TPWW Forums

TPWW Forums (https://www.tpwwforums.com/index.php)
-   video games forum (https://www.tpwwforums.com/forumdisplay.php?f=7)
-   -   Batman: Arkham City (https://www.tpwwforums.com/showthread.php?t=97751)

Drakul 12-12-2009 10:55 PM

Batman: Arkham City
 
Quote:

Originally Posted by Kotaku
Kotaku's Michael McWhertor is in L.A. for tonight's video game awards, where Mark Hamill told him he was asked to do a trailer for a sequel to Batman: Arkham Asylum. Update: Looks like that game has been announced.

That really didn't take long. The show opened with the announcement of Batman: Arkham Asylum 2. A url for the game: Arkhamhasmoved.com was given, but as of 6 p.m. Mountain Time I was still getting 404 errors for it.

Source: http://kotaku.com/5425116/from-the-vgas-mark-hamill-hints-at-arkham-2-[updated]

Cool. I had the 1st one but didn't finish it. I enjoyed what I did play of the 1st, so hopefully AA2 will be even better.

Indifferent Clox 12-12-2009 10:56 PM

yeah that looks awesome

Drakul 12-13-2009 02:52 AM

Announcement trailer:
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=59828"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=59828" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object>

Jon Kano 12-13-2009 03:22 AM

The guy on the wanted poster - Penguin?

He be he one who grabs the box of Titan at the end of the first game?

Vietnamese Crippler 12-13-2009 03:26 AM

SPOILER: show
The ending changes; you can get Scarecrow, Killer Croc, or Bane that grabs the box. Dunno about anyone else beyond those three.

Kalyx triaD 12-13-2009 06:11 AM

Robin Co-Op... Robin Co-Op... Robin Co-Op... Robin Co-Op... Robin Co-Op...

Chavo Classic 12-13-2009 07:21 AM

Quote:

Originally Posted by Vietnamese Crippler (Post 2854941)
SPOILER: show
The ending changes; you can get Scarecrow, Killer Croc, or Bane that grabs the box. Dunno about anyone else beyond those three.

Yeah, apparently the ending was random.

UmbrellaCorporation 12-13-2009 12:12 PM

Quote:

Originally Posted by Jon Kano (Post 2854937)
The guy on the wanted poster - Penguin?

He be he one who grabs the box of Titan at the end of the first game?

Someone said it was Harvey Dent, but I don't see it.

That said...I hope it's Harvey Dent. :D

DaveBrawl 12-14-2009 08:16 AM

The website it up now.

http://arkhamhasmoved.com/us/

Can't wait for this, hope it is at least as good as the first one.

Disturbed316 12-14-2009 01:02 PM

Awesome

Indifferent Clox 12-14-2009 02:56 PM

I hope they do NIghtwing as co op for ps3, Batgirl for computer, and Robin for 360 or some such.

But then again Nightwing is a standalone hero. But they could model it after the series where dark skull or whatever his name was takes over the city and tehy have that huge ass figh at the end. I don't remember what comic it was, been about a year and ahlf since I read it, but pretty sure it was done by Loeb. Might be wrong. WOuld be pretty easy to look up. But I guess I'm gonna be lazy and rep whoever says the name.

ClockShot 12-14-2009 03:04 PM

A nice GTA sized Gotham would be a dream come true. All the bat vehicles and double the big name villians.

Think of the possibilities!

The Destroyer 12-14-2009 03:10 PM

Quote:

Originally Posted by Indifferent Clox (Post 2857366)
I hope they do NIghtwing as co op for ps3, Batgirl for computer, and Robin for 360 or some such.

But then again Nightwing is a standalone hero. But they could model it after the series where dark skull or whatever his name was takes over the city and tehy have that huge ass figh at the end. I don't remember what comic it was, been about a year and ahlf since I read it, but pretty sure it was done by Loeb. Might be wrong. WOuld be pretty easy to look up. But I guess I'm gonna be lazy and rep whoever says the name.

Black Mask.

And I assume you mean War Games.

