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Evil Vito 03-27-2008 09:22 PM

Official Smackdown vs. Raw 2009 Thread
 
<font color=goldenrod>WWE SmackDown vs. Raw 2009 is Official
This year's installment is chockfull of tag team action, DLC, and a whole lot more.
by Greg Miller


March 27, 2008 - It's been about four months since we had any substantial grappling news from THQ, but the Los Angeles County-based publisher put an end to that today: WWE SmackDown vs. Raw 2009 is coming.

Although it won't be formally announced until tomorrow, THQ has confirmed with IGN that the latest installment in the storied wrestling franchise will be making its way to the PlayStation 3, Xbox 360, Wii, Nintendo DS, PSP, PlayStation 2 and mobile devices this fall while boasting a bevy of bells and whistles.


On the Xbox 360, PS3, PSP and PS2, the biggest change in the action will come with a strong focus on tag teams. For the first time ever, players will be able to team up for co-op storylines in the Road to WrestleMania mode and take advantage of an overhauled tag structure to earn attributes on their way to the top. Tag teams -- both in and out of Road to WrestleMania -- will utilize the same momentum meter, break opponents with double team finishers and make "hot tags" for the win. Also making its debut will be Create-A-Finisher, which allows fans to choose from more than 500 animations in their quest to build the ultimate move. Specifically on the 360 and PS3, fans can look for the debut of SVR downloadable content, although THQ is mum about what it might be.

WWE SmackDown vs. Raw 2009 marks the franchise's second title on the Wii, and THQ looks to be building on the motion controls and interactivity of the first outing. The game promises more match types, more weapons and the debut of online gameplay, which will feature matches and rankings. Although the title will pack Road to WrestleMania like the aforementioned versions, the Wii copy of SVR '09 will be the only place to find interactive entrances and victory celebrations that range from posing on the ramp to slapping the taste out of a beaten opponent. Successfully get the crowd hyped on your way to the ring and you'll get an in-match bonus.

Seasoned players who pick up SVR '09 on the Nintendo DS will probably be in for more than a few surprises. Gone are the stylus-heavy controls of last year and in their place is a more traditional d-pad/grapple system gamers that have grown up with, although the stylus will still play some part in the action. Being developed by Tose, the folks behind Dragon Quest Heroes: Rocket Slime, the DS version of SVR '09 will pack a season mode with an RPG approach. Players will interact with Superstars, upgrade their abilities and complete missions to become the champion. Create-A-Superstar will make its Nintendo handheld debut, there will be a larger roster of Superstars, and the title will pack a wealth of new match types.

Rest in peace.
Rest in peace.
"The ambitious cross-platform launch of WWE SmackDown vs. Raw 2008 last year yielded tremendous growth for the franchise, as we delivered multiple gameplay experiences across seven platforms and greatly expanded our audience of WWE videogame fans," said Bob Aniello, senior vice president, worldwide marketing, THQ. "With dynamic new features and the extension of our gameplay experience through downloadable content, WWE SmackDown vs. Raw 2009 will bring more console, handheld and wireless gamers together to enjoy the virtual world of WWE."

Think that's all the news you'll get on this momentous day? It's not even close. First, let's confirm that Chris Jericho, Jeff Hardy, Matt Hardy, Randy Orton, Mr. Kennedy, Undertaker and John Cena are all in the game. Second, why not click on over to our interview with THQ Creative Manager Cory Ledesma for nine pages of information about what Road to WrestleMania is all about, hints on the DLC and tons more. Then, go download the brand new trailer. Next, grab some screens from the gallery below. </font>

http://ps3.ign.com/articles/862/862440p1.html

<font color=goldenrod>There's the link for the interview...not gonna post 9 pages</font>

Evil Vito 03-27-2008 09:24 PM

<font color=goldenrod>Momentum-shifting tags

Co-op season

Better AI

DLC

Create-a-fucking move</font> :drool:

DS 03-27-2008 09:39 PM

They promise better AI each year and it never really gets any better. I wonder if the Create-A-Finisher only lets you use that move for the finisher or if you can do that for all of your moves.

KingofOldSchool 03-28-2008 07:34 AM

DLC will probably just be dumb shit like "Download John Cena's new shirt!!!!" or "Download Funaki's new entrance music!!!!"

Which of course means no more custom soundtracks.

Oh and here is a screen shot (of course this probably won't be the ACTUAL graphics in the game)

http://img291.imageshack.us/img291/9...w2009imze0.jpg

Kane Knight 03-28-2008 08:27 AM

Imagine if those were in-game graphics.

