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Kane Knight 03-09-2011 09:57 AM

Saints Row the Third
 
So, assuming the fuckers don't cock tease us again, it's due out for Q4. We're finally getting some information at this point, though scarce. In an interview with the senior producer, we got a couple of tidbits:

Despite the Saints Row series' rather tongue-in-cheek, cartoonish violence, Donovan said that some of the ideas that people came up with went further than Volition was willing to go. As an example, he described one weapon that won't be appearing in the game: the fart in a jar grenade. The idea was that the jar contained flatulence so terrible that anyone caught in the blast would be too busy vomiting to engage in combat. Apparently, some of the team liked the concept, but others weren't so keen, so Volition decided to scrap it.


Donovan said that other suggestions that people had come up with were so bad that he didn't even want to repeat them, which is quite remarkable when you consider how violent and/or over the top some of Saints Row 2 was. While it won't be as bad as it could have been, THQ is boasting that Saints Row: The Third will feature some of the most "outlandish gameplay scenarios" around. Some of the things that the game does include are skydiving with tanks, airstrikes on Mexican gangs, and fighting off military personnel with a sex toy.


Air Strikes on Mexicans? Juan's days are numbered. Dildo weapons? Meh. Tank Skydiving? Epic.

No "fart in a jar" grenade? Thank GOD.

The Mask 03-09-2011 10:53 AM

i feel "cautiously optimistic" sums up how i feel about this game. really like SR2, i just hope the 3rd has more varied/interesting missions and the humour doesn't get any dumber than it was.

Swiss Ultimate 03-09-2011 10:58 AM

Going to play this in Panama.

MoFo 03-09-2011 12:20 PM

Spent way too much time on Saints Row 2 buying hotels and shit.

Good stuff.

Swiss Ultimate 03-09-2011 12:24 PM

Hotels or cribs? I don't recall buying anything but "cribs".

Fignuts 03-09-2011 12:38 PM

It has been my dream since I was a child, to sky dive with a tank.

Thank you, Saint's Row 3.

The Jayman 03-09-2011 12:40 PM

Darn no fart in a jar grenades? oh well

whiteyford 03-09-2011 12:48 PM

Just in time for Santa:D:shifty:

G 03-09-2011 12:49 PM

Quote:

Originally Posted by DeathtotheSwiss (Post 3456193)
Hotels or cribs? I don't recall buying anything but "cribs".

probably just meant the penthouses in the hotel looking buildings



my only gripe is i hope you don't need to do useless bullshit in order to do the story missions.

Emperor Smeat 03-09-2011 08:08 PM

Game Informer has a few more details about the game:

1) No multiplayer so that the team can focus on a stronger co-op and solo gameplay.
2) Weapons can be customized in a lot of ways and some even silly/comical.
3) RC gun lets you shoot at cars and then control them like an RC toy car.
4) Experience system similar to GTA San Andreas that lets you eat, get fat, and change your physical appearance more.

Kane Knight 03-09-2011 08:59 PM

Quote:

Originally Posted by DeathtotheSwiss (Post 3456193)
Hotels or cribs? I don't recall buying anything but "cribs".

Quote:

Originally Posted by Smelly Meatball (Post 3456679)
Game Informer has a few more details about the game:

1) No multiplayer so that the team can focus on a stronger co-op and solo gameplay.
2) Weapons can be customized in a lot of ways and some even silly/comical.
3) RC gun lets you shoot at cars and then control them like an RC toy car.
4) Experience system similar to GTA San Andreas that lets you eat, get fat, and change your physical appearance more.

1. Never actually played MP in 1 or 2. Can't say I'll miss something I never played. Though maybe I shuold invite Swiss for a friendly game....:naughty:

2. THANK YOU! I was hoping for more customisation.

3. Cool.

4. I hope they don't mean too much like SA. Wasn't that system pretty fucking unpopular?

Kane Knight 03-09-2011 09:00 PM

4 is seriously a question BTW, before anyone gets on my nuts for "hatin'."