Kalyx triaD 12-14-2009 03:15 PM

Quote:

Originally Posted by Indifferent Clox (Post 2857366)
I hope they do NIghtwing as co op for ps3, Batgirl for computer, and Robin for 360 or some such.

'Fucking awesome to have Nightwing. If there's co-op it'll most likely be Tim, though. A choice between Tim, Dick, and Rachael would be nerdgasm.

Indifferent Clox 12-14-2009 03:25 PM

GTA size would be fucking fantastic. It should obv. contain a morality meter similiar to Infamous , so you can't just go around kiling civillians and stealing their cars or the police and city would turn against you. It would def. need to make that a negative thing that limits you, and is a hard stigma to get rid of, unless you do it secretly and hide your tracks so people don't know who did it.

Haven't played the first one yet. Getting it this christmas, but doesn't mean I can't hope.

Kalyx triaD 12-14-2009 03:31 PM

Once upon a time I was all for an open-world Batman game, but I don't think he fits that kind of genre now. Not in the way Superman or Spider-Man would.

Indifferent Clox 12-14-2009 03:34 PM

I think he would moreso than either one.


However, he would need to come out at night and have a stamina meter, where he has to go to sleep eventually or something of that nature, not just health. Like he could stay alive, but his attacks got weaker. Plus he'd need to do some things as Bruce Wayne.

Kalyx triaD 12-14-2009 03:36 PM

Quote:

Originally Posted by Indifferent Clox (Post 2857433)
I think he would moreso than either one.


However, he would need to come out at night and have a stamina meter, where he has to go to sleep eventually or something of that nature, not just health. Like he could stay alive, but his attacks got weaker. Plus he'd need to do some things as Bruce Wayne.

lol That's just it. An open world game worth it's salt would have a day/night cycle, and Batman in the day is still an odd visual. Linear narratives fit the Bat. Back when I had ideas for an open world Batman, however, I had some ideas I think you'd like based on your thoughts here. Gonna PM that to you in a bit.

Indifferent Clox 12-14-2009 03:52 PM

Why don't we make video games Together Kalyx Triad? I signed up for college today. I'll get a degree in mass communications with a minor in videogame technology or some such, and you can major in writing. We could call our game company Crisis Centre or something.


And ALvarado can be our PR guy.

jcmoorehead 12-14-2009 03:57 PM

I'm with Kalyx on this one, the game doesn't need to go open world. A larger area maybe with more to explore but not an open/world sandbox thing like GTA.

Also definitely not in favour of a morality meter, what made Arkham Asylum good is it was true to Batman character, adding functions like that just for the sake of adding them would take away from that.

Kalyx triaD 12-14-2009 03:59 PM

Quote:

Originally Posted by Indifferent Clox (Post 2857469)
Why don't we make video games Together Kalyx Triad? I signed up for college today. I'll get a degree in mass communications with a minor in videogame technology or some such, and you can major in writing. We could call our game company Crisis Centre or something.


And ALvarado can be our PR guy.

lol How about we keep in touch (pretty much as it is now) and we talk about you joining my team (R-Tyme). A development team called Crisis Centre would be so boss, but we've had the name for a while already. But again, this sort of thing is better spoken in PMs.

Where do you go to college? I never had a choice to have Videogame Tech as a minor! I was a Mass Comm. major years ago, and I plan on finishing it after I get the Criminal Justice thing out of the way.

Mr. C 12-14-2009 04:07 PM

Quote:

Originally Posted by ClockShot
A nice GTA sized Gotham would be a dream come true. All the bat vehicles and double the big name villians.

Think of the possibilities!

I’ve been waiting for the announcement since I finished the first one, but I’m hoping for a GTA-style Gotham City.

Give me Riddler, and I’m set. The only two others I can think of that would be worth anything are Mr. Freeze and Catwoman as a tweener.

I hope the game starts with Two Face’s robbery from the end of the first game and would bet the robbery is nothing more than a distraction to get Batman to Gotham, so that Two-Face can bust Joker from Arkham. I wouldn’t be shocked if Bane returns, given the ending.

