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I'm not sure how much of this is technical, or wether Bill Gates money was involved though...
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Isn't the 360 also getting GTA before PS3? Or is that the other way round?
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Should be released on the same day.
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Getting this for PS2 then
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I bet Sony is thinking of stopping production on the PS3 because one game for their console is being pushed back a year. I don't know how they are going to sell any of them now that SvR 07 isn't coming out.
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It's not much, but still a major franchise. Every little helps.
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There's also no FIFA 07 for the PS3 here, which will hurt it.
No good games didn't stop PSP owners mind. But still, there's hope. |
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I just don't understand why anyone would think the PS3 would fail because a game is pushed back a year. Not to mention how I can't understand why anyone would want it to fail. It's not like you're going to see any price cuts or any of the money that Microsoft or Nintendo make because the PS3 failed. If anything, the fact that it's around is making the product better.
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For the record, I wish financial death for no one.
SvR07 won't hurt PS3's launch, PSP sold without any good games. Any. |
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Just a question, has this news actually affected any of you guys who were getting a PS3? I don't mean indefinatly, just will you wait a little longer to pick up a PS3? |
I doubt many of us were getting a PS3 at launch regardless.
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Not a chance, I'll give it some time, I always give time with consoles, just incase theres a problem and its in the first few batches. And for a nice price drop.
Seen those vids, and all I can say is wow. Looks like its gonna be pretty damn cool, its a shame I'm not more up to date with WWE (Had cable cut so I cant watch it) because its a pretty good game to get into. |
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Though what I've been reading on Blu-Ray makes me less than enthusiastic for it. |
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Silly me. I took that to actually imply something. But damn, quoting it changes its context entirely, and totally proves that Mike thinks that not getting a game will be the death of the PS3 (Rather than another factor in its downfall). |
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The only group of people more retarded on this planet are Apple iPod fans. There could be a class action lawsuit because the batteries explode when fully charged, and the stupid fucks would queue around the block to get it. |
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It's funny, without an insulting price (and audacious reasoning behind it) PS3 may be the console to get. They were this close to perfecting what a home console should be, then they went overboard.
It's a bad sign when consumers and developers have worries. I wouldn't make a game for a system 200 people are gonna have this Christmas. And I wouldn't buy a console that supports a format that will not sell(I promise you) with the price as is. Add to that the horror stories of first shipment Sony products and you have more reason to hold off for a year than just picking it up. Sony says you may be able to get made-to-order PS3's; I'd like a 20GIG black and with a side of MGS4 and hold the Blu-Ray. Can I get a Tekken 6 with that? |
Gonna wait out and see what they have to offer in 07/08.
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Blue Ray's gonna revolutionise the market!
...Except for its production issues... ...Its durability issues... ...Its copy protection issues... ...Its lack of support from several major movie house issues.... |
Yeah, I have almost no interest in the PS3 now. All my friends have XBox 360s and I usually play those when we hang out and I am considering trying to trade my PS2, XBox, and all my PS2 games and see what I can get for it. I doubt I'll be able to get a 360 with that alone, but I am probably going to wait until after Christmas when I'll have a job again and prices will slightly drop.
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The only reason thats stopping me with getting a 360 is the fact that none of the games appeal to me besides Dead Rising, and I'll be damned if I'm gonna pay for a console to play two games max (Smackdown included).
I feel I would get my money's worth from a PS3, due to me being more interested in the games coming out for it (MGS4, Assassin's Creed, Devil May Cry 4 to name afew). Plus, the backwards capabilities means I can still rock out to the Guitar hero games (adapter pending of course) and play God of War 2 etc. |
Really, the only games I play consistently on the PS2 are sports games, SmackDown, and GTA.
And now all of those will be on the 360, along with the Halo series, Perfect Dark, and the 360 isn't as ridiculously priced. I'm torn, though, since I was a bit underwhelmed by the original XBOX (other than Halo). |
Samurai Warriors 2 is coming out for the 360, which means the franchise will likely be on there.
If they get Ace Combat and a few good RPGs on there, I might not need to get any other system. |
The comedy continues; Microsoft's rise had nothing to do with Microsoft, just Sony's own way of thinking.
