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-   -   Street Fighter 3 3rd Strike Online (https://www.tpwwforums.com/showthread.php?t=104986)

#BROKEN Hasney 07-24-2010 04:33 PM

Street Fighter 3 3rd Strike Online
 
Holy fucknuts. The best fighting game of all time is coming to XBLA and PSN :heart:

http://www.destructoid.com/street-fi...d-179780.phtml

Quote:

Capcom just revealed at the Street Fighter panel down at Comic-Con that a new Street Fighter III game is in the works! Street Fighter III 3rd Strike Online Edition won't be out anytime soon as work has just started on it. So it'll be awhile before a new Third Strike is out, but they're going to make the game right for fans as they take their time on development.

Capcom will be taking fan feedback and suggestion in mind when developing the game so be sure to bug Seth Killian over on Capcom-Unity with your ideas!

Kane Knight 07-24-2010 04:44 PM

Campcom-Unity. Ohhhh...I get it.

Kalyx triaD 07-24-2010 06:55 PM

My observation dictates that the only people getting this is Has, RoXy, Khuntry, Funky, and myself.

Fignuts 07-24-2010 08:27 PM

Your observation is wrong.

Blitz 07-24-2010 09:42 PM

Yep. Instant buy.

Funky Fly 07-25-2010 12:42 AM

God damn son. Since they're developing it, and not just porting it, can we hope for more tweaks?

Drakul 07-25-2010 02:09 AM

I'll be getting it. Never played it so it's a totally new game to me.

#BROKEN Hasney 07-25-2010 06:45 AM

I was pissing about with it the day before it was announced, trying my arcade stick with MAME. Fucking 60 minute intallation time was well worth it though.

They probably won't but I'd love it if they HD'd it, or at the very least, do the widescreen trick they did on MvC2

Kalyx triaD 10-06-2010 04:39 AM

http://s3.amazonaws.com/twitpic/phot...I1%2F7Xs03U%3D

Funky Fly 10-06-2010 07:02 AM

not working

Fignuts 10-06-2010 11:35 AM

I don't see it either.

Kalyx triaD 10-06-2010 06:57 PM

Ah fuck, it was a peak at the title screen of the game. Blurry, though.

Drakul 10-07-2010 01:50 AM

This one?

http://s3.amazonaws.com/twitpic/phot...qDFjfuPeC6E%3D

Kalyx triaD 10-07-2010 01:56 AM

YES

Drakul 01-14-2011 09:28 PM

Not news but another art contest by Capcom.

parkmania 01-14-2011 09:37 PM

Crap, this means I need to sell my Dreamcast copy of the game before they roll it out and make the disc worthless.

#BROKEN Hasney 01-14-2011 11:26 PM

Didn't think it was worth much anyway. Replaced my scratched copy for £1 before this was announced and they had a ton remaining.

Blitz 01-15-2011 02:25 AM

Bump made me hope for news :'(

Kalyx triaD 04-02-2011 07:56 PM

There will not be a rebalance. It will have updated graphics (sprites or filter, Ono didn't say) and a host of online elements.

I don't know... Seems like a big fuss over what is essentially an HD port. It better have kick-ass 'online features'. I was hoping for some form of tweaked gameplay. Ah well.

Funky Fly 04-03-2011 01:20 AM

Wouldn't a rebalance and new features make it 4th Attack or whatever they'd call it?

The Rogerer 04-03-2011 07:48 AM

I will probably be on this similar to the manner of Donkey Kong

Kalyx triaD 04-03-2011 08:23 AM

Quote:

Originally Posted by Funky Fly (Post 3482936)
Wouldn't a rebalance and new features make it 4th Attack or whatever they'd call it?

I guess, but my thing is why make a big deal over a port with extra features? This is the same game from a time when fighters died out, perhaps Capcom wants to reintroduce it to us... But it's dev philosophy is very different from the current fighters. It will be interesting to see how the crowd will react. Or if the net code holds up, parrying is fairly strict (guessing that will be opened up at least).