Indifferent Clox 12-14-2009 09:28 PM

I don't mean add a morality meter, i mean add punishments for not acting in charecter, I.E. acting like batman. sure you can go kill everyone, but there will be extreme consequences that are in no way beneficial

Kalyx triaD 12-14-2009 09:34 PM

DC wouldn't allow that, though.

Indifferent Clox 12-14-2009 09:42 PM

Marvel let that wolverine game be rated M, why not?

PapaGeorgio 12-14-2009 09:47 PM

Quote:

Originally Posted by Rated R Classic (Post 2857501)
I wouldn’t be shocked if Bane returns, given the ending.

Note and spoilers: There were 3 different endings, all with a different hand coming. Killer Croc, Bane and forget the third but it has been mentioned.

Kalyx triaD 12-14-2009 09:56 PM

Quote:

Originally Posted by Indifferent Clox (Post 2858505)
Marvel let that wolverine game be rated M, why not?

Wolverine's a fucking killing machine, that game was pretty much par for the course for fans of Logan's comic antics.

Batman just doesn't kill. Period.

What you can do to compromise is have a system similar to the Punisher game (and the upcoming Splinter Cell Conviction) where you can brutally interrogate criminals. The worst you could do is maybe break a limb, which would give you flak from Jim Gordon So the mini-game would be trying to see what a criminal's pain threshold is for new information - without knowing if he has the information at all. So there could be this risk reward of dishing pain for info that might not get at all, or you will get after becoming too brutal.

Indifferent Clox 12-14-2009 09:58 PM

Exactly! If he kills someone he should either start going crazy or lose some sort of powers each time and have to regain them or something.

Indifferent Clox 12-14-2009 09:59 PM

or just game over.

Kalyx triaD 12-14-2009 10:05 PM

No killing, just broken bones and a bad rep from that. lol

And trust me, DC/WB won't have it. This I'm sure of.

Indifferent Clox 12-14-2009 10:20 PM

how did they handle the fact that you could pretty much do whatever in arkham asylum? did people get up eventually?

Kalyx triaD 12-14-2009 10:57 PM

Bad guys stayed down after you beat their asses, and at worst you can break their arm with a special move and drop them from high places.

The game still has a high kill count, but like The Dark Knight Batman's got no blood on his hands. You will mark out at how he deals with Bane, though.

Chavo Classic 12-15-2009 10:48 AM

There's a section of the game where Batman does have to kill a badguy to advance further
SPOILER: show
by using the batarang to cut down one of Joker's guys hanging from the ceiling in the Medical Facility, causing him to fall through the ceiling, which then allows access to the controls for the vents to clear gas from the room


I get the feeling a GTA sized map would require a lot of disk space and there might need to be a compromise on quality and depth. The reason I loved AA so much was the attention and atmosphere across the whole environment. Attention was paid to almost every hallway, which is not something they could do with a larger map.

Kalyx triaD 12-15-2009 05:12 PM

Batman notes that "he has to save him before he dies" or whatever. They addressed it.

BigDaddyCool 12-15-2009 05:35 PM

Kalyx is a big lady on his period.

BigDaddyCool 12-15-2009 05:42 PM

Kylax giving me neg reps just proves he is a big lady on his period.

Side note, this game does interest me still.

Kalyx triaD 12-15-2009 05:45 PM

Note: The guy complaining about red dots is calling somebody "a big lady".

LAters

Verbose Minch 12-15-2009 06:42 PM

Quote:

Originally Posted by BigDaddyCool (Post 2860063)
Kylax giving me neg reps just proves he is a big lady on his period.

Side note, this game does interest me still.

You're such a hypocrite. You neg repped me 5 times a day for a while, because I was neg repping you for constantly being a shitty poster. How do you suck so much?

People were discussing how Batman doesn't kill, then somebody mentioned that he killed somebody by dropping that guy through the roof. Kalyx turned around and said that he tried to save him. You're just being a cunt, like usual.

Soda Popinski 12-16-2009 07:48 AM

Quote:

Originally Posted by Kalyx triaD (Post 2857439)
lol That's just it. An open world game worth it's salt would have a day/night cycle, and Batman in the day is still an odd visual. Linear narratives fit the Bat. Back when I had ideas for an open world Batman, however, I had some ideas I think you'd like based on your thoughts here. Gonna PM that to you in a bit.

