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-   -   Star Wars Battlefront (XB1, PS4, PC) (https://www.tpwwforums.com/showthread.php?t=129257)

Kalyx triaD 04-17-2015 04:48 PM

Star Wars Battlefront (XB1, PS4, PC)
 
<iframe width="640" height="360" src="https://www.youtube.com/embed/ZwWLns7-xN8?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

- 40plyrs
- Space battles not returning.
- Focus on original trilogy; Rebels vs Empire.
- Will feature Eps. 7's new planet, Jakku.
- Hero Characters return.

Requiem 04-17-2015 05:29 PM

Looks sexy. Can't wait to see some actual gameplay.

Kalyx triaD 04-17-2015 06:14 PM

IGN says the laser spark effects look cheap and practical like the original effects. I got excited about that for some reason.

Fignuts 04-17-2015 06:33 PM

40 players seems sparse.

Going to miss space battles. They were a lot of fun.

Lack of Clone Wars hurts a lot. Especially considering all the content they have to pull from now, with the animated series.

Fignuts 04-17-2015 06:34 PM

Not too happy with some of this stuff, but I'm still pumped to get a new battlefield.

Kalyx triaD 04-17-2015 06:43 PM

Well I hear the game is starting out fairly small, with new modes and maps rolling out post launch. If it's full price that may be an issue, as the pricing should reflect the 'low barrier entry' content.

Aside from that, I can see expansions that take place in the prequel era as well as adding stuff seen in the new movie and comics. And space battles have to come back. They can transplant their Carrier Assault mode to Star Destroyer Assault.

Fignuts 04-17-2015 06:45 PM

I can completely see EA releasing it at full price.

Kalyx triaD 04-17-2015 06:49 PM

sigh Yeah.

Emperor Smeat 04-17-2015 10:13 PM

The design director recently had a Q&A session on Twitter regarding the game.

A couple of the new details revealed include Heroes have difference entrances depending on the mode being played and the game doesn't support splitscreen co-op for online play.

<blockquote class="twitter-tweet" lang="en"><p>You will have great freedom in customizing your own playstyle, essentially creating your own playstyle <a href="https://t.co/UMu71NxLfU">https://t.co/UMu71NxLfU</a></p>&mdash; Niklas Fegraeus (@DICEfigge) <a href="https://twitter.com/DICEfigge/status/589220434102456320">April 18, 2015</a></blockquote>
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
http://www.gameinformer.com/b/news/a...some-dirt.aspx

Kalyx triaD 04-18-2015 12:00 AM

No you will not be able to 'create your own playstyle'. It's custom classes with likely balance limitations. Hate PR language.

SlickyTrickyDamon 04-18-2015 02:46 AM

Whatever. We're getting a game that was long thought of being dead.

Kalyx triaD 04-18-2015 05:44 AM

Not above scrutiny. It's because I loved the Battlefront games that I'm gonna be a total dick about anything they're doing sideways. My expectations are completely unfair and they're going to have to deal.

drave 04-18-2015 09:51 AM

Face it Kalyx, you will find something to bitch about in this game because

Fignuts 04-18-2015 11:10 AM

I actually share Kalyx's views on this. One of those things where you've been waiting for a game so long that any fuck ups just stand out 10 times more.

Requiem 04-18-2015 02:07 PM

I know it's just "in-engine" footage, which doesn't mean much, but I fucking love their art direction. The style they're going for is beautiful.

I have no idea how they're going to do the speeder bikes. Like, you're just moving so fast but they show them weaving in and out of trees, going under shit. With how lush the tree map looked, I can only imagine how intense that will be.

Fignuts 04-18-2015 02:12 PM

I just hope the maps are big enough.

drave 04-18-2015 03:14 PM

Quote:

Originally Posted by Fignuts (Post 4617643)
I actually share Kalyx's views on this. One of those things where you've been waiting for a game so long that any fuck ups just stand out 10 times more.

Definitely. Just saying, it's the Kalyx way xD


Feels kinda reminiscent of the Diablo III hype train. Have they actually been developing it all that time? Server issues are guaranteed day 1, especially for such a hotly anticipated title.

Requiem 04-18-2015 03:33 PM

Quote:

Originally Posted by Fignuts (Post 4617678)
I just hope the maps are big enough.

Definitely. If they're gonna be using flying vehicles that move as fast as the ones in that video, they're gonna need some huge maps. Even for 40 player limits. That limit could eventually be raised too, so who knows.

Kalyx triaD 04-18-2015 03:54 PM

Some of you are a strange bunch. On one hand I'm some sort of fanboy who can't find fault in games I like and then I'm a downer who just hates on any little thing.

I'm balanced. I'm far easier on movies because they're cheaper, and what I want would benefit all you people. And on top of that we're talking my favorite Star Wars game series. I'm going to be a nazi.

lol I don't have to 'face' anything. I have a standard and I call out devs who fall short.

Frank Drebin 04-18-2015 04:01 PM

Man of Steel sucked. Face it.

Frank Drebin 04-18-2015 04:05 PM

I don't know how anyone can complain this early on. Let it breathe. Its not even September. Battlefront was an awesome game, we all know this and want the best for the next incarnation, but just chill yo. It's not like they said Howard the Duck is a playable Jedi.

Kalyx triaD 04-18-2015 04:12 PM

And what am I complaining about?

