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Destiny: Age of Triumph
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I am an open world addict, so I will definitely keep up with news for this.
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If it's a bigger Fallout 3/NV... I'll be keeping track. Thanks.
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Suh-Weet!
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http://oyster.ignimgs.com/wordpress/...2012/11/61.jpg
http://oyster.ignimgs.com/wordpress/...2012/11/51.jpg http://2.bp.blogspot.com/-hAC6RExp5G...nd+Mindy+2.jpg Yeah sorry couldn't resist. ;) This game has an awesome concept, can't wait to find out more! |
:-\ I liked Halo Reach more than the previous Halo games although this one looks nice and gives off a Majora's Mask vibe with the falling moon-like object.
Is this the rumored MMO games as well? |
I'm not sure which rumors you mean but it's been discovered that this series will have either sequels or large expansions well into the next console cycle. Everything so far makes this sound like an MMO.
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I hope not. No way am I buying a game and paying monthly to play- not worth it in the long run. I don't think anything but a Fallout the size of three or four recent Fallout's would make me consider it. I just love that world, game play... ect
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Stop talking about Fallout, that's not what this is
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I know, just saying if it's a MMO I wouldn't want to get too into it.
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It probably wouldn't have a subscription model, since that's why we don't see MMO's on 360 to begin with. The gameplay will likely be much more action oriented than the number crunching Fallout (and most MMOs in general). This will something quite different, I think, so immediately comparing it to an existing game may not be the way to look at it.
I think it will be a relatively massively multiplayer game with a strong emphasis on community. There will much exploration as it may be an open world game or at least something with very large environments. There will be a high degree of customization and how to participate in your immediate group. There won't be a high regard for competition in the vein of other FPS games (no deathmatch, etc) but instead a lot of cooperation and inclusive gameplay overall. This is on top of it being a brand new IP, something we all could look forward to, and new universe/mythology to explore and help shape. |
I like the idea of a new IP and getting in on the ground floor to enjoy it from the beginning. I didn't get into the Mass Effect games until a year after 2 was released.
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Turns out Halo ODST had an Easter Egg involving the Destiny project. Originally discovered earlier in the year but only recently confirmed by Bungie to be an actual Easter Egg related to this project.
http://d1vr6n66ssr06c.cloudfront.net.../11/awaits.jpg http://d1vr6n66ssr06c.cloudfront.net...2/11/tweet.jpg http://www.egmnow.com/articles/news/...-in-halo-odst/ |
- Big reveals this Sunday for this game. Journalists are already in the know but they are locked down by an embargo. Next week should be interesting.
- Bungie recently overhauled their site. Many changes are meant to optimize social aspects and connectivity. I'm certain this is in-line with whatever their game is going for (I'm still thinking some kind of co-op heavy adventure deal). http://www.bungie.net/ Set up your accounts, though your Bnet account will still work. They can now be linked to your Facebook and Google+ profiles. I get the feeling this will be important, so you TPdubbers set your shit up before what I imagine to be server crashes when shit hits the fan come launch. I'll be easy to find. |
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Just got an e-mail from Gamestop and they're taking pre-orders on this already.
Sounds neat from what I'm reading. Gotta see some action before I'm sold on it. |
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Bullet points in a bit, making a new blog update over this game.
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Seems to me that it's going to be an "always online" type thing with no single player, and that kinda turns me off. Hopefully I'm wrong, really interested in the game.
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There is single player and co-op available for the game but believe both also require a constant connection.
Also borrows heavily from Halo for the FPS aspects and MMOs for the overall world and scope aspect. No fees/subscriptions though. |
- MMO-ish, the matchmaking connects you to players in certain instances at random, unless you party up before a quest. You can play it completely solo, but you must be connected since the everybody's playing in a shared world. I imagine you can make it so you never have to meet people, an inverse of some fighting game arcade mode matchmaking. So you can play it solo, but in a shared world where players' action impact it.
