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What was the most frustrating game you ever played?
When I was a kid I got Disney's Tail Spin for one Christmas on the NES. The first boss defeated me every single time I played. A big baseball monster.
Literally never played it again because of that. |
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Havent played Zool in forever,remember it being hard as fuck though
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Contra, XMen and Ninja Gaiden were the most antagonising.
I threw Ninja Gaiden: Black out my bedroom window about 2 hours in. |
Ninja Gaiden 2
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Teenage Mutant Ninja Turtles for the NES. The first one, not the arcade version. That one was too tough.
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Yeah, the water level in the first TMNT was not fun in the least. Think I beat it once.
I had Ninja Gaiden II as a kid, and I dunno. It was definitely really hard, but it never frustrated me, because it was also fair. There is no obstacle at that game that can't be overcome by simply being better at the game. Stuff that frustrates me are things that are just clearly broken, that the devs didn't give a shit enough to fix. Or what's worse, purposely didn't fix it for the purpose of some assinine tradition. *cough* SNK Bosses *cough* |
Oh christ, Battletoads.
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Platforming in Double Dragon II
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Punch Out.
I've been playing that game at least once or twice a week for the last 20 years and I still can't beat Tyson. Also, add Blaster Master and Bionic Commando to the list too. |
The NES Barbie game. I couldn't get past the first jump. :$
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By the water level, they'd sucked any fun out of it. I beat the game, but more out of a desire to do it to spite the game than actual enjoyments. Quote:
The first thing that came to mind was: <iframe width="420" height="315" src="http://www.youtube.com/embed/t9nxIUhZCCw" frameborder="0" allowfullscreen></iframe> I don't think I got more than one "crime" solved. Ever. Shoulda cheated. I think there were Game Genie codes? |
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Alex Kidd in miracle world
Or gran turismo 2, I think, one of the license tests had me Going for months |
Back to the Future it was hard but it didn't help that is was so broken too.
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Battletoads
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Battletoads for sure, TMNT 1 on nes I've never beaten nor will ever attempt to play again. Another game that got frustrating was a Japanese game called Boxpusher for dos, the boxes would get smaller and smaller every level, at least after every 10 levels their was a 10s break in the form of a Japanese female model(though yes the game could be paused and lvls tracked via either auto-save or password, I forgot which as it's been YEARS). I was about 4 or 5 when I first played each of those.
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Ninja Gaiden II and the Contra series in general without using the Konami code.
Got really frustrated with the timing puzzles in God of War 1 to the point where I just wanted to beat the game to end it and not because I felt good. For legitimately bad game, probably Mortal Kombat Mythologies: Sub-Zero and Super Man 64. |
The water stage sucked... but I always had problems with the Turtle van stage. Never beat it.
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Fuck your frustrating games (From Galoob).
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What sucked was how fun Battletoads was and how impossible the bike level was.
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I must be in the minority when it comes to Teenage Mutant Ninja Turtles on the NES.
I loved that game as a kid, and I didn't find the water dam level has hard as a lot of people make it out to be. It was challenging, but the fun kind of challenging. I never got frustrated at the level or the game as a whole. The way people talk about the water dam level, they talk about it like it's the hardest level ever created in the history of video games. :-\ |
Yeah, the Dam never gave me much trouble either. The farthest I ever got on my own was the Technodrome, because I couldn't figure out how to hurt it. I didn't have much life left so I couldn't really experiment.
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You just hit the technodrome until it dies I think. Fuck Raphael.
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Ninja Gaiden was a fucking beast. The first 3 ones.
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Michelangelo is a party dude.
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Bam. The game was awesome so you kept coming back only to fail again. |
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Raphael was always my favourite growing up. Then again, not being too far from Mirage Studios, I read a lot of the original run of the non-cartoon stuff. People think it may have warped me. I'm as stable as any other homicidal maniac.... |
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I had Battletoads for NES but was real young so I don't remember much. I had Battletoads meet Double Dragon or something for SNES. That game was a bitch on level 3 and killing the ship after that was tough too.
I did have this one game I rented for Sega when I was like 8. It was some sort of platformer. About 10 seconds in this giant hand would come out of the ground and grab your character and kill you. I'm sure there was some sort of visual cue that it was going to happen but I never picked up on it or something. |
Dunno. I'm pretty bad at most video games, so would get pretty frustrated when I'd play any multiplayer game with someone as I'd just get beat pretty easily. Would never be much fun when I was younger and somebody was having a bunch of people over to their house to play some sort of first person shooter game that they all owned, and I'd be running around shooting the ceiling or blowing myself up on it.