During the day or whatever you could do missions as Bruce Wayne the billionaire. It's as much as who he is as he is also Batman.

Kalyx triaD 12-16-2009 08:38 AM

Hmm...

Let's just say playing as Clark Kent would make more sense than playing as Bruce. Historically Batman notes that Bruce is the mask, doing good but ultimately a boring facet of his life. He nearly quit being Bruce Wayne on two serious occasions.

Although, mini-games based on philanthropy would be interesting. Especially if your dealings as Bruce Wayne affect Gotham's night life (say, donating money to a certain area will decrease crime, but raise it in another area).

BigDaddyCool 12-16-2009 01:09 PM

Quote:

Originally Posted by Verbose Minch (Post 2860127)
You're such a hypocrite. You neg repped me 5 times a day for a while, because I was neg repping you for constantly being a shitty poster. How do you suck so much?

People were discussing how Batman doesn't kill, then somebody mentioned that he killed somebody by dropping that guy through the roof. Kalyx turned around and said that he tried to save him. You're just being a cunt, like usual.

No, I was calling Kylax a big lady on his period despite the conversation.

BigDaddyCool 12-16-2009 01:12 PM

Is there going to be more crawling around silently in air vents? I like the Batman AA, but it is kind of funny thinking a 230 lbs man wearing armour and loaded up with gadgets so he is probably closer to 250 can safely climb around in a 100 year old ventilation system without crashing through. On top of that being quiet in there while dragging that cape behind him.

DaveBrawl 12-16-2009 01:15 PM

High quality vents. :shifty:

Besides if I can swing between the same gargoyles 5 or 6 times and cause the bad guys to forget about me, then they are too dumb to wonder what that noise in the vents is.

RoXer 12-16-2009 01:16 PM

There were way too many vents

BigDaddyCool 12-16-2009 01:25 PM

Quote:

Originally Posted by DaveBrawl83 (Post 2861629)
High quality vents. :shifty:

Besides if I can swing between the same gargoyles 5 or 6 times and cause the bad guys to forget about me, then they are too dumb to wonder what that noise in the vents is.

Not to mention they would never look up

DaveBrawl 12-16-2009 01:27 PM

Or when you tied them up they seldom heard each other scream until they were close bye.

Skippord 12-17-2009 12:05 AM

so is the first one worth buying?

Vietnamese Crippler 12-17-2009 12:51 AM

Yes

DaveBrawl 12-17-2009 07:59 AM

Definately.

Impact! 12-17-2009 09:14 AM

Buy it skip

Skippord 12-17-2009 09:27 AM

think we just found my christmas present then

BigDaddyCool 12-17-2009 09:35 AM

Yeah, the game is worth it, but you can't help but be amazed at how dumb the guys are.

Skippord 12-17-2009 09:37 AM

I know I played the demo last night and I was like uh what the hell are these guys doing

BigDaddyCool 12-17-2009 09:48 AM

Quote:

Originally Posted by Skippord (Post 2863202)
I know I played the demo last night and I was like uh what the hell are these guys doing

I mean I know it is a game, but how dumb are they to not look up. You are fighting a guy named batman, it doesn't take a bat biologist to tell you bats fly, so this guy is going to try to come at you from the ceiling.

Kalyx triaD 12-17-2009 10:31 AM

Their stupidity is intentional. Nobody wants 'human' enemies in single player, no matter how much they think they do. Reference CoD4's infamous difficult sections where one false move means a bullet to the head. Lord forbid the badguys shoot as well as the human player, huh?

Advanced and life-like AI is great, but nobody really wants the comp to go balls out and use common sense - that would be a terror. And BTW, the goons in AA do look up if you miss a batarang or hang around after a take-down. On Hard Mode anyway.

Verbose Minch 12-17-2009 08:03 PM

Quote:

Originally Posted by Kalyx triaD (Post 2863252)
Their stupidity is intentional. Nobody wants 'human' enemies in single player, no matter how much they think they do. Reference CoD4's infamous difficult sections where one false move means a bullet to the head. Lord forbid the badguys shoot as well as the human player, huh?