- The world (which includes off terra locations like Mars and the Moon) has a day/night cycle and plenty of places to explore. The guardian hub is where you start and meet people. It seems you won't have a point where 1000 players are in one place, that doesn't seem to be what Bungie wants. - You can get a spacecraft (earning it some way) to travel off world, andthere will be different types. Whether traveling is a 'warp' with a loadscreen or actually you space traveling is up in the air. Bear in mind the last big innovation for Bungie's Halo was a space dogfight. - There are three classes so far; Titan (guns), Hunter (marksman), and a Warlock or something who uses "magic". Knowing Bungie's pedigree I doubt it's actually magic in the mystical sense, but some cosmic tech that might as well be magic in a Jack Kirby sense. Technically speaking for gameplay - yeah it's pretty much magic. How these classes differ in gameplay (health, damage, etc) is yet to be revealed, as well as whether there are more classes. - There are vehicles to use, but I don't know if you can claim one to have always or if you find them. - There is competitive PvP, but you opt into it. There are no 'PvP Zones' or whatever. In this mode you can earn stuff to have and to hold anywhere. - Your character is fully customizable; weapons, gear, fashion. - The social aspect they're leaning to probably means factions/guilds/clans but we'll see. - One type of enemy are 'Space Zombie' things. |
Yeah there's guildes, if you pause during the video of the website, it shows guilds.
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This sounds like a complete clone of Old Republic. |
lol Right.
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This has the potential to be greatness in a box. The FPSMMO take is nice, but all the features discussed thus far sounds great too.
Always connected shouldn't be a big deal for most, not as bad as say, Diablo 3 or something. None the less, I hope they make it where all content could be explored solo. That turned me off WoW, amongst many other factors. |
They specifically noted that you could play the game entirely solo. I don't think you'll be forced in any multiplayer situation, but I imagine they're give a lot of incentive to do so.
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According to some source code digging on Destiny's webpage, Bungie could be planning on including the game beyond just the Xbox 360 and PS3.
Listed in the source code were Wii U, PC, PS4, Xbox 720, and PS Vita for pre-order platforms although none active for the website. http://www.screwattack.com/news/dest...d-ps-vita-well |
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Same could be said for Borderlands 2. Granted, with enough farming and tweaking, most Invincibles are solo-able, but not meant to be. Let's hope that it's as it is written then :) |
Well the game is spoken about in multiplayer terms heavily so keep that in mind.
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...Which you have, so I guess we're at square one, sorry.
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SPOILER: show |
Bungie revealed some new details during last weeks' GDC expo.
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http://d1vr6n66ssr06c.cloudfront.net...tiny_human.jpg http://d1vr6n66ssr06c.cloudfront.net...iny_awoken.jpg http://d1vr6n66ssr06c.cloudfront.net...stiny_exo1.jpg http://www.screwattack.com/news/bung...coming-destiny http://www.egmnow.com/articles/news/...s-and-classes/ |
Bungie released some new details regarding the game's classes and setting:
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Some artwork and renders are on their site now. Cool stuff, but honestly show me the money already. They did mention they're gearing up for E3.
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While the most interesting bullet points of the game wasn't shown today, it was still a hot looking shooter. |
Bungie recreated their stage demo so we can see it in HD direct feed. Also they re-worded their scripted 'player banter' to better highlight certain aspects of the game. It was also slightly 'reshot' and re-choreographed to highlight other features of the game.
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Bungie states Borderlands 2 and Far Cry 3 are the main inspirations behind the co-op mode for Destiny.
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Good to hear. I have no qualms studios biting off and one-upping each other in terms of gameplay concepts. Don't be too proud. A big theme of my team's think-tank is not reinventing any wheels, just trying to make a better tire.
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Far Cry 3, I was a human hunting humans. And 9x out of 10 they couldn't dial in on my location and come rush me. I was able to creep around the perimeter and drop them one by one. That's how good that game was.
