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Star Wars Battlefront (XB1, PS4, PC)
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- 40plyrs - Space battles not returning. - Focus on original trilogy; Rebels vs Empire. - Will feature Eps. 7's new planet, Jakku. - Hero Characters return. |
Looks sexy. Can't wait to see some actual gameplay.
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IGN says the laser spark effects look cheap and practical like the original effects. I got excited about that for some reason.
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40 players seems sparse.
Going to miss space battles. They were a lot of fun. Lack of Clone Wars hurts a lot. Especially considering all the content they have to pull from now, with the animated series. |
Not too happy with some of this stuff, but I'm still pumped to get a new battlefield.
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Well I hear the game is starting out fairly small, with new modes and maps rolling out post launch. If it's full price that may be an issue, as the pricing should reflect the 'low barrier entry' content.
Aside from that, I can see expansions that take place in the prequel era as well as adding stuff seen in the new movie and comics. And space battles have to come back. They can transplant their Carrier Assault mode to Star Destroyer Assault. |
I can completely see EA releasing it at full price.
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sigh Yeah.
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The design director recently had a Q&A session on Twitter regarding the game.
A couple of the new details revealed include Heroes have difference entrances depending on the mode being played and the game doesn't support splitscreen co-op for online play. <blockquote class="twitter-tweet" lang="en"><p>You will have great freedom in customizing your own playstyle, essentially creating your own playstyle <a href="https://t.co/UMu71NxLfU">https://t.co/UMu71NxLfU</a></p>— Niklas Fegraeus (@DICEfigge) <a href="https://twitter.com/DICEfigge/status/589220434102456320">April 18, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script> http://www.gameinformer.com/b/news/a...some-dirt.aspx |
No you will not be able to 'create your own playstyle'. It's custom classes with likely balance limitations. Hate PR language.
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Whatever. We're getting a game that was long thought of being dead.
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Not above scrutiny. It's because I loved the Battlefront games that I'm gonna be a total dick about anything they're doing sideways. My expectations are completely unfair and they're going to have to deal.
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Face it Kalyx, you will find something to bitch about in this game because
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I actually share Kalyx's views on this. One of those things where you've been waiting for a game so long that any fuck ups just stand out 10 times more.
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I know it's just "in-engine" footage, which doesn't mean much, but I fucking love their art direction. The style they're going for is beautiful.
I have no idea how they're going to do the speeder bikes. Like, you're just moving so fast but they show them weaving in and out of trees, going under shit. With how lush the tree map looked, I can only imagine how intense that will be. |
I just hope the maps are big enough.
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Feels kinda reminiscent of the Diablo III hype train. Have they actually been developing it all that time? Server issues are guaranteed day 1, especially for such a hotly anticipated title. |
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Some of you are a strange bunch. On one hand I'm some sort of fanboy who can't find fault in games I like and then I'm a downer who just hates on any little thing.
I'm balanced. I'm far easier on movies because they're cheaper, and what I want would benefit all you people. And on top of that we're talking my favorite Star Wars game series. I'm going to be a nazi. lol I don't have to 'face' anything. I have a standard and I call out devs who fall short. |
Man of Steel sucked. Face it.
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I don't know how anyone can complain this early on. Let it breathe. Its not even September. Battlefront was an awesome game, we all know this and want the best for the next incarnation, but just chill yo. It's not like they said Howard the Duck is a playable Jedi.
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And what am I complaining about?
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Wasn't talking about you. The operative word was "anyone"
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Well after drave's posts you certainly seemed like you were co-signing and referencing me. I'll forget about it in this case.
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Believe EA had to convince Disney to make several concessions to their deal since EA didn't want to release Star Wars games on a lot of platforms. Disney wanted as many platforms as possible initially. |
2 years?
lol no Maybe not this specific version, but Battlefront 3 has been vaporware for years. |
Pretty sure DICE started with a clean slate
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Doesn't matter. It's still the 3rd console Battlefront game, and everyone has been waiting for it for almost a decade.
The start-stops inbetween then and now have just made the wait even worse. |
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You already have a high standard for games, as you should, being a critic and what not, nothing wrong with that. I was alluding to the "hype train" causing more disappointment than anything else. It just feels that when an entertainment medium is hotly anticipated, it is that much easier to pick out the flaws rather than enjoy what is made, that's all. |
Oh believe me I'm excited about a new Battlefront. But don't think I'm throwing the auto-fail card at any little thing. At this point it's just annoyances at certain marketing tropes and details that urk a bit (like the game being light on content and how EA tends to do business).
But I trust Dice as game devs and their A-team doing a Battlefront is still the best possible outcome for a nearly ten year silence on a great game concept (Star Wars + Battlefield). I'm realistic about what's coming s'all. |
I trust Dice to make an amazing game. I don't trust them being able to reach the expectations for this though, given their deadline to release before Episode 7.
It'll be a good game regardless, it just won't reach the hype. I don't think anything anticipated for 8+ years can ever reach "the hype" tbh... Any examples? |
The answer is to be realistic. This game wasn't developed for that span of time, the current version was only recently built. Take this as a game built recently.