Advanced and life-like AI is great, but nobody really wants the comp to go balls out and use common sense - that would be a terror. And BTW, the goons in AA do look up if you miss a batarang or hang around after a take-down. On Hard Mode anyway.

Truth.

BigDaddyCool 12-18-2009 11:05 AM

Quote:

Originally Posted by Kalyx triaD (Post 2863252)
Their stupidity is intentional. Nobody wants 'human' enemies in single player, no matter how much they think they do. Reference CoD4's infamous difficult sections where one false move means a bullet to the head. Lord forbid the badguys shoot as well as the human player, huh?

Advanced and life-like AI is great, but nobody really wants the comp to go balls out and use common sense - that would be a terror. And BTW, the goons in AA do look up if you miss a batarang or hang around after a take-down. On Hard Mode anyway.

They do that on easy mode too. Also thanks for explaining it to all of us like we are idiot, captain obvious. Are you going to explain to us why the sky is blue or we need oxygen to breath as well?

We all fucking know that if they guys could look up and where not retarded the game wouldn't be fun. If the cape made a dragging sound when he was crawling around, then it would ruin half the game. If batman actaully tired like a normal human being he would never have gotten through the first challenge. We know that. Doesn't mean we can't bitch about it. Fuck tard.

Kalyx triaD 12-18-2009 11:14 AM

Actually yeah, you should stop bitching if you know better. And I'm entirely unconvinced you did anyway. But I'll allow you to save face, this being so trivial a subject.

*sips tea*

BigDaddyCool 12-18-2009 11:26 AM

:roll: You over explain everything, how many times have I told you to stop before?

Kalyx triaD 12-18-2009 11:50 AM

"Always Serious Business" <<<

Get over it or stop reading. :)

Kane Knight 12-18-2009 12:24 PM

Quote:

Originally Posted by Kalyx triaD (Post 2854981)
Robin Co-Op... Robin Co-Op... Robin Co-Op... Robin Co-Op... Robin Co-Op...

Ghey.

Quote:

Originally Posted by Indifferent Clox (Post 2857469)
Why don't we make video games Together Kalyx Triad?

Please do. I would pay good money to see you fuckers get that reality check.

Quote:

Originally Posted by Kalyx triaD (Post 2858560)
Batman just doesn't kill. Period.

Retcon, or....?

I think the T rating on MKvDC would be a better indicator.

Quote:

Originally Posted by Kalyx triaD (Post 2863252)
Their stupidity is intentional. Nobody wants 'human' enemies in single player, no matter how much they think they do. Reference CoD4's infamous difficult sections where one false move means a bullet to the head. Lord forbid the badguys shoot as well as the human player, huh?

People usually complain because those characters aren't so much realistic as they are capable of sniping you at 100 meters with a 9mm pistol if you expose yourself for half a second. I don't think many people actually tend to complain that AI in stealth games actually requires stealth and a modicum of intelligence.

I also think it's retarded of you to act like there's no middle ground between the dumb as shit mooks from Batman and the 1337ness of the "impossible" COD scenes.

Which is funny, from a guy with all these game ideas. Apparently, they stop short of any real free thought or creativity.

Anyway, I'll let BDC get back to mocking you for Noiding shit up.

Kalyx triaD 12-18-2009 12:31 PM

Pretty sure you don't know what you're talking about here.

Kalyx triaD 12-18-2009 12:32 PM

I'm not even saying that in jest or as a 'defensive response', I'm just saying I'm particularly versed in this area and you either took phrases out of context or didn't fully understand my points. I say this respectfully, have a good day.

Kalyx triaD 12-18-2009 12:33 PM

And Robin co-op would be the shit!

BigDaddyCool 12-18-2009 12:34 PM

Kalyx, serious question, not mocking you at all. Have you been tested for autism?

BigDaddyCool 12-18-2009 12:38 PM

Quote:

Originally Posted by Kalyx triaD (Post 2865084)
Pretty sure you don't know what you're talking about here.