Kalyx triaD 03-28-2008 09:32 AM

I'm digging it... But there are many areas of gameplay I need to hear about before I preorder.

KingofOldSchool 03-28-2008 09:59 AM

And it's funny that they are supposedly going to devote more time to the tag team mode than WWE actually does in real life.

And think of all of the real life tag teams that will actually be in the game. Miz and Morrison, Batista and Mysterio, DX for one night only, Batista and Flair, The Hardys, ummmm I'd ROFL if they actually gave us Londrick this year.

Dark-Slicer Diago 03-28-2008 10:03 AM

Sounds good, I hope they actually deliver on these promises though.

PorkSoda 03-28-2008 10:16 AM

I'm too lazy to read. What is DLC?

DS 03-28-2008 10:43 AM

Downloadable content.

Which will only be worth it if it's new wrestlers.

Dark-Slicer Diago 03-28-2008 11:17 AM

IGN: What about downloadable content?

Ledesma: This is very exciting. I think you mentioned at the very beginning of the call that you're asking, "What do we take away from some of the press or the fan feedback that we got from last year's game?" and a lot of times you hear "the roster."

IGN: Yeah.

Ledesma: The roster. The roster. The roster. We're committed to the rosters because it's the most important thing to the fans, and it is fairly important. We want to make sure that we're as up to date as possible. It's very difficult from a game development standpoint to offer a Superstar that, you know, debuts a month or two months before we ship. It really ties our hands at what we can do, so we want to offer downloadable content that players can get the most up-to-date experience possible.

IGN: Does that mean you're going to have wrestlers that you can download?

Ledesma: [long pause] ... we're not discussing -- [laughter]. The one thing that I can say is that we will have content available for use in the game that will update your experience for SmackDown vs. Raw 2009.

and for us PS3 owners

IGN: Also real quick, too, I know last year on the core SKU, there was a little set of differences between PS3 and 360 -- namely that 360 could import its own music and then PS3 had the first-person mode. Are we going to see more of a crossover there? Are PS3 people going to be able to take music off their hard drives this year?

Ledesma: Yes, we are planning on the ability to rip music for the PS3 and offer that for created entrances. That option will be available. The reason that it we didn't do it last year was simply because the Sony libraries weren't ready for us to do it. It wasn't because we have something against the PS3 owners or being selfish for the Xbox owners. It was just simply a matter of not being able to do it. So, this year, we're really excited that those libraries are available and able to offer that feature.

all from the artical Vito posted.

Evil Vito 03-28-2008 11:39 AM

Quote:

Originally Posted by KingofOldSchool (Post 2095942)
DLC will probably just be dumb shit like "Download John Cena's new shirt!!!!" or "Download Funaki's new entrance music!!!!"

Which of course means no more custom soundtracks.

<font color=goldenrod>Thankfully custom soundtracks are back in...but I wouldn't be shocked if they sold new themes and idiots go and buy them anyway thinking they'll be the highest possible quality.

Oh and I wouldn't be surprised if Londrick makes it in this year, afterall they kept La Res out for ages despite title reigns and finally put them in after they had split. :shifty:

At least this year with all the talk of the revamped tag mode and storyline we'll probably get the current tag champs in the game...pretty certain the last game to have that was HCTP</font> :o

Dark-Slicer Diago 03-28-2008 12:27 PM

I'm pretty sure the last time that happened was HCTP aswell, well, one set of Tag Team Champions that is as I think La Resistancé were the Raw champions at the moment.

Kane Knight 03-28-2008 12:42 PM

I'm betting themes will primarily be set to download with a new character.

Blitz 03-28-2008 08:59 PM

Betting right now that Create A Move will be a bare shadow of what everyone wants it to be.

Hopefully I'm wrong.

Kane Knight 03-28-2008 09:05 PM

Sadly, you'll be right.

Bad Company 03-28-2008 09:18 PM

looks shit, I'm not surprised.

Xero 03-28-2008 09:24 PM

http://img291.imageshack.us/img291/9...w2009imze0.jpg

Those are almost the exact graphics - slightly modified with lighting and textures - they've been using for promos since like DoR (maybe SvR). Time for them to step it up.

Kenny 03-28-2008 09:58 PM

I'm not too educated on the PS3. Do you have to pay for the content that you download? If so, how does it work?

Is there a monthly service fee? Or do you pay per the content that you download?

Kane Knight 03-28-2008 10:02 PM

Which is why it'd be great if those were the noncutscene graphics.

D Mac 03-29-2008 01:02 AM

As long as there's a good season mode and no 24/7 mode, I'm in.

