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-   -   SoulCalibur V (XB360/PS3) (https://www.tpwwforums.com/showthread.php?t=113031)

Kalyx triaD 05-11-2011 04:52 PM

SoulCalibur V (XB360/PS3)
 

Notes:
- 17 year gap since SC4!
- Daishi wanted to call it "Soul Edge 2," but Namco wouldn't let him.
- Crossover characters will return. Deals already signed.
- Siegfried's SC4 ending is canon. He no longer has the Soul Calibur weapon.
- Online Mode improved.
- Create-A-Character returns.
- Overall the gameplay will be more agile, fast, and 'light'. More on gameplay:
Quote:

Maybe the hardcore fans will be afraid that we lose the core of the gameplay, but that's not the case. And for new players it's nice to have gameplay that is more continuous – you don't need to wait as much between moves. [...] The pace of the game has been improved, and the combos will be easier to perform, and the moves will be easier to pull out.
Confirmed Characters:
-Patroklos (Short sword + Shield): Sophitia's son and new main hero. He will use a more agile version of Sophitia's style.
-Siegfried (Zweihander sword): Former main hero, still fighting in his 40's. SC4 ending is official canon.
-Phyrrah: Sophitia's daughter and Patroklos' sister. Will presumably use a sword and shield, though this was not confirmed.
-Nightmare: Said to return.
-Amy: Revealed in studio art, confirmed by Daishi. Was one of the youngest characters in SC4, though being a vampire, the time-jump means little to her visually.

Media:
SPOILER: show

Trailer:
<iframe width="560" height="349" src="http://www.youtube.com/embed/VbIjwEHgtbc" frameborder="0" allowfullscreen></iframe>

Patroklos and his weapon:
http://a2.sphotos.ak.fbcdn.net/hphot..._1815010_n.jpghttp://a4.sphotos.ak.fbcdn.net/hphot..._4185977_n.jpg

Siegfried:
http://a8.sphotos.ak.fbcdn.net/hphot..._8041936_n.jpg

Pyrrah:
http://soulcalibur.com/data/pyrrha_7656789.jpg

Ermaximus 05-11-2011 05:18 PM

Wonder who the "exclusive" characters will be this go around?

Funky Fly 05-11-2011 05:19 PM

Dunno. Never got into 4 the same way I did with 2 and 3. Played the shit out of 2 and especially 3. 4 is just kinda meh. Might have to do with them fucking Maxi up for me too much with the chaining combos. Like It took me a long time to get used to the new mechanics of it in 3, then in 4 it was overkill and I basically gave up on the character.

Either way, I got sick of 4 way earlier than I should have.

#BROKEN Hasney 05-11-2011 05:21 PM

4 was pretty spectularily bad. But 3 wasn't exactly great either.

As for exclusive characters, if they pull that crap again, I will never purchase this game with actual funds. Screw them.

Funky Fly 05-11-2011 05:23 PM

3 wasn't balanced too well and they never fixed or compensated for the save bug, but I love it.

Ermaximus 05-11-2011 05:25 PM

Quote:

Originally Posted by Funky Fly (Post 3522472)
Dunno. Never got into 4 the same way I did with 2 and 3. Played the shit out of 2 and especially 3. 4 is just kinda meh. Might have to do with them fucking Maxi up for me too much with the chaining combos. Like It took me a long time to get used to the new mechanics of it in 3, then in 4 it was overkill and I basically gave up on the character.

Either way, I got sick of 4 way earlier than I should have.

No doubt, SC2 was far more superior to 3 and 4. SC2 was so damned good, I bought it for all 3 systems just so I could play as Link, Hiachi, and Spawn.

Funky Fly 05-11-2011 05:30 PM

I played the PS2 version and fuck, Heihachi was a shitty choice. I can see why they did it though.

#BROKEN Hasney 05-11-2011 05:36 PM

And as awesome as it was to play as Link, he and Spawn were overly powerful.

Fucccckkkkk exclusive bolted in characters. Fuck them straight to hell.

Kalyx triaD 05-11-2011 05:38 PM

(More details added to OP)

SC4 was great. Story mode was weak compared to SC3 (and Soul Edge for that matter). The combat was great fun, though. The Star Wars characters were a waste, simply didn't pan out. Hopefully we get some cool characters this time (maybe Final Fantasy heroes/villains?).

Would love to see this lighter, faster paced gameplay. I'm ready for anything, I love this series so much. Fuck all the others.

Funky Fly 05-11-2011 06:26 PM

Quote:

Originally Posted by Hasney (Post 3522505)
And as awesome as it was to play as Link, he and Spawn were overly powerful.