Reminds me of a time Wile E Coyote strapped a rocket on his back to catch the Roadrunner. He went faster alright, and flew into a wall. |
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http://www.joystiq.com/2006/07/20/ru...i-on-xbox-360/ |
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Last generation, Sony was punked both in terms of power (XBox), gameplay (Primarily GCN), and graphics (Both). Sony fans being graphics whores, and who hyped their system on its technical specs, would not be outdone. And it'd be a great idea, but they did Blu-Ray wrong. While HD-DVD will be a reliable, user-friendly format, BR will instead have flaws similar to the earliest days of CDs, when nobody had a fucking clue what they were doing. BR is the primary price issue, too. I mean, it's not alone, but it doesn't have to be...It just has to be significant enough to skyrocket the price. I mean, sure, the 360 will eventually require the HD-DVD drive, but at least it's not a "if you don't buy it now, your system will suck forever" problem like the non-upgradable elements of the PS3. Microsoft's system looks more reasonable, and the only downside I have is the whole "pay to play" online deal. But then, I don't play online much anyway. |
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It's either get a PS3 and get a large library, next generation discs, true high definition, free online play, extended features, unique exclusive games, etc...or guy buy a 360 which sells me games that I can get on my PC and charge me $10 more. If the 360 comes out with some great exclusive games I'd be happy to look into buying it, I'm not going to not buy a console just because it's from a certain company, but there is just no reason to purchase it now or anytime this year.
Once the HD-DVD becomes a need on the 360, you're most likely going to be paying anywhere from $150-200 anyways. So purchasing the $399 bundle and then having to upgrade will be just as if you paid the $599 price of the PS3 but without the more powerful features. Not saying that it's going to be great just because of those reasons or anything like that. I know how a few of you like to make assumptions. |
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The 360's getting a lot more love this time around, so library is less of an issue (I'm not saying a non-issue), not to mention the "Next Gen" discs, which are a problem for several reasons already listed. |
I mostly meant the backwards compatibility of two systems when I mentioned the library. And I know the 360 has more party support but the problem is that since the 360 is so close to PC status that it is very easy for companies to release a multi-platform game. Sony seems to like to throw money at companies to get them to release exclusive titles.
I explained, or tried to, my reasoning for putting the library, it has been said for ages now that there is not much difference in the blu-ray and HD-DVD except for the storage size, it has been proven that the PS3 supports 1080p, Sony has already confirmed free online, extended features are a fact as well, and there are already a few exclusive games that show great promise (MGS, God of War, etc). I'm trying not to make assumptions but I feel like I'm pretty well backed in what I mentioned. The discs are walking the line but nobody knows what they really hold in terms of games. |
For the record, I'm eventually getting a PS3. There's some games I want that will be PS3 exclusive, and the backwards compatibility is nice (Street Fighter Alpha Anthology, I will have you no matter what...).
Aside from that, 360 is the more welcoming console. Sony's online plan is awesome; on paper. As I said before there has to be some flaw in there somewhere. I'm not hexing it but but as a gamer I've learned that perfect set-ups are few and far between, and Sony was rarely apart of those events. XBLive is established, tried and true and getting better. I trust it. I will get a 360 knowing XBLive is what I'm used to. PS3's Network is untested, and sounds to good to be true. Even Nintendo started on a small scale with DS online. Although the buddy-system is odd; we know Nintendo isn't bullsh*ting about free online play. Wouldn't it have made sense to test a small variation of Sony's network with the PSP? Note: I'm not Sony bashing. Wanna know why HD-DVD will win? Quite simply because the name is familiar with consumers. Nothing more complicated than that. I promise this will be the case. You read it here first. I'm not worried about getting a seperate device to play HD-DVD's because it's not even mainstream enough for me to care right now. 360 plays normal DVD's and that's fine with me. I still bought VHS tape heavily even after I got a PS2; DVD's were still meh, not even taking up space at the local Blockbuster. You can use that logic to combat my stance on how BR hurts the PS3. Well BR hurts the PS3 because of the ramped up price, not because it'll be a failed format. Microsoft could've made HD-DVD standard and screwed us all, but didn't. And finally, bringing up PS3's resolution is meh. I don't have an HDTV, I'm betting most of us can say the same. I honestly don't even look at res-specs. |