Evil Vito 03-29-2008 11:18 AM

<font color=goldenrod>It's almost WM time, and I'm bored...which means its time for my annual roster prediction that winds up being completely wrong and not even close.

Even after the huge fuckup that was last year's roster...I'll still go with 60 playable characters or something. And I'll make the (probably bad) assumption that they'll try to put more teams in the game...even ones that have broken up or have La Res syndrome.

The deadline seems to be shortly after WM...so this prediction is pending no new debuts immediately after WM, releases, or people killing their families:

ACTIVE ROSTER
1. Ashley
2. Batista
3. Beth Phoenix
4. Big Daddy V
5. Big Show
6. Brian Kendrick
7. Candice Michelle
8. Carlito
9. Chavo Guerrero
10. Chris Jericho*
11. Chuck Palumbo
12. CM Punk
13. Cody Rhodes
14. Curt Hawkins
15. Edge
16. Festus
17. Finlay
18. Hardcore Holly
19. Jamie Noble
20. JBL
21. Jeff Hardy*
22. Jesse
23. John Cena*
24. John Morrison
25. Kane
26. Kelly Kelly
27. Kofi Kingston
28. Maria
29. Mark Henry
30. Matt Hardy*
31. Melina
32. Michelle McCool
33. Mr. Kennedy*
34. MVP
35. Paul London
36. Randy Orton*
37. Rey Mysterio
38. Santino Marella
39. Shawn Michaels
40. Shelton Benjamin
41. Snitsky
42. The Great Khali
43. The Miz
44. The Undertaker*
45. Tommy Dreamer
46. Torrie Wilson
47. Triple H
48. Umaga
49. William Regal
50. Zack Ryder

LEGENDS
1. Bret Hart
2. Dusty Rhodes
3. Floyd Mayweather (seriously, I can WWE telling them to put him in as a ‘bonus’ guy)
4. Mick Foley
5. Ric Flair
6. Roddy Piper
7. Ron Simmons
8. Steve Austin
9. Terry Funk
10. The Rock

NON-PLAYABLES
1. Armando Estrada
2. Colin Delaney (replaces the generic green guy as the guy you test your moves against in Create-a-Moveset) :shifty:
3. Jerry Lawler
4. Jim Ross
5. Joey Styles
6. Jonathan Coachman
7. Justin Roberts
8. Lilian Garcia
9. Matt Striker (token manager storyline)
10. Michael Cole
11. Mickie Henson
12. Mike Chioda
13. Nick Patrick
14. Shane McMahon
15. Stephanie McMahon
16. Tazz
17. Theodore Long
18. Tony Chimel
19. Vickie Guerrero
20. Vince McMahon

------

A few questionable decisions in there, but every SD game will have those. Plus DLC will be on top of that.

Obviously, it won't be even close in the end, but as I said, this is tradition...and I'm bored.</font> :(

Kane Knight 03-29-2008 11:34 AM

Actually, Floyd Mayweather'd be cool, as long as it wasn't at the expense of other guys who could be on the roster.

Of course, he would be, which blows.

D Mac 03-29-2008 02:56 PM

Why won't they put Owen Hart in?

D Mac 03-29-2008 02:57 PM

And SID!

Xero 03-29-2008 03:06 PM

Well, the roster is so full of shit now that they don't want to clog up the tubes.

What Would Kevin Do? 03-29-2008 03:51 PM

Quote:

Originally Posted by Kenny (Post 2096653)
I'm not too educated on the PS3. Do you have to pay for the content that you download? If so, how does it work?

Is there a monthly service fee? Or do you pay per the content that you download?

If the creator charges for the content, than it costs money. Basically, it'd be the same price for 360 or for PS3. PS3 doesn't charge anything to play online.

Disturbed316 03-29-2008 06:24 PM

Just read all the info and watched the videos over at IGN, and to be honest, I'm really not impressed. I've never really been interested in the tag team options of previous games due to them being so dire, and now I'm beyond caring.

DLC should have been in since 2007 so again, I dont care about it at all. The create a finisher looks promising but unless there are other major changes to the AI then I'm not sure whether Ill be getting this one.

Funky Fly 03-30-2008 06:18 AM

I can't wait for THQ's WWE license to expire and we can finally get a new fucking engine.

This one is so bloated and stale... :-\

Russenmafia 03-30-2008 07:35 AM

Quote:

Originally Posted by Funky Fly (Post 2098078)
I can't wait for THQ's WWE license to expire and we can finally get a new fucking engine.

This one is so bloated and stale... :-\

Bring back the AKI engine.