Never played GTASA, this was just the impression I got online and shit.

Fignuts 03-09-2011 09:14 PM

I thought it was a bother, tbh.

Fignuts 03-09-2011 09:17 PM

I am hoping for a driving system between GTA IV and SR 2. GTA IV was too sensitive, and in SR 2, the handling was so tight that it just didn't feel right. The cars had no "weight" to them, like in GTA IV.

Fignuts 03-09-2011 09:18 PM

Honestly, like I have said before, I just want a game that takes all the good from GTA IV and Saint's Row 2, and smushes it all together.

I really hope SR 3 is that game.

Kane Knight 03-10-2011 12:27 AM

Quote:

Originally Posted by Fignuts (Post 3456758)
I am hoping for a driving system between GTA IV and SR 2. GTA IV was too sensitive, and in SR 2, the handling was so tight that it just didn't feel right. The cars had no "weight" to them, like in GTA IV.

Most of the time I liked that. It was like those bad 80s movies where you could fly all over the road and shit.

Then you get into a mission where you need to face off against a rival gang, and you get punted to the moon while driving a fucking BEAR.

Even the cops usually aren't that bad.

El Fangel 03-10-2011 12:39 AM

I liked how you could customize your character and everything, one thing I didnt enjoy in the sligtest was the driving.

Edit: I see the conversation turned to the above. Honestly mix San Andreas driving with GTA IV braking and you have win.

D Mac 03-10-2011 01:12 AM

IGN:

Quote:

Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you. The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute.

Refusing to kneel to the Syndicate, you take the fight to a new city, playing out the most outlandish gameplay scenarios ever seen in Saints Row: The Third, the third chapter in the blockbuster open-city action series. Strap it on.

El Fangel 03-10-2011 01:15 AM

Im sorry KK, but go play San Andreas. I loved that game and almost everything about it apart from the Zero mission set.

Kane Knight 03-10-2011 08:52 AM

Quote:

Originally Posted by Fallen Angel (Post 3457051)
Im sorry KK, but go play San Andreas. I loved that game and almost everything about it apart from the Zero mission set.

And why are you sorry?

Aside from actually having less credibility on the subject than Fignuts?

Savio 03-10-2011 09:00 AM

How many times can Saints Row crumble then rise again?
Quote:

Originally Posted by G (Post 3456213)
probably just meant the penthouses in the hotel looking buildings



my only gripe is i hope you don't need to do useless bullshit in order to do the story missions.

I am surprised KK didnt get on you about how you should want to do the useless bullshit.

Kane Knight 03-10-2011 10:18 AM

Quote:

Originally Posted by Savior (Post 3457247)
How many times can Saints Row crumble then rise again?

I am surprised KK didnt get on you about how you should want to do the useless bullshit.

Probably because that's a strawman, combined with him not being a whiny cunt about it.

Nice to see you carry enough of a grudge over it you're willing to make shit up just to continue it, though. :)

Fignuts 03-10-2011 01:20 PM

Can certainly see why someone wouldn't like that street cred system for doing story missions, but I liked most of the side missions in the game, so it didn't bug me. Assassinations in particular were always fun.

Funky Fly 03-10-2011 02:13 PM

That system as managed a lot better in SR2. Plus there are so many activities and ways to get your cred up that it's really not hard at all. In SR2 I very rarely had no cred to spare. All the side shit was so much fun I had cred stacked up the wazoo.

Kane Knight 03-10-2011 10:53 PM

Quote:

Originally Posted by Funky Fly (Post 3457452)
That system as managed a lot better in SR2. Plus there are so many activities and ways to get your cred up that it's really not hard at all. In SR2 I very rarely had no cred to spare. All the side shit was so much fun I had cred stacked up the wazoo.

Not to mention you could get cred for sandboxing. Doing the shit 95% of us do in the game anyway.