Generally speaking I wanted a Battlefront game for a long time. But I'm not gonna bestow any expectations inherent from Pandemic or Free Radical. Hype and expectations are completely consumer side. |
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Duke Nukem Forever was a curious thing. After a decade of waiting and multiple console generations, the game launched. Now as far as Duke Nukem games go, it delivered. Let's be real it wasn't a franchise that evolved anything about shooters. Forever played and presented itself inline with the series, only in HD. But people shat on it because they changed, not the game. The FPS genre changed and their expectations effected how they perceived what supposed to be an HD 90's game.
So in a sense that game delivered after a long wait, the only problem was the gamers' expectations. |
Kalyx what comic book character would you most like to see get a video game that has not had one yet and is female?
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Only 4 planets, but with multiple maps on each one.
So, Hoth, Endor, Jakku, and Tatooine I guess. the fuck |
Aside from ditching classes, this game will also ditch modern shooters' Aim-Down-Sight mechanics to feel more like classical shooters (and in particular past Battlefront games). Guns with scopes still allow zooming obviously. Also gone is Squads as Dice does with their other shooter. In place of that is a 'Partners' system where you can spawn on other players and even share their unlocks (guessing for that particular match).
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I like Aim-Dowm-Sights mechanics.
This deal is getting worse every time. |
I can go either way. It's definitely gonna be a shock for modern players when even Halo buckled to the trend. Maybe a soft zoom like Gears can meet halfway.
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Shame. I could really have fallen in love with Battlefield: Star Wars, but they seem to be trying to make this its own distinct thing.
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Also prefer ADS :(
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No Space Battles is rough. It was the best part of 2.
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Team Deathmatch mode revealed to be called Blast mode. All maps for the mode are smallish in size while the win requirements is first team to 100 kills or most kills after the 10 minute limit.
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"extraneous objective nonsense"
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:nono:
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EA recently teased 3 new modes for the game.
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Some people involved in the alpha testing for the PC version managed to discover a bunch of info hidden away after doing some file digging. Actual names for some of the modes and weapons may or may not be changed before the game gets released though. Quote:
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According to EA, the official reason why Star Wars Battlefront doesn't have a campaign/story mode is due to them not wanting to spend dev time and resources working on a mode that very few people would play.
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Thank you. Apply this to Battlefield.
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I don't buy it, I feel that a single player Star Wars campaign would have been a big success. But if they feel they can't actually do it, then good on them. Just don't use that excuse.
Battlefield single player campaigns can go die in a fire though. |
Oh they can do it, they're just being smart here.
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Agree to disagree, then. I still feel like a single player campaign as simple as that in Battlefront 2 would have gotten more sales.
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According to DICE, in theory its possible to have Supremacy mode be unwinnable due to the way they designed the multiplayer mode. Has to do with how points are tied to the match's timer and close matches not allowing the timer to reach zero.
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<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script> http://www.egmnow.com/platforms/star...go-on-forever/ |
Embarrassing oversight, though they seem oddly accepting of it.
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Online multiplayer beta arriving this October for Xbox One, PC, and PS4. EA's currently accepting signups for the beta.
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No server browser.
Booooooo wendie testaberger. Booooooo |
Eh. It'll live.
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Star Wars Battlefront 1 and 2 had good Campaign modes. :n:
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Their campaign modes were the multiplayer modes with voiceover bookends. Nothing of value was lost.
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If its just multiplayer than in my eyes it's half a game. The price should be 30. We pay 60 a year for online already.
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You're 100% right. I've argued in the past that these games should come in three flavors; Full-$60, Campaign Only-$30, Multiplayer Only-$30.
I reason that this would teach CoD, Battlefield and such what players really want and where the budget should go. And if they're going for an exclusively PvP multiplayer game and still wanna charge $60, they better make it full fledged. Halo 3's multiplayer suite by itself was worth $60. |
New special edition was announced for $130 which includes a mini-fridge along with the game.
http://cdn.destructoid.com//ul/310938-h1.jpg http://www.destructoid.com/there-s-a...o-310938.phtml |
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Specs for the PC version was recently revealed by EA.
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Some details regarding the public beta and how to join:
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A hacker recently managed to find some stuff hidden within the beta which implies at least three more hero tier characters will be playable the game. Quote:
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The Emperor as a playable character has the potential to be awesome.
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Welp, I was kinda on the fence with this...but two games in and im sold.
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Get to try mine later this evening. Based on what I have saw thus far, it looks pretty damn fun.
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I would hesitate to call this Battlefront 3, it's certainly Battlefront-ish but a far cry from days of yore. The Time To Kill is way too harsh and doesn't allow the personality of the blasters to shine, you see em you got em. I understand the kiddies love short TTKs and it's even source material accurate with people falling down from laser sparks but fuck.