Quote:

Originally Posted by Kalyx triaD (Post 2865091)
I'm not even saying that in jest or as a 'defensive response', I'm just saying I'm particularly versed in this area and you either took phrases out of context or didn't fully understand my points. I say this respectfully, have a good day.

:roll:

We are talking about video games, not theoretical physics. Everyone on this board has an equaly valid opinion on video games. And 90% of the board has enough experience with game to understand the finer points.

Kalyx triaD 12-18-2009 12:38 PM

Quote:

Originally Posted by BigDaddyCool (Post 2865098)
Kalyx, serious question, not mocking you at all. Have you been tested for autism?

Probably Asperger’s seriously speaking.

BigDaddyCool 12-18-2009 12:39 PM

Called it.

Kalyx triaD 12-18-2009 12:39 PM

Quote:

Originally Posted by BigDaddyCool (Post 2865107)
We are talking about video games, not theoretical physics.

As if...

Kane Knight 12-18-2009 12:53 PM

Quote:

Originally Posted by Kalyx triaD (Post 2865084)
Pretty sure you don't know what you're talking about here.

It's an nice dodge, but it lacks any substance. Any moron can say "you don't know what you're talking about" in an attempt to sound authoratative.

I mean, I understand you don't like people bursting your bubble, but you have significantly less insight into gaming than most of the people here. You're an authority only in the sense BDC's an authority on space travel because he likes Star Trek, I'm a detective because I like pulp and noir books, or Kano's a sexual guru because he once saw a chick naked.

Quote:

Originally Posted by BigDaddyCool (Post 2865110)
Called it.

And you're not alone.

BigDaddyCool 12-18-2009 12:55 PM

I know a bit about space travel...

Kalyx triaD 12-18-2009 12:59 PM

Quote:

Originally Posted by Kane Knight (Post 2865141)
...but you have significantly less insight into gaming than most of the people here.

Probably the greatest line imaginable coming from your mouth, on this subject, to me.

It's totally sig'd and I bid you adieu.

BigDaddyCool 12-18-2009 01:01 PM

Yeah...

Skippord 12-18-2009 01:06 PM

is there anything you people don't argue about?

BigDaddyCool 12-18-2009 01:07 PM

This is a discussion forum, not an agreement forum.

Kane Knight 12-18-2009 01:21 PM

Quote:

Originally Posted by Skippord (Post 2865166)
is there anything you people don't argue about?

Yeah, sometimes we randomly come in and bitch about what other people do....

jcmoorehead 12-18-2009 01:23 PM

Quote:

Originally Posted by Kalyx triaD (Post 2865152)
Probably the greatest line imaginable coming from your mouth, on this subject, to me.

It's totally sig'd and I bid you adieu.

I actually studied Games Artificial Intelligence for a year at my University and actually having realistic Artificial Intelligence within a gaming environment is something that is being persued and is something a lot of people do actually want.

If you take a look at the way Artificial Intelligence has developed in gaming over the past few years you actually see a trend towards it becoming more realistic, of course it's still quite a way off but they are making progress. Look at the jump from something like Goldeneye to FEAR. The 'AI' within Goldeneye was good for the time but it was just on a set path, run out, find cover, pop up from cover, shoot, pop back down. FEAR introduced the idea of having the enemy NPCs feel threatened, they'd sense when near a grenade or when the crosshair was on them and react differently.

You also have AI working in teams to outflank a lone player character in games now and showing signs of more 'intelligence'

Of course its not fully realistic to a human standard nor will it be for a long time but as said there is the desire there to make it more realistic.

Kane Knight 12-18-2009 01:25 PM

Quote:

Originally Posted by Kalyx triaD (Post 2865152)
Probably the greatest line imaginable coming from your mouth, on this subject, to me.

It's totally sig'd and I bid you adieu.

So....You got nothing, so you're trying to be inflammatory. Gotcha.

Kane Knight 12-18-2009 01:27 PM

Quote:

Originally Posted by jcmoorehead (Post 2865187)
I actually studied Games Artificial Intelligence for a year at my University and actually having realistic Artificial Intelligence within a gaming environment is something that is being persued and is something a lot of people do actually want.