Funky Fly 04-03-2011 03:18 PM

I should go fire up my PS2 and give it a whirl.

Drakul 04-26-2011 11:59 AM

http://media.eventhubs.com/images/20...5_3sonopic.jpg

Kalyx triaD 04-27-2011 03:35 AM

Graphical filters at work?

Kalyx triaD 06-01-2011 09:29 PM

http://p.twipple.jp/data/S/3/S/7/E.jpg

Damn.

Drakul 06-02-2011 03:26 AM

Looking forward to the trailer we'll most likely get at E3. Never played SFIII so this is an "all new" game to me. Looking forward to it.

Drakul 06-05-2011 04:09 AM

So, as far as E3 goes, the Capcom Japanese blog posted this:

Quote:

10100 - 1000 - 1001 - 10010 - 100
It's obviously binary and people quickly figured out that it spells out "THIRD".

If you read it as a maths problem (10100 minus 1000 minus 1001 etc) it totals -2011. So some people think that means we'll get SFIII this year, sometime.

Kalyx triaD 06-05-2011 04:12 AM

I could see a holiday release.

Drakul 06-05-2011 04:21 AM

That sounds likely.

Another conclusion some people are coming to is something to do with Twelve because he's the only character in Street Fighter that talks in binary.
Isn't he from SFIII anyway?

Kalyx triaD 06-05-2011 04:32 AM

Yeah, he's from SFIII. One of the more quirky characters of the series, he would be great through an HD filter. 3s is still one of the best animated sprites around.

Kalyx triaD 06-05-2011 04:35 AM

http://www.fightersgeneration.com/ch...-ts-stance.gifhttp://www.fightersgeneration.com/ch...welve-walk.gifhttp://www.fightersgeneration.com/ch.../twelveaxe.gif

Raven Reaper 06-05-2011 06:49 AM

I had a hard time beating Gill the final boss.. His healing powers everytime he gets KOed is like a computer just lagged and restarted the match itself. :P

Kalyx triaD 06-06-2011 05:50 PM

Here we go. Hot damn:

<iframe width="560" height="349" src="http://www.youtube.com/embed/sDnada5FN_o" frameborder="0" allowfullscreen></iframe>

Drakul 06-06-2011 06:07 PM

I like what I see. A lot of variation in styles by the looks of it.

Kalyx triaD 06-06-2011 10:15 PM

Yeah it's pretty cool. It has universal parry, overhead, most supers are double motion, it streamlined a lot of mechanics so you can focus on fighting. Elitist pretend that wasn't what made it so hardcore in the end. Honestly SF4 is more hardcore than 3s in execution requirement, but 3s lends itself to great battles.

Super V 06-07-2011 08:28 AM

Never thought I'd say something like this but if the soundtrack changed I'm skipping this.

Kalyx triaD 06-07-2011 11:12 AM

I totally thought you'd say something like that.

Kalyx triaD 06-07-2011 04:19 PM

• Street Fighter® Continues: Set in a timeline after Street Fighter® IV, follow the next chapter in the epic Street Fighter universe.

• GGpo-Enabled online play: Street Fighter iii: Third Strike online Edition will be the first pure fighting game to use true GGPO-enabled online functionality, allowing for pixel-perfect arcade play online, including a matching system and leaderboards.

• Unchanged Arcade Gameplay: Utmost care was taken to maintain an arcade perfect experience and preserve the deep gameplay system that has become revered as one of the most sophisticated in the fighting genre.

• Upgraded visuals: With new art and UI matched to hand-tuned HD filtering options, players can customize their viewing experience to their preference, even playing in a simulated arcade cabinet.

• YouTube replay Sharing: Not only will players be able to watch local and global match replays in-game, but with a click of a button they can upload replays directly to YouTubeTM to share with the rest of the world.