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I'm trying not to make assumptions but I feel like I'm pretty well backed in what I mentioned. The discs are walking the line but nobody knows what they really hold in terms of games. |
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One thing I should have mentioned in response to DS, too. The HD add on may bring the cost up, but it's an accessory, and people don't really factor these in when making their decisions. People still need to be told they need a Memory card for disc systems. Sure, it's 100 or more bucks somewhere down the road, but it's down the road. By the time it becomes an issue of mandatory upgrades to play the newer games, the issue will be pretty much over. However, people do look at Hi Definition like it's some sort of Holy Grail, even if they're still on a shitty 13" CRT. I don't know why, exactly, but it's reality, so it is a selling point. I doubt I'll need Hi Def in the life of the PS3/360 generation, so I agree with the "meh" comments, but... |
I'm not regarding any of this towards Nintendo. I was comparing the 360 and the PS3 because that is what most people seem to do. I'm not here saying that nobody should get a 360 because I think it has potential to become a great console. I am just meaning to say that I don't see how the 360 is any better then the PS3 in any way. They have stopped backward compatibility, requiring a $150+ add-on for next generation discs, a lackluster library (as of now), and features that don't come even with the PS3. I can't justify paying $399 for a system to play Uno.
The HD-DVD is out and Microsoft has yet to utilize it. Sony on the other hand has pushed their console back to make sure that it will be ready when Blu-Ray is. BR isn't just selling the PS3, they are selling each other. People will buy the PS3 because of Sony's name alone and that will sell Blu-Ray. Blu-Ray is what they are relying on to give the games. Games and videos are in a weird market because they rely on something else to sell. They both need TVs and the main concern all comes down to HD. With dropping prices and gamers looking for the best picture, HDTVs will begin to sell and thus giving a more desirable look to the PS3. Sony is a master at selling ideas. |
I hope this doesn't come off like I don't understand your arguments because I completely do. I'm just throwing my opinion in.
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Why are so many people rooting for the PS3 to fail?
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And honestly, until recently, I was all up for the PS3. But then I read about their copy protection on Blu-Ray. Most of the MPAA, the group who sues people for downloading movies on the internet, finds these steps unecessary. And then I read about being unable to buy games used. And then I read about the massive flaws with Blu Ray discs. And then I read about all the "Exclusives" shifting over to XBox or going MP. ...And I started to wonder if Hi Def or free online play was really worth it. |
I agree with some of those, especially the rumor about not being able to buy used games, but last I heard that was just a rumor. If it turns out to be true I'll be angry. They still have plenty of games that will only be for the PS3 and I can't think of one 360 only game I would be willing to buy the console for. I don't have a high definition TV now but if I purchased a PS3 I would be more willing to get it. There's no reason for me to have it now because I don't want to pay for HDTV channels when I could just download them if I wanted but I would really consider if I had a game console that looked as superb as the PC games that use HD.
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The thing about the used games, was that confirmed? I thought they just applied for a patent or something.
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Sony never commented on this one, which isn't the same as the alleged patent. |
I'm not on the fence really, I'm pretty much PS3 all the way. The only way that is going to change is if...
A. The copy protection shit actually happens. I'm planning on using Gamefly for most of my PS3 game needs. No way in hell I would buy every game I'd want to play. B. Xbox gets more developers, mainly Konami, Spike, and Square. I love my RPGs, I want MGS3, and Spike is awesome for the Fire Pro games, and one on PS3 would be great. If I could get games the same games from those companies on Xbox though, I wouldn't really care, and I'd probably get the X box. Outside of those two things happening, I don't think I'd consider getting a 360. My problem right now is that in October, my warranty on my PS2 expires. I could tell Best Buy it's broken, get 150 rebate in the mail, and use it towards buying a PS3 in November.... 450 bucks for the maxed out PS3 doesn't sound bad at all... Except I'm paranoid about how well it will work (ala PS2 with overheating.) So yeah, who knows. |
Scheduled to be the first release of the SmackDown series to appear on PlayStation 3, the next iteration of SVR will appear during the 2007 Holidays (as stated by THQ representatives when announcing the cancellation of the PS3 version of SmackDown vs. Raw 2007).