Tornado 03-30-2008 07:59 AM

Quote:

Originally Posted by Big Vito 22 (Post 2097094)

2. Colin Delaney (replaces the generic green guy as the guy you test your moves against in Create-a-Moveset) :shifty:


Bring back AKI Man.

Dark-Slicer Diago 03-30-2008 08:15 AM

In case people haven't seen them yet, here are a Tag Team video as well as Create-A-Finisher

Tag Team
<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14242649&downloadURL=http://xbox360movies.ign.com/xbox360/video/article/863/863061/tagteam_032808_flvlowwide.flv&allownetworking="all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>

Create-A-Finisher

<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14242649&downloadURL=http://xbox360movies.ign.com/xbox360/video/article/863/863061/createfinisher_032808_flvlowwide.flv&allownetworking="all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>

Kane Knight 03-30-2008 09:01 AM

Quote:

Originally Posted by Funky Fly (Post 2098078)
I can't wait for THQ's WWE license to expire and we can finally get a new fucking engine.

This one is so bloated and stale... :-\

Never gonna happen, though.

Quote:

Originally Posted by Russenmafia (Post 2098082)
Bring back the AKI engine.

For that matter, bring back the DoR engine.

Kalyx triaD 03-30-2008 10:45 AM

When was the last I said DoR2 had the best wrestling engine? Last year I think.

Cause it does.

I remember the rush of slamming a larger wrestler because the crowd was behind me that time... and then there's the near perfect table system.

Destor 03-30-2008 10:55 AM

DoR 1 & 2 owned. Until the Wii though nintendo always had the better wrestling games...

Kane Knight 03-30-2008 12:27 PM

Quote:

Originally Posted by Kalyx triaD (Post 2098142)
When was the last I said DoR2 had the best wrestling engine? Last year I think.

Cause it does.

I remember the rush of slamming a larger wrestler because the crowd was behind me that time... and then there's the near perfect table system.

I didn't like their fatigue system. Either there wasn't a way to "breathe" or I forgot how to do it. Recovery during submission is nice, and should be an option in SVR games, but I want to be able to "pace myself" in a match, regardless of how long it goes.

Otherwise, best engine ever. It combined Smackdown and Aki's engines and did so excellently. Not to mention the CAWs looked like the regular wrestlers. Give it better graphics, an updated set of CAW options, and you're good.

PorkSoda 03-30-2008 01:23 PM

Create a Finisher doesn't look too bad so far.

They, THQ, talks about creation of a character. The entrance, the look, now the move. Why would they take out create a taunt or create a walk like they had in the older Smackdown games?

And Big Vito, I doubt that will be the roster. It would kickass if it was, but being THQ, they'll probably leave out alot of those guys.

I think they should add new legends to the game. I could do without Bret Hart, Steve Austin, The Rock, and Mick Foley this year. So maybe add some newer legends that haven't been in a game yet. Like maybe Greg Valentine, Honky Tonk Man, Demolition, Vader, Yokozuna....

Heros Welcome 03-30-2008 01:32 PM

Create a Finisher so far sounds/looks to be very good. I always figured if they did put it in, it would be very general and not in depth but they proved me wrong and thats a very good thing.

Blitz 03-30-2008 03:00 PM

Create A Finisher actually looks very cool. That alone might be enough to make me buy this game.

Gerard 03-31-2008 06:55 PM

The finisher vid looks interesting but the other vid just shows how doing little sequences like that hurts the look of the game. In the tag vid everythings very fluid and moving realistically, then once that sequence is over you go back to regular moves with the usual "stick up the ass" walking animation and top rope moves that never hit properly in the game itself.

Kane Knight 03-31-2008 07:57 PM

Hopefully they make gameplay not suck.

DS 03-31-2008 08:29 PM

Then what will make it SvR?

Kane Knight 04-01-2008 09:22 AM

Shitty CAWs?>

Lord-Of-Darkness 04-01-2008 06:26 PM

With tag teams being a focus of this game, I'm hoping they put in legends as classic partners for existing wrestlers. Like maybe put in Ron Simmons and Marty Jannety as legends, and have JBL and HBK have alternate attires, so you can use the Rockers and the APA etc. Just an idea, seeing as the WWE has a lack of decent tag teams at the moment.

KingofOldSchool 04-01-2008 09:01 PM

I would like to see Demolition in the game.

Gonzo 04-02-2008 12:14 AM

The create a finisher mode looks really cool, I've always wanted them to incorporate it. I don't think it would be enough to make me want to buy the game though.

