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Star Wars Battlefront (XB1, PS4, PC)
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- 40plyrs - Space battles not returning. - Focus on original trilogy; Rebels vs Empire. - Will feature Eps. 7's new planet, Jakku. - Hero Characters return. |
Looks sexy. Can't wait to see some actual gameplay.
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IGN says the laser spark effects look cheap and practical like the original effects. I got excited about that for some reason.
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40 players seems sparse.
Going to miss space battles. They were a lot of fun. Lack of Clone Wars hurts a lot. Especially considering all the content they have to pull from now, with the animated series. |
Not too happy with some of this stuff, but I'm still pumped to get a new battlefield.
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Well I hear the game is starting out fairly small, with new modes and maps rolling out post launch. If it's full price that may be an issue, as the pricing should reflect the 'low barrier entry' content.
Aside from that, I can see expansions that take place in the prequel era as well as adding stuff seen in the new movie and comics. And space battles have to come back. They can transplant their Carrier Assault mode to Star Destroyer Assault. |
I can completely see EA releasing it at full price.
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sigh Yeah.
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The design director recently had a Q&A session on Twitter regarding the game.
A couple of the new details revealed include Heroes have difference entrances depending on the mode being played and the game doesn't support splitscreen co-op for online play. <blockquote class="twitter-tweet" lang="en"><p>You will have great freedom in customizing your own playstyle, essentially creating your own playstyle <a href="https://t.co/UMu71NxLfU">https://t.co/UMu71NxLfU</a></p>— Niklas Fegraeus (@DICEfigge) <a href="https://twitter.com/DICEfigge/status/589220434102456320">April 18, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script> http://www.gameinformer.com/b/news/a...some-dirt.aspx |
No you will not be able to 'create your own playstyle'. It's custom classes with likely balance limitations. Hate PR language.
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Whatever. We're getting a game that was long thought of being dead.
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Not above scrutiny. It's because I loved the Battlefront games that I'm gonna be a total dick about anything they're doing sideways. My expectations are completely unfair and they're going to have to deal.
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Face it Kalyx, you will find something to bitch about in this game because
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I actually share Kalyx's views on this. One of those things where you've been waiting for a game so long that any fuck ups just stand out 10 times more.
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I know it's just "in-engine" footage, which doesn't mean much, but I fucking love their art direction. The style they're going for is beautiful.
I have no idea how they're going to do the speeder bikes. Like, you're just moving so fast but they show them weaving in and out of trees, going under shit. With how lush the tree map looked, I can only imagine how intense that will be. |
I just hope the maps are big enough.
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Feels kinda reminiscent of the Diablo III hype train. Have they actually been developing it all that time? Server issues are guaranteed day 1, especially for such a hotly anticipated title. |
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Some of you are a strange bunch. On one hand I'm some sort of fanboy who can't find fault in games I like and then I'm a downer who just hates on any little thing.
I'm balanced. I'm far easier on movies because they're cheaper, and what I want would benefit all you people. And on top of that we're talking my favorite Star Wars game series. I'm going to be a nazi. lol I don't have to 'face' anything. I have a standard and I call out devs who fall short. |
Man of Steel sucked. Face it.
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I don't know how anyone can complain this early on. Let it breathe. Its not even September. Battlefront was an awesome game, we all know this and want the best for the next incarnation, but just chill yo. It's not like they said Howard the Duck is a playable Jedi.
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And what am I complaining about?
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Wasn't talking about you. The operative word was "anyone"
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Well after drave's posts you certainly seemed like you were co-signing and referencing me. I'll forget about it in this case.
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Believe EA had to convince Disney to make several concessions to their deal since EA didn't want to release Star Wars games on a lot of platforms. Disney wanted as many platforms as possible initially. |
2 years?
lol no Maybe not this specific version, but Battlefront 3 has been vaporware for years. |
Pretty sure DICE started with a clean slate
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Doesn't matter. It's still the 3rd console Battlefront game, and everyone has been waiting for it for almost a decade.
The start-stops inbetween then and now have just made the wait even worse. |
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You already have a high standard for games, as you should, being a critic and what not, nothing wrong with that. I was alluding to the "hype train" causing more disappointment than anything else. It just feels that when an entertainment medium is hotly anticipated, it is that much easier to pick out the flaws rather than enjoy what is made, that's all. |
Oh believe me I'm excited about a new Battlefront. But don't think I'm throwing the auto-fail card at any little thing. At this point it's just annoyances at certain marketing tropes and details that urk a bit (like the game being light on content and how EA tends to do business).
But I trust Dice as game devs and their A-team doing a Battlefront is still the best possible outcome for a nearly ten year silence on a great game concept (Star Wars + Battlefield). I'm realistic about what's coming s'all. |
I trust Dice to make an amazing game. I don't trust them being able to reach the expectations for this though, given their deadline to release before Episode 7.
It'll be a good game regardless, it just won't reach the hype. I don't think anything anticipated for 8+ years can ever reach "the hype" tbh... Any examples? |
The answer is to be realistic. This game wasn't developed for that span of time, the current version was only recently built. Take this as a game built recently.
Generally speaking I wanted a Battlefront game for a long time. But I'm not gonna bestow any expectations inherent from Pandemic or Free Radical. Hype and expectations are completely consumer side. |
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Duke Nukem Forever was a curious thing. After a decade of waiting and multiple console generations, the game launched. Now as far as Duke Nukem games go, it delivered. Let's be real it wasn't a franchise that evolved anything about shooters. Forever played and presented itself inline with the series, only in HD. But people shat on it because they changed, not the game. The FPS genre changed and their expectations effected how they perceived what supposed to be an HD 90's game.
So in a sense that game delivered after a long wait, the only problem was the gamers' expectations. |
Kalyx what comic book character would you most like to see get a video game that has not had one yet and is female?
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Only 4 planets, but with multiple maps on each one.
So, Hoth, Endor, Jakku, and Tatooine I guess. the fuck |
Aside from ditching classes, this game will also ditch modern shooters' Aim-Down-Sight mechanics to feel more like classical shooters (and in particular past Battlefront games). Guns with scopes still allow zooming obviously. Also gone is Squads as Dice does with their other shooter. In place of that is a 'Partners' system where you can spawn on other players and even share their unlocks (guessing for that particular match).
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I like Aim-Dowm-Sights mechanics.
This deal is getting worse every time. |
I can go either way. It's definitely gonna be a shock for modern players when even Halo buckled to the trend. Maybe a soft zoom like Gears can meet halfway.
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Shame. I could really have fallen in love with Battlefield: Star Wars, but they seem to be trying to make this its own distinct thing.
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