Note: WWE SmackDown vs. Raw 2008 has not been formally announced. http://ps3.ign.com/objects/844/844743.html |
I wonder if that means that the PS3 version will be a year late or if they will just continue the work on the PS3 version and make it 2008. Or if they even put out a 2008. I can't see THQ rewriting much of anything so I would say it would be best to take out what fans hated and then add what you wanted to the 2008. With another year in development they could surely make a great game. If they kept working on it that is.
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Yeah, makes you wonder whether or not we'll see another one for the PS3.
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Gran Turismo, Smackdown, MGS, and above all else GTA are keeping me to PS3 but if I finally get it and one of them jumps ship, I will be so pissed off.
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It's well worth it. Plus you of course have Halo 3 coming out next year, plus there are plenty of titles scheduled for 360 that look to impress. Downloadable demos are also the best thing ever. It's amazing how addicted I am to the Saint's Row demo.</font> |
August 1, 2006 - The wrestling team at THQ was on tour late last week, dropping by the offices of publications all over the Bay Area to show off the latest build of WWE SmackDown vs. Raw 2007. The trip wasn't without its juicy little details either, as Creative Manager Cory Ledesma offered a number of interesting tidbits regarding both the PS2 and Xbox 360 versions of the game. As an added bonus, the trip also gave us an opportunity to go hands-on with the product for the first time since we played it at E3 this past May.
If any of our readers attended the San Diego Comic-Con in late July, then our sample build would probably look familiar to them -- as it's the exact same one that was on display there. Nine different superstars were available for selection in all, and if you haven't been following our earlier coverage, those superstars are Booker T, Chris Benoit, Triple H, John Cena, Rey Mysterio, The Undertaker, Johnny Nitro, Shelton Benjamin, and Kurt Angle. Most of their ring walks and introductions have been included as well, but they are still rough, incomplete, and missing their Titan Trons and final audio. http://ps2media.ign.com/ps2/image/ar...755129-000.jpg But wrestlers aside, what specifically is different since the last time we've played? To start, the game is pre-alpha now as opposed to... well, whatever it was before (pre-omicron?). This build status means that a large number of SmackDown's final feature set is here and working in some fashion or another (including match types, match rules, crowd interactions, etc). We also learned that the PlayStation 2 version is a port of the Xbox 360 game, not the other way around. As a result, the PS2 iteration is running a little behind in terms of its completion percentage, but will be caught up entirely by the time the game ships in November. We also learned that the differences between the Xbox 360 and PlayStation 2 discs will be minimal at best. Besides the obvious achievement system available to 360 owners (the specifics of which haven't been finalized), the only other real advantages for next-gen are visual and technical. The 360 version, for example, will benefit from the sweat system that keeps showing up in screenshots and videos, while the PS2 edition won't have it at all. Moreover, the PS2 version will only allow crowd battles and interactions during certain match types and circumstances, whereas the Xbox 360 version will allow for them for most match types (it's a horsepower/ performance thing). Content-wise, the games should be near-identical. http://ps2media.ign.com/ps2/image/ar...753911-000.jpg On the subject of crowd and environmental interactions, those are working a lot better now too. In the few stages we tried the feature out in, there were a lot more objects and hot spots than there were before (boxes, electrical thingies, etc). There are a higher number of weapons that you can steal from the crowd too -- including canes and signs. Sadly, the script to allow for the tearing of signs isn't in the pre-alpha build yet, but it is coming. The most important addition to the gameplay since we last toyed with it, however, is that the analog grappling system works much more fluidly. Response times are quicker than they were before and transitions from the "grapple type" animation to the actual grapple itself is a lot less robotic. At most, you're looking at a one-match learning curve before you get the hang of it too, so don't expect to be on foreign ground for long. From what we can tell, the new system doesn't look like it's going to revolutionize wrestling games the way Fight Night did for boxing titles when it moved to analog control, but it does make SmackDown feel more interactive. Want