Anyway Walker Assault is confusing and weird and the map is kinda bad. The drop pod zone thing would be better if the TTK wasn't quite as crazy as I mentioned. The fucking Destiny radar it adopted has to change right fucking now. It's scrubby as fuck in Destiny and here we'll dealing with even more frantic firefights where you won't last a second if you don't shoot first. There's no sense of pre-planning and counter measure with such a low TTK combined with that radar. The card thing they got going is cute. The Partner system is bad and they should feel bad. Use the squad system. There is no reason not to use the squad system. |
I don't need no stinkin squad system
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PC version getting more servers added for the beta due to the overwhelming numbers of players at the moment. If anyone had issues playing the beta on the PC, that was the official reason why.
http://www.destructoid.com/ea-opens-...s-314686.phtml |
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So again, why not use a superior system to this Partner thing? Nobody loses in its implementation. |
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You know what I enjoy about this game the most? Is that it delivers on the crazy footage they show. I love Battlefield, but the one thing is they always show some intense action in footage, and when you actually play the game its mostly small skirmishes off in the distance.
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When does the beta end? DLing now.
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This game is a blast.
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Kinda disappointing, honestly. Definitely a $40-50 buy, tho.
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Walker Assault seems noticably unbalanced in favor of the imperials. Played a bunch of matches and the empire always won.
Still fun though, even on the rebel side. |
Beta's been extended for one more day. Was meant to end today but EA decided to give an extra 24 hours for "extreme scenario" testing which was implied to be them purposely crashing the servers and connection issues to sort any problems before launch.
http://www.destructoid.com/the-star-...y-315005.phtml Season Pass revealed to cost $50 while another collector's edition was announced. Quote:
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PC version announced to not have in-game voice chat support. Neither will the console version but it still supports party chat.
http://www.destructoid.com/star-wars...c-315378.phtml For those interested in the PC version, Green Man Gaming is having a pre-launch 25% Off sale for the game and lasts till October 27th. http://www.destructoid.com/25-off-st...s-315334.phtml Quote:
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Playstation blog confirmed rumors of Leia, Han, and Palpatine being playable charcters in the game. Originally were discovered as part of a datamine hackers did with the beta's files.
http://cdn.destructoid.com//ul/316531-starwar.jpg Quote:
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<iframe width="560" height="315" src="https://www.youtube.com/embed/CnqtUAg4hkw" frameborder="0" allowfullscreen></iframe> <iframe width="560" height="315" src="https://www.youtube.com/embed/tp98JMH_7XQ" frameborder="0" allowfullscreen></iframe> <iframe width="560" height="315" src="https://www.youtube.com/embed/EZ2bsg12KkA" frameborder="0" allowfullscreen></iframe> <blockquote class="twitter-video" lang="en"><p lang="en" dir="ltr">AAAA I'M DYING <a href="http://t.co/kEuEgmgzZd">pic.twitter.com/kEuEgmgzZd</a></p>— the real young thong (@thatbitchlando) <a href="https://twitter.com/thatbitchlando/status/652550432003334144">October 9, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script> |
EA currently targeting 13 million for the game's sales goal and expectations. Recent beta just added more to the huge expectations EA has for this game.
Would need a Call of Duty like launch and sales to reach it if the idea is to get those 13 million as quickly as possible. For some comparison, CoD Advanced Warfare sold 11.4 million in its first month while prior Battlefront games averaged 9 million overall in sales. http://www.destructoid.com/ea-shoots...s-318285.phtml |
EA revealed the install sizes for the game and its pretty small compared to recent games on consoles at least.
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Well there's not a lot to download.
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For those with an Xbox One and/or are considering getting the game for the console, best to check your console inbox for any message from EA. They've been sending out free trial EA Access accounts to random Xbox Live members as part of the celebrations leading to the game's launch.
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For those getting the PC version from online retailer Green Man Gaming, it was recently revealed they got denied as an official seller for the game.
Bunch of other publishers have recently gone after them as well to deny them official selling rights for their games. Reddit's gaming sales board pulled support for Green Man Gaming deals since its no longer guaranteed those keys would be legit for customers. https://www.reddit.com/r/GameDealsMe...reenmangaming/ http://www.neogaf.com/forum/showthread.php?t=1140995 |
EA revealed what will be covered by the game's Season Pass.
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For a game that is (for the most part) strictly multiplayer, it sucks they would lock new modes behind a season pass :(
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Pretty standard practice for EA, sounds almost identical to the Premium setup for Battlefield 3 and 4 and that was all multiplayer content too.
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DICE teasing all the DLC maps covered in the Season Pass will be based on the original trilogy of films.
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Spent a few hours playing this at a friend's house. Think I'm going to pass for now. It's fun and all, but like I said during the beta, its very shallow gameplay. Like baby's first fps. Once the luster of the fantastic star wars presentation wears off, it gets boring and repetitive pretty quick. Was hoping the other game modes would help it's longevity, but none of them really stand out. They're all just typical fps fare. Walker assault is still tne most fun, imo.
Still might pick this up eventually but I'm definitely not paying 60 bones for it. |
Wish this had a campaign mode, multiplayer only is a real turn off for me.
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Passing on this as well. Extremely scrubby gameplay and a major let down not because of my usual standards, but compared to Battlefront 2.
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DICE games are difficult to master. When people say scrubby do they mean, not like Halo?
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There's currently a glitch where if you crash into the ground while piloting a ship, you're invincible for the rest of the match.
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It's still got the same fundamentals
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