Heros Welcome 04-02-2008 12:24 AM

Can't wait to have Trips take a Pepsi Plunge

Innovator 04-02-2008 12:27 AM

oh it's happening

Funky Fly 04-02-2008 12:32 AM

Well, finally got around to looking at those video shits. Looks nice. It'd be great if they don't gay up CAW by removing 456879676 useful items to add a pair of clown shoes or some shit.

D Mac 04-02-2008 03:47 AM

And, being able to use ALL of the wrestlers in Season Mode would be nice.

Mister Sinister 04-02-2008 07:40 AM

Can wait to unleash my latest creation in CAF mode...

The 4500 Splash.

Funky Fly 04-02-2008 07:42 AM

Frankly, it'd be a lot easier to do if they took out the voices, D-Mac. They sound bad and limit options. I definitely feel you on this tho.

FourFifty 04-02-2008 08:01 AM

Create a finisher looks fucking sweet

Kane Knight 04-02-2008 08:08 AM

Wonder if I'll finally be able to do Phoenix's proper finisher now.

PorkSoda 04-02-2008 09:58 AM

Wonder if we'll be able to create the Magic Wedgie this year.

Kane Knight 04-02-2008 12:36 PM

Same thing. :shifty:

Hanso Amore 04-02-2008 09:27 PM

Hopefully they dont waste a roster spot on Cody Rhodes...I mean we can make him better than they do with CAW

KingofOldSchool 04-02-2008 10:40 PM

Quote:

Originally Posted by Helmsphere (Post 2104073)
Can wait to unleash my latest creation in CAF mode...

The 4500 Splash.

If Kevin Nash was in the game, it would already be a premade move in his moveset right next to the 8621 2/3 Corkscrew Plancha.

Gonzo 04-05-2008 07:41 PM

I just watched the finisher video again, I hope they change all those #'s to descriptions or names or something, so it doesn't get tedious to make finishers. Imagine having to scroll through all the numbers because you don't know what they actually are until you watch the preview? I can see that being really annoying.

Destor 04-05-2008 09:18 PM

I'd wager they'll have names, I'm not saying they haven't been this lazy before but that seems like a bit much.

TerranRich 04-06-2008 12:39 AM

People create shit like Homer Simpson and Peter Griffin in CAW mode, which leads THQ to pander to those retards, which causes CAW mode to suck for the rest of us non-idiots.

That said, here is the REALISTIC roster for SVR 09:

Wrestlers (40):
Carlito, Chris Jericho, Cody Rhodes, Drew McIntyre, Hardcore Holly, JBL, Jeff Hardy, John Cena, JTG, Mr. Kennedy, Randy Orton, Santino Marella, Shad, Shawn Michaels, Snitsky, Super Crazy, Triple H, Umaga, Batista, Big Show, Chavo Guerrero, Chuck Palumbo, Deuce 'n Domino (the only tag team they include), Edge, Finlay, Mark Henry, Matt Hardy, MVP, Rey Mysterio, Great Khali, Undertaker, CM Punk, Eliah Burke, John Morrison, Kane, Kevin Thorn, Kofi Kingston, Shelton Benjamin, The Miz.

Divas (10):
Ashley, Beth Phoenix, Candice, Jillian Hall, Maria, Melina, Victoria, Kelly Kelly, Layla, Lena Yada.

Legends (12):
The Rock, Stone Cold Steve Austin, Mick Foley, Ric Flair, Sgt. Slaughter, Bret Hart, Hulk Hogan, Ted DiBiase, Dusty Rhodes, Jerry Lawler, Rowdy Roddy Piper, Jimmy Snuka.

They'll leave out Cherry, even though they included Deuce 'N Domino. They'll leave the same old Legends that have always been in the games, with a new addition or two. They'll limit the roster number like they always do. They'll leave out perfectly good wrestlers like Paul Burchill, Stevie Richards, and Tommy Dreamer, while leaving in wastes of megabytes like Hardcore Holly and Snitsky.

Seems realistic enough to me.

Gonzo 04-06-2008 12:00 PM

IGN: What about downloadable content?

Ledesma: This is very exciting. I think you mentioned at the very beginning of the call that you're asking, "What do we take away from some of the press or the fan feedback that we got from last year's game?" and a lot of times you hear "the roster."

IGN: Yeah.

Ledesma: The roster. The roster. The roster. We're committed to the rosters because it's the most important thing to the fans, and it is fairly important. We want to make sure that we're as up to date as possible. It's very difficult from a game development standpoint to offer a Superstar that, you know, debuts a month or two months before we ship. It really ties our hands at what we can do, so we want to offer downloadable content that players can get the most up-to-date experience possible.

