Here are some of the titles you can expect to see available in Brawl. Crazy, isn’t it?!

http://www.smashbros.com/en_uk/gamem...23_080125b.jpg
http://www.smashbros.com/en_uk/image...world_w_14.gifIce Climber (1986, NES)

http://www.smashbros.com/en_uk/gamem...23_080125c.jpg
http://www.smashbros.com/en_uk/image...world_w_10.gifSuper Mario Bros. (1987, NES)

http://www.smashbros.com/en_uk/gamem...23_080125d.jpg
http://www.smashbros.com/en_uk/image...world_w_09.gifThe Legend of Zelda (1987, NES)

http://www.smashbros.com/en_uk/gamem...23_080125e.jpg
http://www.smashbros.com/en_uk/image...world_w_18.gif Kid Icarus (1987, NES)

http://www.smashbros.com/en_uk/gamem...23_080125f.jpg
http://www.smashbros.com/en_uk/image...world_w_04.gif Kirby’s Adventure (1993, NES)

http://www.smashbros.com/en_uk/gamem...23_080125h.jpg
http://www.smashbros.com/en_uk/image...world_w_06.gif Super Metroid (1994,Super NES)

http://www.smashbros.com/en_uk/gamem...23_080125j.jpg
http://www.smashbros.com/en_uk/image...world_w_03.gif Lylat Wars (1997, Nintendo 64)


Whoaaa. Makes my head spin just seeing all those. You won’t need to be connected to Nintendo WFC to play these games.

Just remember, there are some NES classics in there as demos, so expect some of the time limits on those games to be so short that all you can do is laugh at how hard they are.



That’s what a good demo is all about. It gives you just enough to let you appreciate the game. Plus it’s a lot of fun to see just how far you can go before the little time that you have runs out.

If you take a liking to one of the trial versions, you can always buy the full game through the Shop Channel! You might even find a couple of titles that divert your attention from Brawl for a while.



But hmm, it seems there are still titles hiding in the Masterpieces section.

Titles?! What games don’t I know about?! That discovery is part of the fun, isn’t it?

Masterpieces are called masterpieces for a good reason, and each of the well-loved characters here come from a past that is worthy of that title.

To end, I’d like to take this opportunity to send my thanks to all the game creators and affiliated parties who helped in making this possible.

Drakul 01-25-2008 02:14 AM

This mode is useless to me because I already have each of those games in one form or another.

The Japanese version wil also get Fire emblem and Mother 2. I don't think we will.

http://www.smashbros.com/jp/gamemode...23_080125g.jpg
Fire Emblem

http://www.smashbros.com/jp/gamemode...23_080125i.jpg
Mother 2

UmbrellaCorporation 01-25-2008 12:55 PM

Fire Emblem was pretty cool.


Mother 2 was -amazing-, however. I remember buying that huge box with the game, strategy guide, and the air fresheners. Good times. :cool:

Drakul 01-25-2008 05:47 PM

Some more videos for you.

5 minutes of brawls
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/kml-U8VIyOo&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/kml-U8VIyOo&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

Home Run Contest
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/r0J0bTZBlSo&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/r0J0bTZBlSo&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

31 second long SSE vid
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/k7N1QUYIChk&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/k7N1QUYIChk&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

.44 Magdalene 01-26-2008 09:00 AM

TOTALLY REAL I SWEAR


http://vgcats.com/news/supersecretphoto.jpg

KingofOldSchool 01-26-2008 10:50 AM

lol I wish it really was real. :'(

Robocop would be bad ass.

.44 Magdalene 01-26-2008 10:53 AM

And Jesus


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