Kane Knight 03-10-2011 10:54 PM

Quote:

Originally Posted by Fignuts (Post 3457421)
Can certainly see why someone wouldn't like that street cred system for doing story missions, but I liked most of the side missions in the game, so it didn't bug me. Assassinations in particular were always fun.

Especially once they took out the "Kill X with Y weapon" from SR1.

I hope if they do a turf system, they do like Crackdown did and allow you to turn the rival gangs back on after you've beat the proper game. I know you could replay missions, but once I beat the game, I mostly just wanted tosandbox the shit out of it.

El Fangel 03-13-2011 09:39 PM

In regards to your comment about Fignuts. i clearly missed something. what did you mean by it?

Savio 03-14-2011 09:02 AM

Quote:

Originally Posted by Funky Fly (Post 3457452)
That system as managed a lot better in SR2. Plus there are so many activities and ways to get your cred up that it's really not hard at all. In SR2 I very rarely had no cred to spare. All the side shit was so much fun I had cred stacked up the wazoo.

yeah but when you are borrowing a game you want to just finish it ASAP

Fignuts 03-14-2011 01:32 PM

Well then don't blame the game because you put yourself on a limited schedule to play it. Lots of games can't be fully enjoyed, in a short amount of time.

Kane Knight 03-14-2011 01:57 PM

Quote:

Originally Posted by Savior (Post 3461092)
yeah but when you are borrowing a game you want to just finish it ASAP

Holy shit, your excuses are getting dumber.

Wonder what other critiques you might have.....

"God, I hate Fallout 3. I can't beat it in a weekend!"

Savio 03-14-2011 03:04 PM

Cool KK you didn't make a valid point.

Wonder what other critiques you might have on other peoples opinions.....

"What you hate the coin shooter in Smash Bros Brawl!? You're stupid, its a lot more fun you should like to play it!"

Quote:

Originally Posted by Fignuts (Post 3461363)
Well then don't blame the game because you put yourself on a limited schedule to play it. Lots of games can't be fully enjoyed, in a short amount of time.

True, it does reside on me and if I owned it myself I probably wouldn't mind too much.

Funky Fly 03-14-2011 03:26 PM

Quote:

Originally Posted by Savior (Post 3461092)
yeah but when you are borrowing a game you want to just finish it ASAP

I finished it in 5 days. Plus, it's like $5 in the bargain bin now. Go get your own copy and take your time.

Kane Knight 03-14-2011 05:13 PM

Quote:

Originally Posted by Savior (Post 3461483)
Cool KK you didn't make a valid point.

Says the guy who had to lie to come up with a reason to bitch about me.

It's only not valid because it's inconvenient to you.

But again, when you're already cool with flat-out lying, what's a little dishonesty in the face of inconvenience?

Kane Knight 03-14-2011 05:13 PM

Quote:

Originally Posted by Funky Fly (Post 3461510)
I finished it in 5 days. Plus, it's like $5 in the bargain bin now. Go get your own copy and take your time.

lolol u must have no lyf

Savio 03-14-2011 05:26 PM

I lied about nothing, stop lying to yourself and these people.

#BROKEN Hasney 03-17-2011 06:44 AM

Quote:

Originally Posted by Kane Knight (Post 3456094)
No "fart in a jar" grenade? Thank GOD.

Quote:

Originally Posted by Destructoid
A while ago, we posted details about Saints Row: The Third's censoring process, in which Volition revealed that it had decided against using a particularly unique weapon. That weapon was the FART IN A JAR, which would be wielded like a grenade and would cause victims to vomit uncontrollably.



Obviously, the censorship of this weapon goes against everything Saints Row stands for, and offends the souls of good boys and girls who grew up believing in America. Fortunately, Volition has heard the cries of the jaded, and is offering fans a deal -- kick up enough of a stink, and the jarred farts will make their way to Saints Row: The Third.



All you have to do is reply to the @SaintsRow Twitter account, registering your interest in the gaseous grenade and making sure to use the #fartinajar tag. If we cry out with gusto and conviction, we may well see justice served.