better news? If you don't like the new system, you can decide to use the old one instead (thank you options menu!). One area that could definitely use some work, though, is the counter system. Though the mechanic now allows for infinite reversals if you can find two players good enough o keep it going (positional reversals mind you, not move-specific ones), the timing is still twitchy and hard to figure out from wrestler to wrestler. THQ tells us that this is because it has fully been tuned yet and the HUD that will appear when a counter opportunity presents itself hasn't been implemented yet -- so we anticipate a positive change here. For more on what WWE SmackDown vs. Raw 2007 will be bringing to the table last year, be sure to follow the links to previous previews located below. Our media page has been updated with a small selection of screens and direct-feed movies too, so be sure to check those out as well. If that's still not enough wrestling for you, take heed -- we'll be back in a few weeks with the full roster reveal and the beginning of our annual SmackDown Countdown. Be there! none of these vids have audio and I added there current themes to there entrances(of course they may not have) below Kurt Angle's Entrance Rey Mysterio's Entrance Rey Mysterio vs Kurt Angle part 1 Rey Mysterio vs Kurt Angle part 2 Rey Mysterio vs Kurt Angle part 3 credit - Jeremy Dunham ps2.ign.com Angle Rey Rey |
Okay so I was watching the new videos out at IGN and I had a thought. I know it is pointless but THQ are always going on about making the game as real as possible. Well why not add in camera men, i was watching the videos and when it changed camera views I do not know why but I expected to see a shot of he superstar with a dude carrying a camera behind him. I know it would be pointless work but they dont have to be specific they can just be generic models. Honestly though its not like the game needs it, i just think it would create more realism to a game that the producers are trying to make as real as possible.
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I think camera men would kinda be TOO pointless, but mabye some of those ones on the big ass poles would be pretty good.
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Of course, I'm gonna be away from the 18th till the 26th (which would be 3 weeks from now)...so knowing my luck that's when they'll reveal the roster. :( Oh well....get to avoid the inevitable roster bitching and moaning if that happens</font> :cool: |
WTF?!?!? No Terkay and Burke?!?!?
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I like the cameramen idea. Two hovering around the ring, waiting to get whacked incidentally, would be cool.
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Time to get my notes in order.
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Or have their cords gathered up and used to choke someone.
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Or have the Chyna sex tape playing on them to blind your opponent.
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<font color=goldenrod>YESSSSSSSSSSS Nitro has the paparazzis</font> :cool:
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If you watch the 360 videos on IGN, you can see Taker choking the life out of Triple H with the monitor wires from the announcing tables :cool:
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<font color=goldenrod>Hmm, watching the interview again, apparently Rumbles are gonna be a lot easier this year. Just pick the guy up (assuming you can), and chuck 'em out</font>
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I do like the idea of 2 camera men hovering at ringside, with the slightest touch knocking them and and dropping their camera to use as a weapon. Good stuff.
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<font color=goldenrod><b>LEGENDS POSSIBLY CONFIRMED</b>
Back before DOR2, EBGames listed every legend in the game LONG before they were officially confirmed...and were forced to take the list down and replace it with a generic Legends statement. Their list ended up being spot-on though. Well, they did the same for SVR07. The list is gone now but here's who was on it: Andre The Giant™ Bret Hart™ Dusty Rhodes™ Eddie Guerrero™ Hulk Hogan® Mr. Perfect™ Rick Rude™ The Rock® Roddy Piper™ Steve Austin®" --- Definately a believable list. I REALLY hope its legit because this list rules ass especially compared to last year's. Perfect and Rude >>>>>>>>>> 2 other Hogans If this is in fact true, I'd also wager that Mick will be on the regular roster then...which is fine by me, I don't want them to leave him out</font> |
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But they need Double A, Ted DiBiase, and Ricky Steamboat. :'( |
Thing is though, there is only 3 fresh new unplayed characters on that list, the others are just remixes.