IGN: Does that mean you're going to have wrestlers that you can download?

Ledesma: [long pause] ... we're not discussing -- [laughter]. The one thing that I can say is that we will have content available for use in the game that will update your experience for SmackDown vs. Raw 2009.

http://xbox360.ign.com/articles/862/862619p3.html

Could go either way with that really. Either wrestlers, or shitty content like alternate attire etc.

TerranRich 04-06-2008 12:58 PM

Oh, good, you quoted that same piece of the interview. I didn't read it the first time around. ;)

KingofOldSchool 04-06-2008 02:41 PM

Quote:

Originally Posted by TerranRich (Post 2108301)
People create shit like Homer Simpson and Peter Griffin in CAW mode, which leads THQ to pander to those retards, which causes CAW mode to suck for the rest of us non-idiots.

That said, here is the REALISTIC roster for SVR 09:

Wrestlers (40):
Carlito, Chris Jericho, Cody Rhodes, Drew McIntyre, Hardcore Holly, JBL, Jeff Hardy, John Cena, JTG, Mr. Kennedy, Randy Orton, Santino Marella, Shad, Shawn Michaels, Snitsky, Super Crazy, Triple H, Umaga, Batista, Big Show, Chavo Guerrero, Chuck Palumbo, Deuce 'n Domino (the only tag team they include), Edge, Finlay, Mark Henry, Matt Hardy, MVP, Rey Mysterio, Great Khali, Undertaker, CM Punk, Eliah Burke, John Morrison, Kane, Kevin Thorn, Kofi Kingston, Shelton Benjamin, The Miz.

Divas (10):
Ashley, Beth Phoenix, Candice, Jillian Hall, Maria, Melina, Victoria, Kelly Kelly, Layla, Lena Yada.

Legends (12):
The Rock, Stone Cold Steve Austin, Mick Foley, Ric Flair, Sgt. Slaughter, Bret Hart, Hulk Hogan, Ted DiBiase, Dusty Rhodes, Jerry Lawler, Rowdy Roddy Piper, Jimmy Snuka.

They'll leave out Cherry, even though they included Deuce 'N Domino. They'll leave the same old Legends that have always been in the games, with a new addition or two. They'll limit the roster number like they always do. They'll leave out perfectly good wrestlers like Paul Burchill, Stevie Richards, and Tommy Dreamer, while leaving in wastes of megabytes like Hardcore Holly and Snitsky.

Seems realistic enough to me.

LOL

They aren't going to include Drew Fucking McIntyre or Kevin Thorn, yet you left out Big Daddy V. JTG and Shad are long shots, they will be more likely to be among the first DLC.

James Steele 04-06-2008 03:10 PM

I hope you can create a submission finisher.

TerranRich 04-06-2008 04:08 PM

I had a little bit of optimism when creating that list. I apologize for that.

Gonzo 04-06-2008 04:41 PM

Quote:

Originally Posted by TerranRich (Post 2108763)
Oh, good, you quoted that same piece of the interview. I didn't read it the first time around. ;)

lol didn't realize. Didn't bother checking the first time around.

Lux 04-07-2008 03:01 AM

Well i'm sold already, i can't wait for create-a-finisher, oh the hell i will create

Dark-Slicer Diago 04-07-2008 10:40 AM

Quote:

Originally Posted by TerranRich (Post 2108763)
Oh, good, you quoted that same piece of the interview. I didn't read it the first time around. ;)

Quote:

Originally Posted by Gonzo (Post 2108907)
lol didn't realize. Didn't bother checking the first time around.

You should also check page 1 as I quoted it there.

TerranRich 04-07-2008 05:38 PM

I know, I'm pumped up about CAF too, it looks simply awesome, powerful, and the possibilities might be endless.

Rammsteinmad 04-08-2008 03:28 PM

Those two videos look sweet. The Tag Team action looks VERY impressive and realistic. The finisher also looks like it's very fun. Watching it made me wanna start creating. I'd do a move like Cena's reverse F-U, but where the opponents face lands on your knee ala the GTS.

Overall looks good so far. IMO the biggest let-down for SVR2008 was the control system. Get that back to the way it use to be and I'm happy.

TerranRich 04-10-2008 03:05 PM

I'd make a move where it started out like the Piledriver, but with the opponent on a shoulder, then into a sort of inverted DDT.

Kane Knight 04-10-2008 07:04 PM

I too vote for a return to the previous control scheme.

Purgatory 04-10-2008 07:35 PM

yeah, that's the biggest qualm I had with 08 as well. The Analog control was a cool idea, proided you could actually grasp...which I couldn't. I preferred SVR 06's control scheme and used it in 07 as well.