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Felt like that playing Unreal Tournament with people who apparently mastered sniping.
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This thread makes me miss the good old days.
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I'm not sure if there are Game Genie codes, but you get a password after you complete each case. I did end up completing it though, eventually I figured out that if you walk or drive slowly (as in take a couple steps, stop, repeat) you can get enemies and booby traps to trigger long before they're supposed to. Traps, like the safes falling from windows will fall ahead of you, and gangsters will just stand there, with half of their body onscreen. It's especially helpful with the gun-toting gangsters that are perched above you or behind objects. It's an extremely tedious way to get through the game, but it works. That aside, I was 9, and had already finished my other games at that time. |
Yeah, I used the passwords at some point.
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The 2nd Zelda game.
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I also use to be frustrated to no end with Friday the 13th for NES. I to this day remember finally beating Jason, only for it to tell me I had to BEAT HIM AGAIN! I at that point said "fuck this shit" and have never played it since. Not to mention when that Grimace looking mother fucker (He was purple with a blue mask, wtf?) would catch you on the road and throw machetes at you.....son of a bitch. |
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Know exactly how you feel. I played that game like mad when I was a kid. It's another one that I've never beaten but I can safely say that I will never bother to actually try. And what was up with giving you all of two useful characters out of the six provided? |
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Spider-Man Maximum Carnage
I still try to beat it and to this day I can't get past the fucking club level where like 3-4 bosses come out at the end. FUCK THAT. |
That was a great brawler though.
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Plus, Nintendo is still using the lives system, which makes me think they don't know people aren't putting quarters into their "counsels." |
Well nintendo is crazy.
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Super Ghouls & Ghosts
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Thought about it, and the most frustrating game I've ever played was Ghosts n' Goblins.
The game is pretty easy on the 1st level, but then turns into a gauntlet of brutality. The kicker is even if you get to the final boss, you can't beat him without a cross. So, if you don't have the cross, you have to play the final level over so you can get one. Here's the really frustrating part; even if you defeat the final boss, you're informed that everything you just did didn't matter, because it was all a trap laid by Satan. So then, in order to get the 'real' ending, you have to play through the entire game again on a harder difficulty. |
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I played it again recently,I remember being okay at it as a kid,really struggle to even get past the 1st level now,glad I gave up after reading that though.
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Probably not what I'd call the most frustrating, but I'm seriously regretting starting Dead Money first in FO: NV Ultimate Edition...so tedious...I've actually had to resort to walkthroughs for the part involving Dog/God and the damned gas valves.
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I had megaman 2 on a regular cellphone. Problem was, it was a straight port.
I honestly can't think of any greater an achievement than beating that game on a cell phone touch pad. I couldn't even get to one robot master. And I'm a megaman beast. Totally useless. |
Finished up Dead Money Sat. Eve. after I got home and after I looked up what I was doing wrong with the quest "Put the Beast Down". Even played through not only the achievement endings but also made a separate save so I could see the fake ending (vault hunter gets trapped) without being stuck.
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Pokemon.
i could never catch all those little fags :( |
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They could be challenging at times, but I have no idea where this recent notion of them being frustratingly difficult games has come from. Castlevania, Contra, Ninja Gaiden, and plenty of other games are much harder, if you ask me.
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Chakan the Forever Man on the Genesis was what I thought of. Was only ever able to beat it with a Game Genie. Shit was intense.
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Marble Madness and Ghostbusters...
Also add the 8 bit version of transformers... |
NES released enough broken games in addition to games that made you restart from the beginning after dying to justify some of the stigma. If you go down the line of games for the NES I'd wager most were much harder than intended.
And again, the hard games that were fun still had the value of being fun. If the game was fun we not only remembered it, but also spent the time trying to overcome the challenge. A lot of games that were "hard" were also "bad" and therefor the incentive to keep trying wasn't always there. |
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Fucking Kick Master.
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Any of the MLB games on XBox 360. The glitches are atrocious.
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James Fucking Pond
Goddamn Fish in a Murder happy North Pole his weapon: streaching as high as he can. I still can't see how someone can justify making a game where suicidal gingerbread men run headfirst into my PLANE and I lose bullshit. also there was this muppets game on the NES it was confusing pointless and difficult. |
legacy of the wizard
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Neither do I
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For some maybe...
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