I hope the same case works for the hunter class. I fire off one round from the sniper rifle from long range and you can't find me. Not "poof...you're discovered". |
The sniper rifle will almost surely have a smoke trail leading right to you, it's how they handled it in Reach. In any case, PvP will be handled in specific modes/zones. Don't think you could go out and kill people.
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I simply don't know how I'm going to manage this, GTA Online, and The Division. I don't. |
Box art for the game was recently revealed along with the announcement of a brand new trailer is set to arrive tomorrow.
http://cdn.destructoid.com//ul/26271...47-noscale.jpg http://www.destructoid.com/destiny-s...e-262713.phtml Beta access to the game currently rumored to be offered as a pre-order bonus for the game. http://www.egmnow.com/articles/news/...th-pre-orders/ |
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Went to gamestop a little while ago to pick up my beta code for my pre-order since they're going out today. Kid had no idea what I was talking about. Must be new cause I didn't recognize him.
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Pre-ordered for next year's beta access. I'm glad.
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Woooooooow. From spring to late summer. Must have ALOT of work to do still.
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http://www.bungie.net/pubassets/1482..._1900x1200.jpg
- This is a kind of signature vehicle for the Guardians. - You can call it on demand, after presumably earning/unlocking it somehow. - They mention traveling will not be picking options on a menu, which sounds like you will have to traverse the main areas of the galaxy. - It does not have weapons. - Comes in three color schemes for each class. - Seats one, no bare-back. - Pretty fast. - Essentially the Star Wars Speeders in the most blatant, awesome sense. |
BOUND!
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Looks almost like the speeder I used in Old Republic.
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It does have a speeder type flair to it. I was gonna say speederbike at first, but then I realized it wasn't too close to those.
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Been hearing some chatter the past couple days about the beta. The guy at gamestop told me when I went and picked up infamous said it's gonna launch in may. My buddy told me april.
Anyone hear any news about that? Haven't read anything new recently. |
Nobody knows, because Bungie doesn't know. With the game dropping in September, Summer is the safe bet. Though I wouldn't rule out late Spring.
But just so we're clear, there is no official word on it. |
IGN got some hands-on time with the game and they're gonna have a special on it this Monday. 1PM ET/10AM PT
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A lot of sites will have major write ups when the embargo lifts. Gonna be a busy week.
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Reading the Kotaku mini preview of their 45 minutes with the game...
So far all im taking away from it is: 1) It's bares some pretty strong similarities to Halo 2) The pacing is sorta slow Granted its obviously an Alpha build with aspects missing that give it it's RPG elements, but....im not entirely stoked about this. Began to lose interest in Halo after 2. I'd imagine the Halo hardcore such as Kalyx will love it. The people who do not like Halo will not. And those on the fence will expect a Borderlands experience they will (probably) not get. |
Yeah, never been huge on Halo. Kind of expected Destiny to have some Halo influence, but if it's exactly like Halo, then I dunno.
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Patricia Hernandez Kotaku article is for the anti-gamer, so blah. Destructoid had a better one that hit the 'it's like Halo' notes, but mentioned more things you'd care about as an FPS gamer. I didn't care that I couldn't wall-run like Titanfall, or how nice Bungie's office looked, ugh Patricia. The mode prevailed was Strikes, which involves three players and are short bursts of gameplay (short for Destiny meaning 20mins). Longer versions of this are called Patrols, which involve more exploration and options to abandon them. I like the new footage but Strikes are something that could be explained in two paragraphs. I was hoping the journalists previewed things like Events, Patrols, Customization, and competitive. I guess things are being saved for E3. While I'm very excited, I must echo the Dtoid article's tone about how the super-secretive handling of Destiny's even common FPS features is beginning to strain. It's like Street Fighter 5 being coy about having a lifebar, or whether or not Ryu throws a fireball. There are some kick-ass abilities in there, and I'm certain to be rocking the Wizard fucker. I love the class' coats. |
Bungie states they are currently working on allowing saves to be transferable from last gen consoles to current/next gen consoles. The reason is due to them currently expecting the PS3 and Xbox 360 versions to sell the most during its launch period.
http://www.destructoid.com/bungie-ma...y-273773.phtml |
YES
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I like that you can aim down the sights.