• Watch with Friends: A new channel that broadcasts a continuous live feed of the best match being played at any given moment, and also enables searches for specific matches to be viewed solo or with buddies.

• Special Features and unlockables: Optional side panel appears on-screen to provide challenges and track progress as players push their limits to unlock achievements and rewards.

Drakul 06-08-2011 09:24 AM

The game will be out in July and cost 1200MSP.

Fignuts 06-08-2011 10:04 AM

Quote:

Originally Posted by Kalyx triaD (Post 3545930)

• YouTube replay Sharing: Not only will players be able to watch local and global match replays in-game, but with a click of a button they can upload replays directly to YouTubeTM to share with the rest of the world.

Fuck's sake, why can't we get this in SSFIV?

Kalyx triaD 06-08-2011 03:41 PM

Probably an internal breakthrough.

Hope it makes it in future... everything.

Drakul 06-08-2011 03:59 PM

<div style="background-color:#000000;width:520px;"><div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:715485" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed><p style="text-align:left;background-color:#FFFFFF;padding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;">Tags: <a href="http://www.gametrailers.com">GameTrailers.com</a>, <a href="http://www.gametrailers.com/video/e3-2011-street-fighter/715485">E3 2011: Multiplayer Demo Gameplay (Cam) HD</a>, <a href="http://pc.gametrailers.com/">PC Games</a>, <a href="http://ps3.gametrailers.com/">PlayStation 3</a>, <a href="http://xbox360.gametrailers.com/">Xbox 360</a></p></div></div>

Funky Fly 06-08-2011 04:45 PM

Yeah, July is gonna be a stacked month for me, purchase-wise. God damn. Still def getting this tho.

Kalyx triaD 06-08-2011 06:56 PM

Quote:

• There is a trial/challenges mode just like SF4. They have a basic and expert parrying mode, and then set of trials for each character just like SF4. I saw the producer of 3s online going through a bunch with Akuma, and they get pretty hardcore as you go further into the game.

• One of the parry challenges on expert was EVO MOMENT #37, Daigo vs. Justin. Chun-Li against Ken, on Ken's stage... exactly the same setup. You have to parry all of Chun's attacks and then hit the same combo as Daigo did (Jumping Hard Kick, Crouching Medium Kick, Shoryuken, Cancel into Super).

• Ton of screen options: There was a smoothed filter, no filter, and you could even turn on scanlines. There was also a stretched mode which didn't look that great, but a widescreen mode which retains the look of the game while giving you more screen real estate to look at.

• You've seen the challenges and achievements that are on the left and right side of the game screen - when you complete these you earn points to unlock a ton of stuff, character art, remixed tracks, etc.

• GGPO - 8 player quarter match!
Quote:

There are dipswitches for nearly everything you can imagine. Want to have all three Super Arts instead of just one? You can enable such an option. You can turn on the ability to cancel normal moves, cancel super moves into super moves, disable target combos, and so much more. You can check out the gallery at the end to see all five pages of dipswitches. It’s not something that will be used competitively since there are standards to play on, but it’s cool to have when you just want to mess around with whatever.
Options?! OMG! It'll split the community!

Drakul 06-13-2011 03:18 PM

http://fast1.onesite.com/capcom-unit...9.jpg?v=147600

Drakul 06-14-2011 02:30 AM

The video Super V linked to:

<iframe width="560" height="349" src="http://www.youtube.com/embed/XB_dN9xj5s4" frameborder="0" allowfullscreen></iframe>

<object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/gwAbYjBBLgM?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/gwAbYjBBLgM?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object>

Kalyx triaD 06-14-2011 03:02 AM

They put Genzoman's art in there ha.

Drakul 06-14-2011 03:29 AM

Any ideas what DLC would be?

I can't se it being new characters. I think it'll just be AI like MvC3 Shadow Battle.