Gonzo 04-10-2008 07:40 PM

Being that you can import music for create a wrestler, can you import music to your 360 using burned cds?

Kane Knight 04-10-2008 08:43 PM

Quote:

Originally Posted by Purgatory (Post 2113817)
yeah, that's the biggest qualm I had with 08 as well. The Analog control was a cool idea, proided you could actually grasp...which I couldn't. I preferred SVR 06's control scheme and used it in 07 as well.

I didn't like the way the new system went. To be honest, I thought the old concept of hitting a button to grapple was fine, though.

Quote:

Originally Posted by Gonzo (Post 2113826)
Being that you can import music for create a wrestler, can you import music to your 360 using burned cds?


Yeah. The only catch is, if it's not a recognised CD (Like a custom mix), you'll have to enter the info. No big.

It's probably how I'll do all my themes, should I decide to buy the game.

TerranRich 04-11-2008 02:43 AM

Something tells me I should get a 360 instead of a PS3 if I get a next-gen console. Which I just might for this game. For just the CAF feature alone, I might shell out the dough to get it... and then be sorely disappointed and let down.

Extreme Angle 04-11-2008 02:50 AM

Quote:

Originally Posted by TerranRich (Post 2114506)
Something tells me I should get a 360 instead of a PS3 if I get a next-gen console. Which I just might for this game. For just the CAF feature alone, I might shell out the dough to get it... and then be sorely disappointed and let down.

You won't be disappointed with a 360, seriously. The games the 360 have to offer are unbelievable, the xbox live marketplace is amazing. And xbox live is the best online service for consoles available, but it costs £40...

So when this comes out are we gonna have the TPWW tournie that we all talk about but it never happens?

Kane Knight 04-11-2008 12:50 PM

Quote:

Originally Posted by TerranRich (Post 2114506)
Something tells me I should get a 360 instead of a PS3 if I get a next-gen console. Which I just might for this game. For just the CAF feature alone, I might shell out the dough to get it... and then be sorely disappointed and let down.

PS3: BluRay player with a couple of exclusives.

360: Gaming system with some great exclusives, some so-so exclusives, and some bad exclusives, but the volume beats out the PS3. Most 360 versions are the superior versions.

So if you're gonna buy a next gen system, go for it. Even if SVR sucks, you'll have options. Unless you want a media player, then go for the PS3.

TerranRich 04-12-2008 03:02 AM

Yeah, I have no plans for getting HD TV in the near future, so a BluRay player would be useless to me for years to come. And by the time I get HDTV, BluRay players will be as cheap as DVD players are now.

I'll go with the 360. It's cheaper anyway, innit? Cuz it came out before PS3?

Gonzo 04-12-2008 01:06 PM

I am borrowing SvR 08 from a friend right now and holy shit, the control system has a bit of a learning curve. Does anyone have some AI sliders, it seems there are a lot of reversals on normal difficulty. I have a hard time understanding the "strong grapples." I mostly will use the quick grapples, work the guy on the ground, running attacks or turnbuckle moves. Seems like I can get the strong grapple to work only like 3 times in 10.

TerranRich 04-12-2008 04:43 PM

I didn't have that hard of a time getting used to the SVR 08 controls.

Plus, wrong thread.

Gonzo 04-12-2008 06:37 PM

Quote:

Originally Posted by TerranRich (Post 2115779)
I didn't have that hard of a time getting used to the SVR 08 controls.

Plus, wrong thread.

Nah I meant this thread. :D

The controls threw me for a loop the first few matches, I have the hang of them, although I still prefer the older controls. I hope they revert, or at least put the option in there for 09.

Funky Fly 04-12-2008 07:39 PM

Personally, I like the SvR 06 control scheme best, but I can function well with 07's too. I still refuse to play 08 tho.

I hope they get rid of the move restrictions based on size, tho. And don't even tell me that it only results in unrealistic CAWS either. Homer Simpson, Dragon Ball Z guys and fucking Superman are never gonna wrestle, so get off me. I've seen Kane do a hurricanrana, Big Show do a moonsault and Brock Lesnar do both a shooting star press and a 450 splash. I wan't my guy to be able to do both a powerslam and a kick combo. Is that so much to ask for?[/rant over]

TerranRich 04-13-2008 03:08 PM

I said that earlier as well, Funky, about the unrealistic CAWs. THQ continues to pander to the retards that play as Peter Griffin and Spiderman as opposed to Colt Cabana or Paul London.