Obviously this is the most important cause ever, so don't delay!


Pretty sure it's gonna make it in now.

#BROKEN Hasney 04-03-2011 07:52 AM

Best Debut Trailer Ever
 
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/gLBgLmfU6LI" frameborder="0" allowfullscreen></iframe>

Swiss Ultimate 04-03-2011 08:12 AM

Quote:

Originally Posted by Kane Knight (Post 3456743)
1. Never actually played MP in 1 or 2. Can't say I'll miss something I never played. Though maybe I shuold invite Swiss for a friendly game....:naughty:

:drool:

Quote:

4. I hope they don't mean too much like SA. Wasn't that system pretty fucking unpopular?
Quote:

Originally Posted by Kane Knight (Post 3456745)
4 is seriously a question BTW, before anyone gets on my nuts for "hatin'."

Never played GTASA, this was just the impression I got online and shit.

Quote:

Originally Posted by Fignuts (Post 3456757)
I thought it was a bother, tbh.


Okay, here's my mini-review of San Andreas:

As a pure sandbox game it was great, and at the time was the best to offer for me. You could only play as one character but, due to the eating/exercise system and GTA's costume selection you could change it up quite nicely. That said, I found exercising and constantly eating to be a chore. Spent way too much time swimming and hitting the gym (not saying it was a horrible way to have people invest in the character, just wish they had a better balance) in a game where I wanted to destroy/interact with the world while not being too constrained by the "rules". I did love the gang territory system, however which made up for a lot of it.

Also, the story didn't fit with the cast of characters. Hated all the flying missions. Hated the ending. Also thought they didn't know where they wanted to go with the story (ie. Casino mission). Seems kind of dumb to follow a casino robbery with hunting down a crack-head. Just me?

Kane Knight 04-03-2011 09:08 PM

Quote:

Originally Posted by Hasney (Post 3483031)
<iframe title="YouTube video player" src="http://www.youtube.com/embed/gLBgLmfU6LI" allowfullscreen="" frameborder="0" height="390" width="640"></iframe>

HAWT.

Quote:

Originally Posted by DeathtotheSwiss (Post 3483048)
:drool:








Okay, here's my mini-review of San Andreas:

As a pure sandbox game it was great, and at the time was the best to offer for me. You could only play as one character but, due to the eating/exercise system and GTA's costume selection you could change it up quite nicely. That said, I found exercising and constantly eating to be a chore. Spent way too much time swimming and hitting the gym (not saying it was a horrible way to have people invest in the character, just wish they had a better balance) in a game where I wanted to destroy/interact with the world while not being too constrained by the "rules". I did love the gang territory system, however which made up for a lot of it.

Also, the story didn't fit with the cast of characters. Hated all the flying missions. Hated the ending. Also thought they didn't know where they wanted to go with the story (ie. Casino mission). Seems kind of dumb to follow a casino robbery with hunting down a crack-head. Just me?

I'm fine with there only being one character, though I do much prefer the option of multiple characters.

#BROKEN Hasney 06-02-2011 05:36 AM

Quote:

Originally Posted by Destructoid
I don't know about you, but I'm starting to get pretty tired of how serious games are these days. Videogames are a portal to do stuff you'd never be able to do in real life, yet most games out there try to capture realistic experiences. Even games that appear like they will be goofy keep adhering to a degree of realism.
Volition seems to share my feelings -- from day one of the development of Saints Row: The Third, their goal was to "create the most ridiculous, over-the-top, guilty-pleasure experience ever found in a videogame." I got a small, hands-off taste of what the next Saints Row game is all about, and it's easy to see that Volition is making good on that.
In fact, one of the first things I witnessed in Saints Row: The Thirdwas the main character hitting pedestrians with a giant, floppy, purple baseball bat dildo. Yeah, that happened.
http://bulk.destructoid.com/ul/20173...ts-01-620x.jpg
Saints Row: The Third (Xbox 360, PlayStation 3, PC)
Developer: Volition
Publisher: THQ
To be released: November 15, 2011