Kalyx triaD 06-14-2011 03:43 AM

Yeah I doubt it's new characters. More likely NG and 2ndI backgrounds. Trials/challenges as well. Music? Who knows, but nothing ambitious I imagine.

Kalyx triaD 07-20-2011 01:20 PM

<iframe width="560" height="349" src="http://www.youtube.com/embed/u7lF0LyDzHk" frameborder="0" allowfullscreen></iframe>

Blitz 07-20-2011 05:05 PM

Sexy.

Kalyx triaD 07-20-2011 05:52 PM

I'm way jealous of the feature set. A lot of fighting games need that action.

Kalyx triaD 08-22-2011 06:57 PM

<iframe width="560" height="345" src="http://www.youtube.com/embed/IpyDigHaCXU" frameborder="0" allowfullscreen></iframe>

Drakul 08-23-2011 02:21 AM

Cool. I thought it might have had simultanious fights. Didn't everyone complain about having to wait for everyone to have a fight before the tournement mode progressed in SSFIV?

I'm going to have to get my internet sorted soon so I can try this online. Will TPWW be using this mode eventually?

Kalyx triaD 08-23-2011 06:29 AM

Yeah people didn't like watching every fight, but I guess people didn't complain enough.

Super V 08-23-2011 05:14 PM

Shouldn't this be out now?

RoXer 08-23-2011 05:26 PM

Tomorrow

Drakul 08-24-2011 01:46 AM

<object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/3C2FLPjy7vM?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/3C2FLPjy7vM?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object>

Funky Fly 08-24-2011 02:36 PM

Got this downloading rn. Not gonna get to play tonight though as I gotta head to work, then it's off to a party. I saw Roxer playing already. Lemme know how it is.

Drakul 08-24-2011 02:52 PM

I played it for the first time ever, earlier on today. I played as Hugo for my first run through arcade.

Grapple moves are a lot more precise in this game and you have to be right next to someone to pull it off. Messed up my thumb nail a little bit.

I'd been hearing all this talk about Gill being this super hard boss but he was pretty easy (normal difficulty). I only really get a beating from him when I made a rookie mistake. Seth was harder for me the first time I fought him than Gill was.

I like the game though there were a few moments I felt were unfair. Doing my Finisher only for the CPU to light kick me before I grab them, stopping my finisher. Any attempt I made to do the same back ended with me flying through the air.

Ryu/Ken still Shoryuken everything.

Despite all the negativity in this post, I liked it and I can see myself playing it as much as I did SFIV & SSFIV.

Kalyx triaD 08-24-2011 03:11 PM

Give me time...

Blitz 08-24-2011 04:46 PM

Downloading now suckas

Blitz 08-24-2011 05:32 PM

Forgot how much I dig this game.

Fryza 08-24-2011 11:39 PM

Picked it up. So happy. Loaded it. Played it.

Forgot Question was slow as fuck.

Forgot I sucked at fighters. All does not end well.

Blitz 08-25-2011 12:48 AM

Was rocking some fools with Elena tonight. Likely maining her.

RP 08-25-2011 11:29 PM

I downloaded the trial. If I decide to purchase the whole version, do I have to download again?

Kalyx triaD 08-25-2011 11:31 PM

Nah, it just unlocks the rest.

RP 08-26-2011 06:06 AM

Got the full version. Been labbing on Twelve. Lets get a party going sometime.
Live name is SandersPlex. If you invite me, tell me who you are cause I keep getting random kids invites.

Drakul 08-26-2011 08:39 AM

The game is ten times better for me when blocking is disabled. I always play offensively so it suits me more. I hated the CPU blocking ever single thing I did. More fun when it's just offence.

Parrying just isn't for me, especially because I use the 360 pads stick. The d-pad is good for parrying in training but, in an actual match, you just don't have the time to jump between the stick and the d-pad.

Kalyx triaD 08-26-2011 01:51 PM

I like all the dipswitch options, you can essentially make your own SF within the game's engine. I did some parry challenges using the thumbstick and I parried the comp a few times in a match so I think I can hash it out. Never did 3rdS with the thumbstick.