If you take a look at the way Artificial Intelligence has developed in gaming over the past few years you actually see a trend towards it becoming more realistic, of course it's still quite a way off but they are making progress. Look at the jump from something like Goldeneye to FEAR. The 'AI' within Goldeneye was good for the time but it was just on a set path, run out, find cover, pop up from cover, shoot, pop back down. FEAR introduced the idea of having the enemy NPCs feel threatened, they'd sense when near a grenade or when the crosshair was on them and react differently.

You also have AI working in teams to outflank a lone player character in games now and showing signs of more 'intelligence'

Of course its not fully realistic to a human standard nor will it be for a long time but as said there is the desire there to make it more realistic.

Your puny studies cannot match the knowledge of a guy who writes fanfic based on fighting games!

RoXer 12-18-2009 01:33 PM

Quote:

Originally Posted by Kalyx triaD (Post 2864987)
*sips tea*

Quote:

Originally Posted by Kalyx triaD (Post 2865091)
I say this respectfully, have a good day.

Quote:

Originally Posted by Kalyx triaD (Post 2865152)
I bid you adieu.

Quote:

Originally Posted by Kalyx triaD (Post 2860070)
LAters

stfu

Kalyx triaD 12-18-2009 01:37 PM

Quote:

Originally Posted by Kane Knight (Post 2865191)
So....You got nothing, so you're trying to be inflammatory. Gotcha.

What do you want me to say? You wanna argue this AI thing with me? Really? Okay, but let's be contextual:

- BDC in his infinite awesome makes comments about how stupid Joker's goons are.
- I remark that nobody wants enemies to employ common sense in games.
- You say there's a difference between rock stupid and broken difficulty.

Not. The. Argument.

The common sense I was referring to is the sort where Joker would simply tell every goon on his payroll to flood the section of Arkham island Batman was last seen in, all reminded to look up at the gargoyles, with those rifles in hand.

End of game. Not fun.

Smarter enemies are awesome, but I was noting that people wouldn't want utterly realistic reactions to your avatar's in-game actions.

BigDaddyCool 12-18-2009 01:40 PM

You are still missing it kylax.

Kalyx triaD 12-18-2009 01:40 PM

Quote:

Originally Posted by BigDaddyCool (Post 2865218)
You are still missing it kylax.

Explain it to me.

BigDaddyCool 12-18-2009 01:42 PM

I shouldn't have to and I already did. Everyone knows what you are saying. We don't was smart bad guy, but at the same time these bad guys are completely retarded.

Kalyx triaD 12-18-2009 01:50 PM

Quote:

Originally Posted by BigDaddyCool (Post 2865107)
Everyone on this board has an equaly valid opinion on video games. And 90% of the board has enough experience with game to understand the finer points.

And let me get back on this.

That I am somebody who devalues other's opinion is poppycock. If I feel you're wrong or whatever I'm gonna respond - that doesn't mean I rather you shut up or your opinion doesn't matter. This is also pretty wacky considering my own opinions are often devalued and invalidated - even here in this very thread. I mean, what would a "fighting game fanfic writer" know?

I celebrate that you fuckers know about this shit, how many of my threads invite people to join in and discuss ideas? And if debate rises from that, good. This isn't a circle jerk, ideas are worthless if not shared and debated even vehemently.

But to be safe, if I do come off as someone who discredits or devalues opinion, I'm sorry.

"More after the jump."

Kalyx triaD 12-18-2009 01:57 PM

Quote:

Originally Posted by BigDaddyCool (Post 2865225)
I shouldn't have to and I already did. Everyone knows what you are saying. We don't was smart bad guy, but at the same time these bad guys are completely retarded.

Okay...

Quote:

I mean I know it is a game, but how dumb are they to not look up. You are fighting a guy named batman, it doesn't take a bat biologist to tell you bats fly, so this guy is going to try to come at you from the ceiling.
What I got from here is that you want these guys to have some common sense. I certainly would look up if I'm hunting a guy like Batman. But I said this lack of common sense was intentional, and they get more on a harder difficulty.