Fucccckkkkk exclusive bolted in characters. Fuck them straight to hell.

I should clarify that I had the Gamecube version (and yeah, Link was beastly), but that I once played the PS2 version and wasn't impressed with Heihachi. I heard Spawn could fly and had homing projectiles. :nono:
Quote:

Originally Posted by Kalyx triaD (Post 3522507)
(More details added to OP)

SC4 was great. Story mode was weak compared to SC3 (and Soul Edge for that matter). The combat was great fun, though. The Star Wars characters were a waste, simply didn't pan out. Hopefully we get some cool characters this time (maybe Final Fantasy heroes/villains?).

Would love to see this lighter, faster paced gameplay. I'm ready for anything, I love this series so much. Fuck all the others.

Yeah, Story was def better in three. Soooooo much effort put into it with the branching paths, secret characters, QTEs and progressive story between the fights instead of just a cutscene at the end. Hell, QTEs during the cutscenes at the end were an excellent touch.

Not to mention Create a Fighter not fucking your stats up by having them attached to your clothing. And the extra styles... :love: Some sweet shit in there, even if they were limited compared to regular movesets. Dagger and dual Nunchaku styles FTW.

Plus there was that extra Story mode where you kinda play a turn based strategy game. Loved that shit, though I don't remember it being too popular. It instantly gave all the CAF stuff a lot more importance than just being a last minute tacked on mode.

Can't really put into words how much I love SC3.

Kalyx triaD 05-11-2011 06:33 PM

Spawn was one of my mains in SC2. He couldn't fly and he didn't have homing attacks. He had a brutal mixup game and some tricky unblockable attacks. I wouldn't say he was overpowered, though. Link was best out of the three guest characters.

Clothing didn't screw with your stats in SC4, well unless you took the character to story mode - which was pretty gay.

SC3 was stuffed with modes. Gameplay was unbalanced (Xianghua's 66A+B was un-fucking-stoppable), but it made up for that in a shit ton of modes. Kind of directly opposite of MvC3 in a way.

Funky Fly 05-11-2011 07:42 PM

Link + Great Fairy Sword = Clown Shoes. Just far too powerful.

The clothes you choose for a CAF in SC4 affects your HP, Defence and what special abilities (auto-counter, venom fang, etc) you could put on your guy.

Kalyx triaD 05-11-2011 07:53 PM

Not in versus, unless you choose special versus. Online gameplay also separated versus and special versus. The only thing forced 'perks' and special attributes was story mode.

Funky Fly 05-11-2011 08:07 PM

I don't mean that they forced you to use the special abilities, I mean that it sucks that by attaching the abilities to clothing (instead of through levelling up or story progress) they limit what you can do with the CAF stuff. You can create a beastly fighter who looks absolutely retarded (clown pants, plate armour and ninja mask, whooooo) or you can make your ideal fighter and he'll have wonky abilities or crappy stats.

If you never use the abilities, then yeah it's all good.

Kalyx triaD 05-11-2011 08:36 PM

I had to dress Taki in some crazy shit to tear up the tower survival thing. I pretty much quick it, I hate grinding for items in a fighting game. Just let me buy from a complete inventory.

Blitz 05-11-2011 10:57 PM

:y: excited.

D Mac 05-12-2011 01:06 AM

Quote:

Originally Posted by Hasney (Post 3522476)
4 was pretty spectularily bad. .

incorrect

D Mac 05-12-2011 01:07 AM

I wanna see this guy.

http://jamesandhisdadsreviews.webs.c...arthMaul-1.jpg

KleptoKlown 05-12-2011 01:09 AM

Kilik :cool:

Fignuts 05-12-2011 12:55 PM

I would also like to see more star wars characters. Fuck it, they should just do star wars vs soul calibur.

Loved the apprentice and vader in the last one. Was kind of done with the game by the time yoda came out on ps3, but he seemed fun.

Funky Fly 05-12-2011 06:26 PM

Yeah, I pretty much had finished playing it by the time Vader hit the 360, so round the same time as you. I'd much rather that they did a Star Wars fighter in the same vein as SC, but as a separate entity. Those force powers definitely made for a little unbalanced gameplay.

Kalyx triaD 05-12-2011 07:44 PM

I rather not see more Star Wars people, but that's unlikely so I don't need to hope against it. Just hoping for Final Fantasy characters.

More excited for advancements in CAS honestly. As well as the updated roster. Namco went 3s/MotW on our asses.

