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Street Fighter 3 3rd Strike Online
Holy fucknuts. The best fighting game of all time is coming to XBLA and PSN :heart:
http://www.destructoid.com/street-fi...d-179780.phtml Quote:
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Campcom-Unity. Ohhhh...I get it.
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My observation dictates that the only people getting this is Has, RoXy, Khuntry, Funky, and myself.
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Your observation is wrong.
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Yep. Instant buy.
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God damn son. Since they're developing it, and not just porting it, can we hope for more tweaks?
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I'll be getting it. Never played it so it's a totally new game to me.
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I was pissing about with it the day before it was announced, trying my arcade stick with MAME. Fucking 60 minute intallation time was well worth it though.
They probably won't but I'd love it if they HD'd it, or at the very least, do the widescreen trick they did on MvC2 |
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not working
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I don't see it either.
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Ah fuck, it was a peak at the title screen of the game. Blurry, though.
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YES
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Not news but another art contest by Capcom.
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Crap, this means I need to sell my Dreamcast copy of the game before they roll it out and make the disc worthless.
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Didn't think it was worth much anyway. Replaced my scratched copy for £1 before this was announced and they had a ton remaining.
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Bump made me hope for news :'(
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There will not be a rebalance. It will have updated graphics (sprites or filter, Ono didn't say) and a host of online elements.
I don't know... Seems like a big fuss over what is essentially an HD port. It better have kick-ass 'online features'. I was hoping for some form of tweaked gameplay. Ah well. |
Wouldn't a rebalance and new features make it 4th Attack or whatever they'd call it?
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I will probably be on this similar to the manner of Donkey Kong
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I should go fire up my PS2 and give it a whirl.
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Graphical filters at work?
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Looking forward to the trailer we'll most likely get at E3. Never played SFIII so this is an "all new" game to me. Looking forward to it.
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So, as far as E3 goes, the Capcom Japanese blog posted this:
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If you read it as a maths problem (10100 minus 1000 minus 1001 etc) it totals -2011. So some people think that means we'll get SFIII this year, sometime. |
I could see a holiday release.
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That sounds likely.
Another conclusion some people are coming to is something to do with Twelve because he's the only character in Street Fighter that talks in binary. Isn't he from SFIII anyway? |
Yeah, he's from SFIII. One of the more quirky characters of the series, he would be great through an HD filter. 3s is still one of the best animated sprites around.
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I had a hard time beating Gill the final boss.. His healing powers everytime he gets KOed is like a computer just lagged and restarted the match itself. :P
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Here we go. Hot damn:
<iframe width="560" height="349" src="http://www.youtube.com/embed/sDnada5FN_o" frameborder="0" allowfullscreen></iframe> |
I like what I see. A lot of variation in styles by the looks of it.
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Yeah it's pretty cool. It has universal parry, overhead, most supers are double motion, it streamlined a lot of mechanics so you can focus on fighting. Elitist pretend that wasn't what made it so hardcore in the end. Honestly SF4 is more hardcore than 3s in execution requirement, but 3s lends itself to great battles.
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Never thought I'd say something like this but if the soundtrack changed I'm skipping this.
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I totally thought you'd say something like that.
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• Street Fighter® Continues: Set in a timeline after Street Fighter® IV, follow the next chapter in the epic Street Fighter universe.
• GGpo-Enabled online play: Street Fighter iii: Third Strike online Edition will be the first pure fighting game to use true GGPO-enabled online functionality, allowing for pixel-perfect arcade play online, including a matching system and leaderboards. • Unchanged Arcade Gameplay: Utmost care was taken to maintain an arcade perfect experience and preserve the deep gameplay system that has become revered as one of the most sophisticated in the fighting genre. • Upgraded visuals: With new art and UI matched to hand-tuned HD filtering options, players can customize their viewing experience to their preference, even playing in a simulated arcade cabinet. • YouTube replay Sharing: Not only will players be able to watch local and global match replays in-game, but with a click of a button they can upload replays directly to YouTubeTM to share with the rest of the world. • Watch with Friends: A new channel that broadcasts a continuous live feed of the best match being played at any given moment, and also enables searches for specific matches to be viewed solo or with buddies. • Special Features and unlockables: Optional side panel appears on-screen to provide challenges and track progress as players push their limits to unlock achievements and rewards. |
The game will be out in July and cost 1200MSP.
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Probably an internal breakthrough.
Hope it makes it in future... everything. |
<div style="background-color:#000000;width:520px;"><div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:715485" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed><p style="text-align:left;background-color:#FFFFFF;padding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;">Tags: <a href="http://www.gametrailers.com">GameTrailers.com</a>, <a href="http://www.gametrailers.com/video/e3-2011-street-fighter/715485">E3 2011: Multiplayer Demo Gameplay (Cam) HD</a>, <a href="http://pc.gametrailers.com/">PC Games</a>, <a href="http://ps3.gametrailers.com/">PlayStation 3</a>, <a href="http://xbox360.gametrailers.com/">Xbox 360</a></p></div></div>
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Yeah, July is gonna be a stacked month for me, purchase-wise. God damn. Still def getting this tho.
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The video Super V linked to:
<iframe width="560" height="349" src="http://www.youtube.com/embed/XB_dN9xj5s4" frameborder="0" allowfullscreen></iframe> <object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/gwAbYjBBLgM?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/gwAbYjBBLgM?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object> |
They put Genzoman's art in there ha.