BigDaddyCool 12-18-2009 02:01 PM

Kylax, way to make a mountain out of a mole hill.

jcmoorehead 12-18-2009 02:06 PM

Not really relevant but one way in which Artificial Intelligence fails because 'Agents' can't really have 'Common Sense' as it is. With this I can see both sides. What BDC says is quite valid, the enemies should at least look up every so often to try to find Batman, it makes sense because as said they're looking for Batman. So how about a tension meter or setting the 'Agents' have within them.

When patrolling they don't look up often, this is a default setting for them. If alerted to Batmans presence then they look up at the rafters/gargoyles occasionally. Not enough for them to find you straight away but just enough to actually keep the player on their toes as it were.

Of course if the 'Agents' actually know Batman is there they'll look up and inspect everyone until they're certain Batman isn't there. As it is in the game they can see you when you head back to the rafters but after you move between 3-4 they'll loose track of you, so just variations on this.

You already see some examples of 'Agent tension' in the game when you see that as more are picked off they start acting differently and more wildly. You could even have different levels of 'Intelligence' for enemies, dumber henchman wouldn't look up much if at all because these are your really low level goons.

BigDaddyCool 12-18-2009 02:09 PM

Also, I was mostly mocking the game. I don't want the goons doing through sweeps because then it isn't fun anymore.

Indifferent Clox 12-18-2009 06:43 PM

GTA4 had all those different variations of cops. I'd like to see varying AI more often. Not necessarily 'mad' intelligent AI.

Maybe on extra hard they could pretty much figure out where you are or something. MGS has some really great AI as well.

G 08-05-2010 10:21 AM

Batman: Arkham City coming to PC, PS3 and 360 in Fall 2011

by David Hinkle http://www.blogsmithmedia.com/www.jo...writer_rss.gif (32 minutes ago)
15

The sequel to Batman: Arkham Asylum now has an official title --Batman: Arkham City -- and will launch on PlayStation 3, PC and Xbox 360 in Fall 2011. There go your fears of deleterious franchise annualization! Of course, we might just go mad waiting so long for the follow-up to one of 2009's best games.

As you may have guessed from a handful of internet domain registrations, the sequel will take place in "Arkham City", a "heavily fortified" mini-city deep inside Gotham City. Warner Bros. Interactive hasn't offered further details on the game's plot or new features, but a pair of gorgeous Game Informer covers (September issue) hint at a more brutal tone and reveal some of the villains Batman may encounter. You'll spot a very patriotic Two-Face, and a possible romantic interest in Catwoman.

The official Batman: Arkham City website is up now, though it only displays the initial teaser trailer from the VGAs at the moment.

Xero 08-05-2010 12:56 PM

Can't wait.

Though after this next one I'd like to see a game based entirely on Gotham City. Same engine, but with an incredibly huge GTA-like map.

Kalyx triaD 08-05-2010 01:45 PM

Woooooooooooooooo

Kalyx triaD 08-05-2010 02:22 PM

http://bulk2.destructoid.com/ul/1807...80-noscale.jpghttp://bulk2.destructoid.com/ul/1807...80-noscale.jpg

I think Selina Kyle's in the game.

BigDaddyCool 08-05-2010 02:27 PM

Those goggles she is wear take away from the cat motif...

Dave Youell 08-05-2010 02:37 PM

I've got to wait another year for this?

The fuck!

Dave Youell 08-05-2010 02:39 PM

Also, how is that pic NSFW?

Xero 08-05-2010 02:43 PM

Because Kylax is worried about people who browse the forums on shitty phones that can't render shit properly.

:roll:

BigDaddyCool 08-05-2010 02:49 PM

Quote:

Originally Posted by Xero (Post 3186571)
Because Kylax is bitch
:roll:


Kalyx triaD 08-05-2010 03:35 PM

Take it up with RoXy and his not-so-smart phone.

That's what the fuck I get for being considerate. Fuckin A.


All times are GMT -4. The time now is 08:42 AM.

Powered by vBulletin®