Kalyx triaD 05-18-2011 05:21 PM

New series star, Patroklos, will be joined by his sister Pyrrah.

http://twitter.com/#!/Daishi_CALIBUR...84213061865473

He mentions balancing her, and Patroklos being stronger. The comparison may mean Pyrrah is also a sword/shield user.

http://www.8wayrun.com/attachments/u...68/?embedded=1

Kalyx triaD 05-18-2011 07:44 PM

Guest characters are locked and loaded. The deals are done. Daishi has mentioned that he wanted Final Fantasy characters, sounds like that won't happen.

Updated and cleaned up OP. Load friendly. You're welcome.

Funky Fly 05-18-2011 07:51 PM

OP?

Kalyx triaD 05-18-2011 07:53 PM

Original Post.

Nerd language picked up from other forums. Can't help it.

D Mac 05-19-2011 12:53 AM

Chuck Norris should be in this. :shifty:

Kalyx triaD 05-19-2011 12:54 AM

Chuck Norris should be in everything.

D Mac 05-19-2011 12:58 AM

Mortal Kombat and Soul Calibur would go well together. Too bad that'll never happen.

Kalyx triaD 05-19-2011 01:09 AM

No they don't.

D Mac 05-19-2011 01:59 AM

MK had weapons remember.

Kalyx triaD 05-19-2011 02:18 AM

So did Samurai Showdown.

There's more to SouCalibur (and MK) than just people swinging weapons. The games are worlds apart - gameplay and presentation wise. SC shouldn't sully itself with the likes of MK.

Killer Instinct vs Mortal Kombat, now we're talking.

Funky Fly 05-19-2011 04:28 PM

Sorry D Mac, but Kalyx is right on this.

MK only just dug itself out of the hole it's been in since MK Trilogy by going back to 2D gameplay. I was actually pretty surprised by how good the current MK actually is. Still not quite where I'd like to see it, but it's a huge step forward for the series. In other words, they're not ready to be crossing over with anyone else till they've improved their engine more.

Even if they ever reach a point where it's doable, it has to be crossed over with an engine similar enough to get over technical issues (like conflicting button layouts, which would be a pretty big problem with SC, or even building a new engine all together, which is expensive considering MK's recent money woes). The other problem is that the other game engine also has to be different enough to warrant fan interest. Otherwise why bother? It's a pretty big tight rope.

SF vs Tekken I can understand because it's the biggest 2D fighter vs the biggest 3D fighter. Both series are owned by massive companies with tens (possibly hundreds) of millions of dollars to throw at developing a new engine each.

Capcom vs SNK I can also understand because 2 of the longest running 2D fighter companies settled their differences and let fans decide the winner of their rivalry by making a game each... twice. It was also considerably cheaper than SF/Tekken because they both used 2D sprites instead of 3D models at the time. And the funny (unrelated) thing is that even through all the bullshit over the years (Capcom stealing the super bar concept, SNK ripping off Ken and Ryu), when they made the games they respected each other's characters and did them justice.

This is quickly turning into a tl;dr but the point is that the engines are too different and there is no real fan demand to make any of this happen. Fan demand is everything rn. It led to SF4, it led to MvC3, it led to the SF/Tekken crossovers and it led to MK getting the overhaul it really needed. So if you wanna see it, you gotta sell a few million people on it and then they have to sell the developers on it.

Kalyx triaD 05-19-2011 04:45 PM

Also, because of how MK is, very few companies will let their characters interact with it. It's something of a Catch 22 Midway/NetherRealm put themselves in by wanting to be the 'shocking' fighting game:

a) You block yourself from doing crossovers with companies that don't want their characters being sliced apart (Capcom openly scoffs at the idea).
b) If you manage a deal, they will almost certainly have to gimp the MK side of the equation - which fans will not tolerate (MKvDC didn't pan out at all).

This is why I suggested Killer Instinct. Even with different engines, their atmosphere mixes pretty good. Who else they can tango with? Eternal Champions? They painted themselves in a corner by virtue of their biggest selling point.

Funky Fly 05-19-2011 04:48 PM

Shit yeah. Forgot about that. You're kinda boned D Mac.

Blitz 05-20-2011 12:50 AM

Time Killers Vs. Mortal Kombat

D Mac 05-20-2011 04:59 AM

Street Fighter sucks

Funky Fly 05-20-2011 01:54 PM

Street Fighter is on it's third crossover now, D Mac. And the first 2 were successful.

Kalyx triaD 05-20-2011 02:38 PM

Yeah you're spitting on an inferno. And you support MK sooooooo...

I don't know, man.

D Mac 05-21-2011 01:05 AM

Whatever. All I have left to say is...

<iframe width="480" height="390" src="http://www.youtube.com/embed/egne2ZCMM_0" frameborder="0" allowfullscreen></iframe>


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