Frank Drebin 04-18-2015 05:07 PM

Wasn't talking about you. The operative word was "anyone"

Kalyx triaD 04-18-2015 05:40 PM

Well after drave's posts you certainly seemed like you were co-signing and referencing me. I'll forget about it in this case.

Emperor Smeat 04-18-2015 07:07 PM

Quote:

Originally Posted by drave (Post 4617695)
Definitely. Just saying, it's the Kalyx way xD


Feels kinda reminiscent of the Diablo III hype train. Have they actually been developing it all that time? Server issues are guaranteed day 1, especially for such a hotly anticipated title.

Should be coming close to 2 years worth of development considering EA got the Star Wars rights in mid 2013 and wasn't until lats year that stuff started to be teased and shown.

Believe EA had to convince Disney to make several concessions to their deal since EA didn't want to release Star Wars games on a lot of platforms. Disney wanted as many platforms as possible initially.

Fignuts 04-18-2015 09:37 PM

2 years?

lol no

Maybe not this specific version, but Battlefront 3 has been vaporware for years.

Extreme Angle 04-20-2015 02:52 AM

Pretty sure DICE started with a clean slate

Fignuts 04-20-2015 06:53 PM

Doesn't matter. It's still the 3rd console Battlefront game, and everyone has been waiting for it for almost a decade.

The start-stops inbetween then and now have just made the wait even worse.

drave 04-21-2015 06:11 AM

Quote:

Originally Posted by Kalyx triaD (Post 4617728)
Well after drave's posts you certainly seemed like you were co-signing and referencing me. I'll forget about it in this case.

Thought I should clarify, so you didn't think I was "taking a dig".


You already have a high standard for games, as you should, being a critic and what not, nothing wrong with that.

I was alluding to the "hype train" causing more disappointment than anything else. It just feels that when an entertainment medium is hotly anticipated, it is that much easier to pick out the flaws rather than enjoy what is made, that's all.

Kalyx triaD 04-21-2015 02:06 PM

Oh believe me I'm excited about a new Battlefront. But don't think I'm throwing the auto-fail card at any little thing. At this point it's just annoyances at certain marketing tropes and details that urk a bit (like the game being light on content and how EA tends to do business).

But I trust Dice as game devs and their A-team doing a Battlefront is still the best possible outcome for a nearly ten year silence on a great game concept (Star Wars + Battlefield). I'm realistic about what's coming s'all.

Extreme Angle 04-21-2015 02:49 PM

I trust Dice to make an amazing game. I don't trust them being able to reach the expectations for this though, given their deadline to release before Episode 7.
It'll be a good game regardless, it just won't reach the hype. I don't think anything anticipated for 8+ years can ever reach "the hype" tbh...
Any examples?

Kalyx triaD 04-21-2015 03:04 PM

The answer is to be realistic. This game wasn't developed for that span of time, the current version was only recently built. Take this as a game built recently.

Generally speaking I wanted a Battlefront game for a long time. But I'm not gonna bestow any expectations inherent from Pandemic or Free Radical. Hype and expectations are completely consumer side.

drave 04-21-2015 03:09 PM

Quote:

Originally Posted by Extreme Angle (Post 4618826)
I trust Dice to make an amazing game. I don't trust them being able to reach the expectations for this though, given their deadline to release before Episode 7.
It'll be a good game regardless, it just won't reach the hype. I don't think anything anticipated for 8+ years can ever reach "the hype" tbh...
Any examples?

Diablo III - for those in that crowd. Took nearly 10 years and was bastardized @ launch as well as a good amount after.

Kalyx triaD 04-21-2015 03:17 PM

Duke Nukem Forever was a curious thing. After a decade of waiting and multiple console generations, the game launched. Now as far as Duke Nukem games go, it delivered. Let's be real it wasn't a franchise that evolved anything about shooters. Forever played and presented itself inline with the series, only in HD. But people shat on it because they changed, not the game. The FPS genre changed and their expectations effected how they perceived what supposed to be an HD 90's game.

So in a sense that game delivered after a long wait, the only problem was the gamers' expectations.

rad dggy dg 04-21-2015 03:18 PM

Kalyx what comic book character would you most like to see get a video game that has not had one yet and is female?

Fignuts 04-21-2015 10:57 PM

Only 4 planets, but with multiple maps on each one.

So, Hoth, Endor, Jakku, and Tatooine I guess.

the fuck

Kalyx triaD 05-08-2015 04:49 PM

Aside from ditching classes, this game will also ditch modern shooters' Aim-Down-Sight mechanics to feel more like classical shooters (and in particular past Battlefront games). Guns with scopes still allow zooming obviously. Also gone is Squads as Dice does with their other shooter. In place of that is a 'Partners' system where you can spawn on other players and even share their unlocks (guessing for that particular match).

Fignuts 05-08-2015 05:20 PM

I like Aim-Dowm-Sights mechanics.

This deal is getting worse every time.

Kalyx triaD 05-08-2015 05:23 PM

I can go either way. It's definitely gonna be a shock for modern players when even Halo buckled to the trend. Maybe a soft zoom like Gears can meet halfway.

The Destroyer 05-08-2015 05:24 PM

Shame. I could really have fallen in love with Battlefield: Star Wars, but they seem to be trying to make this its own distinct thing.


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