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http://www.gameinformer.com/News/Sto...1701.09613.htm
A tag team from THQ stopped by the Game Informer offices recently to slam our heads into the turnbuckle and show us their latest wrestling title, WWE SmackDown! vs. RAW 2007, on Xbox 360. We got the full breakdown on the new control setup, found out what it’s like to wrestle in the crowd, and got some insight on what fans can expect from the story mode. Plus, check out over 20 minutes of direct feed videos of sweaty men tossing each other around. For WWE 2007, developer Yukes and THQ have decided to focus all grappling maneuvers on the right analog stick. Players can flick the right stick in several directions to perform a quick grapple move that doesn’t take off a whole lot of damage, but can put the opponent in a more vulnerable position. For stronger grapples, players must hold the right bumper and flick the right stick. From here you can choose to perform one of several moves or click on the right stick to initiate special moves. Specials will throw up contextual button prompts onscreen where you can do things like rub an opponent’s face on the ropes by moving the right stick back and forth. As far as the rest of the buttons go, A is the universal “action” button, X is for strikes, Y is for running, B regenerates stamina, the triggers handle strike and grapple reversals, the left bumper performs finishers, and the D-pad unleashes a variety of taunts. However, last year’s control scheme is included as well for those who can’t handle change. WWE 2007 has over 20 “hotspots” in and around the ring for players to execute moves particular to the situation at hand. Aside from the obvious slams and strikes fans can imagine from the ropes, turnbuckles, and metal barriers, they will also be able to utilize places like the announcer table to deal out maximum damage. We were able to rip off the table top, grab the TV monitors inside, smash them on our unsuspecting victim, and then choke him with the cables hidden inside the table. THQ also promises a new storyline with complete voiceover for all of the cutscenes. “We have a new format similar to the one we had in [WWE SmackDown!] Here Comes the Pain where you have three tiers you can go down: champion, challenger, and a general storyline tier. You actually jump between those and play multiple years and see multiple stories that way,” explained Cory Ledesma, creative manager at THQ “A lot of feedback we got on the story in our season mode in the past is that, at the end in WrestleMania you win the championship and you never get the chance to defend the championship through the story. In this format, you can play multiple years, ten years, and you can go down that champion path and actually hold the belt and challenge people for it,” said Ledesma. Another new dynamic lets wrestlers fight in the crowd. Observers will clear out as you toss your opponent over the barrier and slam him into the cement. Here you can grab weapons from the crowd like canes and crutches, break a TV with an enemy’s face, or set up a table and smash a guy through it. The pain disbursement options seem to have really branched out. Finally, we’ll get to the part that everyone wants to know about. Who’s going to be in the game? We know for sure that John Cena, Rey Mysterio, Triple H, Kurt Angle, Shelton Benjamin, Chris Benoit, Booker T, Johnny Nitro, and the Undertaker will be making an appearance. And we’ve seen several other favorites that we’re not allowed to talk about yet. Sad, I know. WWE SmackDown! Vs. RAW 2007 is looking like it’s taking wrestling to the next generation in style. But don’t take our word for it – check out our massive video collection to see for yourself. -Bryan Vore ------------------------------- <font color=goldenrod>Did I read that right? 10 year season? :eek: Not sure if that means the season itself is 10 years or that you can get 10 years without repeating storylines, but still</font> :cool: |
Taking pages from HCTP's book?
This game is gonna be worth getting, now all we can do is hope for a good roster. |
<font color=goldenrod>I've heard whispers of some more roster confirmations next week.
Hope it's true cause I won't be here to see the final confirmation.</font> |
God, it better be a good roster, I'm gonna check the current one...
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Most of those guys I dont know how popular they are, who do you think'll make the roster?
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Well let's play the guessing game.