Gerard 04-13-2008 03:11 PM

They really need to look at some of the reversals and how long they keep you down for I hate picking up a wrestler and they pull your legs out and you fall on your back. Even at the start of a match that fucking reversal keeps you down for a stupid amount of time, and really its the equivilant of you falling on your ass. :mad:


And really..when is kane gonna get a chokeslam where he doesn't walk in circles before doing it for some reason, and flick his non existant long air?


The music system from last year was also retarded, you have to rip a track then give it its own playlist to use it in game? Dunno whats so hard about letting you browse all the mp3's on the hard drive instead of that.

For entrances it would be nice to specify how long before your wrestler appears, some of the gamecube games had that option upto 30+ seconds or so i think.


This game and engine badly needs overhauled, yukes are like the EA of wrestling games where the same engine is being whored out and slightly upgraded every year. Would probably be worthwhile if they stopped releasing this yearly shit and took a few years to create a new engine from the ground up.

TerranRich 04-13-2008 09:31 PM

This is similar to the world of web design. There are only so many times you patch up, upgrade, and hack up the code to a website before you just need to redo it from scratch. And while you're at it, you usually redesign it a little as well.

Would be nice if Yukes took a similar stance.

Cuzziebro 04-14-2008 04:31 AM

I just watched the tag team video and it got me thinking. It says there are all new tag team finishers with the example of the Hardy's Twist of Fate/Swanton Bomb combo. But I couldn't really think of any other tag teams in the WWE that have tag team finishers as standard, except maybe Brothers of Destruction with the Double Chokeslam. Any suggestions?

Kalyx triaD 04-14-2008 10:12 AM

Well for one the Hardyz finisher is just two finishers in tandem; you can do that now. Me and my bro been doing that since last generation. Twist of fate by Matt, then I hit the Swanton. Simple sequence really, but I like the presentation of it all (camera angles still blow though).

What they should do is have a Tag Finsher Mode where after one guy hits his finisher, the Spirit Bar or whatever stays blinking until the other partner does his.

As far as other tag finishers... well let's just say its unfortunate that they chose now to upgrade the tag system with barely a tag division to support it with. It's like having the little guys have a completely new High Flying game engine when that division's a joke, too.

Evil Vito 04-23-2008 11:36 AM

<font color=goldenrod>I think we'll see a load of tag team finishers from the past and present in the game even if the teams themselves don't make it in. I'm thinking from the present we'll get moves like Cade/Murdoch's Sweet 'N Sour and DnD's Crack 'Em in the Mouth</font>

Lux 04-23-2008 03:43 PM

I'm so taking both of them, leaning more to Crack 'Em in the Mouth tho

Xero 04-23-2008 10:07 PM

Quote:

Originally Posted by Kalyx triaD (Post 2117453)
It's like having the little guys have a completely new High Flying game engine when that division's a joke, too.

Or like improving the game when the entire company's a joke, right?

Hitman84 05-07-2008 06:22 AM

Quote:

Originally Posted by Diesel Mac (Post 2097250)
Why won't they put Owen Hart in?

I think they won't include Owen Hart because his wife won't let them, can't be entirely sure though. I'd personally love to see all the Hart Foundation members all in the game in their 1997 attires, especially if more emphasis is being placed on tag team wrestling. Owen and the Bulldog and Bret and the Anvil would be great to play as. Bret and the Bulldog also tagged well together, as did Owen and the Anvil (in the 1994 storyline, not in their brief stint as the New Foundation). So, yes, I would love Owen to be in it, but I doubt he will be.

Other legend tag teams I would like to see are LoD, Killer Bees, Strike Force, Demolition, Nasty Boys, Power and Glory and the Bushwhackers (that'd be really fun!). If they do include Davey Boy, I'd also like to see Dynamite Kid included so we can play as the British Bulldogs, yet I doubt Mr Billigton would allow his likeness to be used in a WWE game. I also have a sneaking suspicion that all we're likely to get is the Mega Maniacs or something a little less, well, good.

Evil Vito 05-19-2008 06:36 PM

<font color=goldenrod>Wonder when new info is coming out on this.</font>

Dark-Slicer Diago 05-20-2008 12:59 PM

Probably not until mid-end of June like we've been getting for the last couple of years.

baadman25 05-30-2008 10:20 AM

2Support
 
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Evil Vito 05-30-2008 12:09 PM

:wtf:

Lux 05-30-2008 04:22 PM

Damit, here too :-\

Funky Fly 05-31-2008 01:07 AM

One more banhammer

What Would Kevin Do? 05-31-2008 08:15 PM

Quit taking credit for my bans Funky!


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