You are the leader of the Saints gang and you can fully customize your character to be whatever you want him or her to be. The Saints are at the top of their game and are celebrities in the city of Steelport. They are a branded image that people love and adore. Citizens clamor to get a Saints autograph, even when the gang is robbing a bank!
[Update: The article initial stated that Johnny Gat was the leader. This was a mistake and has been corrected above.]
The gang's notoriety gives the player access to powerful weapons right from the start. You'll of course have at your disposal the traditional assortment of firepower, but why shoot a gun when you can wear giant over-sized boxing gloves called "Apoca-fist" that instantly vaporize anyone you punch?
http://bulk.destructoid.com/ul/20173...Flyby-620x.jpg
Everything you do will have some sense of style to it, too. For instance, breaking into a car the regular way is replaced by a window-shattering jumping karate kick. Speaking of which, the core mechanic of the driving experience has been completely overhauled. Car handling is a lot more fast, fluid and fun, and leaves you open to doing some insane stunts in the open-world setting.
There are some outlandish cars, too, such as one that features the giant head of Johnny Gaton the hoodsmoking a cigarette that shoots out flames. Then there's Professor Genki’s Super Ballistic Manapult, which features a giant cannon on the roof that can suck up people (or even yourself) and then shoot them out.
Flying vehicles will be a big part of the game, as well, and we saw many different types of helicopters. The coolest air vehicle was the Vertical Take-Off and Landing (VTOL) Jet, which can seamlessly switch from hover to jet mode in an instant. It also lets you shoot missiles and laser beams. LASER BEAMS! So cool.
http://bulk.destructoid.com/ul/20173...Heads-620x.jpg
One final feature we were shown before getting into the meat of the game was how you can buy businesses. The Saints are out to take over and spread their territory in the gang, and purchasing a business is one way to do it. The particular business that was bought in this instance was the "Let's Pretend" costume store, where you can change your outfit and wear whatever you want.
After showing off some of the new tech, Volition started up the first mission of the game, which also acts as a tutorial for the player. The Saints are attempting to rob a bank, which is usually a pretty easy job for them. In this particular instance, though, the bank puts up heavy resistance and fights back. Unbeknownst to them, the bank is owned by the Syndicate, the main antagonist in Saints Row: The Third.
This little setback doesn't stop the Saints; they start taking out any resistance in their way. Oh, did I mention that all the Saints are wearing disguises, including a giant bobblehead-face-helmet-thing that makes them look like Johnny Gat? Because that totally happened.
http://bulk.destructoid.com/ul/20173...te_02-620x.jpg
The gang reach the bank's vault only, to discover they can't open it. So they go with plan B and blow up the walls surrounding the vault in order to allow easy access for a Saints helicopter to lift the gigantic safe away. That plan turn to shit, though as Josh Birk, a ride-along Method actor set to star in a Saints movie, activates the security alarm by mistake.
A SWAT team quickly arrives on the scene, and the Saints hold off the police until their escape chopper arrives. Once the helicopter shows up, the player hooks up the vault to it and stands on top of the vault as the helicopter attempts to pull it out. They don't get too far from the bank, as multiple waves of police helicopters and attack copters eventually cause the player to get knocked back into the bank, surrounded by SWAT.
You can expect missions to be pretty ridiculous like this throughoutSaints Row: The Third. Volition wanted to create memorable set-pieces for the missions. You can expect lots of side missions, too, both old and new. The one Volition showed off to the press was called "Tank Mayhem" and you have to blow up stuff with a tank until you reach a specific monetary damage goal. Another side mission that was teased is called "Professor Genki's Super Ethical Reality Climax Show." Sounds like fun times right there.
We'll be seeing more of Saints Row: The Third at E3 next week and I can't wait. I'm definitely looking forward to more Saints goodness, and yes, expect co-op madness again.



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