Game moves so much slicker than SF4, I've forgotten the pace. Hopefully have the full game soon.

Blitz 08-26-2011 04:32 PM

Kind of hate the online here for playing anyone but friends. I can't seem to connect to any ranked matches, and I hate that every player match has 8 slots. Also the fact that you can only choose between 3 different rulesets. It all seems set to create a tournament/arcade feel, but I don't want to spend most of my time online watching other people fight.

Kalyx triaD 08-26-2011 04:51 PM

That's the arcade experience. I miss our SSF4 rooms. Will be happy to see UMvC3 with spectating lobbies.

Blitz 08-26-2011 06:03 PM

This is not an arcade though. I don't mind when I'm in a lobby with friends, but sometimes I want to just play. I'd like to have that option.

Kalyx triaD 08-26-2011 06:54 PM

You do.

Emperor Smeat 09-01-2011 05:46 PM

DLC confirmed to be coming in multiaple packages with one just for character skin colors but very limited in its actual use, a music pack to add more themes, and a spectator-like mode.

Quote:

Capcom has announced a few different DLC packs for Street Fighter III: Third Strike Online Edition, thereby eradicating any doubt that the popular fighter hadn't been properly modernized.

The first pack, due on the week of Sept 6th, is the fairly self-explanatory (and immediately repulsive) "Color Pack 1." The first of several makeovers, it'll add 7 new colors per character, though these will not be saved in replay files and will not be viewable by opponents who don't own the DLC. It's up to you to describe the many ways in which they're missing out.

You'll also be able to download music packs, which add tunes from Street Fighter III's older entries (New Generation and Second Impact), within "the next month or so." Lastly, Capcom's planning to use "Match Pack" DLC as a vector to satisfy spectators. Two packs offer an hour's worth of content each, drawn from high-level matches saved during a "semi-secret" Capcom tournament and paired with commentary by James Chen. We'll learn more about their price and educational value later in the year.
http://www.joystiq.com/2011/08/31/st...lc-adds-color/

Drakul 09-02-2011 01:46 AM

New colours kind of sucks. Even more so because no one else is really going to see them. If it was new "costumes" as in a new sprite for the same character but with a different look that others could see, it wouldn't be as bad.

More music isn't a bad idea but, personally, I wouldn't buy it because I've no connection to any of the SFIII games.

Match Pack sounds sucky.

I don't think SFIIITS is a game you can really add DLC to.

The YouTube thing sucks, apparantly. PS3 users can upload it straight to their channel but 360 users can't. Instead they get it uploaded to a central channel on YouTube.
The quality is 240p, there is no indication of who is playing as which character, you're not guaranteed to get it uploaded any time soon and they don't even tell you where to find your video on YouTube.
It's supposedly MS's fault because of rules or the 360s abilities or something.

Drakul 09-02-2011 01:47 AM

Also, I got through Arcade with a bunch of characters when I turned blocking off only to find it didn't count towards the challenge.

It would have been helpful if a message had appeared on screen saying "Changing these dipswitches will prevent you from progressing in certain challenges." but I didn't get that or any warning.

Gotta do it again with blocking on.

Blitz 09-02-2011 01:58 AM

Ain't seen none of you fucks online.

#BROKEN Hasney 09-02-2011 02:07 AM

The music should really have been in it, just because the Third Strike soundtrack is god-awful and it would cover it up.

The rest is trash, but trash that can be easily ignored and is totally optional.

RP 09-02-2011 03:58 AM

I can't beat the last guy. He keeps resurrecting. The highest combo I've gotten is 11 hits.

Drakul 09-02-2011 05:50 AM

He only resurrects when his blue bar is filled and, once he uses it, he can't gain any more bar until the next round.

When he resurrects himself, you can hit him during the animation and his health wont fill completely up.


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