In: John Cena Rey Mysterio Triple H Kurt Angle Shelton Benjamin Chris Benoit Booker T Johnny Nitro Undertaker Should Be In: HBK Randy Orton The Big Show Kane Rob Van Dam Lashley Edge Carlito Ric Flair Maybe: Batista (Since he was out for most of the year, but still a big enough name to include anyways) The Great Khali (Might've debuted too late) Mark Henry (He was a big part of Smackdown up until his injury last month) JBL The Spirit Squad (Will they go ahead and use 5 spots on them?) Finlay Chris Masters (Would his suspension hurt his spot on the game?) Joey Mercury (See Masters) Mr. Kennedy Umaga (See Khali) Matt Hardy |
<font color=goldenrod>Here's my now-revamped crack at the roster, assuming the legends list is legit. I'll go with 50 current guys (making it 60 overall with the legends)
RAW: Big Show Candice Michelle Carlito Chris Masters Edge Eugene John Cena* Johnny Johnny Nitro* Kane Kenny Lita Melina Mick Foley Mickie James Mikey Mitch Nicky Randy Orton Ric Flair Rob Van Dam Shawn Michaels Shelton Benjamin* Torrie Wilson Triple H* Trish Stratus Umaga As much as I love the Squad, the Raw side of things seems a bit bland...probably because the Squad may very well just be the same character times 5. SmackDown: Ashley Batista Boogeyman Booker T* Brian Kendrick Chris Benoit* Daivairi Finlay Great Khali Gregory Helms JBL Joey Mercury Ken Kennedy Kurt Angle* Lashley Mark Henry Matt Hardy Paul Burchill Psicosis Rey Mysterio* Super Crazy Undertaker* William Regal I like this roster a LOT more than the Raw side. Khali's an iffy choice...as he debuted in mid-May, but I think they'll squeeze him in thanks to a WWE tipoff. If he's not in it'd be Tatanka or someone And to explain the differences in roster size: I'm assuming that Ashley was originally meant to be on Raw, and Orton, Melina, and Nitro were originally meant to be on SD...so originally it was meant to be 25 per brand</font> |
Probably take out Eugene and Vis and add Victoria and Candice Michelle
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Jesus, pretty generic..
They better have a good CAW mode this time around |
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Eugene's probably a safe bet though...if only because he has all those specific moves. Also, for the sake of realisticness, I'm cutting Vito and putting in a guy I completely forgot about - Captain Paul Burchill, who was pushed huge back around cutoff time</font> |
Super crazy and that other mexicools guy?
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<font color=goldenrod>Shit....how did I forgot about the Mexicools? :(
Alright, two final changes...Crazy and Psicosis in, Nunzio/Tatanka out. Smackdown roster is still miles better than the Raw one in this, mainly due to all the new guys</font> |
You really think Khali will be in? I'm having a hard time seeing it. I think if they went that recent then they might as well put in some ECW members.
It's going to be hard to make a good roster out of what they have now. |
<font color=goldenrod>Eh, I think Khali will be in...he was around a full month before the ECW'ers
Though, an idea did surface: since they all take up the same amount of space anyway, may as well not include secondary attires and instead use those spots on a few extra guys (ECW)...Tommy, Sandman, and Sabu at least. If you want an even number throw Funk and Balls in as well. You would think they'd know the fans would expect to see ECW in. Will it happen? Not likely, because Yukes has a fetish with including pointless backstage attires for the big names.</font> :( |
I could really care less about different attires. Only the ones that change the characters (Undertaker, Kane, Foley, and only Hollywood Hogan) should be the ones that stay in or at least get thought. Things like suits for HHH, Flair, etc are just pointless unless you are roleplaying your matches.
I guess Khali has been there longer then I thought but I still have my doubts about him making it. |
Hey, has anything been said about having your own entrance music from the 360 HDD?
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Nothing has been announced but I would feel safe saying they would add it. Both RAW games had it and seeing as how they are creating the game for the 360 and porting it to the PS2 I think it would be a good call.
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I'd like to see alternate wrestling attires for certain wrestlers. Like for example, guys like Angle, HBK, Benoit, and RVD don't always wrestle in the same outfit. So why not include different outfits for them? Yes, I don't want Batista wearing a suit while wrestling a match, but have more than one of his tights available to wear during matches.
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<font color=goldenrod>I don't think alternate attires are a big deal at all. A nice touch but if it were to come between giving a character a different attire or adding a whole new character into the game, I'd choose the latter (because different attired guys still take up the same amount of room as a whole new guy)
I'm hoping they still have CAW-trading online available (which would be really stupid if they didn't)...save tons of time and just download the CAWs from the top makers :cool: It'd be cool if it went the Attitude route and you can make as many CAWs as you have space on your hard drive. You can easily update the entire roster and barely lose any space.</font> |
I think alternate attires should be a shortcut to having extra legends, like HBKs WM X ladder match attire, RVDs ECW attire, Kanes masked attire, and Biker undertaker attire.
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I think they should just go back to making wrestlers out of CAW parts. They have the technology to make it look as good as the renders, and thus wouldn't have to have the space for a fully rendered superstar for each outfit.
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Yeah, I want my CAWs to make people say "How do you unlock ____?" Now its just "What the fuck is that?"
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