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Seemed odd but I'm down.
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Seems such a small thing, but it's just a gaming pet peeve of mine when they don't have it.
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Activision states they are investing around $500 million for the game but are also expecting the game to become a billion dollar franchise like the Call of Duty series.
They also are fully aware the game's development has been a bit too expensive but expect future games in the series to be more normal in dev costs. Quote:
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Hate Kotick's greedy mitts on anything, really. Going to hope they don't drive this franchise into our pockets.
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Huh?
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According to Gamespot, beta starts up in July. Take it with a grain of salt.
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Sounds legit, I imagined that would be the month.
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For those considering the PS4 version, Sony states this will be the first game to support the upcoming pre-loading feature for the system.
http://www.destructoid.com/ps4-pre-l...y-275179.phtml |
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Got into the Alpha. Pretty fun. Not may players around. Which is weird.
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Oh btw, the last ViDoc:
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Bungie and the Playstation Blog broke down all the early exclusive content the PS3 and PS4 version of the game will be getting.
A 3-player co-op mode called Dust Palace Strike and a map called Exodus Blue were among the content revealed. Each class will get their own exclusive armor, weapon, and ship as part of the package. http://blog.us.playstation.com/2014/...tent-detailed/ |
Alpha test got extended for an unknown period of time. I guess the turned the difficulty up to 11 and got "expert mode" running right now. And there's some hiccups that could cause you to lose your data.
Play at your own risk. |
Was it confirmed that alpha gameplay would carry over data to the beta and then the actual game? Taking data from the beta to the full game I can understand, but I don't think your alpha stats are important really.
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No data carry-over of any kind. Clean slate, I believe. Might wanna double check.
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So then talk of data getting erased on the last few days seem a non issue.
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According to Amazon, Sony's exclusivity deal for the PS3 and PS4 versions is around a year long before that content will arrive for other platforms.
http://www.egmnow.com/articles/news/...-least-a-year/ |
Xbox 360 and Xbox One beta expected to arrive in July but around a week or two after the PS3 and PS4 arrives (July 17th).
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http://www.screwattack.com/news/dest...gins-late-july |
Halo never struck me as particularly violent anyway, but the ESRB are notoriously finicky.
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The fact that they are spending 500 million developing and marketing the game, and that they have to sell as many units as possible just to break even also probably has a little to do with it.
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Bungie recently responded about the $500 million claim from Activision saying only a small amount has been used for actual game development.
The COO of Bungie believes Activision was probably implying that amount for their 10 year plan for the series and not just for the first game. Also revealed it was them and not Activision that wanted the plan for the series. http://www.destructoid.com/bungie-sp...y-277344.phtml |
Dates and schedules for both the PS4 and Xbox One betas were announced.
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Is that short for a beta window?
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That's about right, really. Other Bungie betas didn't run any longer than two weeks.
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Happy beta day, everybody.
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If you have a Sony console, anyway. Gonna be checking out streams today.
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Ugh. Just bump the level cap and open up a few maps and missions already.
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I'm installing the beta now
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Anyone have any xtra us beta for xb1
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I will have three for XB1 actually. Thought of putting them on my blog.
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How is the beta/game? Don't have PS Plus but.... wanted to get it eventually for the free games.
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It's a slightly more realistic Halo (if you can believe that), from what I see in the Twitch streams. Everybody pretty much echoes that it feels really good.
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Not a fan of the multiplayer aspect of it. They can do without the vehicles.
Capped out my Hunter. Gonna roll out a Warlock after the servers are back up. |
You realize this is a multiplayer game? Or do you mean the competitive modes?
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Crucible/PVP part of it.
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