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Any ideas what DLC would be?
I can't se it being new characters. I think it'll just be AI like MvC3 Shadow Battle. |
Yeah I doubt it's new characters. More likely NG and 2ndI backgrounds. Trials/challenges as well. Music? Who knows, but nothing ambitious I imagine.
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<iframe width="560" height="349" src="http://www.youtube.com/embed/u7lF0LyDzHk" frameborder="0" allowfullscreen></iframe>
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Sexy.
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I'm way jealous of the feature set. A lot of fighting games need that action.
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<iframe width="560" height="345" src="http://www.youtube.com/embed/IpyDigHaCXU" frameborder="0" allowfullscreen></iframe>
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Cool. I thought it might have had simultanious fights. Didn't everyone complain about having to wait for everyone to have a fight before the tournement mode progressed in SSFIV?
I'm going to have to get my internet sorted soon so I can try this online. Will TPWW be using this mode eventually? |
Yeah people didn't like watching every fight, but I guess people didn't complain enough.
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Shouldn't this be out now?
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Tomorrow
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Got this downloading rn. Not gonna get to play tonight though as I gotta head to work, then it's off to a party. I saw Roxer playing already. Lemme know how it is.
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I played it for the first time ever, earlier on today. I played as Hugo for my first run through arcade.
Grapple moves are a lot more precise in this game and you have to be right next to someone to pull it off. Messed up my thumb nail a little bit. I'd been hearing all this talk about Gill being this super hard boss but he was pretty easy (normal difficulty). I only really get a beating from him when I made a rookie mistake. Seth was harder for me the first time I fought him than Gill was. I like the game though there were a few moments I felt were unfair. Doing my Finisher only for the CPU to light kick me before I grab them, stopping my finisher. Any attempt I made to do the same back ended with me flying through the air. Ryu/Ken still Shoryuken everything. Despite all the negativity in this post, I liked it and I can see myself playing it as much as I did SFIV & SSFIV. |
Give me time...
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Downloading now suckas
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Forgot how much I dig this game.
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Picked it up. So happy. Loaded it. Played it.
Forgot Question was slow as fuck. Forgot I sucked at fighters. All does not end well. |
Was rocking some fools with Elena tonight. Likely maining her.
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I downloaded the trial. If I decide to purchase the whole version, do I have to download again?
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Nah, it just unlocks the rest.
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Got the full version. Been labbing on Twelve. Lets get a party going sometime.
Live name is SandersPlex. If you invite me, tell me who you are cause I keep getting random kids invites. |
The game is ten times better for me when blocking is disabled. I always play offensively so it suits me more. I hated the CPU blocking ever single thing I did. More fun when it's just offence.
Parrying just isn't for me, especially because I use the 360 pads stick. The d-pad is good for parrying in training but, in an actual match, you just don't have the time to jump between the stick and the d-pad. |
I like all the dipswitch options, you can essentially make your own SF within the game's engine. I did some parry challenges using the thumbstick and I parried the comp a few times in a match so I think I can hash it out. Never did 3rdS with the thumbstick.
Game moves so much slicker than SF4, I've forgotten the pace. Hopefully have the full game soon. |
Kind of hate the online here for playing anyone but friends. I can't seem to connect to any ranked matches, and I hate that every player match has 8 slots. Also the fact that you can only choose between 3 different rulesets. It all seems set to create a tournament/arcade feel, but I don't want to spend most of my time online watching other people fight.
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That's the arcade experience. I miss our SSF4 rooms. Will be happy to see UMvC3 with spectating lobbies.
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This is not an arcade though. I don't mind when I'm in a lobby with friends, but sometimes I want to just play. I'd like to have that option.
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You do.
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DLC confirmed to be coming in multiaple packages with one just for character skin colors but very limited in its actual use, a music pack to add more themes, and a spectator-like mode.
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New colours kind of sucks. Even more so because no one else is really going to see them. If it was new "costumes" as in a new sprite for the same character but with a different look that others could see, it wouldn't be as bad.
More music isn't a bad idea but, personally, I wouldn't buy it because I've no connection to any of the SFIII games. Match Pack sounds sucky. I don't think SFIIITS is a game you can really add DLC to. The YouTube thing sucks, apparantly. PS3 users can upload it straight to their channel but 360 users can't. Instead they get it uploaded to a central channel on YouTube. The quality is 240p, there is no indication of who is playing as which character, you're not guaranteed to get it uploaded any time soon and they don't even tell you where to find your video on YouTube. It's supposedly MS's fault because of rules or the 360s abilities or something. |
Also, I got through Arcade with a bunch of characters when I turned blocking off only to find it didn't count towards the challenge.
It would have been helpful if a message had appeared on screen saying "Changing these dipswitches will prevent you from progressing in certain challenges." but I didn't get that or any warning. Gotta do it again with blocking on. |
Ain't seen none of you fucks online.
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The music should really have been in it, just because the Third Strike soundtrack is god-awful and it would cover it up.
The rest is trash, but trash that can be easily ignored and is totally optional. |
I can't beat the last guy. He keeps resurrecting. The highest combo I've gotten is 11 hits.
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He only resurrects when his blue bar is filled and, once he uses it, he can't gain any more bar until the next round.
When he resurrects himself, you can hit him during the animation and his health wont fill completely up. |
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